Abstract:Monocular depth estimation (MDE) faces challenges with non-Lambertian surfaces and adverse weather conditions due to the visual ambiguities inherent in single-image limited information. Existing works address them in isolation via image inpainting or augmentation, yielding limited robustness gains. Language, as a powerful complementary modality to vision, is demonstrated to enhance the visual perception capabilities of vision-language models (VLMs) via detailed long captions. However, prior language-integrated MDE methods fail to fully harness this potential due to short text input with limited information, coarse global text feature learning, and limited language guidance during depth decoding. To address these limitations, we propose CapDepth, a novel framework for robust MDE that leverages guidance from detailed long captions to alleviate visual ambiguities in both challenging scenarios. First, we design a detailed long caption input template that explicitly conveys rich spatial relationships among multiple atom sentences. Second, a dynamic caption encoder is introduced to extract fine-grained depth-relevant text features via progressive masked attention. Finally, we propose a text-adaptive decoder that guides enhanced depth decoding with text features via stable adaptive layer normalization. Extensive experiments validate the efficacy of CapDepth, which outperforms state-of-the-art methods, achieving depth error reductions of 25.0% on non-Lambertian surfaces and 22.0% under adverse weather conditions.
Abstract:Existing single-domain and multi-task audio systems remain limited in directly organizing speech, music, sound effects, ambience, and multiple roles into long-form temporal scenes. We present Qwen-Audio-3.0-Gen-Preview, a unified non-autoregressive framework that uses a Diffusion Transformer (DiT) and a shared variational autoencoder (VAE) to generate the complete mixed waveform. Prompt enhancement converts free-form requests into structured temporal records that are rendered as textual conditions, while a two-stage data curriculum and semantic conditional views train the proposed model to use these conditions across domains. A shared continuous VAE compresses 48kHz stereo waveforms into 25Hz latent sequences and incorporates semantic supervision, providing one representation for speech, music, sound effects, and their mixtures. On Seed-TTS-Eval, speaker similarity is the proposed model's clearest strength across all three subsets, and on the multi-speaker benchmark, the proposed model shows higher cross-turn consistency than Seed-Audio-1.0 in both languages. On AudioCaps, its advantages are concentrated in evaluations using large audio-language models and AudioBox. Relative to Seed-Audio-1.0, it achieves stronger temporal localization. Using approximately 10% music data of a dedicated in-house model, the proposed model remains close across all seven SongBench components and leads in three while retaining speech and general-audio capabilities. These results demonstrate the potential of unified generation for temporally structured, multi-domain audio.
Abstract:Advances in deep learning architectures and representations have enabled ML-driven chemical property prediction, but state-of-the-art (SOTA) models have remained largely confined to independent codebases and lack support for diverse chemical species. This work introduces ElemeNet, a unified, general-purpose software package for molecular machine learning. The ElemeNet software package enables the training of advanced ML models for diverse properties and datasets with an enlarged range of elemental compositions. We define molecular representations compatible with elements 1-100, supporting diverse organometallic and biological systems in addition to organic chemistry already well-served by the Chemprop ML toolkit. As well as more common atom-, bond-, and molecule-level predictions, we introduce moiety predictions. We also natively define optional conditioning on charge and spin states. Advanced E(3)-equivariant and transformer architectures are supported, as well as classical 2D models, with all classes including built-in uncertainty quantification through deterministic and statistical measures. We benchmark our protocols for ML model training against representative datasets from organic, inorganic, coordination, and biological chemistry, achieving competitive and SOTA performance relative to literature baselines and favorable scaling to millions of molecules. The entire workflow is exposed through a concise command-line interface, lowering the barrier to entry for non-expert users. We anticipate ElemeNet will empower non-computational researchers to leverage modern deep learning methods across the chemical and physical sciences.
Abstract:Existing Vision Foundation Model (VFM)-based iterative stereo pipelines under-exploit three information pathways: multi-scale backbone features are collapsed into single-level correlations, geometric priors remain untapped at initialization, and context propagates only locally. These gaps widen under degraded photometric cues, making underwater scenes a stringent generalization test. To address this, we propose LinStereo, built upon Depth Anything V3, whose core is a Position-Aware Linear Attention (PALA) module that replaces local recurrence with global aggregation at linear cost, propagating reliable estimates from well-matched regions into degraded areas while preserving disparity structure. PALA is made effective by two enabling components: Hierarchical Semantic Cost Volumes (HSCV), which supply scale-aligned correlations from the VFM feature hierarchy, and a Depth Prior Initialization (DPI) that converts monocular depth into a metrically calibrated warm start. LinStereo achieves state-of-the-art-level accuracy on standard benchmarks and strong cross-domain generalization, particularly on underwater scene where severe photometric degradation makes stereo matching particularly challenging, attaining the best overall accuracy with consistent gains 28% lower AbsRel on TartanAir-UW, 26% on SQUID, a real-world underwater dataset).
Abstract:Pre-submission hardening of human-authored LaTeX computer science papers differs from drafting assistance because it requires adversarial whole-paper review, explicit no-fix outcomes, and bounded artifact-safe revision. Existing writing assistants, critique generators, and judge-centered loops lack durable issue identity across rounds, deterministic routing from critique to adjudication, and manuscript control that can reject invalid concerns or defer author-dependent ones. We present PaperJury, a closed-loop review-verdict-revise-verify system built on a deterministic-versus-semantic split: deterministic orchestration manages decomposition, a frozen claim spine, a durable ledger, routing, stopping, and exact-once patch application, while semantic agents are limited to bounded review, judgment, and repair. PaperJury combines bounded holistic review, contestability-based routing, a due-process trial, and risk-proportional guard chains for anchor-bounded edits, yielding terminal outcomes of invalid-drop, valid-fixable, and author-required. In a two-arm expert-review evaluation on held-out Vision, natural language processing, and machine learning papers against four baselines, we assess issue quality, verdict and routing quality, edit safety, convergence behavior, and cost, supporting the thesis that load-bearing safety and completion logic should reside in deterministic orchestration rather than model discretion. PaperJury is available at https://github.com/u7079256/paperjury.
Abstract:High-quality 4D head avatars from one or a few source portraits are central to telepresence, AR/VR, and digital-human interaction. 3D Gaussian Splatting (3DGS) has emerged as the dominant representation, with two complementary regimes (generalizable feed-forward predictors and per-subject refiners) maturing in parallel. However, existing feed-forward predictors are trained on a single dataset family with a hard-coded source count, inheriting the corresponding domain bias. Per-subject refiners require 300K--600K iterations and rely on adaptive densification that destroys upstream Gaussian layouts, preventing the two regimes from sharing a representation end-to-end. To bridge both regimes we propose SpatialAvatar-0 on a shared FLAME-mesh-bound Gaussian representation: a feed-forward generator with a parameter-free K-source mean-pool and a monocular-temporal to multi-view-spatial two-phase schedule that anchors against identity-prior collapse onto the smaller multi-view set. We further introduce a 10K-iter layout-preserving per-subject refinement loop that freezes the FLAME-binding and Gaussian count and replaces densification with a three-component anti-spike regularization. On VFHQ/HDTF cross-domain zero-shot we surpass the in-domain leader GAGAvatar by +1.5 dB PSNR despite never training on either test domain, and on the SplattingAvatar monocular benchmark we lead every reported metric, surpassing the 300K-iter GeoAvatar by +1.3 dB PSNR at up to 60x shorter per-subject schedule than common SOTA baselines. Website: https://spatialwalk.github.io/SpatialAvatar-0.
Abstract:Embodied visual navigation, where an agent perceives a complex environment and acts to reach a goal from raw sensory input, underpins a wide range of applications such as household service robotics, assistive robotics, and large-scale autonomous exploration. However, recent attempts to unify vision-and-language navigation (VLN) and object goal navigation (ObjNav) remain at the level of architectural fusion, mixed-task training, and large vision-language pretraining, without examining whether independently trained vision and language encoders may already share a common semantic structure. Moreover, even object-centric topological maps still ground language goals through explicit cross-modal supervision such as CLIP or large vision-language models, leaving open whether such grounding is possible from a purely vision-built map. To address these challenges, we extend the Platonic Representation Hypothesis to embodied navigation and recast vision-only ObjNav, cross-modal ObjNav, and VLN as three different interfaces to the same object-centric semantic manifold. We further introduce PlatonicNav, a training-free framework whose Platonic Topological Map fuses geometric and semantic node distances from a self-supervised visual encoder, and grounds language goals via blind matching without any paired vision-language data. Extensive experiments on simulation benchmarks including HM3D-IIN, OVON, and R2R-CE on MP3D, together with deployment on Unitree Go2, demonstrate that PlatonicNav generalizes across tasks, modalities, and embodiments without explicit cross-modal training. Code: https://github.com/AIGeeksGroup/PlatonicNav. Website: https://aigeeksgroup.github.io/PlatonicNav.
Abstract:We introduce TriSearch, a reinforcement learning framework for optimizing objectives over triangulations of a polytope via bistellar flips. The key idea is a circuit-supported subtriangulation action representation: feasible flips are encoded by their supporting circuit and realized local subtriangulation, enabling a learned policy to rank them using local geometric and combinatorial features. This yields a dimension-agnostic interface and enables efficient traversal of the flip graph without explicit enumeration of the full triangulation space. Instantiated in 3D and 4D, TriSearch generalizes zero-shot from small training instances to larger polytopes with exponentially larger search spaces. It achieves top performance on metric objectives in 3D and, in 4D, discovers more distinct Fine, Regular, Star triangulations of reflexive polytopes, corresponding to Calabi-Yau threefolds, than existing samplers under a fixed budget.
Abstract:Text-to-image (T2I) systems increasingly rely on upstream prompters, either humans or multimodal large language models (MLLMs), to translate user intent into detailed prompts. Yet current benchmarks fix the prompt and only evaluate T2I models, leaving the prompting proficiency of this upstream component entirely unmeasured. We introduce AtelierEval, the first unified benchmark that quantifies prompting proficiency across 360 expert-crafted tasks. Grounded in a cognitive view, it spans three task categories and instantiates tasks using a taxonomy of real-world challenges, with a dual interface for both humans and MLLMs. To enable scalable and reliable evaluation, we propose AtelierJudge, a skill-based, memory-augmented agentic evaluator. It produces subjective and objective scores for prompt-image pairs, achieving a Spearman correlation of 0.79 with human experts, approaching human performance. Extensive experiments benchmark 8 MLLMs against 48 human users across 4 T2I backends, validate AtelierEval as a robust diagnostic tool, and reveal the superiority of mimicry over planning, advocating for an image-augmented direction for future prompters. Our work is released to support future research.
Abstract:Continual Visual Question Answering (VQA) requires learning from non-stationary streams of visual inputs and questions while preserving past knowledge. Most prior methods adapt by updating a largely shared parameter set. This often leads to cross-level task interference, hindering accurate adaptation to the current task and object. To address this limitation, we propose HyLoVQA. It maintains a drift-resilient memory bank of anchors. The bank stores the content of visual objects and textual tasks, and they are updated using current input features. Conditioned on retrieved anchors, a hypernetwork generates lightweight Low-Rank Adaptation (LoRA) adapters. This ensures parameter efficiency, allowing the model to adapt to each task and object dynamically. Additionally, we formulate an alignment loss that aligns semantic discrepancies in the feature space with functional changes in the parameter space, thereby constraining LoRA adapters to remain focused on the current task and object. Extensive experiments on VQA v2 and NExT-QA under both standard and compositional settings demonstrate the superiority of HyLoVQA over prior state-of-the-art methods.