Unpaired Image Captioning (UIC) has been developed to learn image descriptions from unaligned vision-language sample pairs. Existing schemes usually adopt the visual concept reward of reinforcement learning to obtain the alignment between visual concepts and images. However, the cross-domain alignment is usually weak that severely constrains the overall performance of these existing schemes. Recent successes of Vision-Language Pre-Trained Models (VL-PTMs) have triggered the development of prompt-based learning from VL-PTMs. We present in this paper a novel scheme based on prompt to train the UIC model, making best use of the powerful generalization ability and abundant vision-language prior knowledge learned under VL-PTMs. We adopt the CLIP model for this research in unpaired image captioning. Specifically, the visual images are taken as input to the prompt generation module, which contains the pre-trained model as well as one feed-forward layer for prompt extraction. Then, the input images and generated prompts are aggregated for unpaired adversarial captioning learning. To further enhance the potential performance of the captioning, we designed a high-quality pseudo caption filter guided by the CLIP logits to measure correlations between predicted captions and the corresponding images. This allows us to improve the captioning model in a supervised learning manner. Extensive experiments on the COCO and Flickr30K datasets have been carried out to validate the superiority of the proposed model. We have achieved the state-of-the-art performance on the COCO dataset, which outperforms the best UIC model by 1.9% on the BLEU-4 metric. We expect that the proposed prompt-based UIC model will inspire a new line of research for the VL-PTMs based captioning.
The goal of unpaired image captioning (UIC) is to describe images without using image-caption pairs in the training phase. Although challenging, we except the task can be accomplished by leveraging a training set of images aligned with visual concepts. Most existing studies use off-the-shelf algorithms to obtain the visual concepts because the Bounding Box (BBox) labels or relationship-triplet labels used for the training are expensive to acquire. In order to resolve the problem in expensive annotations, we propose a novel approach to achieve cost-effective UIC. Specifically, we adopt image-level labels for the optimization of the UIC model in a weakly-supervised manner. For each image, we assume that only the image-level labels are available without specific locations and numbers. The image-level labels are utilized to train a weakly-supervised object recognition model to extract object information (e.g., instance) in an image, and the extracted instances are adopted to infer the relationships among different objects based on an enhanced graph neural network (GNN). The proposed approach achieves comparable or even better performance compared with previous methods without the expensive cost of annotations. Furthermore, we design an unrecognized object (UnO) loss combined with a visual concept reward to improve the alignment of the inferred object and relationship information with the images. It can effectively alleviate the issue encountered by existing UIC models about generating sentences with nonexistent objects. To the best of our knowledge, this is the first attempt to solve the problem of Weakly-Supervised visual concept recognition for UIC (WS-UIC) based only on image-level labels. Extensive experiments have been carried out to demonstrate that the proposed WS-UIC model achieves inspiring results on the COCO dataset while significantly reducing the cost of labeling.
As a flexible passive 3D sensing means, unsupervised learning of depth from monocular videos is becoming an important research topic. It utilizes the photometric errors between the target view and the synthesized views from its adjacent source views as the loss instead of the difference from the ground truth. Occlusion and scene dynamics in real-world scenes still adversely affect the learning, despite significant progress made recently. In this paper, we show that deliberately manipulating photometric errors can efficiently deal with these difficulties better. We first propose an outlier masking technique that considers the occluded or dynamic pixels as statistical outliers in the photometric error map. With the outlier masking, the network learns the depth of objects that move in the opposite direction to the camera more accurately. To the best of our knowledge, such cases have not been seriously considered in the previous works, even though they pose a high risk in applications like autonomous driving. We also propose an efficient weighted multi-scale scheme to reduce the artifacts in the predicted depth maps. Extensive experiments on the KITTI dataset and additional experiments on the Cityscapes dataset have verified the proposed approach's effectiveness on depth or ego-motion estimation. Furthermore, for the first time, we evaluate the predicted depth on the regions of dynamic objects and static background separately for both supervised and unsupervised methods. The evaluation further verifies the effectiveness of our proposed technical approach and provides some interesting observations that might inspire future research in this direction.
Contrastive learning, which aims at minimizing the distance between positive pairs while maximizing that of negative ones, has been widely and successfully applied in unsupervised feature learning, where the design of positive and negative (pos/neg) pairs is one of its keys. In this paper, we attempt to devise a feature-level data manipulation, differing from data augmentation, to enhance the generic contrastive self-supervised learning. To this end, we first design a visualization scheme for pos/neg score (Pos/neg score indicates cosine similarity of pos/neg pair.) distribution, which enables us to analyze, interpret and understand the learning process. To our knowledge, this is the first attempt of its kind. More importantly, leveraging this tool, we gain some significant observations, which inspire our novel Feature Transformation proposals including the extrapolation of positives. This operation creates harder positives to boost the learning because hard positives enable the model to be more view-invariant. Besides, we propose the interpolation among negatives, which provides diversified negatives and makes the model more discriminative. It is the first attempt to deal with both challenges simultaneously. Experiment results show that our proposed Feature Transformation can improve at least 6.0% accuracy on ImageNet-100 over MoCo baseline, and about 2.0% accuracy on ImageNet-1K over the MoCoV2 baseline. Transferring to the downstream tasks successfully demonstrate our model is less task-bias. Visualization tools and codes https://github.com/DTennant/CL-Visualizing-Feature-Transformation .
Scene recognition is a fundamental task in robotic perception. For human beings, scene recognition is reasonable because they have abundant object knowledge of the real world. The idea of transferring prior object knowledge from humans to scene recognition is significant but still less exploited. In this paper, we propose to utilize meaningful object representations for indoor scene representation. First, we utilize an improved object model (IOM) as a baseline that enriches the object knowledge by introducing a scene parsing algorithm pretrained on the ADE20K dataset with rich object categories related to the indoor scene. To analyze the object co-occurrences and pairwise object relations, we formulate the IOM from a Bayesian perspective as the Bayesian object relation model (BORM). Meanwhile, we incorporate the proposed BORM with the PlacesCNN model as the combined Bayesian object relation model (CBORM) for scene recognition and significantly outperforms the state-of-the-art methods on the reduced Places365 dataset, and SUN RGB-D dataset without retraining, showing the excellent generalization ability of the proposed method. Code can be found at https://github.com/hszhoushen/borm.
In recent years, the robotics community has made substantial progress in robotic manipulation using deep reinforcement learning (RL). Effectively learning of long-horizon tasks remains a challenging topic. Typical RL-based methods approximate long-horizon tasks as Markov decision processes and only consider current observation (images or other sensor information) as input state. However, such approximation ignores the fact that skill-sequence also plays a crucial role in long-horizon tasks. In this paper, we take both the observation and skill sequences into account and propose a skill-sequence-dependent hierarchical policy for solving a typical long-horizon task. The proposed policy consists of a high-level skill policy (utilizing skill sequences) and a low-level parameter policy (responding to observation) with corresponding training methods, which makes the learning much more sample-efficient. Experiments in simulation demonstrate that our approach successfully solves a long-horizon task and is significantly faster than Proximal Policy Optimization (PPO) and the task schema methods.
The outbreak of novel coronavirus pneumonia (COVID-19) has caused mortality and morbidity worldwide. Oropharyngeal-swab (OP-swab) sampling is widely used for the diagnosis of COVID-19 in the world. To avoid the clinical staff from being affected by the virus, we developed a 9-degree-of-freedom (DOF) rigid-flexible coupling (RFC) robot to assist the COVID-19 OP-swab sampling. This robot is composed of a visual system, UR5 robot arm, micro-pneumatic actuator and force-sensing system. The robot is expected to reduce risk and free up the clinical staff from the long-term repetitive sampling work. Compared with a rigid sampling robot, the developed force-sensing RFC robot can facilitate OP-swab sampling procedures in a safer and softer way. In addition, a varying-parameter zeroing neural network-based optimization method is also proposed for motion planning of the 9-DOF redundant manipulator. The developed robot system is validated by OP-swab sampling on both oral cavity phantoms and volunteers.
We describe a fluidic actuator design that replaces the sealed chamber of a hydraulic cylinder using a soft actuator to provide compliant linear compression with a large force ($\geq$100 N) at a low operation pressure ($\leq$50 kPa) for a lower-limb wearable. The external shells constrain the deformation of the soft actuator under fluidic pressurization. This enables us to use latex party balloons as a quick and cheap alternative for initial design investigation. We found that the forces exerted by the soft material deformation are well-captured by the rigid shells, removing the necessity of explicitly describing the mechanics of the soft material deformation and its interaction with the rigid structure. One can use the classical Force, Pressure and Area formula factored with an efficiency parameter to characterize the actuator performance. Furthermore, we proposed an engineering design of the hybrid actuator using a customized soft actuator placed inside a single shell cavity with an open end for the compression force. Our results show that the proposed design can generate a very high force within a short stroke distance. At a low input pressure of 50 kPa, the exerted block force is approaching only about 3\% less than the classical equation predicted. The actuator is fitted to a new gait augmentation design for correcting knee alignment, which is usually challenging for actuators made from the purely soft material.