Recommendation is the task of providing personalized suggestions to users based on their preferences and behavior.
What do atomistic foundation models encode in their intermediate representations, and how is that information organized? We introduce Composition Projection Decomposition (CPD), which uses QR projection to linearly remove composition signal from learned representations and probes the geometric residual. Across eight models from five architectural families on QM9 molecules and Materials Project crystals, we find a disentanglement gradient: tensor product equivariant architectures (MACE) produce representations where geometry is almost fully linearly accessible after composition removal ($R^2_{\text{geom}} = 0.782$ for HOMO-LUMO gap), while handcrafted descriptors (ANI-2x) entangle the same information nonlinearly ($R^2_{\text{geom}} = -0.792$ under Ridge; $R^2 = +0.784$ under MLP). MACE routes target-specific signal through irreducible representation channels -- dipole to $L = 1$, HOMO-LUMO gap to $L = 0$ -- a pattern not observed in ViSNet's vector-scalar architecture under the same probe. We show that gradient boosted tree probes on projected residuals are systematically inflated, recovering $R^2 = 0.68$--$0.95$ on a purely compositional target, and recommend linear probes as the primary metric. Linearly disentangled representations are more sample-efficient under linear probing, suggesting a practical advantage for equivariant architectures beyond raw prediction accuracy.
Item-side fairness is crucial for ensuring the fair exposure of long-tail items in interactive recommender systems. Existing approaches promote the exposure of long-tail items by directly incorporating them into recommended results. This causes misalignment between user preferences and the recommended long-tail items, which hinders long-term user engagement and reduces the effectiveness of recommendations. We aim for a proactive fairness-guiding strategy, which actively guides user preferences toward long-tail items while preserving user satisfaction during the interactive recommendation process. To this end, we propose HRL4PFG, an interactive recommendation framework that leverages hierarchical reinforcement learning to guide user preferences toward long-tail items progressively. HRL4PFG operates through a macro-level process that generates fairness-guided targets based on multi-step feedback, and a micro-level process that fine-tunes recommendations in real time according to both these targets and evolving user preferences. Extensive experiments show that HRL4PFG improves cumulative interaction rewards and maximum user interaction length by a larger margin when compared with state-of-the-art methods in interactive recommendation environments.
LLM-based explainable recommenders can produce fluent explanations that are factually correct, yet still justify items using attributes that conflict with a user's historical preferences. Such preference-inconsistent explanations yield logically valid but unconvincing reasoning and are largely missed by standard hallucination or faithfulness metrics. We formalize this failure mode and propose PURE, a preference-aware reasoning framework following a select-then-generate paradigm. Instead of only improving generation, PURE intervenes in evidence selection, it selects a compact set of multi-hop item-centric reasoning paths that are both factually grounded and aligned with user preference structure, guided by user intent, specificity, and diversity to suppress generic, weakly personalized evidence. The selected evidence is then injected into LLM generation via structure-aware prompting that preserves relational constraints. To measure preference inconsistency, we introduce a feature-level, user-centric evaluation metric that reveals misalignment overlooked by factuality-based measures. Experiments on three real-world datasets show that PURE consistently reduces preference-inconsistent explanations and factual hallucinations while maintaining competitive recommendation accuracy, explanation quality, and inference efficiency. These results highlight that trustworthy explanations require not only factual correctness but also justification aligned with user preferences.
User cold-start problem is a long-standing challenge in recommendation systems. Fortunately, cross-domain recommendation (CDR) has emerged as a highly effective remedy for the user cold-start challenge, with recently developed diffusion models (DMs) demonstrating exceptional performance. However, these DMs-based CDR methods focus on dealing with user-item interactions, overlooking correlations between items across the source and target domains. Meanwhile, the Gaussian noise added in the forward process of diffusion models would hurt user's personalized preference, leading to the difficulty in transferring user preference across domains. To this end, we propose a novel paradigm of Smoothing-Sharpening Process Model for CDR to cold-start users, termed as S2CDR which features a corruption-recovery architecture and is solved with respect to ordinary differential equations (ODEs). Specifically, the smoothing process gradually corrupts the original user-item/item-item interaction matrices derived from both domains into smoothed preference signals in a noise-free manner, and the sharpening process iteratively sharpens the preference signals to recover the unknown interactions for cold-start users. Wherein, for the smoothing process, we introduce the heat equation on the item-item similarity graph to better capture the correlations between items across domains, and further build the tailor-designed low-pass filter to filter out the high-frequency noise information for capturing user's intrinsic preference, in accordance with the graph signal processing (GSP) theory. Extensive experiments on three real-world CDR scenarios confirm that our S2CDR significantly outperforms previous SOTA methods in a training-free manner.
We propose a novel framework for sensory-aware sequential recommendation that enriches item representations with linguistically extracted sensory attributes from product reviews. Our approach, \textsc{ASEGR} (Attribute-based Sensory Enhanced Generative Recommendation), introduces a two-stage pipeline in which a large language model is first fine-tuned as a teacher to extract structured sensory attribute--value pairs, such as \textit{color: matte black} and \textit{scent: vanilla}, from unstructured review text. The extracted structures are then distilled into a compact student transformer that produces fixed-dimensional sensory embeddings for each item. These embeddings encode experiential semantics in a reusable form and are incorporated into standard sequential recommender architectures as additional item-level representations. We evaluate our method on four Amazon domains and integrate the learned sensory embeddings into representative sequential recommendation models, including SASRec, BERT4Rec, and BSARec. Across domains, sensory-enhanced models consistently outperform their identifier-based counterparts, indicating that linguistically grounded sensory representations provide complementary signals to behavioral interaction patterns. Qualitative analysis further shows that the extracted attributes align closely with human perceptions of products, enabling interpretable connections between natural language descriptions and recommendation behavior. Overall, this work demonstrates that sensory attribute distillation offers a principled and scalable way to bridge information extraction and sequential recommendation through structured semantic representation learning.
Fashion intelligence spans multiple tasks, i.e., retrieval, recommendation, recognition, and dialogue, yet remains hindered by fragmented supervision and incomplete fashion annotations. These limitations jointly restrict the formation of consistent visual-semantic structures, preventing recent vision-language models (VLMs) from serving as a generalist fashion brain that unifies understanding and reasoning across tasks. Therefore, we construct FashionX, a million-scale dataset that exhaustively annotates visible fashion items within an outfit and organizes attributes from global to part-level. Built upon this foundation, we propose OmniFashion, a unified vision-language framework that bridges diverse fashion tasks under a unified fashion dialogue paradigm, enabling both multi-task reasoning and interactive dialogue. Experiments on multi-subtasks and retrieval benchmarks show that OmniFashion achieves strong task-level accuracy and cross-task generalization, highlighting its offering of a scalable path toward universal, dialogue-oriented fashion intelligence.
Can we design effective recommender systems free from users, IDs, and GNNs? Recommender systems are central to personalized content delivery across domains, with top-K item recommendation being a fundamental task to retrieve the most relevant items from historical interactions. Existing methods rely on entrenched design conventions, often adopted without reconsideration, such as storing per-user embeddings (user-dependent), initializing features from raw IDs (ID-dependent), and employing graph neural networks (GNN-dependent). These dependencies incur several limitations, including high memory costs, cold-start and over-smoothing issues, and poor generalization to unseen interactions. In this work, we propose AlphaFree, a novel recommendation method free from users, IDs, and GNNs. Our main ideas are to infer preferences on-the-fly without user embeddings (user-free), replace raw IDs with language representations (LRs) from pre-trained language models (ID-free), and capture collaborative signals through augmentation with similar items and contrastive learning, without GNNs (GNN-free). Extensive experiments on various real-world datasets show that AlphaFree consistently outperforms its competitors, achieving up to around 40% improvements over non-LR-based methods and up to 5.7% improvements over LR-based methods, while significantly reducing GPU memory usage by up to 69% under high-dimensional LRs.
Skill extraction and recommendation systems have been studied from recruiter, applicant, and education perspectives. While AI applications in job advertisements have received broad attention, deficiencies in the instructed skills side remain a challenge. In this work, we address the scarcity of publicly available datasets by releasing both manually annotated and synthetic datasets of skills from the European Skills, Competences, Qualifications and Occupations (ESCO) taxonomy and university course pairs and publishing corresponding annotation guidelines. Specifically, we match graduate-level university courses with skills from the Systems Analysts and Management and Organization Analyst ESCO occupation groups at two granularities: course title with a skill, and course sentence with a skill. We train language models on this dataset to serve as a baseline for retrieval and recommendation systems for course-to-skill and skill-to-course matching. We evaluate the models on a portion of the annotated data. Our BERT model achieves 87% F1-score, showing that course and skill matching is a feasible task.
The Generator-Evaluator (G-E) framework, i.e., evaluating K sequences from a generator and selecting the top-ranked one according to evaluator scores, is a foundational paradigm in tasks such as Recommender Systems (RecSys) and Natural Language Processing (NLP). Traditional evaluators process sequences independently, suffering from two major limitations: (1) lack of explicit cross-sequence comparison, leading to suboptimal accuracy; (2) poor parallelization with linear complexity of O(K), resulting in inefficient resource utilization and negative impact on both throughput and latency. To address these challenges, we propose FlashEvaluator, which enables cross-sequence token information sharing and processes all sequences in a single forward pass. This yields sublinear computational complexity that improves the system's efficiency and supports direct inter-sequence comparisons that improve selection accuracy. The paper also provides theoretical proofs and extensive experiments on recommendation and NLP tasks, demonstrating clear advantages over conventional methods. Notably, FlashEvaluator has been deployed in online recommender system of Kuaishou, delivering substantial and sustained revenue gains in practice.
Attention mechanism remains the defining operator in Transformers since it provides expressive global credit assignment, yet its $O(N^2 d)$ time and memory cost in sequence length $N$ makes long-context modeling expensive and often forces truncation or other heuristics. Linear attention reduces complexity to $O(N d^2)$ by reordering computation through kernel feature maps, but this reformulation drops the softmax mechanism and shifts the attention score distribution. In recommender systems, low-rank structure in matrices is not a rare case, but rather the default inductive bias in its representation learning, particularly explicit in the user behavior sequence modeling. Leveraging this structure, we introduce SVD-Attention, which is theoretically lossless on low-rank matrices and preserves softmax while reducing attention complexity from $O(N^2 d)$ to $O(Ndr)$. With SVD-Attention, we propose SOLAR, SVD-Optimized Lifelong Attention for Recommendation, a sequence modeling framework that supports behavior sequences of ten-thousand scale and candidate sets of several thousand items in cascading process without any filtering. In Kuaishou's online recommendation scenario, SOLAR delivers a 0.68\% Video Views gain together with additional business metrics improvements.