Abstract:Deep Research (DR) has emerged as a new agentic paradigm to tackle complex, open-ended research tasks, demanding systems that can iteratively frame problems, acquire evidence, verify sources, and synthesize long-form reports. In practice, however, current DR systems are constrained by four interrelated limitations: long-horizon planning over an underspecified scope, the bottleneck of decomposing and scheduling such tasks within a single agent, hallucination risk in long-form synthesis, and limited process auditability. This technical report presents DuMate-DeepResearch, a multi-agent DR framework built on the Qianfan Agent Foundry. The framework decouples the Agent Core, which handles task understanding, planning, and scheduling, from an extensible Tool Ecosystem for retrieval, evidence acquisition, and report rendering, making every intermediate decision and tool invocation explicitly traceable. Building on this infrastructure, DuMate-DeepResearch further introduces three mechanisms: (i) a graph-based dynamic planning strategy expands the research roadmap coarse-to-fine and continuously revises it through reflection, re-planning, backtracking, and parallel branching; (ii) a recursive two-level execution design delegates each complex search sub-task to an inner Search Agent that runs its own planning loop, isolating noisy retrieval and stabilizing long-horizon execution; (iii) a rubric-based test-time optimization mechanism dynamically generates task-specific quality criteria and uses them as live reasoning scaffolds for evidence-grounded synthesis and adaptive stopping. Across two deep research benchmarks, DuMate-DeepResearch establishes new state-of-the-art results: the best overall score (58.03%) on DeepResearch Bench, and the best overall score (61.95%) on DeepResearch Bench II while ranking first in information recall and analysis.
Abstract:Existing benchmarks evaluate Tool-Integrated Reasoning (TIR) in LLMs on idealized ''happy paths'', largely overlooking real-world tool failures. We introduce ToolMaze, a benchmark for dynamic path discovery and error recovery in TIR agents. To separate systematic replanning from blind trial-and-error, ToolMaze adopts a two-dimensional design: DAG-based topological complexity and a $2 \times 2$ taxonomy of tool perturbations (explicit/implicit, transient/permanent). Evaluations show that perturbations degrade performance across nearly all models, with the sharpest drops under implicit semantic failures. Driven by systemic over-trust in corrupted outputs, Perturbation Recovery Rate (PRR) plummets by around 37\% in these scenarios, while complex topologies trap agents in futile trial-and-error loops. Crucially, agentic fault-tolerance improves with model scale $3.66\times$ slower than basic task execution, highlighting dynamic replanning as a distinct bottleneck unaddressed by model scaling or prompting. Data and code are available at https://github.com/Zhudongsheng75/ToolMaze.
Abstract:LLM-based multi-agent systems decompose complex tasks into interacting roles, but most remain manually orchestrated by prompts, tools, and control rules, while agents are rarely optimized through a unified reinforcement learning interface. Existing RL post-training frameworks mainly target single-policy optimization and lack abstractions for user-defined multi-agent workflows, structured interaction, role-specific credit assignment, and configurable parameter sharing. We present UnityMAS-O, a general RL optimization framework for LLM-based multi-agent systems. UnityMAS-O treats the complete workflow as the optimization unit, rather than a single response or policy trajectory. It represents workflows through four first-class objects: logical agent roles, graph trajectories, user-defined rewards, and agent--model mappings. This decouples logical agents from physical model parameters, supporting full sharing, full separation, and partial sharing, with rewards assigned at role, turn, and trajectory levels. UnityMAS-O extends verl with a Ray-based star-topology runtime. A central controller executes workflows, invokes tools, records structured trajectories, and assembles rewards; model-local worker groups handle rollout, buffering, advantage computation, and distributed PPO-style updates. Users can define agents, workflows, model mappings, and rewards without rewriting the optimization infrastructure. We instantiate UnityMAS-O on retrieval-augmented QA, iterative agentic search, and reflective code generation. Across Natural Questions, HotpotQA, and held-out code tasks, multi-agent RL improves manually specified workflows after optimization, with especially large gains for smaller models and strict code all-passed metrics. These results show that UnityMAS-O can serve as a reusable substrate for converting diverse LLM-based multi-agent workflows into trainable multi-agent RL systems.
Abstract:Visual Retrieval-Augmented Generation (VRAG) empowers Vision-Language Models to retrieve and reason over visually rich documents. To tackle complex queries requiring multi-step reasoning, agentic VRAG systems interleave reasoning with iterative retrieval.. However, existing agentic VRAG faces two critical bottlenecks. (1) Visual Evidence Sparsity: key evidence is scattered across pages yet processed in isolation, hindering cross-page reasoning; moreover, fine-grained intra-image evidence often requires precise visual actions, whose misuse degrades retrieval quality; (2) Search Drift in Long Horizons: the accumulation of visual tokens across retrieved pages dilutes context and causes cognitive overload, leading agents to deviate from their search objective. To address these challenges, we propose VISOR (Visual Retrieval-Augmented Generation via Iterative Search and Over-horizon Reasoning), a unified single-agent framework. VISOR features a structured Evidence Space for progressive cross-page reasoning, coupled with a Visual Action Evaluation and Correction mechanism to manage visual actions. Additionally, we introduce a Dynamic Trajectory with Sliding Window and Intent Injection to mitigate search drift. They anchor the evidence space while discarding earlier raw interactions, preventing context from being overwhelmed by visual tokens. We train VISOR using a Group Relative Policy Optimization-based Reinforcement Learning (GRPO-based RL) pipeline with state masking and credit assignment tailored for dynamic context reconstruction. Extensive experiments on ViDoSeek, SlideVQA, and MMLongBench demonstrate that VISOR achieves state-of-the-art performance with superior efficiency for long-horizon visual reasoning tasks.
Abstract:We introduce LM-Lexicon, an innovative definition modeling approach that incorporates data clustering, semantic expert learning, and model merging using a sparse mixture-of-experts architecture. By decomposing the definition modeling task into specialized semantic domains, where small language models are trained as domain experts, LM-Lexicon achieves substantial improvements (+7% BLEU score compared with the prior state-of-the-art model) over existing methods on five widely used benchmarks. Empirically, we demonstrate that 1) the clustering strategy enables fine-grained expert specialization with nearly 10% improvement in definition quality; 2) the semantic-aware domain-level routing mechanism achieves higher expert efficacy (+1%) than conventional token-level routing; and 3) further performance gains can be obtained through test-time compute and semantic expert scaling. Our work advances definition modeling while providing insights into the development of efficient language models for semantic-intensive applications.
Abstract:Although recent end-to-end video generation models demonstrate impressive performance in visually oriented content creation, they remain limited in scenarios that require strict logical rigor and precise knowledge representation, such as instructional and educational media. To address this problem, we propose LAVES, a hierarchical LLM-based multi-agent system for generating high-quality instructional videos from educational problems. The LAVES formulates educational video generation as a multi-objective task that simultaneously demands correct step-by-step reasoning, pedagogically coherent narration, semantically faithful visual demonstrations, and precise audio--visual alignment. To address the limitations of prior approaches--including low procedural fidelity, high production cost, and limited controllability--LAVES decomposes the generation workflow into specialized agents coordinated by a central Orchestrating Agent with explicit quality gates and iterative critique mechanisms. Specifically, the Orchestrating Agent supervises a Solution Agent for rigorous problem solving, an Illustration Agent that produces executable visualization codes, and a Narration Agent for learner-oriented instructional scripts. In addition, all outputs from the working agents are subject to semantic critique, rule-based constraints, and tool-based compilation checks. Rather than directly synthesizing pixels, the system constructs a structured executable video script that is deterministically compiled into synchronized visuals and narration using template-driven assembly rules, enabling fully automated end-to-end production without manual editing. In large-scale deployments, LAVES achieves a throughput exceeding one million videos per day, delivering over a 95% reduction in cost compared to current industry-standard approaches while maintaining a high acceptance rate.
Abstract:Agentic search has emerged as a promising paradigm for complex information seeking by enabling Large Language Models (LLMs) to interleave reasoning with tool use. However, prevailing systems rely on monolithic agents that suffer from structural bottlenecks, including unconstrained reasoning outputs that inflate trajectories, sparse outcome-level rewards that complicate credit assignment, and stochastic search noise that destabilizes learning. To address these challenges, we propose \textbf{M-ASK} (Multi-Agent Search and Knowledge), a framework that explicitly decouples agentic search into two complementary roles: Search Behavior Agents, which plan and execute search actions, and Knowledge Management Agents, which aggregate, filter, and maintain a compact internal context. This decomposition allows each agent to focus on a well-defined subtask and reduces interference between search and context construction. Furthermore, to enable stable coordination, M-ASK employs turn-level rewards to provide granular supervision for both search decisions and knowledge updates. Experiments on multi-hop QA benchmarks demonstrate that M-ASK outperforms strong baselines, achieving not only superior answer accuracy but also significantly more stable training dynamics.\footnote{The source code for M-ASK is available at https://github.com/chenyiqun/M-ASK.}
Abstract:Recent advances in synergizing large reasoning models (LRMs) with retrieval-augmented generation (RAG) have shown promising results, yet two critical challenges remain: (1) reasoning models typically operate from a single, unchallenged perspective, limiting their ability to conduct deep, self-correcting reasoning over external documents, and (2) existing training paradigms rely excessively on outcome-oriented rewards, which provide insufficient signal for shaping the complex, multi-step reasoning process. To address these issues, we propose an Reasoner-Verifier framework named Adversarial Reasoning RAG (ARR). The Reasoner and Verifier engage in reasoning on retrieved evidence and critiquing each other's logic while being guided by process-aware advantage that requires no external scoring model. This reward combines explicit observational signals with internal model uncertainty to jointly optimize reasoning fidelity and verification rigor. Experiments on multiple benchmarks demonstrate the effectiveness of our method.




Abstract:Facial Emotion Analysis (FEA) extends traditional facial emotion recognition by incorporating explainable, fine-grained reasoning. The task integrates three subtasks: emotion recognition, facial Action Unit (AU) recognition, and AU-based emotion reasoning to model affective states jointly. While recent approaches leverage Vision-Language Models (VLMs) and achieve promising results, they face two critical limitations: (1) hallucinated reasoning, where VLMs generate plausible but inaccurate explanations due to insufficient emotion-specific knowledge; and (2) misalignment between emotion reasoning and recognition, caused by fragmented connections between observed facial features and final labels. We propose Facial-R1, a three-stage alignment framework that effectively addresses both challenges with minimal supervision. First, we employ instruction fine-tuning to establish basic emotional reasoning capability. Second, we introduce reinforcement training guided by emotion and AU labels as reward signals, which explicitly aligns the generated reasoning process with the predicted emotion. Third, we design a data synthesis pipeline that iteratively leverages the prior stages to expand the training dataset, enabling scalable self-improvement of the model. Built upon this framework, we introduce FEA-20K, a benchmark dataset comprising 17,737 training and 1,688 test samples with fine-grained emotion analysis annotations. Extensive experiments across eight standard benchmarks demonstrate that Facial-R1 achieves state-of-the-art performance in FEA, with strong generalization and robust interpretability.
Abstract:Large language models (LLMs) have been widely integrated into information retrieval to advance traditional techniques. However, effectively enabling LLMs to seek accurate knowledge in complex tasks remains a challenge due to the complexity of multi-hop queries as well as the irrelevant retrieved content. To address these limitations, we propose EXSEARCH, an agentic search framework, where the LLM learns to retrieve useful information as the reasoning unfolds through a self-incentivized process. At each step, the LLM decides what to retrieve (thinking), triggers an external retriever (search), and extracts fine-grained evidence (recording) to support next-step reasoning. To enable LLM with this capability, EXSEARCH adopts a Generalized Expectation-Maximization algorithm. In the E-step, the LLM generates multiple search trajectories and assigns an importance weight to each; the M-step trains the LLM on them with a re-weighted loss function. This creates a self-incentivized loop, where the LLM iteratively learns from its own generated data, progressively improving itself for search. We further theoretically analyze this training process, establishing convergence guarantees. Extensive experiments on four knowledge-intensive benchmarks show that EXSEARCH substantially outperforms baselines, e.g., +7.8% improvement on exact match score. Motivated by these promising results, we introduce EXSEARCH-Zoo, an extension that extends our method to broader scenarios, to facilitate future work.