Abstract:Electroencephalography (EEG) signals have been promising for long-term braking intensity prediction but are prone to various artifacts that limit their reliability. Here, we propose a novel framework that models EEG signals as mixtures of independent blind sources and identifies those strongly correlated with braking action. Our method employs independent component analysis to decompose EEG into different components and combines time-frequency analysis with Pearson correlations to select braking-related components. Furthermore, we utilize hierarchical clustering to group braking-related components into two clusters, each characterized by a distinct spatial pattern. Additionally, these components exhibit trial-invariant temporal patterns and demonstrate stable and common neural signatures of the emergency braking process. Using power features from these components and historical braking data, we predict braking intensity at a 200 ms horizon. Evaluations on the open source dataset (O.D.) and human-in-the-loop simulation (H.S.) show that our method outperforms state-of-the-art approaches, achieving RMSE reductions of 8.0% (O.D.) and 23.8% (H.S.).
Abstract:In this work, we study Human-Object Interaction Video Generation (HOIVG), which aims to synthesize high-quality human-object interaction videos conditioned on text, reference images, audio, and pose. This task holds significant practical value for automating content creation in real-world applications, such as e-commerce demonstrations, short video production, and interactive entertainment. However, existing approaches fail to accommodate all these requisite conditions. We present OmniShow, an end-to-end framework tailored for this practical yet challenging task, capable of harmonizing multimodal conditions and delivering industry-grade performance. To overcome the trade-off between controllability and quality, we introduce Unified Channel-wise Conditioning for efficient image and pose injection, and Gated Local-Context Attention to ensure precise audio-visual synchronization. To effectively address data scarcity, we develop a Decoupled-Then-Joint Training strategy that leverages a multi-stage training process with model merging to efficiently harness heterogeneous sub-task datasets. Furthermore, to fill the evaluation gap in this field, we establish HOIVG-Bench, a dedicated and comprehensive benchmark for HOIVG. Extensive experiments demonstrate that OmniShow achieves overall state-of-the-art performance across various multimodal conditioning settings, setting a solid standard for the emerging HOIVG task.
Abstract:Human-product images, which showcase the integration of humans and products, play a vital role in advertising, e-commerce, and digital marketing. The essential challenge of generating such images lies in ensuring the high-fidelity preservation of product details. Among existing paradigms, reference-based inpainting offers a targeted solution by leveraging product reference images to guide the inpainting process. However, limitations remain in three key aspects: the lack of diverse large-scale training data, the struggle of current models to focus on product detail preservation, and the inability of coarse supervision for achieving precise guidance. To address these issues, we propose HiFi-Inpaint, a novel high-fidelity reference-based inpainting framework tailored for generating human-product images. HiFi-Inpaint introduces Shared Enhancement Attention (SEA) to refine fine-grained product features and Detail-Aware Loss (DAL) to enforce precise pixel-level supervision using high-frequency maps. Additionally, we construct a new dataset, HP-Image-40K, with samples curated from self-synthesis data and processed with automatic filtering. Experimental results show that HiFi-Inpaint achieves state-of-the-art performance, delivering detail-preserving human-product images.
Abstract:Agentic systems built on large language models (LLMs) extend beyond text generation to autonomously retrieve information and invoke tools. This runtime execution model shifts the attack surface from build-time artifacts to inference-time dependencies, exposing agents to manipulation through untrusted data and probabilistic capability resolution. While prior work has focused on model-level vulnerabilities, security risks emerging from cyclic and interdependent runtime behavior remain fragmented. We systematize these risks within a unified runtime framework, categorizing threats into data supply chain attacks (transient context injection and persistent memory poisoning) and tool supply chain attacks (discovery, implementation, and invocation). We further identify the Viral Agent Loop, in which agents act as vectors for self-propagating generative worms without exploiting code-level flaws. Finally, we advocate a Zero-Trust Runtime Architecture that treats context as untrusted control flow and constrains tool execution through cryptographic provenance rather than semantic inference.
Abstract:An important function of autonomous microrobots is the ability to perform robust movement over terrain. This paper explores an edge ML approach to microrobot locomotion, allowing for on-device, lower latency control under compute, memory, and power constraints. This paper explores the locomotion of a sub-centimeter quadrupedal microrobot via reinforcement learning (RL) and deploys the resulting controller on an ultra-small system-on-chip (SoC), SC$μ$M-3C, featuring an ARM Cortex-M0 microcontroller running at 5 MHz. We train a compact FP32 multilayer perceptron (MLP) policy with two hidden layers ($[128, 64]$) in a massively parallel GPU simulation and enhance robustness by utilizing domain randomization over simulation parameters. We then study integer (Int8) quantization (per-tensor and per-feature) to allow for higher inference update rates on our resource-limited hardware, and we connect hardware power budgets to achievable update frequency via a cycles-per-update model for inference on our Cortex-M0. We propose a resource-aware gait scheduling viewpoint: given a device power budget, we can select the gait mode (trot/intermediate/gallop) that maximizes expected RL reward at a corresponding feasible update frequency. Finally, we deploy our MLP policy on a real-world large-scale robot on uneven terrain, qualitatively noting that domain-randomized training can improve out-of-distribution stability. We do not claim real-world large-robot empirical zero-shot transfer in this work.
Abstract:Generative models have been widely applied to world modeling for environment simulation and future state prediction. With advancements in autonomous driving, there is a growing demand not only for high-fidelity video generation under various controls, but also for producing diverse and meaningful information such as depth estimation. To address this, we propose CVD-STORM, a cross-view video diffusion model utilizing a spatial-temporal reconstruction Variational Autoencoder (VAE) that generates long-term, multi-view videos with 4D reconstruction capabilities under various control inputs. Our approach first fine-tunes the VAE with an auxiliary 4D reconstruction task, enhancing its ability to encode 3D structures and temporal dynamics. Subsequently, we integrate this VAE into the video diffusion process to significantly improve generation quality. Experimental results demonstrate that our model achieves substantial improvements in both FID and FVD metrics. Additionally, the jointly-trained Gaussian Splatting Decoder effectively reconstructs dynamic scenes, providing valuable geometric information for comprehensive scene understanding.
Abstract:Group activity detection (GAD) aims to simultaneously identify group members and categorize their collective activities within video sequences. Existing deep learning-based methods develop specialized architectures (e.g., transformer networks) to model the dynamics of individual roles and semantic dependencies between individuals and groups. However, they rely solely on implicit pattern recognition from visual features and struggle with contextual reasoning and explainability. In this work, we propose LIR-GAD, a novel framework of language-instructed reasoning for GAD via Multimodal Large Language Model (MLLM). Our approach expand the original vocabulary of MLLM by introducing an activity-level <ACT> token and multiple cluster-specific <GROUP> tokens. We process video frames alongside two specially designed tokens and language instructions, which are then integrated into the MLLM. The pretrained commonsense knowledge embedded in the MLLM enables the <ACT> token and <GROUP> tokens to effectively capture the semantic information of collective activities and learn distinct representational features of different groups, respectively. Also, we introduce a multi-label classification loss to further enhance the <ACT> token's ability to learn discriminative semantic representations. Then, we design a Multimodal Dual-Alignment Fusion (MDAF) module that integrates MLLM's hidden embeddings corresponding to the designed tokens with visual features, significantly enhancing the performance of GAD. Both quantitative and qualitative experiments demonstrate the superior performance of our proposed method in GAD taks.
Abstract:Communication delays in mobile robot teleoperation adversely affect human-machine collaboration. Understanding delay effects on human operational performance and neurocognition is essential for resolving this issue. However, no previous research has explored this. To fill this gap, we conduct a human-in-the-loop experiment involving 10 participants, integrating electroencephalography (EEG) and robot behavior data under varying delays (0-500 ms in 100 ms increments) to systematically investigate these effects. Behavior analysis reveals significant performance degradation at 200-300 ms delays, affecting both task efficiency and accuracy. EEG analysis discovers features with significant delay dependence: frontal $\theta/\beta$-band and parietal $\alpha$-band power. We also identify a threshold window (100-200 ms) for early perception of delay in humans, during which these EEG features first exhibit significant differences. When delay exceeds 400 ms, all features plateau, indicating saturation of cognitive resource allocation at physiological limits. These findings provide the first evidence of perceptual and cognitive delay thresholds during teleoperation tasks in humans, offering critical neurocognitive insights for the design of delay compensation strategies.




Abstract:Recent robot learning methods commonly rely on imitation learning from massive robotic dataset collected with teleoperation. When facing a new task, such methods generally require collecting a set of new teleoperation data and finetuning the policy. Furthermore, the teleoperation data collection pipeline is also tedious and expensive. Instead, human is able to efficiently learn new tasks by just watching others do. In this paper, we introduce a novel two-stage framework that utilizes human demonstrations to learn a generalizable robot policy. Such policy can directly take human demonstration video as a prompt and perform new tasks without any new teleoperation data and model finetuning at all. In the first stage, we train video generation model that captures a joint representation for both the human and robot demonstration video data using cross-prediction. In the second stage, we fuse the learned representation with a shared action space between human and robot using a novel prototypical contrastive loss. Empirical evaluations on real-world dexterous manipulation tasks show the effectiveness and generalization capabilities of our proposed method.
Abstract:Recent advances in web-augmented large language models (LLMs) have exhibited strong performance in complex reasoning tasks, yet these capabilities are mostly locked in proprietary systems with opaque architectures. In this work, we propose \textbf{ManuSearch}, a transparent and modular multi-agent framework designed to democratize deep search for LLMs. ManuSearch decomposes the search and reasoning process into three collaborative agents: (1) a solution planning agent that iteratively formulates sub-queries, (2) an Internet search agent that retrieves relevant documents via real-time web search, and (3) a structured webpage reading agent that extracts key evidence from raw web content. To rigorously evaluate deep reasoning abilities, we introduce \textbf{ORION}, a challenging benchmark focused on open-web reasoning over long-tail entities, covering both English and Chinese. Experimental results show that ManuSearch substantially outperforms prior open-source baselines and even surpasses leading closed-source systems. Our work paves the way for reproducible, extensible research in open deep search systems. We release the data and code in https://github.com/RUCAIBox/ManuSearch