Camera-based remote photoplethysmography (rPPG) enables contactless measurement of important physiological signals such as pulse rate (PR). However, dynamic and unconstrained subject motion introduces significant variability into the facial appearance in video, confounding the ability of video-based methods to accurately extract the rPPG signal. In this study, we leverage the 3D facial surface to construct a novel orientation-conditioned facial texture video representation which improves the motion robustness of existing video-based facial rPPG estimation methods. Our proposed method achieves a significant 18.2% performance improvement in cross-dataset testing on MMPD over our baseline using the PhysNet model trained on PURE, highlighting the efficacy and generalization benefits of our designed video representation. We demonstrate significant performance improvements of up to 29.6% in all tested motion scenarios in cross-dataset testing on MMPD, even in the presence of dynamic and unconstrained subject motion, emphasizing the benefits of disentangling motion through modeling the 3D facial surface for motion robust facial rPPG estimation. We validate the efficacy of our design decisions and the impact of different video processing steps through an ablation study. Our findings illustrate the potential strengths of exploiting the 3D facial surface as a general strategy for addressing dynamic and unconstrained subject motion in videos. The code is available at https://samcantrill.github.io/orientation-uv-rppg/.
The task of face reenactment is to transfer the head motion and facial expressions from a driving video to the appearance of a source image, which may be of a different person (cross-reenactment). Most existing methods are CNN-based and estimate optical flow from the source image to the current driving frame, which is then inpainted and refined to produce the output animation. We propose a transformer-based encoder for computing a set-latent representation of the source image(s). We then predict the output color of a query pixel using a transformer-based decoder, which is conditioned with keypoints and a facial expression vector extracted from the driving frame. Latent representations of the source person are learned in a self-supervised manner that factorize their appearance, head pose, and facial expressions. Thus, they are perfectly suited for cross-reenactment. In contrast to most related work, our method naturally extends to multiple source images and can thus adapt to person-specific facial dynamics. We also propose data augmentation and regularization schemes that are necessary to prevent overfitting and support generalizability of the learned representations. We evaluated our approach in a randomized user study. The results indicate superior performance compared to the state-of-the-art in terms of motion transfer quality and temporal consistency.
Human communication is multi-modal; e.g., face-to-face interaction involves auditory signals (speech) and visual signals (face movements and hand gestures). Hence, it is essential to exploit multiple modalities when designing machine learning-based facial expression recognition systems. In addition, given the ever-growing quantities of video data that capture human facial expressions, such systems should utilize raw unlabeled videos without requiring expensive annotations. Therefore, in this work, we employ a multitask multi-modal self-supervised learning method for facial expression recognition from in-the-wild video data. Our model combines three self-supervised objective functions: First, a multi-modal contrastive loss, that pulls diverse data modalities of the same video together in the representation space. Second, a multi-modal clustering loss that preserves the semantic structure of input data in the representation space. Finally, a multi-modal data reconstruction loss. We conduct a comprehensive study on this multimodal multi-task self-supervised learning method on three facial expression recognition benchmarks. To that end, we examine the performance of learning through different combinations of self-supervised tasks on the facial expression recognition downstream task. Our model ConCluGen outperforms several multi-modal self-supervised and fully supervised baselines on the CMU-MOSEI dataset. Our results generally show that multi-modal self-supervision tasks offer large performance gains for challenging tasks such as facial expression recognition, while also reducing the amount of manual annotations required. We release our pre-trained models as well as source code publicly
With the advent of social media, fun selfie filters have come into tremendous mainstream use affecting the functioning of facial biometric systems as well as image recognition systems. These filters vary from beautification filters and Augmented Reality (AR)-based filters to filters that modify facial landmarks. Hence, there is a need to assess the impact of such filters on the performance of existing face recognition systems. The limitation associated with existing solutions is that these solutions focus more on the beautification filters. However, the current AR-based filters and filters which distort facial key points are in vogue recently and make the faces highly unrecognizable even to the naked eye. Also, the filters considered are mostly obsolete with limited variations. To mitigate these limitations, we aim to perform a holistic impact analysis of the latest filters and propose an user recognition model with the filtered images. We have utilized a benchmark dataset for baseline images, and applied the latest filters over them to generate a beautified/filtered dataset. Next, we have introduced a model FaceFilterNet for beautified user recognition. In this framework, we also utilize our model to comment on various attributes of the person including age, gender, and ethnicity. In addition, we have also presented a filter-wise impact analysis on face recognition, age estimation, gender, and ethnicity prediction. The proposed method affirms the efficacy of our dataset with an accuracy of 87.25% and an optimal accuracy for facial attribute analysis.
Facial expression recognition is a pivotal component in machine learning, facilitating various applications. However, convolutional neural networks (CNNs) are often plagued by catastrophic forgetting, impeding their adaptability. The proposed method, emotion-centered generative replay (ECgr), tackles this challenge by integrating synthetic images from generative adversarial networks. Moreover, ECgr incorporates a quality assurance algorithm to ensure the fidelity of generated images. This dual approach enables CNNs to retain past knowledge while learning new tasks, enhancing their performance in emotion recognition. The experimental results on four diverse facial expression datasets demonstrate that incorporating images generated by our pseudo-rehearsal method enhances training on the targeted dataset and the source dataset while making the CNN retain previously learned knowledge.
Facial expression recognition (FER) is vital for human-computer interaction and emotion analysis, yet recognizing expressions in low-resolution images remains challenging. This paper introduces a practical method called Dynamic Resolution Guidance for Facial Expression Recognition (DRGFER) to effectively recognize facial expressions in images with varying resolutions without compromising FER model accuracy. Our framework comprises two main components: the Resolution Recognition Network (RRN) and the Multi-Resolution Adaptation Facial Expression Recognition Network (MRAFER). The RRN determines image resolution, outputs a binary vector, and the MRAFER assigns images to suitable facial expression recognition networks based on resolution. We evaluated DRGFER on widely-used datasets RAFDB and FERPlus, demonstrating that our method retains optimal model performance at each resolution and outperforms alternative resolution approaches. The proposed framework exhibits robustness against resolution variations and facial expressions, offering a promising solution for real-world applications.
Automatic 3D facial texture generation has gained significant interest recently. Existing approaches may not support the traditional physically based rendering pipeline or rely on 3D data captured by Light Stage. Our key contribution is a progressive latent space refinement approach that can bootstrap from 3D Morphable Models (3DMMs)-based texture maps generated from facial images to generate high-quality and diverse PBR textures, including albedo, normal, and roughness. It starts with enhancing Generative Adversarial Networks (GANs) for text-guided and diverse texture generation. To this end, we design a self-supervised paradigm to overcome the reliance on ground truth 3D textures and train the generative model with only entangled texture maps. Besides, we foster mutual enhancement between GANs and Score Distillation Sampling (SDS). SDS boosts GANs with more generative modes, while GANs promote more efficient optimization of SDS. Furthermore, we introduce an edge-aware SDS for multi-view consistent facial structure. Experiments demonstrate that our method outperforms existing 3D texture generation methods regarding photo-realistic quality, diversity, and efficiency.
Many existing facial expression recognition (FER) systems encounter substantial performance degradation when faced with variations in head pose. Numerous frontalization methods have been proposed to enhance these systems' performance under such conditions. However, they often introduce undesirable deformations, rendering them less suitable for precise facial expression analysis. In this paper, we present eMotion-GAN, a novel deep learning approach designed for frontal view synthesis while preserving facial expressions within the motion domain. Considering the motion induced by head variation as noise and the motion induced by facial expression as the relevant information, our model is trained to filter out the noisy motion in order to retain only the motion related to facial expression. The filtered motion is then mapped onto a neutral frontal face to generate the corresponding expressive frontal face. We conducted extensive evaluations using several widely recognized dynamic FER datasets, which encompass sequences exhibiting various degrees of head pose variations in both intensity and orientation. Our results demonstrate the effectiveness of our approach in significantly reducing the FER performance gap between frontal and non-frontal faces. Specifically, we achieved a FER improvement of up to +5\% for small pose variations and up to +20\% improvement for larger pose variations. Code available at \url{https://github.com/o-ikne/eMotion-GAN.git}.
The domain of computer vision has experienced significant advancements in facial-landmark detection, becoming increasingly essential across various applications such as augmented reality, facial recognition, and emotion analysis. Unlike object detection or semantic segmentation, which focus on identifying objects and outlining boundaries, faciallandmark detection aims to precisely locate and track critical facial features. However, deploying deep learning-based facial-landmark detection models on embedded systems with limited computational resources poses challenges due to the complexity of facial features, especially in dynamic settings. Additionally, ensuring robustness across diverse ethnicities and expressions presents further obstacles. Existing datasets often lack comprehensive representation of facial nuances, particularly within populations like those in Taiwan. This paper introduces a novel approach to address these challenges through the development of a knowledge distillation method. By transferring knowledge from larger models to smaller ones, we aim to create lightweight yet powerful deep learning models tailored specifically for facial-landmark detection tasks. Our goal is to design models capable of accurately locating facial landmarks under varying conditions, including diverse expressions, orientations, and lighting environments. The ultimate objective is to achieve high accuracy and real-time performance suitable for deployment on embedded systems. This method was successfully implemented and achieved a top 6th place finish out of 165 participants in the IEEE ICME 2024 PAIR competition.
Facial affective behavior analysis (FABA) is crucial for understanding human mental states from images. However, traditional approaches primarily deploy models to discriminate among discrete emotion categories, and lack the fine granularity and reasoning capability for complex facial behaviors. The advent of Multi-modal Large Language Models (MLLMs) has been proven successful in general visual understanding tasks. However, directly harnessing MLLMs for FABA is challenging due to the scarcity of datasets and benchmarks, neglecting facial prior knowledge, and low training efficiency. To address these challenges, we introduce (i) an instruction-following dataset for two FABA tasks, e.g., emotion and action unit recognition, (ii) a benchmark FABA-Bench with a new metric considering both recognition and generation ability, and (iii) a new MLLM "EmoLA" as a strong baseline to the community. Our initiative on the dataset and benchmarks reveal the nature and rationale of facial affective behaviors, i.e., fine-grained facial movement, interpretability, and reasoning. Moreover, to build an effective and efficient FABA MLLM, we introduce a facial prior expert module with face structure knowledge and a low-rank adaptation module into pre-trained MLLM. We conduct extensive experiments on FABA-Bench and four commonly-used FABA datasets. The results demonstrate that the proposed facial prior expert can boost the performance and EmoLA achieves the best results on our FABA-Bench. On commonly-used FABA datasets, EmoLA is competitive rivaling task-specific state-of-the-art models.