How to properly model the inter-frame relation within the video sequence is an important but unsolved challenge for video restoration (VR). In this work, we propose an unsupervised flow-aligned sequence-to-sequence model (S2SVR) to address this problem. On the one hand, the sequence-to-sequence model, which has proven capable of sequence modeling in the field of natural language processing, is explored for the first time in VR. Optimized serialization modeling shows potential in capturing long-range dependencies among frames. On the other hand, we equip the sequence-to-sequence model with an unsupervised optical flow estimator to maximize its potential. The flow estimator is trained with our proposed unsupervised distillation loss, which can alleviate the data discrepancy and inaccurate degraded optical flow issues of previous flow-based methods. With reliable optical flow, we can establish accurate correspondence among multiple frames, narrowing the domain difference between 1D language and 2D misaligned frames and improving the potential of the sequence-to-sequence model. S2SVR shows superior performance in multiple VR tasks, including video deblurring, video super-resolution, and compressed video quality enhancement. Code and models are publicly available at https://github.com/linjing7/VR-Baseline
In coded aperture snapshot spectral compressive imaging (CASSI) systems, hyperspectral image (HSI) reconstruction methods are employed to recover the spatial-spectral signal from a compressed measurement. Among these algorithms, deep unfolding methods demonstrate promising performance but suffer from two issues. Firstly, they do not estimate the degradation patterns and ill-posedness degree from the highly related CASSI to guide the iterative learning. Secondly, they are mainly CNN-based, showing limitations in capturing long-range dependencies. In this paper, we propose a principled Degradation-Aware Unfolding Framework (DAUF) that estimates parameters from the compressed image and physical mask, and then uses these parameters to control each iteration. Moreover, we customize a novel Half-Shuffle Transformer (HST) that simultaneously captures local contents and non-local dependencies. By plugging HST into DAUF, we establish the first Transformer-based deep unfolding method, Degradation-Aware Unfolding Half-Shuffle Transformer (DAUHST), for HSI reconstruction. Experiments show that DAUHST significantly surpasses state-of-the-art methods while requiring cheaper computational and memory costs. Code and models will be released to the public.
There have been emerging a number of benchmarks and techniques for the detection of deepfakes. However, very few works study the detection of incrementally appearing deepfakes in the real-world scenarios. To simulate the wild scenes, this paper suggests a continual deepfake detection benchmark (CDDB) over a new collection of deepfakes from both known and unknown generative models. The suggested CDDB designs multiple evaluations on the detection over easy, hard, and long sequence of deepfake tasks, with a set of appropriate measures. In addition, we exploit multiple approaches to adapt multiclass incremental learning methods, commonly used in the continual visual recognition, to the continual deepfake detection problem. We evaluate several methods, including the adapted ones, on the proposed CDDB. Within the proposed benchmark, we explore some commonly known essentials of standard continual learning. Our study provides new insights on these essentials in the context of continual deepfake detection. The suggested CDDB is clearly more challenging than the existing benchmarks, which thus offers a suitable evaluation avenue to the future research. Our benchmark dataset and the source code will be made publicly available.
Channel (or 3D filter) pruning serves as an effective way to accelerate the inference of neural networks. There has been a flurry of algorithms that try to solve this practical problem, each being claimed effective in some ways. Yet, a benchmark to compare those algorithms directly is lacking, mainly due to the complexity of the algorithms and some custom settings such as the particular network configuration or training procedure. A fair benchmark is important for the further development of channel pruning. Meanwhile, recent investigations reveal that the channel configurations discovered by pruning algorithms are at least as important as the pre-trained weights. This gives channel pruning a new role, namely searching the optimal channel configuration. In this paper, we try to determine the channel configuration of the pruned models by random search. The proposed approach provides a new way to compare different methods, namely how well they behave compared with random pruning. We show that this simple strategy works quite well compared with other channel pruning methods. We also show that under this setting, there are surprisingly no clear winners among different channel importance evaluation methods, which then may tilt the research efforts into advanced channel configuration searching methods.
This paper reviews the NTIRE 2022 challenge on efficient single image super-resolution with focus on the proposed solutions and results. The task of the challenge was to super-resolve an input image with a magnification factor of $\times$4 based on pairs of low and corresponding high resolution images. The aim was to design a network for single image super-resolution that achieved improvement of efficiency measured according to several metrics including runtime, parameters, FLOPs, activations, and memory consumption while at least maintaining the PSNR of 29.00dB on DIV2K validation set. IMDN is set as the baseline for efficiency measurement. The challenge had 3 tracks including the main track (runtime), sub-track one (model complexity), and sub-track two (overall performance). In the main track, the practical runtime performance of the submissions was evaluated. The rank of the teams were determined directly by the absolute value of the average runtime on the validation set and test set. In sub-track one, the number of parameters and FLOPs were considered. And the individual rankings of the two metrics were summed up to determine a final ranking in this track. In sub-track two, all of the five metrics mentioned in the description of the challenge including runtime, parameter count, FLOPs, activations, and memory consumption were considered. Similar to sub-track one, the rankings of five metrics were summed up to determine a final ranking. The challenge had 303 registered participants, and 43 teams made valid submissions. They gauge the state-of-the-art in efficient single image super-resolution.
Unsupervised domain adaptation (UDA) aims to adapt a model trained on the source domain (e.g. synthetic data) to the target domain (e.g. real-world data) without requiring further annotations on the target domain. This work focuses on UDA for semantic segmentation as real-world pixel-wise annotations are particularly expensive to acquire. As UDA methods for semantic segmentation are usually GPU memory intensive, most previous methods operate only on downscaled images. We question this design as low-resolution predictions often fail to preserve fine details. The alternative of training with random crops of high-resolution images alleviates this problem but falls short in capturing long-range, domain-robust context information. Therefore, we propose HRDA, a multi-resolution training approach for UDA, that combines the strengths of small high-resolution crops to preserve fine segmentation details and large low-resolution crops to capture long-range context dependencies with a learned scale attention, while maintaining a manageable GPU memory footprint. HRDA enables adapting small objects and preserving fine segmentation details. It significantly improves the state-of-the-art performance by 5.5 mIoU for GTA-to-Cityscapes and 4.9 mIoU for Synthia-to-Cityscapes, resulting in unprecedented 73.8 and 65.8 mIoU, respectively. The implementation is available at https://github.com/lhoyer/HRDA.
Existing leading methods for spectral reconstruction (SR) focus on designing deeper or wider convolutional neural networks (CNNs) to learn the end-to-end mapping from the RGB image to its hyperspectral image (HSI). These CNN-based methods achieve impressive restoration performance while showing limitations in capturing the long-range dependencies and self-similarity prior. To cope with this problem, we propose a novel Transformer-based method, Multi-stage Spectral-wise Transformer (MST++), for efficient spectral reconstruction. In particular, we employ Spectral-wise Multi-head Self-attention (S-MSA) that is based on the HSI spatially sparse while spectrally self-similar nature to compose the basic unit, Spectral-wise Attention Block (SAB). Then SABs build up Single-stage Spectral-wise Transformer (SST) that exploits a U-shaped structure to extract multi-resolution contextual information. Finally, our MST++, cascaded by several SSTs, progressively improves the reconstruction quality from coarse to fine. Comprehensive experiments show that our MST++ significantly outperforms other state-of-the-art methods. In the NTIRE 2022 Spectral Reconstruction Challenge, our approach won the First place. Code and pre-trained models are publicly available at https://github.com/caiyuanhao1998/MST-plus-plus.
Neural implicit fields have recently been shown to represent 3D shapes accurately, opening up various applications in 3D shape analysis. Up to now, such implicit fields for 3D representation are scalar, encoding the signed distance or binary volume occupancy and more recently the unsigned distance. However, the first two can only represent closed shapes, while the unsigned distance has difficulties in accurate and fast shape inference. In this paper, we propose a Neural Vector Field for shape representation in order to overcome the two aforementioned problems. Mapping each point in space to the direction towards the closest surface, we can represent any type of shape. Similarly the shape mesh can be reconstructed by applying the marching cubes algorithm, with proposed small changes, on top of the inferred vector field. We compare the method on ShapeNet where the proposed new neural implicit field shows superior accuracy in representing both closed and open shapes outperforming previous methods.
Many hand-held or mixed reality devices are used with a single sensor for 3D reconstruction, although they often comprise multiple sensors. Multi-sensor depth fusion is able to substantially improve the robustness and accuracy of 3D reconstruction methods, but existing techniques are not robust enough to handle sensors which operate with diverse value ranges as well as noise and outlier statistics. To this end, we introduce SenFuNet, a depth fusion approach that learns sensor-specific noise and outlier statistics and combines the data streams of depth frames from different sensors in an online fashion. Our method fuses multi-sensor depth streams regardless of time synchronization and calibration and generalizes well with little training data. We conduct experiments with various sensor combinations on the real-world CoRBS and Scene3D datasets, as well as the Replica dataset. Experiments demonstrate that our fusion strategy outperforms traditional and recent online depth fusion approaches. In addition, the combination of multiple sensors yields more robust outlier handling and precise surface reconstruction than the use of a single sensor.
The contextual information plays a core role in semantic segmentation. As for video semantic segmentation, the contexts include static contexts and motional contexts, corresponding to static content and moving content in a video clip, respectively. The static contexts are well exploited in image semantic segmentation by learning multi-scale and global/long-range features. The motional contexts are studied in previous video semantic segmentation. However, there is no research about how to simultaneously learn static and motional contexts which are highly correlated and complementary to each other. To address this problem, we propose a Coarse-to-Fine Feature Mining (CFFM) technique to learn a unified presentation of static contexts and motional contexts. This technique consists of two parts: coarse-to-fine feature assembling and cross-frame feature mining. The former operation prepares data for further processing, enabling the subsequent joint learning of static and motional contexts. The latter operation mines useful information/contexts from the sequential frames to enhance the video contexts of the features of the target frame. The enhanced features can be directly applied for the final prediction. Experimental results on popular benchmarks demonstrate that the proposed CFFM performs favorably against state-of-the-art methods for video semantic segmentation. Our implementation is available at https://github.com/GuoleiSun/VSS-CFFM