Topic modeling is a type of statistical modeling for discovering the abstract topics that occur in a collection of documents.
We wish to measure the information coverage of an ad hoc retrieval algorithm, that is, how much of the range of available relevant information is covered by the search results. Information coverage is a central aspect for retrieval, especially when the retrieval system is integrated with generative models in a retrieval-augmented generation (RAG) system. The classic metrics for ad hoc retrieval, precision and recall, reward a system as more and more relevant documents are retrieved. However, since relevance in ad hoc test collections is defined for a document without any relation to other documents that might contain the same information, high recall is sufficient but not necessary to ensure coverage. The same is true for other metrics such as rank-biased precision (RBP), normalized discounted cumulative gain (nDCG), and mean average precision (MAP). Test collections developed around the notion of diversity ranking in web search incorporate multiple aspects that support a concept of coverage in the web domain. In this work, we construct a suite of collections for evaluating information coverage from existing collections. This suite offers researchers a unified testbed spanning multiple genres and tasks. All topics, nuggets, relevance labels, and baseline rankings are released on Hugging Face Datasets, along with instructions for accessing the publicly available document collections.
With the advent of AI agents, automatic scientific discovery has become a tenable goal. Many recent works scaffold agentic systems that can perform machine learning research, but don't offer a principled way to train such agents -- and current LLMs often generate plausible-looking but ineffective ideas. To make progress on training agents that can learn from doing, we provide a novel synthetic environment generation pipeline targeting machine learning agents. Our pipeline automatically synthesizes machine learning challenges compatible with the SWE-agent framework, covering topic sampling, dataset proposal, and code generation. The resulting synthetic tasks are 1) grounded in real machine learning datasets, because the proposed datasets are verified against the Huggingface API and are 2) verified for higher quality with a self-debugging loop. To validate the effectiveness of our synthetic tasks, we tackle MLGym, a benchmark for machine learning tasks. From the synthetic tasks, we sample trajectories from a teacher model (GPT-5), then use the trajectories to train a student model (Qwen3-4B and Qwen3-8B). The student models trained with our synthetic tasks achieve improved performance on MLGym, raising the AUP metric by 9% for Qwen3-4B and 12% for Qwen3-8B.
Large language model agents heavily rely on external memory to support knowledge reuse and complex reasoning tasks. Yet most memory systems store experiences in a single global retrieval pool which can gradually dilute or corrupt stored knowledge. This problem is especially pronounced for small language models (SLMs), which are highly vulnerable to irrelevant context. We introduce CLAG, a CLustering-based AGentic memory framework where an SLM agent actively organizes memory by clustering. CLAG employs an SLM-driven router to assign incoming memories to semantically coherent clusters and autonomously generates cluster-specific profiles, including topic summaries and descriptive tags, to establish each cluster as a self-contained functional unit. By performing localized evolution within these structured neighborhoods, CLAG effectively reduces cross-topic interference and enhances internal memory density. During retrieval, the framework utilizes a two-stage process that first filters relevant clusters via their profiles, thereby excluding distractors and reducing the search space. Experiments on multiple QA datasets with three SLM backbones show that CLAG consistently improves answer quality and robustness over prior memory systems for agents, remaining lightweight and efficient.
Large language models (LLMs) are used by over a billion people globally, most often to assist with writing. In this work, we demonstrate that LLMs not only alter the voice and tone of human writing, but also consistently alter the intended meaning. First, we conduct a human user study to understand how people actually interact with LLMs when using them for writing. Our findings reveal that extensive LLM use led to a nearly 70% increase in essays that remained neutral in answering the topic question. Significantly more heavy LLM users reported that the writing was less creative and not in their voice. Next, using a dataset of human-written essays that was collected in 2021 before the widespread release of LLMs, we study how asking an LLM to revise the essay based on the human-written feedback in the dataset induces large changes in the resulting content and meaning. We find that even when LLMs are prompted with expert feedback and asked to only make grammar edits, they still change the text in a way that significantly alters its semantic meaning. We then examine LLM-generated text in the wild, specifically focusing on the 21% of AI-generated scientific peer reviews at a recent top AI conference. We find that LLM-generated reviews place significantly less weight on clarity and significance of the research, and assign scores that, on average, are a full point higher.These findings highlight a misalignment between the perceived benefit of AI use and an implicit, consistent effect on the semantics of human writing, motivating future work on how widespread AI writing will affect our cultural and scientific institutions.
Large language model (LLM) agents deployed in unknown environments must learn task structure at test time, but current approaches require thousands of interactions to form useful hypotheses. We present Sensi, an LLM agent architecture for the ARC-AGI-3 game-playing challenge that introduces structured test-time learning through three mechanisms: (1) a two-player architecture separating perception from action, (2) a curriculum-based learning system managed by an external state machine, and (3) a database-as-control-plane that makes the agents context window programmatically steerable. We further introduce an LLM-as-judge component with dynamically generated evaluation rubrics to determine when the agent has learned enough about one topic to advance to the next. We report results across two iterations: Sensi v1 solves 2 game levels using the two-player architecture alone, while Sensi v2 adds curriculum learning and solves 0 levels - but completes its entire learning curriculum in approximately 32 action attempts, achieving 50-94x greater sample efficiency than comparable systems that require 1600-3000 attempts. We precisely diagnose the failure mode as a self-consistent hallucination cascade originating in the perception layer, demonstrating that the architectural bottleneck has shifted from learning efficiency to perceptual grounding - a more tractable problem.
Automated presentation generation remains a challenging task requiring coherent content creation, visual design, and audience-aware communication. This work proposes an OpenEnv-compatible reinforcement learning environment where LLM agents learn to research topics, plan content, and generate professional HTML slide presentations through tool use. We introduce a multi-component reward system combining structural validation, render quality assessment, LLM-based aesthetic scoring, content quality metrics, and an inverse specification reward that measures how faithfully generated slides convey their intended purpose. The inverse specification reward, an "inverse task" where an LLM attempts to recover the original specification from generated slides, provides a holistic quality signal. Our approach fine-tunes Qwen2.5-Coder-7B via GRPO, training only 0.5% of parameters on prompts derived from expert demonstrations collected using Claude Opus 4.6. Experiments on 48 diverse business briefs across six models demonstrate that our fine-tuned 7B model achieves 91.2% of Claude Opus 4.6's quality while improving 33.1% over the base model. The six-model comparison reveals that instruction adherence and tool-use compliance, rather than raw parameter count, determine agentic task performance. We contribute SlideRL, an open-source dataset of 288 multi-turn rollout trajectories across all six models: https://huggingface.co/datasets/KarthikRagunathAnandaKumar/sliderl-multi-turn-rollouts Code: https://github.com/pushing-the-frontier/slide-forge-llm
We present MaterialFigBench, a benchmark dataset designed to evaluate the ability of multimodal large language models (LLMs) to solve university-level materials science problems that require accurate interpretation of figures. Unlike existing benchmarks that primarily rely on textual representations, MaterialFigBench focuses on problems in which figures such as phase diagrams, stress-strain curves, Arrhenius plots, diffraction patterns, and microstructural schematics are indispensable for deriving correct answers. The dataset consists of 137 free-response problems adapted from standard materials science textbooks, covering a broad range of topics including crystal structures, mechanical properties, diffusion, phase diagrams, phase transformations, and electronic properties of materials. To address unavoidable ambiguity in reading numerical values from images, expert-defined answer ranges are provided where appropriate. We evaluate several state-of-the-art multimodal LLMs, including ChatGPT and GPT models accessed via OpenAI APIs, and analyze their performance across problem categories and model versions. The results reveal that, although overall accuracy improves with model updates, current LLMs still struggle with genuine visual understanding and quantitative interpretation of materials science figures. In many cases, correct answers are obtained by relying on memorized domain knowledge rather than by reading the provided images. MaterialFigBench highlights persistent weaknesses in visual reasoning, numerical precision, and significant-digit handling, while also identifying problem types where performance has improved. This benchmark provides a systematic and domain-specific foundation for advancing multimodal reasoning capabilities in materials science and for guiding the development of future LLMs with stronger figure-based understanding.
Large Language Models (LLMs) are becoming a common way for humans to seek knowledge, yet their coverage and reliability vary widely. Especially for local language varieties, there are large asymmetries, e.g., information in local Wikipedia that is absent from the standard variant. However, little is known about how well LLMs perform under such information asymmetry, especially on closely related languages. We manually construct a novel challenge question-answering (QA) dataset that captures knowledge conveyed on a local Wikipedia page, which is absent from their higher-resource counterparts-covering Mandarin Chinese vs. Cantonese and German vs. Bavarian. Our experiments show that LLMs fail to answer questions about information only in local editions of Wikipedia. Providing context from lead sections substantially improves performance, with further gains possible via translation. Our topical, geographic annotations, and stratified evaluations reveal the usefulness of local Wikipedia editions as sources of both regional and global information. These findings raise critical questions about inclusivity and cultural coverage of LLMs.
Responsible use of AI demands that we protect sensitive information without undermining the usefulness of data, an imperative that has become acute in the age of large language models. We address this challenge with an on-premise, LLM-driven substitution pipeline that anonymizes text by replacing personally identifiable information (PII) with realistic, type-consistent surrogates. Executed entirely within organizational boundaries using local LLMs, the approach prevents data egress while preserving fluency and task-relevant semantics. We conduct a systematic, multi-metric, cross-technique evaluation on the Action-Based Conversation Dataset, benchmarking against industry standards (Microsoft Presidio and Google DLP) and a state-of-the-art approach (ZSTS, in redaction-only and redaction-plus-substitution variants). Our protocol jointly measures privacy, semantic utility, and trainability under privacy via a lifecycle-ready criterion obtained by fine-tuning a compact encoder (BERT+LoRA) on sanitized text. In addition, we assess agentic Q&A performance by inserting an on-premise anonymization layer before the answering LLM and evaluating the quality of its responses. This intermediate, type-preserving substitution stage ensures that no sensitive content is exposed to third-party APIs, enabling responsible deployment of Q\&A agents without compromising confidentiality. Our method attains state-of-the-art privacy, minimal topical drift, strong factual utility, and low trainability loss, outperforming rule-based approaches and named-entity recognition (NER) baselines and ZSTS variants on the combined privacy--utility--trainability frontier. These results show that local LLM substitution yields anonymized corpora that are both responsible to use and operationally valuable: safe for agentic pipelines and suitable for downstream fine-tuning with limited degradation.
As large language models (LLMs) have proliferated, disturbing anecdotal reports of negative psychological effects, such as delusions, self-harm, and ``AI psychosis,'' have emerged in global media and legal discourse. However, it remains unclear how users and chatbots interact over the course of lengthy delusional ``spirals,'' limiting our ability to understand and mitigate the harm. In our work, we analyze logs of conversations with LLM chatbots from 19 users who report having experienced psychological harms from chatbot use. Many of our participants come from a support group for such chatbot users. We also include chat logs from participants covered by media outlets in widely-distributed stories about chatbot-reinforced delusions. In contrast to prior work that speculates on potential AI harms to mental health, to our knowledge we present the first in-depth study of such high-profile and veridically harmful cases. We develop an inventory of 28 codes and apply it to the $391,562$ messages in the logs. Codes include whether a user demonstrates delusional thinking (15.5% of user messages), a user expresses suicidal thoughts (69 validated user messages), or a chatbot misrepresents itself as sentient (21.2% of chatbot messages). We analyze the co-occurrence of message codes. We find, for example, that messages that declare romantic interest and messages where the chatbot describes itself as sentient occur much more often in longer conversations, suggesting that these topics could promote or result from user over-engagement and that safeguards in these areas may degrade in multi-turn settings. We conclude with concrete recommendations for how policymakers, LLM chatbot developers, and users can use our inventory and conversation analysis tool to understand and mitigate harm from LLM chatbots. Warning: This paper discusses self-harm, trauma, and violence.