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Ying He

A Divide-and-Conquer Approach for Global Orientation of Non-Watertight Scene-Level Point Clouds Using 0-1 Integer Optimization

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May 29, 2025
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SplatCo: Structure-View Collaborative Gaussian Splatting for Detail-Preserving Rendering of Large-Scale Unbounded Scenes

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May 23, 2025
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Insights into DeepSeek-V3: Scaling Challenges and Reflections on Hardware for AI Architectures

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May 14, 2025
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FlexPara: Flexible Neural Surface Parameterization

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Apr 27, 2025
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MGSR: 2D/3D Mutual-boosted Gaussian Splatting for High-fidelity Surface Reconstruction under Various Light Conditions

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Mar 07, 2025
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Inter3D: A Benchmark and Strong Baseline for Human-Interactive 3D Object Reconstruction

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Feb 19, 2025
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DeepSeek-V3 Technical Report

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Dec 27, 2024
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A Review of Human Emotion Synthesis Based on Generative Technology

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Dec 10, 2024
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Point Cloud Unsupervised Pre-training via 3D Gaussian Splatting

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Nov 27, 2024
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3D Scene Graph Guided Vision-Language Pre-training

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Nov 27, 2024
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