Abstract:Multimodal Large Language Models (MLLMs) have demonstrated a wide range of capabilities across many domains, including Embodied AI. In this work, we study how to best ground a MLLM into different embodiments and their associated action spaces, with the goal of leveraging the multimodal world knowledge of the MLLM. We first generalize a number of methods through a unified architecture and the lens of action space adaptors. For continuous actions, we show that a learned tokenization allows for sufficient modeling precision, yielding the best performance on downstream tasks. For discrete actions, we demonstrate that semantically aligning these actions with the native output token space of the MLLM leads to the strongest performance. We arrive at these lessons via a thorough study of seven action space adapters on five different environments, encompassing over 114 embodied tasks.
Abstract:We show that large language models (LLMs) can be adapted to be generalizable policies for embodied visual tasks. Our approach, called Large LAnguage model Reinforcement Learning Policy (LLaRP), adapts a pre-trained frozen LLM to take as input text instructions and visual egocentric observations and output actions directly in the environment. Using reinforcement learning, we train LLaRP to see and act solely through environmental interactions. We show that LLaRP is robust to complex paraphrasings of task instructions and can generalize to new tasks that require novel optimal behavior. In particular, on 1,000 unseen tasks it achieves 42% success rate, 1.7x the success rate of other common learned baselines or zero-shot applications of LLMs. Finally, to aid the community in studying language conditioned, massively multi-task, embodied AI problems we release a novel benchmark, Language Rearrangement, consisting of 150,000 training and 1,000 testing tasks for language-conditioned rearrangement. Video examples of LLaRP in unseen Language Rearrangement instructions are at https://llm-rl.github.io.
Abstract:We introduce Housekeep, a benchmark to evaluate commonsense reasoning in the home for embodied AI. In Housekeep, an embodied agent must tidy a house by rearranging misplaced objects without explicit instructions specifying which objects need to be rearranged. Instead, the agent must learn from and is evaluated against human preferences of which objects belong where in a tidy house. Specifically, we collect a dataset of where humans typically place objects in tidy and untidy houses constituting 1799 objects, 268 object categories, 585 placements, and 105 rooms. Next, we propose a modular baseline approach for Housekeep that integrates planning, exploration, and navigation. It leverages a fine-tuned large language model (LLM) trained on an internet text corpus for effective planning. We show that our baseline agent generalizes to rearranging unseen objects in unknown environments. See our webpage for more details: https://yashkant.github.io/housekeep/
Abstract:We study the problem of synthesizing immersive 3D indoor scenes from one or more images. Our aim is to generate high-resolution images and videos from novel viewpoints, including viewpoints that extrapolate far beyond the input images while maintaining 3D consistency. Existing approaches are highly complex, with many separately trained stages and components. We propose a simple alternative: an image-to-image GAN that maps directly from reprojections of incomplete point clouds to full high-resolution RGB-D images. On the Matterport3D and RealEstate10K datasets, our approach significantly outperforms prior work when evaluated by humans, as well as on FID scores. Further, we show that our model is useful for generative data augmentation. A vision-and-language navigation (VLN) agent trained with trajectories spatially-perturbed by our model improves success rate by up to 1.5% over a state of the art baseline on the R2R benchmark. Our code will be made available to facilitate generative data augmentation and applications to downstream robotics and embodied AI tasks.
Abstract:Natural language instructions for visual navigation often use scene descriptions (e.g., "bedroom") and object references (e.g., "green chairs") to provide a breadcrumb trail to a goal location. This work presents a transformer-based vision-and-language navigation (VLN) agent that uses two different visual encoders -- a scene classification network and an object detector -- which produce features that match these two distinct types of visual cues. In our method, scene features contribute high-level contextual information that supports object-level processing. With this design, our model is able to use vision-and-language pretraining (i.e., learning the alignment between images and text from large-scale web data) to substantially improve performance on the Room-to-Room (R2R) and Room-Across-Room (RxR) benchmarks. Specifically, our approach leads to improvements of 1.8% absolute in SPL on R2R and 3.7% absolute in SR on RxR. Our analysis reveals even larger gains for navigation instructions that contain six or more object references, which further suggests that our approach is better able to use object features and align them to references in the instructions.
Abstract:It is fundamental for personal robots to reliably navigate to a specified goal. To study this task, PointGoal navigation has been introduced in simulated Embodied AI environments. Recent advances solve this PointGoal navigation task with near-perfect accuracy (99.6% success) in photo-realistically simulated environments, assuming noiseless egocentric vision, noiseless actuation, and most importantly, perfect localization. However, under realistic noise models for visual sensors and actuation, and without access to a "GPS and Compass sensor," the 99.6%-success agents for PointGoal navigation only succeed with 0.3%. In this work, we demonstrate the surprising effectiveness of visual odometry for the task of PointGoal navigation in this realistic setting, i.e., with realistic noise models for perception and actuation and without access to GPS and Compass sensors. We show that integrating visual odometry techniques into navigation policies improves the state-of-the-art on the popular Habitat PointNav benchmark by a large margin, improving success from 64.5% to 71.7% while executing 6.4 times faster.
Abstract:Recent Visual Question Answering (VQA) models have shown impressive performance on the VQA benchmark but remain sensitive to small linguistic variations in input questions. Existing approaches address this by augmenting the dataset with question paraphrases from visual question generation models or adversarial perturbations. These approaches use the combined data to learn an answer classifier by minimizing the standard cross-entropy loss. To more effectively leverage the augmented data, we build on the recent success in contrastive learning. We propose a novel training paradigm (ConCAT) that alternately optimizes cross-entropy and contrastive losses. The contrastive loss encourages representations to be robust to linguistic variations in questions while the cross-entropy loss preserves the discriminative power of the representations for answer classification. We find that alternately optimizing both losses is key to effective training. VQA models trained with ConCAT achieve higher consensus scores on the VQA-Rephrasings dataset as well as higher VQA accuracy on the VQA 2.0 dataset compared to existing approaches across a variety of data augmentation strategies.
Abstract:Textual cues are essential for everyday tasks like buying groceries and using public transport. To develop this assistive technology, we study the TextVQA task, i.e., reasoning about text in images to answer a question. Existing approaches are limited in their use of spatial relations and rely on fully-connected transformer-like architectures to implicitly learn the spatial structure of a scene. In contrast, we propose a novel spatially aware self-attention layer such that each visual entity only looks at neighboring entities defined by a spatial graph. Further, each head in our multi-head self-attention layer focuses on a different subset of relations. Our approach has two advantages: (1) each head considers local context instead of dispersing the attention amongst all visual entities; (2) we avoid learning redundant features. We show that our model improves the absolute accuracy of current state-of-the-art methods on TextVQA by 2.2% overall over an improved baseline, and 4.62% on questions that involve spatial reasoning and can be answered correctly using OCR tokens. Similarly on ST-VQA, we improve the absolute accuracy by 4.2%. We further show that spatially aware self-attention improves visual grounding.
Abstract:Diverse and accurate vision+language modeling is an important goal to retain creative freedom and maintain user engagement. However, adequately capturing the intricacies of diversity in language models is challenging. Recent works commonly resort to latent variable models augmented with more or less supervision from object detectors or part-of-speech tags. Common to all those methods is the fact that the latent variable either only initializes the sentence generation process or is identical across the steps of generation. Both methods offer no fine-grained control. To address this concern, we propose Seq-CVAE which learns a latent space for every word position. We encourage this temporal latent space to capture the 'intention' about how to complete the sentence by mimicking a representation which summarizes the future. We illustrate the efficacy of the proposed approach to anticipate the sentence continuation on the challenging MSCOCO dataset, significantly improving diversity metrics compared to baselines while performing on par w.r.t sentence quality.
Abstract:We introduce EvalAI, an open source platform for evaluating and comparing machine learning (ML) and artificial intelligence algorithms (AI) at scale. EvalAI is built to provide a scalable solution to the research community to fulfill the critical need of evaluating machine learning models and agents acting in an environment against annotations or with a human-in-the-loop. This will help researchers, students, and data scientists to create, collaborate, and participate in AI challenges organized around the globe. By simplifying and standardizing the process of benchmarking these models, EvalAI seeks to lower the barrier to entry for participating in the global scientific effort to push the frontiers of machine learning and artificial intelligence, thereby increasing the rate of measurable progress in this domain.