Abstract:Block-wise semi-autoregressive decoding is the standard inference paradigm for diffusion large language models (DLMs), but it imposes a strict dependency between blocks: the next block cannot begin until the current block is fully decoded or its denoising budget is exhausted. We observe that once a block exposes a reliable delimiter boundary or stable semantic prefix, continuation generation need not wait for every residual token to be resolved. We propose AsyncLane, a training-free decoding scheduler that decouples refinement from advancement. AsyncLane forks a generate lane at observed delimiter boundaries into a refine lane and a continuation generate lane: the prefix remains editable, while the continuation advances before prefix refinement finishes. The resulting lane tree records decoding dependencies and output order, while execution proceeds over the active lane set. To make this asynchronous schedule efficient under bidirectional attention, AsyncLane combines shared-prefix lane batching, lookahead draft reuse, cascading termination, and compact cache refresh with refresh-logit reuse, preventing model-call cost from scaling directly with the number of lanes. AsyncLane is a drop-in replacement for block-wise DLM samplers and requires no retraining. Experiments on mathematical reasoning and code generation show that AsyncLane consistently improves throughput while maintaining competitive quality. Across LLaDA and Dream backbones, AsyncLane achieves the highest TPS in all evaluated benchmark-length settings; relative to the fastest competing baseline, it reaches peak speedups of 2.95x on LLaDA and 3.04x on Dream, with especially large gains under longer generation budgets.
Abstract:Text-conditioned 3D human motion models now synthesize plausible motions from prompts, but practical animation and embodied-agent workflows rarely stop at text: a character may need to follow a sketched root path, hit an end-effector target, or satisfy a multi-joint trajectory while still preserving the gait, style, and intent described by language. This exposes a control trade-off. A trajectory controller should be precise without overwriting the pretrained text-conditioned motion prior, yet existing solutions either duplicate large portions of the generator to regain per-layer control access or move much of the cost to test-time optimization. We introduce KV-Control, a compact attention-side control interface for frozen masked text-to-motion transformers. The key idea is to make geometric constraints available as memory inside self-attention rather than injecting them through a global pose token or enforcing them only at the output side. To support this interface, we co-design a part-tokenized motion substrate and controller: \textbf{PartVQ} learns anatomy-aligned part codebooks, T-Concat exposes each frame--part token as an attention-addressable site, and KV-Control injects control-conditioned key/value memories at every self-attention layer while preserving the pretrained query stream, text cross-attention, FFN, and all backbone weights. The resulting adapter adds only trainable injection parameters atop a shared trajectory encoder, yet tracks root and multi-joint constraints with sub-centimeter accuracy under the inherited refinement protocol while retaining text-conditioned motion quality. KV-Control reframes trajectory conditioning as lightweight memory retrieval, providing a small, precise, and transparent control interface for text-to-motion generation.
Abstract:Accelerated MRI reconstruction requires recovering missing details while preserving anatomically coherent structures across large spatial regions. State-space models such as Mamba provide efficient long-range modeling, making them attractive learned regularizers for unrolled reconstruction. However, in a data-consistency-coupled unrolled solver, different stages operate on different reconstruction iterates, where the resident carrier should preserve coherent reconstruction content across stages while stage-dependent non-resident evidence is tied to the current update. Treating these roles uniformly can place persistent resident-carrier evidence and update-dependent non-resident evidence into the same recurrent content route. We therefore propose SO-Mamba, a state-ownership Mamba regularizer that assigns reconstruction evidence within each Mamba stage to recurrent residency, state-interface access, and non-state output correction. SO-Mamba implements this ownership rule with a State-Ownership Router (SOR), which constructs a resident carrier for recurrent content and routes non-resident evidence to affine modulation of the B/C state interfaces and an output correction outlet. The resident carrier supplies the Mamba content route, while the non-resident evidence stream adapts the state interfaces and contributes through the output outlet without entering the recurrent content route. We further introduce a two-level outer-band leakage diagnostic that separates hidden-state storage from readout expression by measuring outer-band energy in the selective-scan state trajectory and the post-scan Mamba readout. Experiments on five public MRI reconstruction benchmarks spanning diverse anatomies, sampling patterns, and coil configurations show that SO-Mamba consistently improves over CNN-, Transformer-, and Mamba-based baselines with competitive computational efficiency.
Abstract:Speech-driven gestures and facial animations are fundamental to expressive digital avatars in games, virtual production, and interactive media. However, existing methods are either limited to a single modality for audio motion alignment, failing to fully utilize the potential of massive human motion data, or are constrained by the representation ability and throughput of multimodal models, which makes it difficult to achieve high-quality motion generation or real-time performance. We present UMo, a unified sparse motion modeling architecture for real-time co-speech avatars, which processes text, audio, and motion tokens within a unified formulation. Leveraging a spatially sparse Mixture-of-Experts framework and a temporally sparse, keyframe-centric design, UMo efficiently performs real-time dense reconstruction, enabling temporally coherent and high-fidelity animation generation for both facial expressions and gestures. Furthermore, we implement a multi-stage training strategy with targeted audio augmentation to enhance acoustic diversity and semantic consistency. Consequently, UMo preserves fine-grained speech-motion alignment even under strict latency constraints. Extensive quantitative and qualitative evaluations show that UMo achieves better output quality under low latency and real-time performance constraints, offering a practical solution for high-fidelity real-time co-speech avatars.
Abstract:Sparse anchors provide a compact interface for human motion authoring: users specify a few root positions, planar trajectory samples, or body-point targets, while the system synthesizes the full-body motion that completes the under-specified intent. We present AnchorRoute, a sparse-anchor motion synthesis framework that uses anchors as a shared scaffold for both generation and refinement. Before generation, AnchorRoute converts sparse anchors into anchor-condition features and injects the resulting condition memory into a frozen Transition Masked Diffusion prior through AnchorKV and dual-context conditioning. This preserves the generation quality of the pretrained text-to-motion prior while learning sparse spatial control. After generation, the same anchors are evaluated as residuals: their timestamps define refinement intervals, and their residuals determine where correction should be concentrated. RouteSolver then refines the motion by projecting soft-token updates onto anchor-defined piecewise-affine interval bases. This couples generation-time anchor conditioning with residual-routed refinement under one anchor scaffold. AnchorRoute supports root-3D, planar-root, and body-point control within the same formulation. In benchmark evaluations, AnchorRoute outperforms prior sparse-control methods under the sparse keyjoint protocol and consistently improves anchor adherence across control families. The results show that the learned anchor-conditioned generator and RouteSolver refinement are complementary: the generator preserves text-motion quality, while RouteSolver provides a controllable path toward stronger anchor adherence.
Abstract:Spectral token mixers based on Fourier transforms provide an efficient way to model global interactions in visual feature maps. Existing designs often either apply filter-wise spectral responses along fixed channel axes, or learn adaptive frequency-indexed channel mixing without explicitly aligning the channel directions used across frequencies. We propose CHASM, a Cross-frequency Harmonized Axis-Separable Mixer, as a structured middle ground. CHASM separates what should be shared from what should remain frequency-specific: all frequencies share a learned channel eigenbasis, while each frequency retains its own positive spectral gains. The shared basis makes channel directions comparable across the spectrum, whereas the positive gains preserve local spectral adaptivity. CHASM applies this structured operator separably along the height and width axes and is used as a drop-in replacement mixer inside existing backbones. We provide a structural characterization of the shared-basis operator family and evaluate CHASM through controlled same-backbone comparisons. Across accelerated MRI reconstruction, undersampled MRI segmentation, and natural-image reconstruction, CHASM consistently improves over same-backbone spectral-mixer baselines. Ablations show that removing the shared-basis constraint weakens performance, and randomizing coherent sampling geometry substantially reduces the gain, supporting cross-frequency harmonization as a useful inductive bias for spectral token operators.
Abstract:Vision-language models (VLMs) have demonstrated remarkable capabilities in bridging visual perception and natural language understanding, enabling a wide range of multimodal reasoning tasks. However, they often produce object hallucinations, describing content absent from the input image, which limits their reliability and interpretability. To address this limitation, we propose Dual-Pathway Circuit Analysis, a framework that identifies and characterizes hallucination-related circuits in VLMs for mechanistic understanding and causal probing. We first apply activation patching across five architecturally diverse VLMs to identify a visual grounding pathway that supports correct predictions and a hallucination pathway that drives erroneous outputs. We then introduce Conditional Pathway Analysis (CPA) to characterize pathway-level interactions, revealing that grounding components remain strongly redundant in both correct and hallucinating samples but undergo a consistent polarity flip, shifting from supporting the ground truth on correct samples to aligning with the hallucinated answer on erroneous ones. We further perform targeted suppression of hallucination-pathway components, showing that scaling these components reduces object hallucination by up to 76% with minimal accuracy cost, and validate that the same circuit selectively transfers to relational but not attribute hallucination. Evaluations on POPE-adversarial and AMBER show that the identified circuits are consistent across architectures, support causal intervention, and transfer selectively across hallucination types.
Abstract:World action models jointly predict future video and action during training, raising an open question about what role the future-prediction branch actually plays. A recent finding shows that this branch can be removed at inference with little to no loss on common manipulation benchmarks, suggesting that future information may act merely as a regularizer on the shared visual backbone. We propose instead that joint training induces an action-conditioned correction that privileged future observations impose on action denoising, and that current-only policies capture this correction only partially. Making the account precise, we formulate privileged foresight as a residual in the action-denoising direction -- the difference between what a model predicts given the true future and what it predicts given only the current frame -- and introduce \emph{Privileged Foresight Distillation (PFD)}, which transfers this residual from a training-time teacher into a small adapter on a current-only student. The teacher and student share the same backbone and differ only in the attention mask over video tokens; future video is never generated at inference. Controlled experiments verify that this gain reflects a genuine future-conditioned correction rather than a side effect of capacity or regularization. Empirically, PFD achieves consistent improvements on LIBERO and RoboTwin manipulation benchmarks while preserving the current-only inference interface at negligible added latency. This view reframes the role of future information in world action models: not as a target to predict, nor as a regularizer to absorb, but as a compressible correction to be distilled.
Abstract:Multi-object tracking (MOT) in monocular videos is fundamentally challenged by occlusions and depth ambiguity, issues that conventional tracking-by-detection (TBD) methods struggle to resolve owing to a lack of geometric awareness. To address these limitations, we introduce GRASPTrack, a novel depth-aware MOT framework that integrates monocular depth estimation and instance segmentation into a standard TBD pipeline to generate high-fidelity 3D point clouds from 2D detections, thereby enabling explicit 3D geometric reasoning. These 3D point clouds are then voxelized to enable a precise and robust Voxel-Based 3D Intersection-over-Union (IoU) for spatial association. To further enhance tracking robustness, our approach incorporates Depth-aware Adaptive Noise Compensation, which dynamically adjusts the Kalman filter process noise based on occlusion severity for more reliable state estimation. Additionally, we propose a Depth-enhanced Observation-Centric Momentum, which extends the motion direction consistency from the image plane into 3D space to improve motion-based association cues, particularly for objects with complex trajectories. Extensive experiments on the MOT17, MOT20, and DanceTrack benchmarks demonstrate that our method achieves competitive performance, significantly improving tracking robustness in complex scenes with frequent occlusions and intricate motion patterns.
Abstract:Recent advances in transformer-based text-to-motion generation have led to impressive progress in synthesizing high-quality human motion. Nevertheless, jointly achieving high fidelity, streaming capability, real-time responsiveness, and scalability remains a fundamental challenge. In this paper, we propose MOGO (Motion Generation with One-pass), a novel autoregressive framework tailored for efficient and real-time 3D motion generation. MOGO comprises two key components: (1) MoSA-VQ, a motion scale-adaptive residual vector quantization module that hierarchically discretizes motion sequences with learnable scaling to produce compact yet expressive representations; and (2) RQHC-Transformer, a residual quantized hierarchical causal transformer that generates multi-layer motion tokens in a single forward pass, significantly reducing inference latency. To enhance semantic fidelity, we further introduce a text condition alignment mechanism that improves motion decoding under textual control. Extensive experiments on benchmark datasets including HumanML3D, KIT-ML, and CMP demonstrate that MOGO achieves competitive or superior generation quality compared to state-of-the-art transformer-based methods, while offering substantial improvements in real-time performance, streaming generation, and generalization under zero-shot settings.