Abstract:With the development of large text-to-speech (TTS) models and scale-up of the training data, state-of-the-art TTS systems have achieved impressive performance. In this paper, we present WenetSpeech4TTS, a multi-domain Mandarin corpus derived from the open-sourced WenetSpeech dataset. Tailored for the text-to-speech tasks, we refined WenetSpeech by adjusting segment boundaries, enhancing the audio quality, and eliminating speaker mixing within each segment. Following a more accurate transcription process and quality-based data filtering process, the obtained WenetSpeech4TTS corpus contains $12,800$ hours of paired audio-text data. Furthermore, we have created subsets of varying sizes, categorized by segment quality scores to allow for TTS model training and fine-tuning. VALL-E and NaturalSpeech 2 systems are trained and fine-tuned on these subsets to validate the usability of WenetSpeech4TTS, establishing baselines on benchmark for fair comparison of TTS systems. The corpus and corresponding benchmarks are publicly available on huggingface.
Abstract:In real-world object manipulation scenarios, multiple mobile manipulator systems may suffer from disturbances and asynchrony, leading to excessive interaction forces and causing object damage or emergency stops. This paper presents a novel distributed motion control approach aimed at reducing these unnecessary interaction forces. The control strategy only utilizes force information without the need for global position and velocity information. Disturbances are corrected through compensatory movements of the manipulators. Besides, the asymmetric, non-uniform, and time-varying communication delays between robots are also considered. The stability of the control law is rigorously proven by the Lyapunov theorem. Subsequently, the efficacy of the proposed control law is validated through simulations and experiments of collaborative object transportation by two robots. Experimental results demonstrate the effectiveness of the proposed control law in reducing interaction forces during object manipulation.
Abstract:In this paper, we use matrix information theory as an analytical tool to analyze the dynamics of the information interplay between data representations and classification head vectors in the supervised learning process. Specifically, inspired by the theory of Neural Collapse, we introduce matrix mutual information ratio (MIR) and matrix entropy difference ratio (HDR) to assess the interactions of data representation and class classification heads in supervised learning, and we determine the theoretical optimal values for MIR and HDR when Neural Collapse happens. Our experiments show that MIR and HDR can effectively explain many phenomena occurring in neural networks, for example, the standard supervised training dynamics, linear mode connectivity, and the performance of label smoothing and pruning. Additionally, we use MIR and HDR to gain insights into the dynamics of grokking, which is an intriguing phenomenon observed in supervised training, where the model demonstrates generalization capabilities long after it has learned to fit the training data. Furthermore, we introduce MIR and HDR as loss terms in supervised and semi-supervised learning to optimize the information interactions among samples and classification heads. The empirical results provide evidence of the method's effectiveness, demonstrating that the utilization of MIR and HDR not only aids in comprehending the dynamics throughout the training process but can also enhances the training procedure itself.
Abstract:Mutual localization serves as the foundation for collaborative perception and task assignment in multi-robot systems. Effectively utilizing limited onboard sensors for mutual localization between marker-less robots is a worthwhile goal. However, due to inadequate consideration of large scale variations of the observed robot and localization refinement, previous work has shown limited accuracy when robots are equipped only with RGB cameras. To enhance the precision of localization, this paper proposes a novel rendezvous-based hierarchical architecture for mutual localization (RHAML). Firstly, to learn multi-scale robot features, anisotropic convolutions are introduced into the network, yielding initial localization results. Then, the iterative refinement module with rendering is employed to adjust the observed robot poses. Finally, the pose graph is conducted to globally optimize all localization results, which takes into account multi-frame observations. Therefore, a flexible architecture is provided that allows for the selection of appropriate modules based on requirements. Simulations demonstrate that RHAML effectively addresses the problem of multi-robot mutual localization, achieving translation errors below 2 cm and rotation errors below 0.5 degrees when robots exhibit 5 m of depth variation. Moreover, its practical utility is validated by applying it to map fusion when multi-robots explore unknown environments.
Abstract:Rendezvous aims at gathering all robots at a specific location, which is an important collaborative behavior for multirobot systems. However, in an unknown environment, it is challenging to achieve rendezvous. Previous researches mainly focus on special scenarios where communication is not allowed and each robot executes a random searching strategy, which is highly time-consuming, especially in large-scale environments. In this work, we focus on rendezvous in unknown environments where communication is available. We divide this task into two steps: rendezvous based environment exploration with relative pose (RP) estimation and rendezvous point election. A new strategy called partitioned and incomplete exploration for rendezvous (PIER) is proposed to efficiently explore the unknown environment, where lightweight topological maps are constructed and shared among robots for RP estimation with very few communications. Then, a rendezvous point selection algorithm based on the merged topological map is proposed for efficient rendezvous for multi-robot systems. The effectiveness of the proposed methods is validated in both simulations and real-world experiments.
Abstract:Multiple robot systems are favored for object manipulation and transportation, especially for large objects. However, in more complex manipulation such as flipping, these systems encounter a new challenge, configuration disconnectivity of manipulators. Grasping objects by manipulators will impose closed-chain constraints on the system, which in turn limits the feasible motions of manipulators and further compromises the configuration connectivity. Multiple mobile manipulator systems show much more flexibility in object manipulation with the mobility of the mobile platform and have the potential to address the above problem. In this paper, a novel planning framework is proposed for complex flipping manipulation by incorporating platform motions and regrasping. Firstly, two types of trajectories, mobile manipulator planning and regrasping planning, are classified and can be assigned different priorities for different tasks. Secondly, corresponding planning methods are designed for each type of trajectory. Specifically, in mobile manipulator planning, the configuration of the platform is determined through optimization to ensure connectivity when the manipulator approaches configuration boundaries. In regrasping planning, closed-chain constraints are temporarily disregarded and the manipulation capabilities are prioritized to facilitate subsequent planning. Finally, the structure of the overall planning framework is provided. Experimental results demonstrate that the proposed planner efficiently plans the motions of the system to accomplish flipping manipulation. Additionally, a comprehensive experiment emphasizes the significance of our planner in extending the capabilities of multiple mobile manipulator systems in complex tasks.
Abstract:Due to the limited availability of data, existing few-shot learning methods trained from scratch fail to achieve satisfactory performance. In contrast, large-scale pre-trained models such as CLIP demonstrate remarkable few-shot and zero-shot capabilities. To enhance the performance of pre-trained models for downstream tasks, fine-tuning the model on downstream data is frequently necessary. However, fine-tuning the pre-trained model leads to a decrease in its generalizability in the presence of distribution shift, while the limited number of samples in few-shot learning makes the model highly susceptible to overfitting. Consequently, existing methods for fine-tuning few-shot learning primarily focus on fine-tuning the model's classification head or introducing additional structure. In this paper, we introduce a fine-tuning approach termed Feature Discrimination Alignment (FD-Align). Our method aims to bolster the model's generalizability by preserving the consistency of spurious features across the fine-tuning process. Extensive experimental results validate the efficacy of our approach for both ID and OOD tasks. Once fine-tuned, the model can seamlessly integrate with existing methods, leading to performance improvements. Our code can be found in https://github.com/skingorz/FD-Align.
Abstract:Topological maps are favorable for their small storage compared to geometric map. However, they are limited in relocalization and path planning capabilities. To solve this problem, a feature-based hierarchical topological map (FHT-Map) is proposed along with a real-time map construction algorithm for robot exploration. Specifically, the FHT-Map utilizes both RGB cameras and LiDAR information and consists of two types of nodes: main node and support node. Main nodes will store visual information compressed by convolutional neural network and local laser scan data to enhance subsequent relocalization capability. Support nodes retain a minimal amount of data to ensure storage efficiency while facilitating path planning. After map construction with robot exploration, the FHT-Map can be used by other robots for relocalization and path planning. Experiments are conducted in Gazebo simulator, and the results demonstrate that the proposed FHT-Map can effectively improve relocalization and path planning capability compared with other topological maps. Moreover, experiments on hierarchical architecture are implemented to show the necessity of two types of nodes.
Abstract:This paper describes the NPU-MSXF system for the IWSLT 2023 speech-to-speech translation (S2ST) task which aims to translate from English speech of multi-source to Chinese speech. The system is built in a cascaded manner consisting of automatic speech recognition (ASR), machine translation (MT), and text-to-speech (TTS). We make tremendous efforts to handle the challenging multi-source input. Specifically, to improve the robustness to multi-source speech input, we adopt various data augmentation strategies and a ROVER-based score fusion on multiple ASR model outputs. To better handle the noisy ASR transcripts, we introduce a three-stage fine-tuning strategy to improve translation accuracy. Finally, we build a TTS model with high naturalness and sound quality, which leverages a two-stage framework, using network bottleneck features as a robust intermediate representation for speaker timbre and linguistic content disentanglement. Based on the two-stage framework, pre-trained speaker embedding is leveraged as a condition to transfer the speaker timbre in the source English speech to the translated Chinese speech. Experimental results show that our system has high translation accuracy, speech naturalness, sound quality, and speaker similarity. Moreover, it shows good robustness to multi-source data.
Abstract:Direct speech-to-speech translation (S2ST) has gradually become popular as it has many advantages compared with cascade S2ST. However, current research mainly focuses on the accuracy of semantic translation and ignores the speech style transfer from a source language to a target language. The lack of high-fidelity expressive parallel data makes such style transfer challenging, especially in more practical zero-shot scenarios. To solve this problem, we first build a parallel corpus using a multi-lingual multi-speaker text-to-speech synthesis (TTS) system and then propose the StyleS2ST model with cross-lingual speech style transfer ability based on a style adaptor on a direct S2ST system framework. Enabling continuous style space modeling of an acoustic model through parallel corpus training and non-parallel TTS data augmentation, StyleS2ST captures cross-lingual acoustic feature mapping from the source to the target language. Experiments show that StyleS2ST achieves good style similarity and naturalness in both in-set and out-of-set zero-shot scenarios.