Abstract:3D visual grounding (3DVG) identifies objects in 3D scenes from language descriptions. Existing zero-shot approaches leverage 2D vision-language models (VLMs) by converting 3D spatial information (SI) into forms amenable to VLM processing, typically as composite inputs such as specified view renderings or video sequences with overlaid object markers. However, this VLM + SI paradigm yields entangled visual representations that compel the VLM to process entire cluttered cues, making it hard to exploit spatial semantic relationships effectively. In this work, we propose a new VLM x SI paradigm that externalizes the 3D SI into a form enabling the VLM to incrementally retrieve only what it needs during reasoning. We instantiate this paradigm with a novel View-on-Graph (VoG) method, which organizes the scene into a multi-modal, multi-layer scene graph and allows the VLM to operate as an active agent that selectively accesses necessary cues as it traverses the scene. This design offers two intrinsic advantages: (i) by structuring 3D context into a spatially and semantically coherent scene graph rather than confounding the VLM with densely entangled visual inputs, it lowers the VLM's reasoning difficulty; and (ii) by actively exploring and reasoning over the scene graph, it naturally produces transparent, step-by-step traces for interpretable 3DVG. Extensive experiments show that VoG achieves state-of-the-art zero-shot performance, establishing structured scene exploration as a promising strategy for advancing zero-shot 3DVG.




Abstract:The graph with complex annotations is the most potent data type, whose constantly evolving motivates further exploration of the unsupervised dynamic graph representation. One of the representative paradigms is graph contrastive learning. It constructs self-supervised signals by maximizing the mutual information between the statistic graph's augmentation views. However, the semantics and labels may change within the augmentation process, causing a significant performance drop in downstream tasks. This drawback becomes greatly magnified on dynamic graphs. To address this problem, we designed a simple yet effective framework named CLDG. Firstly, we elaborate that dynamic graphs have temporal translation invariance at different levels. Then, we proposed a sampling layer to extract the temporally-persistent signals. It will encourage the node to maintain consistent local and global representations, i.e., temporal translation invariance under the timespan views. The extensive experiments demonstrate the effectiveness and efficiency of the method on seven datasets by outperforming eight unsupervised state-of-the-art baselines and showing competitiveness against four semi-supervised methods. Compared with the existing dynamic graph method, the number of model parameters and training time is reduced by an average of 2,001.86 times and 130.31 times on seven datasets, respectively.




Abstract:Graph Neural Networks (GNNs) have been widely employed for semi-supervised node classification tasks on graphs. However, the performance of GNNs is significantly affected by label noise, that is, a small amount of incorrectly labeled nodes can substantially misguide model training. Mainstream solutions define node classification with label noise (NCLN) as a reliable labeling task, often introducing node similarity with quadratic computational complexity to more accurately assess label reliability. To this end, in this paper, we introduce the Label Ensemble Graph Neural Network (LEGNN), a lower complexity method for robust GNNs training against label noise. LEGNN reframes NCLN as a label ensemble task, gathering informative multiple labels instead of constructing a single reliable label, avoiding high-complexity computations for reliability assessment. Specifically, LEGNN conducts a two-step process: bootstrapping neighboring contexts and robust learning with gathered multiple labels. In the former step, we apply random neighbor masks for each node and gather the predicted labels as a high-probability label set. This mitigates the impact of inaccurately labeled neighbors and diversifies the label set. In the latter step, we utilize a partial label learning based strategy to aggregate the high-probability label information for model training. Additionally, we symmetrically gather a low-probability label set to counteract potential noise from the bootstrapped high-probability label set. Extensive experiments on six datasets demonstrate that LEGNN achieves outstanding performance while ensuring efficiency. Moreover, it exhibits good scalability on dataset with over one hundred thousand nodes and one million edges.




Abstract:Although neural rendering has made significant advancements in creating lifelike, animatable full-body and head avatars, incorporating detailed expressions into full-body avatars remains largely unexplored. We present DEGAS, the first 3D Gaussian Splatting (3DGS)-based modeling method for full-body avatars with rich facial expressions. Trained on multiview videos of a given subject, our method learns a conditional variational autoencoder that takes both the body motion and facial expression as driving signals to generate Gaussian maps in the UV layout. To drive the facial expressions, instead of the commonly used 3D Morphable Models (3DMMs) in 3D head avatars, we propose to adopt the expression latent space trained solely on 2D portrait images, bridging the gap between 2D talking faces and 3D avatars. Leveraging the rendering capability of 3DGS and the rich expressiveness of the expression latent space, the learned avatars can be reenacted to reproduce photorealistic rendering images with subtle and accurate facial expressions. Experiments on an existing dataset and our newly proposed dataset of full-body talking avatars demonstrate the efficacy of our method. We also propose an audio-driven extension of our method with the help of 2D talking faces, opening new possibilities to interactive AI agents.
Abstract:In noisy label learning, estimating noisy class posteriors plays a fundamental role for developing consistent classifiers, as it forms the basis for estimating clean class posteriors and the transition matrix. Existing methods typically learn noisy class posteriors by training a classification model with noisy labels. However, when labels are incorrect, these models may be misled to overemphasize the feature parts that do not reflect the instance characteristics, resulting in significant errors in estimating noisy class posteriors. To address this issue, this paper proposes to augment the supervised information with part-level labels, encouraging the model to focus on and integrate richer information from various parts. Specifically, our method first partitions features into distinct parts by cropping instances, yielding part-level labels associated with these various parts. Subsequently, we introduce a novel single-to-multiple transition matrix to model the relationship between the noisy and part-level labels, which incorporates part-level labels into a classifier-consistent framework. Utilizing this framework with part-level labels, we can learn the noisy class posteriors more precisely by guiding the model to integrate information from various parts, ultimately improving the classification performance. Our method is theoretically sound, while experiments show that it is empirically effective in synthetic and real-world noisy benchmarks.
Abstract:In recent years, with the rapid development of graph neural networks (GNN), more and more graph datasets have been published for GNN tasks. However, when an upstream data owner publishes graph data, there are often many privacy concerns, because many real-world graph data contain sensitive information like person's friend list. Differential privacy (DP) is a common method to protect privacy, but due to the complex topological structure of graph data, applying DP on graphs often affects the message passing and aggregation of GNN models, leading to a decrease in model accuracy. In this paper, we propose a novel graph edge protection framework, graph publisher (GraphPub), which can protect graph topology while ensuring that the availability of data is basically unchanged. Through reverse learning and the encoder-decoder mechanism, we search for some false edges that do not have a large negative impact on the aggregation of node features, and use them to replace some real edges. The modified graph will be published, which is difficult to distinguish between real and false data. Sufficient experiments prove that our framework achieves model accuracy close to the original graph with an extremely low privacy budget.




Abstract:In recent years, the technology in visual-inertial odometry (VIO) has matured considerably and has been widely used in many applications. However, we still encounter challenges when applying VIO to a micro air vehicle (MAV) equipped with a downward-looking camera. Specifically, VIO cannot compute the correct initialization results during take-off and the cumulative drift is large when the MAV is flying in the air. To overcome these problems, we propose a homographybased initialization method, which utilizes the fact that the features detected by the downward-looking camera during take-off are approximately on the same plane. Then we introduce the prior normal vector and motion field to make states more accurate. In addition, to deal with the cumulative drift, a strategy for dynamically weighting visual residuals is proposed. Finally, we evaluate our method on the collected real-world datasets. The results demonstrate that our system can be successfully initialized no matter how the MAV takes off and the positioning errors are also greatly improved.




Abstract:Large language models (LLMs) have demonstrated remarkable performance and tremendous potential across a wide range of tasks. However, deploying these models has been challenging due to the astronomical amount of model parameters, which requires a demand for large memory capacity and high memory bandwidth. In this paper, we propose an effective approach that can make the deployment of LLMs more efficiently. We support an automatic INT4 weight-only quantization flow and design a special LLM runtime with highly-optimized kernels to accelerate the LLM inference on CPUs. We demonstrate the general applicability of our approach on popular LLMs including Llama2, Llama, GPT-NeoX, and showcase the extreme inference efficiency on CPUs. The code is publicly available at: https://github.com/intel/intel-extension-for-transformers.




Abstract:Deep Neural Networks (DNNs) are widely used for computer vision tasks. However, it has been shown that deep models are vulnerable to adversarial attacks, i.e., their performances drop when imperceptible perturbations are made to the original inputs, which may further degrade the following visual tasks or introduce new problems such as data and privacy security. Hence, metrics for evaluating the robustness of deep models against adversarial attacks are desired. However, previous metrics are mainly proposed for evaluating the adversarial robustness of shallow networks on the small-scale datasets. Although the Cross Lipschitz Extreme Value for nEtwork Robustness (CLEVER) metric has been proposed for large-scale datasets (e.g., the ImageNet dataset), it is computationally expensive and its performance relies on a tractable number of samples. In this paper, we propose the Adversarial Converging Time Score (ACTS), an attack-dependent metric that quantifies the adversarial robustness of a DNN on a specific input. Our key observation is that local neighborhoods on a DNN's output surface would have different shapes given different inputs. Hence, given different inputs, it requires different time for converging to an adversarial sample. Based on this geometry meaning, ACTS measures the converging time as an adversarial robustness metric. We validate the effectiveness and generalization of the proposed ACTS metric against different adversarial attacks on the large-scale ImageNet dataset using state-of-the-art deep networks. Extensive experiments show that our ACTS metric is an efficient and effective adversarial metric over the previous CLEVER metric.
Abstract:Large language models (LLMs) achieved remarkable performance across various tasks. However, they face challenges in managing long documents and extended conversations, due to significantly increased computational requirements, both in memory and inference time, and potential context truncation when the input exceeds the LLM's fixed context length. This paper proposes a method called Selective Context that enhances the inference efficiency of LLMs by identifying and pruning redundancy in the input context to make the input more compact. We test our approach using common data sources requiring long context processing: arXiv papers, news articles, and long conversations, on tasks of summarisation, question answering, and response generation. Experimental results show that Selective Context significantly reduces memory cost and decreases generation latency while maintaining comparable performance compared to that achieved when full context is used. Specifically, we achieve a 50\% reduction in context cost, resulting in a 36\% reduction in inference memory usage and a 32\% reduction in inference time, while observing only a minor drop of .023 in BERTscore and .038 in faithfulness on four downstream applications, indicating that our method strikes a good balance between efficiency and performance.