Knowledge editing for large language models can offer an efficient solution to alter a model's behavior without negatively impacting the overall performance. However, the current approach encounters issues with limited generalizability across tasks, necessitating one distinct editor for each task, which significantly hinders the broader applications. To address this, we take the first step to analyze the multi-task generalization issue in knowledge editing. Specifically, we develop an instruction-based editing technique, termed InstructEdit, which facilitates the editor's adaptation to various task performances simultaneously using simple instructions. With only one unified editor for each LLM, we empirically demonstrate that InstructEdit can improve the editor's control, leading to an average 14.86% increase in Reliability in multi-task editing setting. Furthermore, experiments involving holdout unseen task illustrate that InstructEdit consistently surpass previous strong baselines. To further investigate the underlying mechanisms of instruction-based knowledge editing, we analyze the principal components of the editing gradient directions, which unveils that instructions can help control optimization direction with stronger OOD generalization. Code and datasets will be available in https://github.com/zjunlp/EasyEdit.
Multimodal knowledge editing represents a critical advancement in enhancing the capabilities of Multimodal Large Language Models (MLLMs). Despite its potential, current benchmarks predominantly focus on coarse-grained knowledge, leaving the intricacies of fine-grained (FG) multimodal entity knowledge largely unexplored. This gap presents a notable challenge, as FG entity recognition is pivotal for the practical deployment and effectiveness of MLLMs in diverse real-world scenarios. To bridge this gap, we introduce MIKE, a comprehensive benchmark and dataset specifically designed for the FG multimodal entity knowledge editing. MIKE encompasses a suite of tasks tailored to assess different perspectives, including Vanilla Name Answering, Entity-Level Caption, and Complex-Scenario Recognition. In addition, a new form of knowledge editing, Multi-step Editing, is introduced to evaluate the editing efficiency. Through our extensive evaluations, we demonstrate that the current state-of-the-art methods face significant challenges in tackling our proposed benchmark, underscoring the complexity of FG knowledge editing in MLLMs. Our findings spotlight the urgent need for novel approaches in this domain, setting a clear agenda for future research and development efforts within the community.
Large Language Models (LLMs) have shown extraordinary capabilities in understanding and generating text that closely mirrors human communication. However, a primary limitation lies in the significant computational demands during training, arising from their extensive parameterization. This challenge is further intensified by the dynamic nature of the world, necessitating frequent updates to LLMs to correct outdated information or integrate new knowledge, thereby ensuring their continued relevance. Note that many applications demand continual model adjustments post-training to address deficiencies or undesirable behaviors. There is an increasing interest in efficient, lightweight methods for on-the-fly model modifications. To this end, recent years have seen a burgeoning in the techniques of knowledge editing for LLMs, which aim to efficiently modify LLMs' behaviors within specific domains while preserving overall performance across various inputs. In this paper, we first define the knowledge editing problem and then provide a comprehensive review of cutting-edge approaches. Drawing inspiration from educational and cognitive research theories, we propose a unified categorization criterion that classifies knowledge editing methods into three groups: resorting to external knowledge, merging knowledge into the model, and editing intrinsic knowledge. Furthermore, we introduce a new benchmark, KnowEdit, for a comprehensive empirical evaluation of representative knowledge editing approaches. Additionally, we provide an in-depth analysis of knowledge location, which can give a deeper understanding of the knowledge structures inherent within LLMs. Finally, we discuss several potential applications of knowledge editing, outlining its broad and impactful implications.
In this paper, we focus on editing Multimodal Large Language Models (MLLMs). Compared to editing single-modal LLMs, multimodal model editing is more challenging, which demands a higher level of scrutiny and careful consideration in the editing process. To facilitate research in this area, we construct a new benchmark, dubbed MMEdit, for editing multimodal LLMs and establishing a suite of innovative metrics for evaluation. We conduct comprehensive experiments involving various model editing baselines and analyze the impact of editing different components for multimodal LLMs. Empirically, we notice that previous baselines can implement editing multimodal LLMs to some extent, but the effect is still barely satisfactory, indicating the potential difficulty of this task. We hope that our work can provide the NLP community with insights. Code and dataset are available in https://github.com/zjunlp/EasyEdit.
Large Language Models (LLMs) usually suffer from knowledge cutoff or fallacy issues, which means they are unaware of unseen events or generate text with incorrect facts owing to the outdated/noisy data. To this end, many knowledge editing approaches for LLMs have emerged -- aiming to subtly inject/edit updated knowledge or adjust undesired behavior while minimizing the impact on unrelated inputs. Nevertheless, due to significant differences among various knowledge editing methods and the variations in task setups, there is no standard implementation framework available for the community, which hinders practitioners to apply knowledge editing to applications. To address these issues, we propose EasyEdit, an easy-to-use knowledge editing framework for LLMs. It supports various cutting-edge knowledge editing approaches and can be readily apply to many well-known LLMs such as T5, GPT-J, LlaMA, etc. Empirically, we report the knowledge editing results on LlaMA-2 with EasyEdit, demonstrating that knowledge editing surpasses traditional fine-tuning in terms of reliability and generalization. We have released the source code on GitHub at https://github.com/zjunlp/EasyEdit, along with Google Colab tutorials and comprehensive documentation for beginners to get started. Besides, we present an online system for real-time knowledge editing, and a demo video at http://knowlm.zjukg.cn/easyedit.mp4.
Recent advancements in deep learning have precipitated the emergence of large language models (LLMs) which exhibit an impressive aptitude for understanding and producing text akin to human language. Despite the ability to train highly capable LLMs, the methodology for maintaining their relevancy and rectifying errors remains elusive. To that end, the past few years have witnessed a surge in techniques for editing LLMs, the objective of which is to alter the behavior of LLMs within a specific domain without negatively impacting performance across other inputs. This paper embarks on a deep exploration of the problems, methods, and opportunities relating to model editing for LLMs. In particular, we provide an exhaustive overview of the task definition and challenges associated with model editing, along with an in-depth empirical analysis of the most progressive methods currently at our disposal. We also build a new benchmark dataset to facilitate a more robust evaluation and pinpoint enduring issues intrinsic to existing techniques. Our objective is to provide valuable insights into the effectiveness and feasibility of each model editing technique, thereby assisting the research community in making informed decisions when choosing the most appropriate method for a specific task or context. Code and datasets will be available at https://github.com/zjunlp/EasyEdit.
Pre-trained Language Models (PLMs), as parametric-based eager learners, have become the de-facto choice for current paradigms of Natural Language Processing (NLP). In contrast, k-Nearest-Neighbor (k-NN) classifiers, as the lazy learning paradigm, tend to mitigate over-fitting and isolated noise. In this paper, we revisit k-NN classifiers for augmenting the PLMs-based classifiers. From the methodological level, we propose to adopt k-NN with textual representations of PLMs in two steps: (1) Utilize k-NN as prior knowledge to calibrate the training process. (2) Linearly interpolate the probability distribution predicted by k-NN with that of the PLMs' classifier. At the heart of our approach is the implementation of k-NN-calibrated training, which treats predicted results as indicators for easy versus hard examples during the training process. From the perspective of the diversity of application scenarios, we conduct extensive experiments on fine-tuning, prompt-tuning paradigms and zero-shot, few-shot and fully-supervised settings, respectively, across eight diverse end-tasks. We hope our exploration will encourage the community to revisit the power of classical methods for efficient NLP\footnote{Code and datasets are available in https://github.com/zjunlp/Revisit-KNN.
Recently decades have witnessed the empirical success of framing Knowledge Graph (KG) embeddings via language models. However, language model-based KG embeddings are usually deployed as static artifacts, which are challenging to modify without re-training after deployment. To address this issue, we propose a new task of editing language model-based KG embeddings in this paper. The proposed task aims to enable data-efficient and fast updates to KG embeddings without damaging the performance of the rest. We build four new datasets: E-FB15k237, A-FB15k237, E-WN18RR, and A-WN18RR, and evaluate several knowledge editing baselines demonstrating the limited ability of previous models to handle the proposed challenging task. We further propose a simple yet strong baseline dubbed KGEditor, which utilizes additional parametric layers of the hyper network to edit/add facts. Comprehensive experimental results demonstrate that KGEditor can perform better when updating specific facts while not affecting the rest with low training resources. Code and datasets will be available in https://github.com/zjunlp/PromptKG/tree/main/deltaKG.