Exemplar-based image translation refers to the task of generating images with the desired style, while conditioning on certain input image. Most of the current methods learn the correspondence between two input domains and lack the mining of information within the domains. In this paper, we propose a more general learning approach by considering two domain features as a whole and learning both inter-domain correspondence and intra-domain potential information interactions. Specifically, we propose a Cross-domain Feature Fusion Transformer (CFFT) to learn inter- and intra-domain feature fusion. Based on CFFT, the proposed CFFT-GAN works well on exemplar-based image translation. Moreover, CFFT-GAN is able to decouple and fuse features from multiple domains by cascading CFFT modules. We conduct rich quantitative and qualitative experiments on several image translation tasks, and the results demonstrate the superiority of our approach compared to state-of-the-art methods. Ablation studies show the importance of our proposed CFFT. Application experimental results reflect the potential of our method.
Recently 3D-aware GAN methods with neural radiance field have developed rapidly. However, current methods model the whole image as an overall neural radiance field, which limits the partial semantic editability of synthetic results. Since NeRF renders an image pixel by pixel, it is possible to split NeRF in the spatial dimension. We propose a Compositional Neural Radiance Field (CNeRF) for semantic 3D-aware portrait synthesis and manipulation. CNeRF divides the image by semantic regions and learns an independent neural radiance field for each region, and finally fuses them and renders the complete image. Thus we can manipulate the synthesized semantic regions independently, while fixing the other parts unchanged. Furthermore, CNeRF is also designed to decouple shape and texture within each semantic region. Compared to state-of-the-art 3D-aware GAN methods, our approach enables fine-grained semantic region manipulation, while maintaining high-quality 3D-consistent synthesis. The ablation studies show the effectiveness of the structure and loss function used by our method. In addition real image inversion and cartoon portrait 3D editing experiments demonstrate the application potential of our method.
A fundamental challenge for machine learning models is how to generalize learned models for out-of-distribution (OOD) data. Among various approaches, exploiting invariant features by Domain Adversarial Training (DAT) received widespread attention. Despite its success, we observe training instability from DAT, mostly due to over-confident domain discriminator and environment label noise. To address this issue, we proposed Environment Label Smoothing (ELS), which encourages the discriminator to output soft probability, which thus reduces the confidence of the discriminator and alleviates the impact of noisy environment labels. We demonstrate, both experimentally and theoretically, that ELS can improve training stability, local convergence, and robustness to noisy environment labels. By incorporating ELS with DAT methods, we are able to yield state-of-art results on a wide range of domain generalization/adaptation tasks, particularly when the environment labels are highly noisy.
Image and video synthesis has become a blooming topic in computer vision and machine learning communities along with the developments of deep generative models, due to its great academic and application value. Many researchers have been devoted to synthesizing high-fidelity human images as one of the most commonly seen object categories in daily lives, where a large number of studies are performed based on various deep generative models, task settings and applications. Thus, it is necessary to give a comprehensive overview on these variant methods on human image generation. In this paper, we divide human image generation techniques into three paradigms, i.e., data-driven methods, knowledge-guided methods and hybrid methods. For each route, the most representative models and the corresponding variants are presented, where the advantages and characteristics of different methods are summarized in terms of model architectures and input/output requirements. Besides, the main public human image datasets and evaluation metrics in the literature are also summarized. Furthermore, due to the wide application potentials, two typical downstream usages of synthesized human images are covered, i.e., data augmentation for person recognition tasks and virtual try-on for fashion customers. Finally, we discuss the challenges and potential directions of human image generation to shed light on future research.
Existing approaches for vision-and-language navigation (VLN) are mainly based on cross-modal reasoning over discrete views. However, this scheme may hamper an agent's spatial and numerical reasoning because of incomplete objects within a single view and duplicate observations across views. A potential solution is mapping discrete views into a unified birds's-eye view, which can aggregate partial and duplicate observations. Existing metric maps could achieve this goal, but they suffer from less expressive semantics (e.g. usually predefined labels) and limited map size, which weakens an agent's language grounding and long-term planning ability. Inspired by the robotics community, we introduce hybrid topo-metric maps into VLN, where a topological map is used for long-term planning and a metric map for short-term reasoning. Beyond mapping with more expressive deep features, we further design a pre-training framework via the hybrid map to learn language-informed map representations, which enhances cross-modal grounding and facilitates the final language-guided navigation goal. Extensive experiments demonstrate the effectiveness of the map-based route for VLN, and the proposed method sets the new state-of-the-art on three VLN benchmarks.
One-shot face re-enactment is a challenging task due to the identity mismatch between source and driving faces. Specifically, the suboptimally disentangled identity information of driving subjects would inevitably interfere with the re-enactment results and lead to face shape distortion. To solve this problem, this paper proposes to use 3D Morphable Model (3DMM) for explicit facial semantic decomposition and identity disentanglement. Instead of using 3D coefficients alone for re-enactment control, we take the advantage of the generative ability of 3DMM to render textured face proxies. These proxies contain abundant yet compact geometric and semantic information of human faces, which enable us to compute the face motion field between source and driving images by estimating the dense correspondence. In this way, we could approximate re-enactment results by warping source images according to the motion field, and a Generative Adversarial Network (GAN) is adopted to further improve the visual quality of warping results. Extensive experiments on various datasets demonstrate the advantages of the proposed method over existing start-of-the-art benchmarks in both identity preservation and re-enactment fulfillment.
Vision transformer has achieved impressive performance for many vision tasks. However, it may suffer from high redundancy in capturing local features for shallow layers. Local self-attention or early-stage convolutions are thus utilized, which sacrifice the capacity to capture long-range dependency. A challenge then arises: can we access efficient and effective global context modeling at the early stages of a neural network? To address this issue, we draw inspiration from the design of superpixels, which reduces the number of image primitives in subsequent processing, and introduce super tokens into vision transformer. Super tokens attempt to provide a semantically meaningful tessellation of visual content, thus reducing the token number in self-attention as well as preserving global modeling. Specifically, we propose a simple yet strong super token attention (STA) mechanism with three steps: the first samples super tokens from visual tokens via sparse association learning, the second performs self-attention on super tokens, and the last maps them back to the original token space. STA decomposes vanilla global attention into multiplications of a sparse association map and a low-dimensional attention, leading to high efficiency in capturing global dependencies. Based on STA, we develop a hierarchical vision transformer. Extensive experiments demonstrate its strong performance on various vision tasks. In particular, without any extra training data or label, it achieves 86.4% top-1 accuracy on ImageNet-1K with less than 100M parameters. It also achieves 53.9 box AP and 46.8 mask AP on the COCO detection task, and 51.9 mIOU on the ADE20K semantic segmentation task. Code will be released at https://github.com/hhb072/SViT.
Text-driven person image generation is an emerging and challenging task in cross-modality image generation. Controllable person image generation promotes a wide range of applications such as digital human interaction and virtual try-on. However, previous methods mostly employ single-modality information as the prior condition (e.g. pose-guided person image generation), or utilize the preset words for text-driven human synthesis. Introducing a sentence composed of free words with an editable semantic pose map to describe person appearance is a more user-friendly way. In this paper, we propose HumanDiffusion, a coarse-to-fine alignment diffusion framework, for text-driven person image generation. Specifically, two collaborative modules are proposed, the Stylized Memory Retrieval (SMR) module for fine-grained feature distillation in data processing and the Multi-scale Cross-modality Alignment (MCA) module for coarse-to-fine feature alignment in diffusion. These two modules guarantee the alignment quality of the text and image, from image-level to feature-level, from low-resolution to high-resolution. As a result, HumanDiffusion realizes open-vocabulary person image generation with desired semantic poses. Extensive experiments conducted on DeepFashion demonstrate the superiority of our method compared with previous approaches. Moreover, better results could be obtained for complicated person images with various details and uncommon poses.
In this paper, we propose a new approach to applying point-level annotations for weakly-supervised panoptic segmentation. Instead of the dense pixel-level labels used by fully supervised methods, point-level labels only provide a single point for each target as supervision, significantly reducing the annotation burden. We formulate the problem in an end-to-end framework by simultaneously generating panoptic pseudo-masks from point-level labels and learning from them. To tackle the core challenge, i.e., panoptic pseudo-mask generation, we propose a principled approach to parsing pixels by minimizing pixel-to-point traversing costs, which model semantic similarity, low-level texture cues, and high-level manifold knowledge to discriminate panoptic targets. We conduct experiments on the Pascal VOC and the MS COCO datasets to demonstrate the approach's effectiveness and show state-of-the-art performance in the weakly-supervised panoptic segmentation problem. Codes are available at https://github.com/BraveGroup/PSPS.git.
Few-shot learning (FSL) aims to recognize novel queries with only a few support samples through leveraging prior knowledge from a base dataset. In this paper, we consider the domain shift problem in FSL and aim to address the domain gap between the support set and the query set. Different from previous cross-domain FSL work (CD-FSL) that considers the domain shift between base and novel classes, the new problem, termed cross-domain cross-set FSL (CDSC-FSL), requires few-shot learners not only to adapt to the new domain, but also to be consistent between different domains within each novel class. To this end, we propose a novel approach, namely stabPA, to learn prototypical compact and cross-domain aligned representations, so that the domain shift and few-shot learning can be addressed simultaneously. We evaluate our approach on two new CDCS-FSL benchmarks built from the DomainNet and Office-Home datasets respectively. Remarkably, our approach outperforms multiple elaborated baselines by a large margin, e.g., improving 5-shot accuracy by 6.0 points on average on DomainNet. Code is available at https://github.com/WentaoChen0813/CDCS-FSL