Abstract:Individual agent capabilities have advanced rapidly through modular skills and tool integrations, yet multi-agent systems remain constrained by fixed team structures, tightly coupled coordination logic, and session-bound learning. We argue that this reflects a deeper absence: a principled organisational layer that governs how a workforce of agents is assembled, governed, and improved over time, decoupled from what individual agents know. To fill this gap, we introduce \emph{OneManCompany (OMC)}, a framework that elevates multi-agent systems to the organisational level. OMC encapsulates skills, tools, and runtime configurations into portable agent identities called \emph{Talents}, orchestrated through typed organisational interfaces that abstract over heterogeneous backends. A community-driven \emph{Talent Market} enables on-demand recruitment, allowing the organisation to close capability gaps and reconfigure itself dynamically during execution. Organisational decision-making is operationalised through an \emph{Explore-Execute-Review} ($\text{E}^2$R) tree search, which unifies planning, execution, and evaluation in a single hierarchical loop: tasks are decomposed top-down into accountable units and execution outcomes are aggregated bottom-up to drive systematic review and refinement. This loop provides formal guarantees on termination and deadlock freedom while mirroring the feedback mechanisms of human enterprises. Together, these contributions transform multi-agent systems from static, pre-configured pipelines into self-organising and self-improving AI organisations capable of adapting to open-ended tasks across diverse domains. Empirical evaluation on PRDBench shows that OMC achieves an $84.67\%$ success rate, surpassing the state of the art by $15.48$ percentage points, with cross-domain case studies further demonstrating its generality.
Abstract:Aligning large language models (LLMs) with human preferences is critical for enhancing LLMs' safety, helpfulness, humor, faithfulness, etc. Current reinforcement learning from human feedback (RLHF) mainly focuses on a fixed reward learned from average human ratings, which may weaken the adaptability and controllability of varying preferences. However, creating personalized LLMs requires aligning LLMs with individual human preferences, which is non-trivial due to the scarce data per user and the diversity of user preferences in multi-objective trade-offs, varying from emphasizing empathy in certain contexts to demanding efficiency and precision in others. Can we train one LLM to produce personalized outputs across different user preferences on the Pareto front? In this paper, we introduce Multi-Objective Control (MOC), which trains a single LLM to directly generate responses in the preference-defined regions of the Pareto front. Our approach introduces multi-objective optimization (MOO) principles into RLHF to train an LLM as a preference-conditioned policy network. We improve the computational efficiency of MOC by applying MOO at the policy level, enabling us to fine-tune a 7B-parameter model on a single A6000 GPU. Extensive experiments demonstrate the advantages of MOC over baselines in three aspects: (i) controllability of LLM outputs w.r.t. user preferences on the trade-off among multiple rewards; (ii) quality and diversity of LLM outputs, measured by the hyper-volume of multiple solutions achieved; and (iii) generalization to unseen preferences. These results highlight MOC's potential for real-world applications requiring scalable and customizable LLMs.
Abstract:Recent agentic search systems have made substantial progress by emphasising deep, multi-step reasoning. However, this focus often overlooks the challenges of wide-scale information synthesis, where agents must aggregate large volumes of heterogeneous evidence across many sources. As a result, most existing large language model agent systems face severe limitations in data-intensive settings, including context saturation, cascading error propagation, and high end-to-end latency. To address these challenges, we present \framework, a hierarchical framework based on principle of near-decomposability, containing a strategic \textit{Host}, multiple \textit{Managers} and parallel \textit{Workers}. By leveraging aggregation and reflection mechanisms at the Manager layer, our framework enforces strict context isolation to prevent saturation and error propagation. Simultaneously, the parallelism in worker layer accelerates the speed of overall task execution, mitigating the significant latency. Our evaluation on two complementary benchmarks demonstrates both efficiency ($ 3-5 \times$ speed-up) and effectiveness, achieving a $8.4\%$ success rate on WideSearch-en and $52.9\%$ accuracy on BrowseComp-zh. The code is released at https://github.com/agent-on-the-fly/InfoSeeker
Abstract:Recent advances in visual language models have enabled autonomous agents for complex reasoning, tool use, and document understanding. However, existing document agents mainly transform papers into static artifacts such as summaries, webpages, or slides, which are insufficient for technical papers involving dynamic mechanisms and state transitions. In this work, we propose a Paper-to-Interactive-System Agent that converts research papers into executable interactive web systems. Given a PDF paper, the agent performs end-to-end processing without human intervention, including paper understanding, system modeling, and interactive webpage synthesis, enabling users to manipulate inputs and observe dynamic behaviors. To evaluate this task, we introduce a benchmark of 19 research papers paired with expert-built interactive systems as ground truth. We further propose PaperVoyager, a structured generation framework that explicitly models mechanisms and interaction logic during synthesis. Experiments show that PaperVoyager significantly improves the quality of generated interactive systems, offering a new paradigm for interactive scientific paper understanding.
Abstract:Recent advances in vision-language models have opened up new possibilities for reasoning-driven image geolocalization. However, existing approaches often rely on synthetic reasoning annotations or external image retrieval, which can limit interpretability and generalizability. In this paper, we present Geo-R, a retrieval-free framework that uncovers structured reasoning paths from existing ground-truth coordinates and optimizes geolocation accuracy via reinforcement learning. We propose the Chain of Region, a rule-based hierarchical reasoning paradigm that generates precise, interpretable supervision by mapping GPS coordinates to geographic entities (e.g., country, province, city) without relying on model-generated or synthetic labels. Building on this, we introduce a lightweight reinforcement learning strategy with coordinate-aligned rewards based on Haversine distance, enabling the model to refine predictions through spatially meaningful feedback. Our approach bridges structured geographic reasoning with direct spatial supervision, yielding improved localization accuracy, stronger generalization, and more transparent inference. Experimental results across multiple benchmarks confirm the effectiveness of Geo-R, establishing a new retrieval-free paradigm for scalable and interpretable image geolocalization. To facilitate further research and ensure reproducibility, both the model and code will be made publicly available.
Abstract:Data quality is a critical driver of large language model performance, yet existing model-based selection methods focus almost exclusively on English. We introduce MuRating, a scalable framework that transfers high-quality English data-quality signals into a single rater for 17 target languages. MuRating aggregates multiple English "raters" via pairwise comparisons to learn unified document-quality scores,then projects these judgments through translation to train a multilingual evaluator on monolingual, cross-lingual, and parallel text pairs. Applied to web data, MuRating selects balanced subsets of English and multilingual content to pretrain a 1.2 B-parameter LLaMA model. Compared to strong baselines, including QuRater, AskLLM, DCLM and so on, our approach boosts average accuracy on both English benchmarks and multilingual evaluations, with especially large gains on knowledge-intensive tasks. We further analyze translation fidelity, selection biases, and underrepresentation of narrative material, outlining directions for future work.
Abstract:Recent progress in large language models (LLMs) has enabled the development of autonomous web agents capable of navigating and interacting with real websites. However, evaluating such agents remains challenging due to the instability and inconsistency of existing benchmarks, which often rely on dynamic content or oversimplified simulations. In this work, we introduce WebArXiv, a static and time-invariant benchmark comprising 275 web-based tasks grounded in the arXiv platform. WebArXiv ensures reproducible and reliable evaluation by anchoring tasks in fixed web snapshots with deterministic ground truths and standardized action trajectories. Through behavioral analysis, we identify a common failure mode, Rigid History Reflection, where agents over-rely on fixed interaction histories. To address this, we propose a lightweight dynamic reflection mechanism that allows agents to selectively retrieve relevant past steps during decision-making. We evaluate ten state-of-the-art web agents on WebArXiv. Results demonstrate clear performance differences across agents and validate the effectiveness of our proposed reflection strategy.
Abstract:Multilingual large language models (LLMs) are advancing rapidly, with new models frequently claiming support for an increasing number of languages. However, existing evaluation datasets are limited and lack cross-lingual alignment, leaving assessments of multilingual capabilities fragmented in both language and skill coverage. To address this, we introduce MuBench, a benchmark covering 61 languages and evaluating a broad range of capabilities. We evaluate several state-of-the-art multilingual LLMs and find notable gaps between claimed and actual language coverage, particularly a persistent performance disparity between English and low-resource languages. Leveraging MuBench's alignment, we propose Multilingual Consistency (MLC) as a complementary metric to accuracy for analyzing performance bottlenecks and guiding model improvement. Finally, we pretrain a suite of 1.2B-parameter models on English and Chinese with 500B tokens, varying language ratios and parallel data proportions to investigate cross-lingual transfer dynamics.
Abstract:Benchmarks play a crucial role in the development and analysis of reinforcement learning (RL) algorithms, with environment availability strongly impacting research. One particularly underexplored intersection is continual learning (CL) in cooperative multi-agent settings. To remedy this, we introduce MEAL (Multi-agent Environments for Adaptive Learning), the first benchmark tailored for continual multi-agent reinforcement learning (CMARL). Existing CL benchmarks run environments on the CPU, leading to computational bottlenecks and limiting the length of task sequences. MEAL leverages JAX for GPU acceleration, enabling continual learning across sequences of 100 tasks on a standard desktop PC in a few hours. We show that naively combining popular CL and MARL methods yields strong performance on simple environments, but fails to scale to more complex settings requiring sustained coordination and adaptation. Our ablation study identifies architectural and algorithmic features critical for CMARL on MEAL.
Abstract:Unsupervised reinforcement learning (URL) aims to learn general skills for unseen downstream tasks. Mutual Information Skill Learning (MISL) addresses URL by maximizing the mutual information between states and skills but lacks sufficient theoretical analysis, e.g., how well its learned skills can initialize a downstream task's policy. Our new theoretical analysis in this paper shows that the diversity and separability of learned skills are fundamentally critical to downstream task adaptation but MISL does not necessarily guarantee these properties. To complement MISL, we propose a novel disentanglement metric LSEPIN. Moreover, we build an information-geometric connection between LSEPIN and downstream task adaptation cost. For better geometric properties, we investigate a new strategy that replaces the KL divergence in information geometry with Wasserstein distance. We extend the geometric analysis to it, which leads to a novel skill-learning objective WSEP. It is theoretically justified to be helpful to downstream task adaptation and it is capable of discovering more initial policies for downstream tasks than MISL. We finally propose another Wasserstein distance-based algorithm PWSEP that can theoretically discover all optimal initial policies.