Abstract:Speech-driven gestures and facial animations are fundamental to expressive digital avatars in games, virtual production, and interactive media. However, existing methods are either limited to a single modality for audio motion alignment, failing to fully utilize the potential of massive human motion data, or are constrained by the representation ability and throughput of multimodal models, which makes it difficult to achieve high-quality motion generation or real-time performance. We present UMo, a unified sparse motion modeling architecture for real-time co-speech avatars, which processes text, audio, and motion tokens within a unified formulation. Leveraging a spatially sparse Mixture-of-Experts framework and a temporally sparse, keyframe-centric design, UMo efficiently performs real-time dense reconstruction, enabling temporally coherent and high-fidelity animation generation for both facial expressions and gestures. Furthermore, we implement a multi-stage training strategy with targeted audio augmentation to enhance acoustic diversity and semantic consistency. Consequently, UMo preserves fine-grained speech-motion alignment even under strict latency constraints. Extensive quantitative and qualitative evaluations show that UMo achieves better output quality under low latency and real-time performance constraints, offering a practical solution for high-fidelity real-time co-speech avatars.
Abstract:Spectral token mixers based on Fourier transforms provide an efficient way to model global interactions in visual feature maps. Existing designs often either apply filter-wise spectral responses along fixed channel axes, or learn adaptive frequency-indexed channel mixing without explicitly aligning the channel directions used across frequencies. We propose CHASM, a Cross-frequency Harmonized Axis-Separable Mixer, as a structured middle ground. CHASM separates what should be shared from what should remain frequency-specific: all frequencies share a learned channel eigenbasis, while each frequency retains its own positive spectral gains. The shared basis makes channel directions comparable across the spectrum, whereas the positive gains preserve local spectral adaptivity. CHASM applies this structured operator separably along the height and width axes and is used as a drop-in replacement mixer inside existing backbones. We provide a structural characterization of the shared-basis operator family and evaluate CHASM through controlled same-backbone comparisons. Across accelerated MRI reconstruction, undersampled MRI segmentation, and natural-image reconstruction, CHASM consistently improves over same-backbone spectral-mixer baselines. Ablations show that removing the shared-basis constraint weakens performance, and randomizing coherent sampling geometry substantially reduces the gain, supporting cross-frequency harmonization as a useful inductive bias for spectral token operators.
Abstract:Sparse anchors provide a compact interface for human motion authoring: users specify a few root positions, planar trajectory samples, or body-point targets, while the system synthesizes the full-body motion that completes the under-specified intent. We present AnchorRoute, a sparse-anchor motion synthesis framework that uses anchors as a shared scaffold for both generation and refinement. Before generation, AnchorRoute converts sparse anchors into anchor-condition features and injects the resulting condition memory into a frozen Transition Masked Diffusion prior through AnchorKV and dual-context conditioning. This preserves the generation quality of the pretrained text-to-motion prior while learning sparse spatial control. After generation, the same anchors are evaluated as residuals: their timestamps define refinement intervals, and their residuals determine where correction should be concentrated. RouteSolver then refines the motion by projecting soft-token updates onto anchor-defined piecewise-affine interval bases. This couples generation-time anchor conditioning with residual-routed refinement under one anchor scaffold. AnchorRoute supports root-3D, planar-root, and body-point control within the same formulation. In benchmark evaluations, AnchorRoute outperforms prior sparse-control methods under the sparse keyjoint protocol and consistently improves anchor adherence across control families. The results show that the learned anchor-conditioned generator and RouteSolver refinement are complementary: the generator preserves text-motion quality, while RouteSolver provides a controllable path toward stronger anchor adherence.
Abstract:Recent advances in transformer-based text-to-motion generation have led to impressive progress in synthesizing high-quality human motion. Nevertheless, jointly achieving high fidelity, streaming capability, real-time responsiveness, and scalability remains a fundamental challenge. In this paper, we propose MOGO (Motion Generation with One-pass), a novel autoregressive framework tailored for efficient and real-time 3D motion generation. MOGO comprises two key components: (1) MoSA-VQ, a motion scale-adaptive residual vector quantization module that hierarchically discretizes motion sequences with learnable scaling to produce compact yet expressive representations; and (2) RQHC-Transformer, a residual quantized hierarchical causal transformer that generates multi-layer motion tokens in a single forward pass, significantly reducing inference latency. To enhance semantic fidelity, we further introduce a text condition alignment mechanism that improves motion decoding under textual control. Extensive experiments on benchmark datasets including HumanML3D, KIT-ML, and CMP demonstrate that MOGO achieves competitive or superior generation quality compared to state-of-the-art transformer-based methods, while offering substantial improvements in real-time performance, streaming generation, and generalization under zero-shot settings.