Charlie
Abstract:Sparse Mixture-of-Experts (MoE) models have achieved remarkable scalability, yet they remain vulnerable to hallucinations, particularly when processing long-tail knowledge. We identify that this fragility stems from static Top-$k$ routing: routers tend to favor high-frequency patterns over rare factual associations. Consequently, ``specialist experts'' possessing critical long-tail knowledge are often assigned low gating scores and remain ``dormant'' -- under-prioritized for specific tokens despite their proven causal importance on other inputs. To address this, we propose Counterfactual Routing (CoR), a training-free inference framework designed to awaken these dormant experts. CoR integrates layer-wise perturbation analysis with the Counterfactual Expert Impact (CEI) metric to dynamically shift computational resources from syntax-dominant to knowledge-intensive layers while maintaining a constant total activation count, effectively retrieving causally decisive experts via virtual ablation. Extensive experiments on TruthfulQA, FACTOR, and TriviaQA demonstrate that CoR improves factual accuracy by 3.1\% on average without increasing the inference budget, establishing a superior Pareto frontier compared to static scaling strategies.
Abstract:Seedance 2.0 is a new native multi-modal audio-video generation model, officially released in China in early February 2026. Compared with its predecessors, Seedance 1.0 and 1.5 Pro, Seedance 2.0 adopts a unified, highly efficient, and large-scale architecture for multi-modal audio-video joint generation. This allows it to support four input modalities: text, image, audio, and video, by integrating one of the most comprehensive suites of multi-modal content reference and editing capabilities available in the industry to date. It delivers substantial, well-rounded improvements across all key sub-dimensions of video and audio generation. In both expert evaluations and public user tests, the model has demonstrated performance on par with the leading levels in the field. Seedance 2.0 supports direct generation of audio-video content with durations ranging from 4 to 15 seconds, with native output resolutions of 480p and 720p. For multi-modal inputs as reference, its current open platform supports up to 3 video clips, 9 images, and 3 audio clips. In addition, we provide Seedance 2.0 Fast version, an accelerated variant of Seedance 2.0 designed to boost generation speed for low-latency scenarios. Seedance 2.0 has delivered significant improvements to its foundational generation capabilities and multi-modal generation performance, bringing an enhanced creative experience for end users.
Abstract:To sustain coherent long-term interactions, Large Language Model (LLM) agents must navigate the tension between acquiring new information and retaining prior knowledge. Current unified stream-based memory systems facilitate context updates but remain vulnerable to interference from transient noise. Conversely, discrete structured memory architectures provide robust knowledge retention but often struggle to adapt to evolving narratives. To address this, we propose GAM, a hierarchical Graph-based Agentic Memory framework that explicitly decouples memory encoding from consolidation to effectively resolve the conflict between rapid context perception and stable knowledge retention. By isolating ongoing dialogue in an event progression graph and integrating it into a topic associative network only upon semantic shifts, our approach minimizes interference while preserving long-term consistency. Additionally, we introduce a graph-guided, multi-factor retrieval strategy to enhance context precision. Experiments on LoCoMo and LongDialQA indicate that our method consistently outperforms state-of-the-art baselines in both reasoning accuracy and efficiency.
Abstract:Production vLLM fleets typically provision each instance for the worst-case context length, leading to substantial KV-cache over-allocation and under-utilized concurrency. In practice, 80-95% of requests are short, yet are served under configurations optimized for long contexts, wasting 4-8$\times$ throughput capacity and triggering reliability issues such as OOM crashes, preemption, and request rejections. We identify a common root cause for these inefficiencies: configuration-traffic mismatch. We propose dual-pool token-budget routing, a lightweight dispatch mechanism that partitions a homogeneous fleet into two specialized pools: a high-throughput short-context pool and a high-capacity long-context pool. Each request is routed based on its estimated total token budget, computed using a per-category bytes-to-token ratio that is learned online via exponential moving average from usage.prompt_tokens feedback, eliminating the need for a tokenizer. We also develop a simple analytical model that predicts fleet-level cost savings from workload characteristics and measured throughput differences, enabling practitioners to estimate benefits prior to deployment. Evaluations on real-world traces from the Azure LLM Inference Dataset and LMSYS-Chat-1M, serving Llama-3-70B on A100 GPUs, show that our approach reduces GPU-hours by 31-42%, corresponding to \$2.86M annual savings at fleet scale, while lowering preemption rates by 5.4$\times$ and improving P99 TTFT by 6%. A case study with Qwen3-235B-A22B on AMD MI300X at 10,000 req/s projects \$15.4M in annual savings. The method incurs only O(1) dispatch overhead, adapts automatically to heterogeneous workloads, and composes seamlessly with existing optimizations such as PagedAttention, continuous batching, and prefill-decode disaggregation.
Abstract:Anthropic proposes the concept of skills for LLM agents to tackle multi-step professional tasks that simple tool invocations cannot address. A tool is a single, self-contained function, whereas a skill is a structured bundle of interdependent multi-file artifacts. Currently, skill generation is not only label-intensive due to manual authoring, but also may suffer from human--machine cognitive misalignment, which can lead to degraded agent performance, as evidenced by evaluations on SkillsBench. Therefore, we aim to enable agents to autonomously generate skills. However, existing self-evolving methods designed for tools cannot be directly applied to skills due to their increased complexity. To address these issues, we propose EvoSkills, a self-evolving skills framework that enables agents to autonomously construct complex, multi-file skill packages. Specifically, EvoSkills couples a Skill Generator that iteratively refines skills with a Surrogate Verifier that co-evolves to provide informative and actionable feedback without access to ground-truth test content. On SkillsBench, EvoSkills achieves the highest pass rate among five baselines on both Claude Code and Codex, and also exhibits strong generalization capabilities to six additional LLMs.
Abstract:We present DANCEMATCH, an end-to-end framework for motion-based dance retrieval, the task of identifying semantically similar choreographies directly from raw video, defined as DANCE FINGERPRINTING. While existing motion analysis and retrieval methods can compare pose sequences, they rely on continuous embeddings that are difficult to index, interpret, or scale. In contrast, DANCEMATCH constructs compact, discrete motion signatures that capture the spatio-temporal structure of dance while enabling efficient large-scale retrieval. Our system integrates Skeleton Motion Quantisation (SMQ) with Spatio-Temporal Transformers (STT) to encode human poses, extracted via Apple CoMotion, into a structured motion vocabulary. We further design DANCE RETRIEVAL ENGINE (DRE), which performs sub-linear retrieval using a histogram-based index followed by re-ranking for refined matching. To facilitate reproducible research, we release DANCETYPESBENCHMARK, a pose-aligned dataset annotated with quantised motion tokens. Experiments demonstrate robust retrieval across diverse dance styles and strong generalisation to unseen choreographies, establishing a foundation for scalable motion fingerprinting and quantitative choreographic analysis.
Abstract:Diffusion large language models (dLLMs) theoretically permit token decoding in arbitrary order, a flexibility that could enable richer exploration of reasoning paths than autoregressive (AR) LLMs. In practice, however, random-order decoding often hurts generation quality. To mitigate this, low-confidence remasking improves single-sample quality (e.g., Pass@$1$) by prioritizing confident tokens, but it also suppresses exploration and limits multi-sample gains (e.g., Pass@$k$), creating a fundamental quality--exploration dilemma. In this paper, we provide a unified explanation of this dilemma. We show that low-confidence remasking improves a myopic proxy for quality while provably constraining the entropy of the induced sequence distribution. To overcome this limitation, we characterize the optimal distribution that explicitly balances quality and exploration, and develop a simple Independent Metropolis--Hastings sampler that approximately targets this distribution during decoding. Experiments across a range of reasoning benchmarks including MATH500, AIME24/25, HumanEval, and MBPP show that our approach yields better exploration-quality tradeoff than both random and low-confidence remasking.
Abstract:As LLM agents transition from short, static problem solving to executing complex, long-horizon tasks in dynamic environments, the ability to handle user interruptions, such as adding requirement or revising goals, during mid-task execution is becoming a core requirement for realistic deployment. However, existing benchmarks largely assume uninterrupted agent behavior or study interruptions only in short, unconstrained language tasks. In this paper, we present the first systematic study of interruptible agents in long-horizon, environmentally grounded web navigation tasks, where actions induce persistent state changes. We formalize three realistic interruption types, including addition, revision, and retraction, and introduce InterruptBench, a benchmark derived from WebArena-Lite that synthesizes high-quality interruption scenarios under strict semantic constraints. Using a unified interruption simulation framework, we evaluate six strong LLM backbones across single- and multi-turn interruption settings, analyzing both their effectiveness in adapting to updated intents and their efficiency in recovering from mid-task changes. Our results show that handling user interruptions effectively and efficiently during long-horizon agentic tasks remains challenging for powerful large-scale LLMs. Code and dataset are available at https://github.com/HenryPengZou/InterruptBench.
Abstract:Large language model (LLM) systems are increasingly used to support high-stakes decision-making, but they typically perform worse when the available evidence is internally inconsistent. Such a scenario exists in real-world healthcare settings, with patient-reported symptoms contradicting medical signs. To study this problem, we introduce MIMIC-DOS, a dataset for short-horizon organ dysfunction worsening prediction in the intensive care unit (ICU) setting. We derive this dataset from the widely recognized MIMIC-IV, a publicly available electronic health record dataset, and construct it exclusively from cases in which discordance between signs and symptoms exists. This setting poses a substantial challenge for existing LLM-based approaches, with single-pass LLMs and agentic pipelines often struggling to reconcile such conflicting signals. To address this problem, we propose CARE: a multi-stage privacy-compliant agentic reasoning framework in which a remote LLM provides guidance by generating structured categories and transitions without accessing sensitive patient data, while a local LLM uses these categories and transitions to support evidence acquisition and final decision-making. Empirically, CARE achieves stronger performance across all key metrics compared to multiple baseline settings, showing that CARE can more robustly handle conflicting clinical evidence while preserving privacy.
Abstract:The Semantic Router DSL is a non-Turing-complete policy language deployed in production for per-request LLM inference routing: content signals (embedding similarity, PII detection, jailbreak scoring) feed into weighted projections and priority-ordered decision trees that select a model, enforce privacy policies, and produce structured audit traces -- all from a single declarative source file. Prior work established conflict-free compilation for probabilistic predicates and positioned the DSL within the Workload-Router-Pool inference architecture. This paper extends the same language from stateless, per-request routing to multi-step agent workflows -- the full path from inference gateway to agent orchestration to infrastructure deployment. The DSL compiler emits verified decision nodes for orchestration frameworks (LangGraph, OpenClaw), Kubernetes artifacts (NetworkPolicy, Sandbox CRD, ConfigMap), YANG/NETCONF payloads, and protocol-boundary gates (MCP, A2A) -- all from the same source. Because the language is non-Turing-complete, the compiler guarantees exhaustive routing, conflict-free branching, referential integrity, and audit traces structurally coupled to the decision logic. Because signal definitions are shared across targets, a threshold change propagates from inference gateway to agent gate to infrastructure artifact in one compilation step -- eliminating cross-team coordination as the primary source of policy drift. We ground the approach in four pillars -- auditability, cost efficiency, verifiability, and tunability -- and identify the verification boundary at each layer.