Abstract:AI agents are emerging as a practical way to run multi-step scientific workflows that interleave reasoning with tool use and verification, pointing to a shift from isolated AI-assisted steps toward \emph{agentic science at scale}. This shift is increasingly feasible, as scientific tools and models can be invoked through stable interfaces and verified with recorded execution traces, and increasingly necessary, as AI accelerates scientific output and stresses the peer-review and publication pipeline, raising the bar for traceability and credible evaluation. However, scaling agentic science remains difficult: workflows are hard to observe and reproduce; many tools and laboratory systems are not agent-ready; execution is hard to trace and govern; and prototype AI Scientist systems are often bespoke, limiting reuse and systematic improvement from real workflow signals. We argue that scaling agentic science requires an infrastructure-and-ecosystem approach, instantiated in Bohrium+SciMaster. Bohrium acts as a managed, traceable hub for AI4S assets -- akin to a HuggingFace of AI for Science -- that turns diverse scientific data, software, compute, and laboratory systems into agent-ready capabilities. SciMaster orchestrates these capabilities into long-horizon scientific workflows, on which scientific agents can be composed and executed. Between infrastructure and orchestration, a \emph{scientific intelligence substrate} organizes reusable models, knowledge, and components into executable building blocks for workflow reasoning and action, enabling composition, auditability, and improvement through use. We demonstrate this stack with eleven representative master agents in real workflows, achieving orders-of-magnitude reductions in end-to-end scientific cycle time and generating execution-grounded signals from real workloads at multi-million scale.
Abstract:This paper focuses on the task of speech-driven 3D facial animation, which aims to generate realistic and synchronized facial motions driven by speech inputs. Recent methods have employed audio-conditioned diffusion models for 3D facial animation, achieving impressive results in generating expressive and natural animations. However, these methods process the whole audio sequences in a single pass, which poses two major challenges: they tend to perform poorly when handling audio sequences that exceed the training horizon and will suffer from significant latency when processing long audio inputs. To address these limitations, we propose a novel autoregressive diffusion model that processes input audio in a streaming manner. This design ensures flexibility with varying audio lengths and achieves low latency independent of audio duration. Specifically, we select a limited number of past frames as historical motion context and combine them with the audio input to create a dynamic condition. This condition guides the diffusion process to iteratively generate facial motion frames, enabling real-time synthesis with high-quality results. Additionally, we implemented a real-time interactive demo, highlighting the effectiveness and efficiency of our approach. We will release the code at https://zju3dv.github.io/StreamingTalker/.
Abstract:Enabling large language models (LLMs) to utilize search tools offers a promising path to overcoming fundamental limitations such as knowledge cutoffs and hallucinations. Recent work has explored reinforcement learning (RL) for training search-augmented agents that interleave reasoning and retrieval before answering. These approaches usually rely on outcome-based rewards (e.g., exact match), implicitly assuming that optimizing for final answers will also yield effective intermediate search behaviors. Our analysis challenges this assumption: we uncover multiple systematic deficiencies in search that arise under outcome-only training and ultimately degrade final answer quality, including failure to invoke tools, invalid queries, and redundant searches. To address these shortcomings, we introduce DeSA (Decoupling Search-and-Answering), a simple two-stage training framework that explicitly separates search optimization from answer generation. In Stage 1, agents are trained to improve search effectiveness with retrieval recall-based rewards. In Stage 2, outcome rewards are employed to optimize final answer generation. Across seven QA benchmarks, DeSA-trained agents consistently improve search behaviors, delivering substantially higher search recall and answer accuracy than outcome-only baselines. Notably, DeSA outperforms single-stage training approaches that simultaneously optimize recall and outcome rewards, underscoring the necessity of explicitly decoupling the two objectives.
Abstract:The emergence of large language model (LLM)-based agents has significantly advanced the development of autonomous machine learning (ML) engineering. However, most existing approaches rely heavily on manual prompt engineering, failing to adapt and optimize based on diverse experimental experiences. Focusing on this, for the first time, we explore the paradigm of learning-based agentic ML, where an LLM agent learns through interactive experimentation on ML tasks using online reinforcement learning (RL). To realize this, we propose a novel agentic ML training framework with three key components: (1) exploration-enriched fine-tuning, which enables LLM agents to generate diverse actions for enhanced RL exploration; (2) step-wise RL, which enables training on a single action step, accelerating experience collection and improving training efficiency; (3) an agentic ML-specific reward module, which unifies varied ML feedback signals into consistent rewards for RL optimization. Leveraging this framework, we train ML-Agent, driven by a 7B-sized Qwen-2.5 LLM for autonomous ML. Remarkably, despite being trained on merely 9 ML tasks, our 7B-sized ML-Agent outperforms the 671B-sized DeepSeek-R1 agent. Furthermore, it achieves continuous performance improvements and demonstrates exceptional cross-task generalization capabilities.
Abstract:Large language models (LLMs) are increasingly used as automatic evaluators in applications such as benchmarking, reward modeling, and self-refinement. Prior work highlights a potential self-preference bias where LLMs favor their own generated responses, a tendency often intensifying with model size and capability. This raises a critical question: Is self-preference detrimental, or does it simply reflect objectively superior outputs from more capable models? Disentangling these has been challenging due to the usage of subjective tasks in previous studies. To address this, we investigate self-preference using verifiable benchmarks (mathematical reasoning, factual knowledge, code generation) that allow objective ground-truth assessment. This enables us to distinguish harmful self-preference (favoring objectively worse responses) from legitimate self-preference (favoring genuinely superior ones). We conduct large-scale experiments under controlled evaluation conditions across diverse model families (e.g., Llama, Qwen, Gemma, Mistral, Phi, GPT, DeepSeek). Our findings reveal three key insights: (1) Better generators are better judges -- LLM evaluators' accuracy strongly correlates with their task performance, and much of the self-preference in capable models is legitimate. (2) Harmful self-preference persists, particularly when evaluator models perform poorly as generators on specific task instances. Stronger models exhibit more pronounced harmful bias when they err, though such incorrect generations are less frequent. (3) Inference-time scaling strategies, such as generating a long Chain-of-Thought before evaluation, effectively reduce the harmful self-preference. These results provide a more nuanced understanding of LLM-based evaluation and practical insights for improving its reliability.




Abstract:LLM-driven multi-agent collaboration (MAC) systems have demonstrated impressive capabilities in automatic software development at the function level. However, their heavy reliance on human design limits their adaptability to the diverse demands of real-world software development. To address this limitation, we introduce EvoMAC, a novel self-evolving paradigm for MAC networks. Inspired by traditional neural network training, EvoMAC obtains text-based environmental feedback by verifying the MAC network's output against a target proxy and leverages a novel textual backpropagation to update the network. To extend coding capabilities beyond function-level tasks to more challenging software-level development, we further propose rSDE-Bench, a requirement-oriented software development benchmark, which features complex and diverse software requirements along with automatic evaluation of requirement correctness. Our experiments show that: i) The automatic requirement-aware evaluation in rSDE-Bench closely aligns with human evaluations, validating its reliability as a software-level coding benchmark. ii) EvoMAC outperforms previous SOTA methods on both the software-level rSDE-Bench and the function-level HumanEval benchmarks, reflecting its superior coding capabilities. The benchmark can be downloaded at https://yuzhu-cai.github.io/rSDE-Bench/.




Abstract:Honesty is a fundamental principle for aligning large language models (LLMs) with human values, requiring these models to recognize what they know and don't know and be able to faithfully express their knowledge. Despite promising, current LLMs still exhibit significant dishonest behaviors, such as confidently presenting wrong answers or failing to express what they know. In addition, research on the honesty of LLMs also faces challenges, including varying definitions of honesty, difficulties in distinguishing between known and unknown knowledge, and a lack of comprehensive understanding of related research. To address these issues, we provide a survey on the honesty of LLMs, covering its clarification, evaluation approaches, and strategies for improvement. Moreover, we offer insights for future research, aiming to inspire further exploration in this important area.
Abstract:Content-based histopathological image retrieval (CBHIR) has gained attention in recent years, offering the capability to return histopathology images that are content-wise similar to the query one from an established database. However, in clinical practice, the continuously expanding size of WSI databases limits the practical application of the current CBHIR methods. In this paper, we propose a Lifelong Whole Slide Retrieval (LWSR) framework to address the challenges of catastrophic forgetting by progressive model updating on continuously growing retrieval database. Our framework aims to achieve the balance between stability and plasticity during continuous learning. To preserve system plasticity, we utilize local memory bank with reservoir sampling method to save instances, which can comprehensively encompass the feature spaces of both old and new tasks. Furthermore, A distance consistency rehearsal (DCR) module is designed to ensure the retrieval queue's consistency for previous tasks, which is regarded as stability within a lifelong CBHIR system. We evaluated the proposed method on four public WSI datasets from TCGA projects. The experimental results have demonstrated the proposed method is effective and is superior to the state-of-the-art methods.




Abstract:Tool-augmented large language models (LLMs) are rapidly being integrated into real-world applications. Due to the lack of benchmarks, the community still needs to fully understand the hallucination issues within these models. To address this challenge, we introduce a comprehensive diagnostic benchmark, ToolBH. Specifically, we assess the LLM's hallucinations through two perspectives: depth and breadth. In terms of depth, we propose a multi-level diagnostic process, including (1) solvability detection, (2) solution planning, and (3) missing-tool analysis. For breadth, we consider three scenarios based on the characteristics of the toolset: missing necessary tools, potential tools, and limited functionality tools. Furthermore, we developed seven tasks and collected 700 evaluation samples through multiple rounds of manual annotation. The results show the significant challenges presented by the ToolBH benchmark. The current advanced models Gemini-1.5-Pro and GPT-4o only achieve a total score of 45.3 and 37.0, respectively, on a scale of 100. In this benchmark, larger model parameters do not guarantee better performance; the training data and response strategies also play a crucial role in tool-enhanced LLM scenarios. Our diagnostic analysis indicates that the primary reason for model errors lies in assessing task solvability. Additionally, open-weight models suffer from performance drops with verbose replies, whereas proprietary models excel with longer reasoning.




Abstract:Generative AI has demonstrated unprecedented creativity in the field of computer vision, yet such phenomena have not been observed in natural language processing. In particular, large language models (LLMs) can hardly produce written works at the level of human experts due to the extremely high complexity of literature writing. In this paper, we present HoLLMwood, an automated framework for unleashing the creativity of LLMs and exploring their potential in screenwriting, which is a highly demanding task. Mimicking the human creative process, we assign LLMs to different roles involved in the real-world scenario. In addition to the common practice of treating LLMs as ${Writer}$, we also apply LLMs as ${Editor}$, who is responsible for providing feedback and revision advice to ${Writer}$. Besides, to enrich the characters and deepen the plots, we introduce a role-playing mechanism and adopt LLMs as ${Actors}$ that can communicate and interact with each other. Evaluations on automatically generated screenplays show that HoLLMwood substantially outperforms strong baselines in terms of coherence, relevance, interestingness and overall quality.