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Danhang Tang

VEPHand: View-Efficient Photometric Hand Performance Capture at Scale

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Jun 18, 2026
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DSA: Dynamic Step Allocation for Fast Autoregressive Video Generation

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Jun 03, 2026
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One-Click Upgrade from 2D to 3D: Sandwiched RGB-D Video Compression for Stereoscopic Teleconferencing

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Apr 15, 2024
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GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation

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Mar 19, 2024
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Sandwiched Compression: Repurposing Standard Codecs with Neural Network Wrappers

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Feb 08, 2024
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MACS: Mass Conditioned 3D Hand and Object Motion Synthesis

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Dec 22, 2023
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Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinement

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Dec 02, 2023
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Spectral Graphormer: Spectral Graph-based Transformer for Egocentric Two-Hand Reconstruction using Multi-View Color Images

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Aug 21, 2023
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Grad-PU: Arbitrary-Scale Point Cloud Upsampling via Gradient Descent with Learned Distance Functions

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Apr 24, 2023
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Learning Personalized High Quality Volumetric Head Avatars from Monocular RGB Videos

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Apr 04, 2023
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