Graph Neural Network(GNN) based social recommendation models improve the prediction accuracy of user preference by leveraging GNN in exploiting preference similarity contained in social relations. However, in terms of both effectiveness and efficiency of recommendation, a large portion of social relations can be redundant or even noisy, e.g., it is quite normal that friends share no preference in a certain domain. Existing models do not fully solve this problem of relation redundancy and noise, as they directly characterize social influence over the full social network. In this paper, we instead propose to improve graph based social recommendation by only retaining the informative social relations to ensure an efficient and effective influence diffusion, i.e., graph denoising. Our designed denoising method is preference-guided to model social relation confidence and benefits user preference learning in return by providing a denoised but more informative social graph for recommendation models. Moreover, to avoid interference of noisy social relations, it designs a self-correcting curriculum learning module and an adaptive denoising strategy, both favoring highly-confident samples. Experimental results on three public datasets demonstrate its consistent capability of improving two state-of-the-art social recommendation models by robustly removing 10-40% of original relations. We release the source code at https://github.com/tsinghua-fib-lab/Graph-Denoising-SocialRec.
Accurate user interest modeling is vital for recommendation scenarios. One of the effective solutions is the sequential recommendation that relies on click behaviors, but this is not elegant in the video feed recommendation where users are passive in receiving the streaming contents and return skip or no-skip behaviors. Here skip and no-skip behaviors can be treated as negative and positive feedback, respectively. With the mixture of positive and negative feedback, it is challenging to capture the transition pattern of behavioral sequence. To do so, FeedRec has exploited a shared vanilla Transformer, which may be inelegant because head interaction of multi-heads attention does not consider different types of feedback. In this paper, we propose Dual-interest Factorization-heads Attention for Sequential Recommendation (short for DFAR) consisting of feedback-aware encoding layer, dual-interest disentangling layer and prediction layer. In the feedback-aware encoding layer, we first suppose each head of multi-heads attention can capture specific feedback relations. Then we further propose factorization-heads attention which can mask specific head interaction and inject feedback information so as to factorize the relation between different types of feedback. Additionally, we propose a dual-interest disentangling layer to decouple positive and negative interests before performing disentanglement on their representations. Finally, we evolve the positive and negative interests by corresponding towers whose outputs are contrastive by BPR loss. Experiments on two real-world datasets show the superiority of our proposed method against state-of-the-art baselines. Further ablation study and visualization also sustain its effectiveness. We release the source code here: https://github.com/tsinghua-fib-lab/WWW2023-DFAR.
Dynamic radiance field reconstruction methods aim to model the time-varying structure and appearance of a dynamic scene. Existing methods, however, assume that accurate camera poses can be reliably estimated by Structure from Motion (SfM) algorithms. These methods, thus, are unreliable as SfM algorithms often fail or produce erroneous poses on challenging videos with highly dynamic objects, poorly textured surfaces, and rotating camera motion. We address this robustness issue by jointly estimating the static and dynamic radiance fields along with the camera parameters (poses and focal length). We demonstrate the robustness of our approach via extensive quantitative and qualitative experiments. Our results show favorable performance over the state-of-the-art dynamic view synthesis methods.
With the outbreak of today's streaming data, sequential recommendation is a promising solution to achieve time-aware personalized modeling. It aims to infer the next interacted item of given user based on history item sequence. Some recent works tend to improve the sequential recommendation via randomly masking on the history item so as to generate self-supervised signals. But such approach will indeed result in sparser item sequence and unreliable signals. Besides, the existing sequential recommendation is only user-centric, i.e., based on the historical items by chronological order to predict the probability of candidate items, which ignores whether the items from a provider can be successfully recommended. The such user-centric recommendation will make it impossible for the provider to expose their new items and result in popular bias. In this paper, we propose a novel Dual Contrastive Network (DCN) to generate ground-truth self-supervised signals for sequential recommendation by auxiliary user-sequence from item-centric perspective. Specifically, we propose dual representation contrastive learning to refine the representation learning by minimizing the euclidean distance between the representations of given user/item and history items/users of them. Before the second contrastive learning module, we perform next user prediction to to capture the trends of items preferred by certain types of users and provide personalized exploration opportunities for item providers. Finally, we further propose dual interest contrastive learning to self-supervise the dynamic interest from next item/user prediction and static interest of matching probability. Experiments on four benchmark datasets verify the effectiveness of our proposed method. Further ablation study also illustrates the boosting effect of the proposed components upon different sequential models.
Existing recommender systems extract the user preference based on learning the correlation in data, such as behavioral correlation in collaborative filtering, feature-feature, or feature-behavior correlation in click-through rate prediction. However, regretfully, the real world is driven by causality rather than correlation, and correlation does not imply causation. For example, the recommender systems can recommend a battery charger to a user after buying a phone, in which the latter can serve as the cause of the former, and such a causal relation cannot be reversed. Recently, to address it, researchers in recommender systems have begun to utilize causal inference to extract causality, enhancing the recommender system. In this survey, we comprehensively review the literature on causal inference-based recommendation. At first, we present the fundamental concepts of both recommendation and causal inference as the basis of later content. We raise the typical issues that the non-causality recommendation is faced. Afterward, we comprehensively review the existing work of causal inference-based recommendation, based on a taxonomy of what kind of problem causal inference addresses. Last, we discuss the open problems in this important research area, along with interesting future works.
Spatiotemporal activity prediction, aiming to predict user activities at a specific location and time, is crucial for applications like urban planning and mobile advertising. Existing solutions based on tensor decomposition or graph embedding suffer from the following two major limitations: 1) ignoring the fine-grained similarities of user preferences; 2) user's modeling is entangled. In this work, we propose a hypergraph neural network model called DisenHCN to bridge the above gaps. In particular, we first unify the fine-grained user similarity and the complex matching between user preferences and spatiotemporal activity into a heterogeneous hypergraph. We then disentangle the user representations into different aspects (location-aware, time-aware, and activity-aware) and aggregate corresponding aspect's features on the constructed hypergraph, capturing high-order relations from different aspects and disentangles the impact of each aspect for final prediction. Extensive experiments show that our DisenHCN outperforms the state-of-the-art methods by 14.23% to 18.10% on four real-world datasets. Further studies also convincingly verify the rationality of each component in our DisenHCN.
Recommender systems are prone to be misled by biases in the data. Models trained with biased data fail to capture the real interests of users, thus it is critical to alleviate the impact of bias to achieve unbiased recommendation. In this work, we focus on an essential bias in micro-video recommendation, duration bias. Specifically, existing micro-video recommender systems usually consider watch time as the most critical metric, which measures how long a user watches a video. Since videos with longer duration tend to have longer watch time, there exists a kind of duration bias, making longer videos tend to be recommended more against short videos. In this paper, we empirically show that commonly-used metrics are vulnerable to duration bias, making them NOT suitable for evaluating micro-video recommendation. To address it, we further propose an unbiased evaluation metric, called WTG (short for Watch Time Gain). Empirical results reveal that WTG can alleviate duration bias and better measure recommendation performance. Moreover, we design a simple yet effective model named DVR (short for Debiased Video Recommendation) that can provide unbiased recommendation of micro-videos with varying duration, and learn unbiased user preferences via adversarial learning. Extensive experiments based on two real-world datasets demonstrate that DVR successfully eliminates duration bias and significantly improves recommendation performance with over 30% relative progress. Codes and datasets are released at https://github.com/tsinghua-fib-lab/WTG-DVR.
Recommender systems are playing an increasingly important role in alleviating information overload and supporting users' various needs, e.g., consumption, socialization, and entertainment. However, limited research focuses on how values should be extensively considered in industrial deployments of recommender systems, the ignorance of which can be problematic. To fill this gap, in this paper, we adopt Value Sensitive Design to comprehensively explore how practitioners and users recognize different values of current industrial recommender systems. Based on conceptual and empirical investigations, we focus on five values: recommendation quality, privacy, transparency, fairness, and trustworthiness. We further conduct in-depth qualitative interviews with 20 users and 10 practitioners to delve into their opinions towards these values. Our results reveal the existence and sources of tensions between practitioners and users in terms of value interpretation, evaluation, and practice, which provide novel implications for designing more human-centric and value-sensitive recommender systems.