Abstract:Optimization is fundamental across numerous disciplines, typically following an iterative process of refining an initial solution to enhance performance. This principle is equally critical in prompt engineering, where designing effective prompts for large language models constitutes a complex optimization challenge. A structured optimization approach requires automated or semi-automated procedures to develop improved prompts, thereby reducing manual effort, improving performance, and yielding an interpretable process. However, current prompt optimization methods often induce prompt drift, where new prompts fix prior failures but impair performance on previously successful tasks. Additionally, generating prompts from scratch can compromise interpretability. To address these limitations, this study proposes the Hierarchical Attribution Prompt Optimization (HAPO) framework, which introduces three innovations: (1) a dynamic attribution mechanism targeting error patterns in training data and prompting history, (2) semantic-unit optimization for editing functional prompt segments, and (3) multimodal-friendly progression supporting both end-to-end LLM and LLM-MLLM workflows. Applied in contexts like single/multi-image QA (e.g., OCRV2) and complex task analysis (e.g., BBH), HAPO demonstrates enhanced optimization efficiency, outperforming comparable automated prompt optimization methods and establishing an extensible paradigm for scalable prompt engineering.
Abstract:End-to-end automatic speech recognition has become the dominant paradigm in both academia and industry. To enhance recognition performance, the Weighted Finite-State Transducer (WFST) is widely adopted to integrate acoustic and language models through static graph composition, providing robust decoding and effective error correction. However, WFST decoding relies on a frame-by-frame autoregressive search over CTC posterior probabilities, which severely limits inference efficiency. Motivated by establishing a more principled compatibility between WFST decoding and CTC modeling, we systematically study the two fundamental components of CTC outputs, namely blank and non-blank frames, and identify a key insight: blank frames primarily encode positional information, while non-blank frames carry semantic content. Building on this observation, we introduce Keep-Only-One and Insert-Only-One, two decoding algorithms that explicitly exploit the structural roles of blank and non-blank frames to achieve significantly faster WFST-based inference without compromising recognition accuracy. Experiments on large-scale in-house, AISHELL-1, and LibriSpeech datasets demonstrate state-of-the-art recognition accuracy with substantially reduced decoding latency, enabling truly efficient and high-performance WFST decoding in modern speech recognition systems.
Abstract:As Retrieval-Augmented Generation (RAG) systems evolve toward more sophisticated architectures, ensuring their trustworthiness through explainable and robust evaluation becomes critical. Existing scalar metrics suffer from limited interpretability, inadequate uncertainty quantification, and computational inefficiency in multi-system comparisons, hindering responsible deployment of RAG technologies. We introduce DICE (Discrete Interpretable Comparative Evaluation), a two-stage, evidence-coupled framework that advances explainability and robustness in RAG evaluation. DICE combines deep analytical reasoning with probabilistic $\{A, B, Tie\}$ scoring to produce transparent, confidence-aware judgments that support accountable system improvement through interpretable reasoning traces, enabling systematic error diagnosis and actionable insights. To address efficiency challenges at scale, DICE employs a Swiss-system tournament that reduces computational complexity from $O(N^2)$ to $O(N \log N)$, achieving a 42.9% reduction in our eight-system evaluation while preserving ranking fidelity. Validation on a curated Chinese financial QA dataset demonstrates that DICE achieves 85.7% agreement with human experts, substantially outperforming existing LLM-based metrics such as RAGAS. Our results establish DICE as a responsible, explainable, and efficient paradigm for trustworthy RAG system assessment.
Abstract:3D reconstruction of dynamic crowds in large scenes has become increasingly important for applications such as city surveillance and crowd analysis. However, current works attempt to reconstruct 3D crowds from a static image, causing a lack of temporal consistency and inability to alleviate the typical impact caused by occlusions. In this paper, we propose DyCrowd, the first framework for spatio-temporally consistent 3D reconstruction of hundreds of individuals' poses, positions and shapes from a large-scene video. We design a coarse-to-fine group-guided motion optimization strategy for occlusion-robust crowd reconstruction in large scenes. To address temporal instability and severe occlusions, we further incorporate a VAE (Variational Autoencoder)-based human motion prior along with a segment-level group-guided optimization. The core of our strategy leverages collective crowd behavior to address long-term dynamic occlusions. By jointly optimizing the motion sequences of individuals with similar motion segments and combining this with the proposed Asynchronous Motion Consistency (AMC) loss, we enable high-quality unoccluded motion segments to guide the motion recovery of occluded ones, ensuring robust and plausible motion recovery even in the presence of temporal desynchronization and rhythmic inconsistencies. Additionally, in order to fill the gap of no existing well-annotated large-scene video dataset, we contribute a virtual benchmark dataset, VirtualCrowd, for evaluating dynamic crowd reconstruction from large-scene videos. Experimental results demonstrate that the proposed method achieves state-of-the-art performance in the large-scene dynamic crowd reconstruction task. The code and dataset will be available for research purposes.
Abstract:Existing open-source datasets for arbitrary-instruction image editing remain suboptimal, while a plug-and-play editing module compatible with community-prevalent generative models is notably absent. In this paper, we first introduce the X2Edit Dataset, a comprehensive dataset covering 14 diverse editing tasks, including subject-driven generation. We utilize the industry-leading unified image generation models and expert models to construct the data. Meanwhile, we design reasonable editing instructions with the VLM and implement various scoring mechanisms to filter the data. As a result, we construct 3.7 million high-quality data with balanced categories. Second, to better integrate seamlessly with community image generation models, we design task-aware MoE-LoRA training based on FLUX.1, with only 8\% of the parameters of the full model. To further improve the final performance, we utilize the internal representations of the diffusion model and define positive/negative samples based on image editing types to introduce contrastive learning. Extensive experiments demonstrate that the model's editing performance is competitive among many excellent models. Additionally, the constructed dataset exhibits substantial advantages over existing open-source datasets. The open-source code, checkpoints, and datasets for X2Edit can be found at the following link: https://github.com/OPPO-Mente-Lab/X2Edit.




Abstract:Crowd evacuation simulation is critical for enhancing public safety, and demanded for realistic virtual environments. Current mainstream evacuation models overlook the complex human behaviors that occur during evacuation, such as pedestrian collisions, interpersonal interactions, and variations in behavior influenced by terrain types or individual body shapes. This results in the failure to accurately simulate the escape of people in the real world. In this paper, aligned with the sensory-decision-motor (SDM) flow of the human brain, we propose a real-time 3D crowd evacuation simulation framework that integrates a 3D-adaptive SFM (Social Force Model) Decision Mechanism and a Personalized Gait Control Motor. This framework allows multiple agents to move in parallel and is suitable for various scenarios, with dynamic crowd awareness. Additionally, we introduce Part-level Force Visualization to assist in evacuation analysis. Experimental results demonstrate that our framework supports dynamic trajectory planning and personalized behavior for each agent throughout the evacuation process, and is compatible with uneven terrain. Visually, our method generates evacuation results that are more realistic and plausible, providing enhanced insights for crowd simulation. The code is available at http://cic.tju.edu.cn/faculty/likun/projects/RESCUE.
Abstract:Research and practice in Intelligent Design (ID) have significantly enhanced engineering innovation, efficiency, quality, and productivity over recent decades, fundamentally reshaping how engineering designers think, behave, and interact with design processes. The recent emergence of Foundation Models (FMs), particularly Large Language Models (LLMs), has demonstrated general knowledge-based reasoning capabilities, and open new paths and avenues for further transformation in engineering design. In this context, this paper introduces Intelligent Design 4.0 (ID 4.0) as an emerging paradigm empowered by agentic AI systems. We review the historical evolution of ID across four distinct stages: rule-based expert systems, task-specific machine learning models, large-scale foundation AI models, and the recent emerging paradigm of multi-agent collaboration. We propose a conceptual framework for ID 4.0 and discuss its potential to support end-to-end automation of engineering design processes through coordinated, autonomous multi-agent-based systems. Furthermore, we discuss future perspectives to enhance and fully realize ID 4.0's potential, including more complex design scenarios, more practical design implementations, novel agent coordination mechanisms, and autonomous design goal-setting with better human value alignment. In sum, these insights lay a foundation for advancing Intelligent Design toward greater adaptivity, autonomy, and effectiveness in addressing increasingly complex design challenges.
Abstract:Text-to-image (T2I) models are well known for their ability to produce highly realistic images, while multimodal large language models (MLLMs) are renowned for their proficiency in understanding and integrating multiple modalities. However, currently there is no straightforward and efficient framework to transfer the multimodal comprehension abilities of MLLMs to T2I models to enable them to understand multimodal inputs. In this paper, we propose the X2I framework, which endows Diffusion Transformer (DiT) models with the capability to comprehend various modalities, including multilingual text, screenshot documents, images, videos, and audio. X2I is trained using merely 100K English corpus with 160 GPU hours. Building on the DiT teacher model, we adopt an innovative distillation method to extract the inference capabilities of the teacher model and design a lightweight AlignNet structure to serve as an intermediate bridge. Compared to the teacher model, X2I shows a decrease in performance degradation of less than 1\% while gaining various multimodal understanding abilities, including multilingual to image, image to image, image-text to image, video to image, audio to image, and utilizing creative fusion to enhance imagery. Furthermore, it is applicable for LoRA training in the context of image-text to image generation, filling a void in the industry in this area. We further design a simple LightControl to enhance the fidelity of instructional image editing. Finally, extensive experiments demonstrate the effectiveness, efficiency, multifunctionality, and transferability of our X2I. The open-source code and checkpoints for X2I can be found at the following link: https://github.com/OPPO-Mente-Lab/X2I.
Abstract:In this paper we propose to apply copula entropy (CE) to facies classification. In our method, the correlations between geological variables and facies classes are measured with CE and then the variables associated with large negative CEs are selected for classification. We verified the proposed method on a typical facies dataset for facies classification and the experimental results show that the proposed method can select less geological variables for facies classification without sacrificing classification performance. The geological variables such selected are also interpretable to geologists with geological meanings due to the rigorous definition of CE.
Abstract:Group Recommendation (GR), which aims to recommend items to groups of users, has become a promising and practical direction for recommendation systems. This paper points out two issues of the state-of-the-art GR models. (1) The pre-defined and fixed number of user groups is inadequate for real-time industrial recommendation systems, where the group distribution can shift dynamically. (2) The training schema of existing GR methods is supervised, necessitating expensive user-group and group-item labels, leading to significant annotation costs. To this end, we present a novel unsupervised group recommendation framework named \underline{I}dentify \underline{T}hen \underline{R}ecommend (\underline{ITR}), where it first identifies the user groups in an unsupervised manner even without the pre-defined number of groups, and then two pre-text tasks are designed to conduct self-supervised group recommendation. Concretely, at the group identification stage, we first estimate the adaptive density of each user point, where areas with higher densities are more likely to be recognized as group centers. Then, a heuristic merge-and-split strategy is designed to discover the user groups and decision boundaries. Subsequently, at the self-supervised learning stage, the pull-and-repulsion pre-text task is proposed to optimize the user-group distribution. Besides, the pseudo group recommendation pre-text task is designed to assist the recommendations. Extensive experiments demonstrate the superiority and effectiveness of ITR on both user recommendation (e.g., 22.22\% NDCG@5 $\uparrow$) and group recommendation (e.g., 22.95\% NDCG@5 $\uparrow$). Furthermore, we deploy ITR on the industrial recommender and achieve promising results.