May
Abstract:Online learning in arbitrary, and possibly adversarial, environments has been extensively studied in sequential decision-making, and it is closely connected to equilibrium computation in game theory. Most existing online learning algorithms rely on \emph{numeric} utility feedback from the environment, which may be unavailable in human-in-the-loop applications and/or may be restricted by privacy concerns. In this paper, we study an online learning model in which the learner only observes a \emph{ranking} over a set of proposed actions at each timestep. We consider two ranking mechanisms: rankings induced by the \emph{instantaneous} utility at the current timestep, and rankings induced by the \emph{time-average} utility up to the current timestep, under both \emph{full-information} and \emph{bandit} feedback settings. Using the standard external-regret metric, we show that sublinear regret is impossible with instantaneous-utility ranking feedback in general. Moreover, when the ranking model is relatively deterministic, \emph{i.e.}, under the Plackett-Luce model with a temperature that is sufficiently small, sublinear regret is also impossible with time-average utility ranking feedback. We then develop new algorithms that achieve sublinear regret under the additional assumption that the utility sequence has sublinear total variation. Notably, for full-information time-average utility ranking feedback, this additional assumption can be removed. As a consequence, when all players in a normal-form game follow our algorithms, repeated play yields an approximate coarse correlated equilibrium. We also demonstrate the effectiveness of our algorithms in an online large-language-model routing task.
Abstract:Reinforcement learning significantly enhances LLM capabilities but suffers from a critical issue: length inflation, where models adopt verbosity or inefficient reasoning to maximize rewards. Prior approaches struggle to address this challenge in a general and lossless manner, primarily because additive penalties introduce a compensatory effect that creates optimization shortcuts, while heuristic gating strategies lack generality beyond binary feedback. To bridge this gap, we present Group Relative Reward Rescaling (GR$^3$), which reframes length control as a multiplicative rescaling paradigm, effectively establishing a generalized, continuous, and reward-dependent gating mechanism. To further ensure lossless optimization, we incorporate group-relative regularization and advantage-aware calibration, which dynamically adapt length budgets to instance difficulty and preserve the advantage signal of high-quality trajectories. Empirically, across both RLHF and RLVR settings, GR$^3$~maintains training dynamics and downstream performance comparable to standard GRPO while significantly mitigating length inflation, outperforming state-of-the-art length-regularized baselines.
Abstract:As large language models (LLMs) advance their mathematical capabilities toward the IMO level, the scarcity of challenging, high-quality problems for training and evaluation has become a significant bottleneck. Simultaneously, recent code agents have demonstrated sophisticated skills in agentic coding and reasoning, suggesting that code execution can serve as a scalable environment for mathematical experimentation. In this paper, we investigate the potential of code agents to autonomously evolve existing math problems into more complex variations. We introduce a multi-agent framework designed to perform problem evolution while validating the solvability and increased difficulty of the generated problems. Our experiments demonstrate that, given sufficient test-time exploration, code agents can synthesize new, solvable problems that are structurally distinct from and more challenging than the originals. This work provides empirical evidence that code-driven agents can serve as a viable mechanism for synthesizing high-difficulty mathematical reasoning problems within scalable computational environments. Our data is available at https://github.com/TarferSoul/Code2Math.
Abstract:Evaluating the instruction-following (IF) capabilities of Multimodal Large Language Models (MLLMs) is essential for rigorously assessing how faithfully model outputs adhere to user-specified intentions. Nevertheless, existing benchmarks for evaluating MLLMs' instruction-following capability primarily focus on verbal instructions in the textual modality. These limitations hinder a thorough analysis of instruction-following capabilities, as they overlook the implicit constraints embedded in the semantically rich visual modality. To address this gap, we introduce VC-IFEval, a new benchmark accompanied by a systematically constructed dataset that evaluates MLLMs' instruction-following ability under multimodal settings. Our benchmark systematically incorporates vision-dependent constraints into instruction design, enabling a more rigorous and fine-grained assessment of how well MLLMs align their outputs with both visual input and textual instructions. Furthermore, by fine-tuning MLLMs on our dataset, we achieve substantial gains in visual instruction-following accuracy and adherence. Through extensive evaluation across representative MLLMs, we provide new insights into the strengths and limitations of current models.




Abstract:The development of clinical-grade artificial intelligence in pathology is limited by the scarcity of diverse, high-quality annotated datasets. Generative models offer a potential solution but suffer from semantic instability and morphological hallucinations that compromise diagnostic reliability. To address this challenge, we introduce a Correlation-Regulated Alignment Framework for Tissue Synthesis (CRAFTS), the first generative foundation model for pathology-specific text-to-image synthesis. By leveraging a dual-stage training strategy on approximately 2.8 million image-caption pairs, CRAFTS incorporates a novel alignment mechanism that suppresses semantic drift to ensure biological accuracy. This model generates diverse pathological images spanning 30 cancer types, with quality rigorously validated by objective metrics and pathologist evaluations. Furthermore, CRAFTS-augmented datasets enhance the performance across various clinical tasks, including classification, cross-modal retrieval, self-supervised learning, and visual question answering. In addition, coupling CRAFTS with ControlNet enables precise control over tissue architecture from inputs such as nuclear segmentation masks and fluorescence images. By overcoming the critical barriers of data scarcity and privacy concerns, CRAFTS provides a limitless source of diverse, annotated histology data, effectively unlocking the creation of robust diagnostic tools for rare and complex cancer phenotypes.
Abstract:LLM-based agents can autonomously accomplish complex tasks across various domains. However, to further cultivate capabilities such as adaptive behavior and long-term decision-making, training on static datasets built from human-level knowledge is insufficient. These datasets are costly to construct and lack both dynamism and realism. A growing consensus is that agents should instead interact directly with environments and learn from experience through reinforcement learning. We formalize this iterative process as the Generation-Execution-Feedback (GEF) loop, where environments generate tasks to challenge agents, return observations in response to agents' actions during task execution, and provide evaluative feedback on rollouts for subsequent learning. Under this paradigm, environments function as indispensable producers of experiential data, highlighting the need to scale them toward greater complexity, realism, and interactivity. In this survey, we systematically review representative methods for environment scaling from a pioneering environment-centric perspective and organize them along the stages of the GEF loop, namely task generation, task execution, and feedback. We further analyze benchmarks, implementation strategies, and applications, consolidating fragmented advances and outlining future research directions for agent intelligence.




Abstract:Large reasoning models (LRM) with long chain-of-thought (CoT) capabilities have shown strong performance on objective tasks, such as math reasoning and coding. However, their effectiveness on subjective questions that may have different responses from different perspectives is still limited by a tendency towards homogeneous reasoning, introduced by the reliance on a single ground truth in supervised fine-tuning and verifiable reward in reinforcement learning. Motivated by the finding that increasing role perspectives consistently improves performance, we propose MultiRole-R1, a diversity-enhanced framework with multiple role perspectives, to improve the accuracy and diversity in subjective reasoning tasks. MultiRole-R1 features an unsupervised data construction pipeline that generates reasoning chains that incorporate diverse role perspectives. We further employ reinforcement learning via Group Relative Policy Optimization (GRPO) with reward shaping, by taking diversity as a reward signal in addition to the verifiable reward. With specially designed reward functions, we successfully promote perspective diversity and lexical diversity, uncovering a positive relation between reasoning diversity and accuracy. Our experiment on six benchmarks demonstrates MultiRole-R1's effectiveness and generalizability in enhancing both subjective and objective reasoning, showcasing the potential of diversity-enhanced training in LRMs.
Abstract:Pretrained vision-language models (VLMs) such as CLIP excel in multimodal understanding but struggle with contextually relevant fine-grained visual features, making it difficult to distinguish visually similar yet culturally distinct concepts. This limitation stems from the scarcity of high-quality culture-specific datasets, the lack of integrated contextual knowledge, and the absence of hard negatives highlighting subtle distinctions. To address these challenges, we first design a data curation pipeline that leverages open-sourced VLMs and text-to-image diffusion models to construct CulTwin, a synthetic cultural dataset. This dataset consists of paired concept-caption-image triplets, where concepts visually resemble each other but represent different cultural contexts. Then, we fine-tune CLIP on CulTwin to create CultureCLIP, which aligns cultural concepts with contextually enhanced captions and synthetic images through customized contrastive learning, enabling finer cultural differentiation while preserving generalization capabilities. Experiments on culturally relevant benchmarks show that CultureCLIP outperforms the base CLIP, achieving up to a notable 5.49% improvement in fine-grained concept recognition on certain tasks, while preserving CLIP's original generalization ability, validating the effectiveness of our data synthesis and VLM backbone training paradigm in capturing subtle cultural distinctions.
Abstract:In recent years, multimodal large language models (MLLMs) have made significant progress but continue to face inherent challenges in multimodal reasoning, which requires multi-level (e.g., perception, reasoning) and multi-granular (e.g., multi-step reasoning chain) advanced inferencing. Prior work on estimating model confidence tends to focus on the overall response for training and calibration, but fails to assess confidence in each reasoning step, leading to undesirable hallucination snowballing. In this work, we present MMBoundary, a novel framework that advances the knowledge boundary awareness of MLLMs through reasoning step confidence calibration. To achieve this, we propose to incorporate complementary textual and cross-modal self-rewarding signals to estimate confidence at each step of the MLLM reasoning process. In addition to supervised fine-tuning MLLM on this set of self-rewarded confidence estimation signal for initial confidence expression warm-up, we introduce a reinforcement learning stage with multiple reward functions for further aligning model knowledge and calibrating confidence at each reasoning step, enhancing reasoning chain self-correction. Empirical results show that MMBoundary significantly outperforms existing methods across diverse domain datasets and metrics, achieving an average of 7.5% reduction in multimodal confidence calibration errors and up to 8.3% improvement in task performance.




Abstract:Large Vision Language Models (LVLMs) excel in various vision-language tasks. Yet, their robustness to visual variations in position, scale, orientation, and context that objects in natural scenes inevitably exhibit due to changes in viewpoint and environment remains largely underexplored. To bridge this gap, we introduce V$^2$R-Bench, a comprehensive benchmark framework for evaluating Visual Variation Robustness of LVLMs, which encompasses automated evaluation dataset generation and principled metrics for thorough robustness assessment. Through extensive evaluation on 21 LVLMs, we reveal a surprising vulnerability to visual variations, in which even advanced models that excel at complex vision-language tasks significantly underperform on simple tasks such as object recognition. Interestingly, these models exhibit a distinct visual position bias that contradicts theories of effective receptive fields, and demonstrate a human-like visual acuity threshold. To identify the source of these vulnerabilities, we present a systematic framework for component-level analysis, featuring a novel visualization approach for aligned visual features. Results show that these vulnerabilities stem from error accumulation in the pipeline architecture and inadequate multimodal alignment. Complementary experiments with synthetic data further demonstrate that these limitations are fundamentally architectural deficiencies, scoring the need for architectural innovations in future LVLM designs.