Offline reinforcement learning (RL) has attracted much attention due to its ability in learning from static offline datasets and eliminating the need of interacting with the environment. Nevertheless, the success of offline RL relies heavily on the offline transitions annotated with reward labels. In practice, we often need to hand-craft the reward function, which is sometimes difficult, labor-intensive, or inefficient. To tackle this challenge, we set our focus on the offline imitation learning (IL) setting, and aim at getting a reward function based on the expert data and unlabeled data. To that end, we propose a simple yet effective search-based offline IL method, tagged SEABO. SEABO allocates a larger reward to the transition that is close to its closest neighbor in the expert demonstration, and a smaller reward otherwise, all in an unsupervised learning manner. Experimental results on a variety of D4RL datasets indicate that SEABO can achieve competitive performance to offline RL algorithms with ground-truth rewards, given only a single expert trajectory, and can outperform prior reward learning and offline IL methods across many tasks. Moreover, we demonstrate that SEABO also works well if the expert demonstrations contain only observations. Our code is publicly available at https://github.com/dmksjfl/SEABO.
In today's digital landscape, journalists urgently require tools to verify the authenticity of facial images and videos depicting specific public figures before incorporating them into news stories. Existing deepfake detectors are not optimized for this detection task when an image is associated with a specific and identifiable individual. This study focuses on the deepfake detection of facial images of individual public figures. We propose to condition the proposed detector on the identity of the identified individual given the advantages revealed by our theory-driven simulations. While most detectors in the literature rely on perceptible or imperceptible artifacts present in deepfake facial images, we demonstrate that the detection performance can be improved by exploiting the idempotency property of neural networks. In our approach, the training process involves double neural-network operations where we pass an authentic image through a deepfake simulating network twice. Experimental results show that the proposed method improves the area under the curve (AUC) from 0.92 to 0.94 and reduces its standard deviation by 17\%. For evaluating the detection performance of individual public figures, a facial image dataset with individuals' names is required, a criterion not met by the current deepfake datasets. To address this, we curated a dataset comprising 32k images featuring 45 public figures, which we intend to release to the public after the paper is published.
Preference-based Reinforcement Learning (PbRL) has demonstrated remarkable efficacy in aligning rewards with human intentions. However, a significant challenge lies in the need of substantial human labels, which is costly and time-consuming. Additionally, the expensive preference data obtained from prior tasks is not typically reusable for subsequent task learning, leading to extensive labeling for each new task. In this paper, we propose a novel zero-shot preference-based RL algorithm that leverages labeled preference data from source tasks to infer labels for target tasks, eliminating the requirement for human queries. Our approach utilizes Gromov-Wasserstein distance to align trajectory distributions between source and target tasks. The solved optimal transport matrix serves as a correspondence between trajectories of two tasks, making it possible to identify corresponding trajectory pairs between tasks and transfer the preference labels. However, learning directly from inferred labels that contains a fraction of noisy labels will result in an inaccurate reward function, subsequently affecting policy performance. To this end, we introduce Robust Preference Transformer, which models the rewards as Gaussian distributions and incorporates reward uncertainty in addition to reward mean. The empirical results on robotic manipulation tasks of Meta-World and Robomimic show that our method has strong capabilities of transferring preferences between tasks and learns reward functions from noisy labels robustly. Furthermore, we reveal that our method attains near-oracle performance with a small proportion of scripted labels.
Event cameras are bio-inspired vision sensors that asynchronously represent pixel-level brightness changes as event streams. Event-based monocular multi-view stereo (EMVS) is a technique that exploits the event streams to estimate semi-dense 3D structure with known trajectory. It is a critical task for event-based monocular SLAM. However, the required intensive computation workloads make it challenging for real-time deployment on embedded platforms. In this paper, Eventor is proposed as a fast and efficient EMVS accelerator by realizing the most critical and time-consuming stages including event back-projection and volumetric ray-counting on FPGA. Highly paralleled and fully pipelined processing elements are specially designed via FPGA and integrated with the embedded ARM as a heterogeneous system to improve the throughput and reduce the memory footprint. Meanwhile, the EMVS algorithm is reformulated to a more hardware-friendly manner by rescheduling, approximate computing and hybrid data quantization. Evaluation results on DAVIS dataset show that Eventor achieves up to $24\times$ improvement in energy efficiency compared with Intel i5 CPU platform.
Modern neural networks have been successful in many regression-based tasks such as face recognition, facial landmark detection, and image generation. In this work, we investigate an intuitive but understudied characteristic of modern neural networks, namely, the nonsmoothness. The experiments using synthetic data confirm that such operations as ReLU and max pooling in modern neural networks lead to nonsmoothness. We quantify the nonsmoothness using a feature named the sum of the magnitude of peaks (SMP) and model the input-output relationships for building blocks of modern neural networks. Experimental results confirm that our model can accurately predict the statistical behaviors of the nonsmoothness as it propagates through such building blocks as the convolutional layer, the ReLU activation, and the max pooling layer. We envision that the nonsmoothness feature can potentially be used as a forensic tool for regression-based applications of neural networks.
We introduce Roe Neural Networks (RoeNets) that can predict the discontinuity of the hyperbolic conservation laws (HCLs) based on short-term discontinuous and even continuous training data. Our methodology is inspired by Roe approximate Riemann solver (P. L. Roe, J. Comput. Phys., vol. 43, 1981, pp. 357--372), which is one of the most fundamental HCLs numerical solvers. In order to accurately solve the HCLs, Roe argues the need to construct a Roe matrix that fulfills "Property U", including diagonalizable with real eigenvalues, consistent with the exact Jacobian, and preserving conserved quantities. However, the construction of such matrix cannot be achieved by any general numerical method. Our model made a breakthrough improvement in solving the HCLs by applying Roe solver under a neural network perspective. To enhance the expressiveness of our model, we incorporate pseudoinverses into a novel context to enable a hidden dimension so that we are flexible with the number of parameters. The ability of our model to predict long-term discontinuity from a short window of continuous training data is in general considered impossible using traditional machine learning approaches. We demonstrate that our model can generate highly accurate predictions of evolution of convection without dissipation and the discontinuity of hyperbolic systems from smooth training data.
Bayesian method is capable of capturing real world uncertainties/incompleteness and properly addressing the over-fitting issue faced by deep neural networks. In recent years, Bayesian Neural Networks (BNNs) have drawn tremendous attentions of AI researchers and proved to be successful in many applications. However, the required high computation complexity makes BNNs difficult to be deployed in computing systems with limited power budget. In this paper, an efficient BNN inference flow is proposed to reduce the computation cost then is evaluated by means of both software and hardware implementations. A feature decomposition and memorization (\texttt{DM}) strategy is utilized to reform the BNN inference flow in a reduced manner. About half of the computations could be eliminated compared to the traditional approach that has been proved by theoretical analysis and software validations. Subsequently, in order to resolve the hardware resource limitations, a memory-friendly computing framework is further deployed to reduce the memory overhead introduced by \texttt{DM} strategy. Finally, we implement our approach in Verilog and synthesise it with 45 $nm$ FreePDK technology. Hardware simulation results on multi-layer BNNs demonstrate that, when compared with the traditional BNN inference method, it provides an energy consumption reduction of 73\% and a 4$\times$ speedup at the expense of 14\% area overhead.
Simultaneous Localization and Mapping (SLAM) is a critical task for autonomous navigation. However, due to the computational complexity of SLAM algorithms, it is very difficult to achieve real-time implementation on low-power platforms.We propose an energy efficient architecture for real-time ORB (Oriented-FAST and Rotated- BRIEF) based visual SLAM system by accelerating the most time consuming stages of feature extraction and matching on FPGA platform.Moreover, the original ORB descriptor pattern is reformed as a rotational symmetric manner which is much more hardware friendly. Optimizations including rescheduling and parallelizing are further utilized to improve the throughput and reduce the memory footprint. Compared with Intel i7 and ARM Cortex-A9 CPUs on TUM dataset, our FPGA realization achieves up to 3X and 31X frame rate improvement, as well as up to 71X and 25X energy efficiency improvement, respectively.