In recent years, modern techniques in deep learning and large-scale datasets have led to impressive progress in 3D instance segmentation, grasp pose estimation, and robotics. This allows for accurate detection directly in 3D scenes, object- and environment-aware grasp prediction, as well as robust and repeatable robotic manipulation. This work aims to integrate these recent methods into a comprehensive framework for robotic interaction and manipulation in human-centric environments. Specifically, we leverage 3D reconstructions from a commodity 3D scanner for open-vocabulary instance segmentation, alongside grasp pose estimation, to demonstrate dynamic picking of objects, and opening of drawers. We show the performance and robustness of our model in two sets of real-world experiments including dynamic object retrieval and drawer opening, reporting a 51% and 82% success rate respectively. Code of our framework as well as videos are available on: https://spot-compose.github.io/.
The capabilities of monocular depth estimation (MDE) models are limited by the availability of sufficient and diverse datasets. In the case of MDE models for autonomous driving, this issue is exacerbated by the linearity of the captured data trajectories. We propose a NeRF-based data augmentation pipeline to introduce synthetic data with more diverse viewing directions into training datasets and demonstrate the benefits of our approach to model performance and robustness. Our data augmentation pipeline, which we call "NeRFmentation", trains NeRFs on each scene in the dataset, filters out subpar NeRFs based on relevant metrics, and uses them to generate synthetic RGB-D images captured from new viewing directions. In this work, we apply our technique in conjunction with three state-of-the-art MDE architectures on the popular autonomous driving dataset KITTI, augmenting its training set of the Eigen split. We evaluate the resulting performance gain on the original test set, a separate popular driving set, and our own synthetic test set.
Building upon the recent progress in novel view synthesis, we propose its application to improve monocular depth estimation. In particular, we propose a novel training method split in three main steps. First, the prediction results of a monocular depth network are warped to an additional view point. Second, we apply an additional image synthesis network, which corrects and improves the quality of the warped RGB image. The output of this network is required to look as similar as possible to the ground-truth view by minimizing the pixel-wise RGB reconstruction error. Third, we reapply the same monocular depth estimation onto the synthesized second view point and ensure that the depth predictions are consistent with the associated ground truth depth. Experimental results prove that our method achieves state-of-the-art or comparable performance on the KITTI and NYU-Depth-v2 datasets with a lightweight and simple vanilla U-Net architecture.