The limited angle Radon transform is notoriously difficult to invert due to the ill-posedness. In this work, we give a mathematical explanation that the data-driven approach based on deep neural networks can reconstruct more information in a stable way compared to traditional methods.
It has been shown that traditional deep learning methods for electronic microscopy segmentation usually suffer from low transferability when samples and annotations are limited, while large-scale vision foundation models are more robust when transferring between different domains but facing sub-optimal improvement under fine-tuning. In this work, we present a new few-shot domain adaptation framework SAMDA, which combines the Segment Anything Model(SAM) with nnUNet in the embedding space to achieve high transferability and accuracy. Specifically, we choose the Unet-based network as the "expert" component to learn segmentation features efficiently and design a SAM-based adaptation module as the "generic" component for domain transfer. By amalgamating the "generic" and "expert" components, we mitigate the modality imbalance in the complex pre-training knowledge inherent to large-scale Vision Foundation models and the challenge of transferability inherent to traditional neural networks. The effectiveness of our model is evaluated on two electron microscopic image datasets with different modalities for mitochondria segmentation, which improves the dice coefficient on the target domain by 6.7%. Also, the SAM-based adaptor performs significantly better with only a single annotated image than the 10-shot domain adaptation on nnUNet. We further verify our model on four MRI datasets from different sources to prove its generalization ability.
We present two effective methods for solving high-dimensional partial differential equations (PDE) based on randomized neural networks. Motivated by the universal approximation property of this type of networks, both methods extend the extreme learning machine (ELM) approach from low to high dimensions. With the first method the unknown solution field in $d$ dimensions is represented by a randomized feed-forward neural network, in which the hidden-layer parameters are randomly assigned and fixed while the output-layer parameters are trained. The PDE and the boundary/initial conditions, as well as the continuity conditions (for the local variant of the method), are enforced on a set of random interior/boundary collocation points. The resultant linear or nonlinear algebraic system, through its least squares solution, provides the trained values for the network parameters. With the second method the high-dimensional PDE problem is reformulated through a constrained expression based on an Approximate variant of the Theory of Functional Connections (A-TFC), which avoids the exponential growth in the number of terms of TFC as the dimension increases. The free field function in the A-TFC constrained expression is represented by a randomized neural network and is trained by a procedure analogous to the first method. We present ample numerical simulations for a number of high-dimensional linear/nonlinear stationary/dynamic PDEs to demonstrate their performance. These methods can produce accurate solutions to high-dimensional PDEs, in particular with their errors reaching levels not far from the machine accuracy for relatively lower dimensions. Compared with the physics-informed neural network (PINN) method, the current method is both cost-effective and more accurate for high-dimensional PDEs.
We study constructive interference based block-level precoding (CI-BLP) in the downlink of multi-user multiple-input single-output (MU-MISO) systems. Specifically, our aim is to extend the analysis on CI-BLP to the case where the considered number of symbol slots is smaller than that of the users. To this end, we mathematically prove the feasibility of using the pseudo-inverse to obtain the optimal CI-BLP precoding matrix in a closed form. Similar to the case when the number of users is small, we show that a quadratic programming (QP) optimization on simplex can be constructed. We also design a low-complexity algorithm based on the alternating direction method of multipliers (ADMM) framework, which can efficiently solve large-scale QP problems. We further analyze the convergence and complexity of the proposed algorithm. Numerical results validate our analysis and the optimality of the proposed algorithm, and further show that the proposed algorithm offers a flexible performance-complexity tradeoff by limiting the maximum number of iterations, which motivates the use of CI-BLP in practical wireless systems.
We study closed-form constructive interference based block-level precoding (CI-BLP) for scene expansion in the downlink of multi-user multiple-input single-output (MU-MISO) systems. We extend the analysis on CI-BLP to the case where the number of symbol slots in a block is smaller than the number of user. To this end, we mathematically prove the feasibility of using the pseudo-inverse to express the closed-form expression of the CI-BLP optimal precoding matrix. Building upon this, a quadratic programming (QP) optimization on simplex is obtained without being limited by the relationship between the number of symbol slots in a block and the number of users. We study the low complexity algorithm of large scale QP problem. We first mathematically obtain the rank of the quadratic coefficient matrix in the QP problem. Although the iterative closed-form algorithm for QP problems in CI-based symbol-level precoding (CI-SLP) can be used in certain scenarios, the complexity of the iterative closed algorithm for large-scale QP problems is impractical. In addition, we design a low complexity algorithm based on alternating direction method of multipliers (ADMM), which can efficiently solve large-scale QP problems. We further analyze the convergence and complexity of the proposed algorithm. Numerical results validate our analysis and the optimality of the proposed algorithm, and further show that the proposed algorithm offers a flexible performance-complexity tradeoff by limiting the maximum number of iterations, which motivates the use of CI-BLP in practical wireless systems.
Video depth estimation aims to infer temporally consistent depth. Some methods achieve temporal consistency by finetuning a single-image depth model during test time using geometry and re-projection constraints, which is inefficient and not robust. An alternative approach is to learn how to enforce temporal consistency from data, but this requires well-designed models and sufficient video depth data. To address these challenges, we propose a plug-and-play framework called Neural Video Depth Stabilizer (NVDS) that stabilizes inconsistent depth estimations and can be applied to different single-image depth models without extra effort. We also introduce a large-scale dataset, Video Depth in the Wild (VDW), which consists of 14,203 videos with over two million frames, making it the largest natural-scene video depth dataset to our knowledge. We evaluate our method on the VDW dataset as well as two public benchmarks and demonstrate significant improvements in consistency, accuracy, and efficiency compared to previous approaches. Our work serves as a solid baseline and provides a data foundation for learning-based video depth models. We will release our dataset and code for future research.
Depth estimation aims to predict dense depth maps. In autonomous driving scenes, sparsity of annotations makes the task challenging. Supervised models produce concave objects due to insufficient structural information. They overfit to valid pixels and fail to restore spatial structures. Self-supervised methods are proposed for the problem. Their robustness is limited by pose estimation, leading to erroneous results in natural scenes. In this paper, we propose a supervised framework termed Diffusion-Augmented Depth Prediction (DADP). We leverage the structural characteristics of diffusion model to enforce depth structures of depth models in a plug-and-play manner. An object-guided integrality loss is also proposed to further enhance regional structure integrality by fetching objective information. We evaluate DADP on three driving benchmarks and achieve significant improvements in depth structures and robustness. Our work provides a new perspective on depth estimation with sparse annotations in autonomous driving scenes.
Policy optimization methods are powerful algorithms in Reinforcement Learning (RL) for their flexibility to deal with policy parameterization and ability to handle model misspecification. However, these methods usually suffer from slow convergence rates and poor sample complexity. Hence it is important to design provably sample efficient algorithms for policy optimization. Yet, recent advances for this problems have only been successful in tabular and linear setting, whose benign structures cannot be generalized to non-linearly parameterized policies. In this paper, we address this problem by leveraging recent advances in value-based algorithms, including bounded eluder-dimension and online sensitivity sampling, to design a low-switching sample-efficient policy optimization algorithm, LPO, with general non-linear function approximation. We show that, our algorithm obtains an $\varepsilon$-optimal policy with only $\widetilde{O}(\frac{\text{poly}(d)}{\varepsilon^3})$ samples, where $\varepsilon$ is the suboptimality gap and $d$ is a complexity measure of the function class approximating the policy. This drastically improves previously best-known sample bound for policy optimization algorithms, $\widetilde{O}(\frac{\text{poly}(d)}{\varepsilon^8})$. Moreover, we empirically test our theory with deep neural nets to show the benefits of the theoretical inspiration.
Recent analysis of incidents involving Autonomous Driving Systems (ADS) has shown that the decision-making process of ADS can be significantly different from that of human drivers. To improve the performance of ADS, it may be helpful to incorporate the human decision-making process, particularly the signals provided by the human gaze. There are many existing works to create human gaze datasets and predict the human gaze using deep learning models. However, current datasets of human gaze are noisy and include irrelevant objects that can hinder model training. Additionally, existing CNN-based models for predicting human gaze lack generalizability across different datasets and driving conditions, and many models have a centre bias in their prediction such that the gaze tends to be generated in the centre of the gaze map. To address these gaps, we propose an adaptive method for cleansing existing human gaze datasets and a robust convolutional self-attention gaze prediction model. Our quantitative metrics show that our cleansing method improves models' performance by up to 7.38% and generalizability by up to 8.24% compared to those trained on the original datasets. Furthermore, our model demonstrates an improvement of up to 12.13% in terms of generalizability compared to the state-of-the-art (SOTA) models. Notably, it achieves these gains while conserving up to 98.12% of computation resources.