Image-to-image translation is the process of converting an image from one domain to another using deep learning techniques.
3D reconstruction serves as the foundational layer for numerous robotic perception tasks, including 6D object pose estimation and grasp pose generation. Modern 3D reconstruction methods for objects can produce visually and geometrically impressive meshes from multi-view images, yet standard geometric evaluations do not reflect how reconstruction quality influences downstream tasks such as robotic manipulation performance. This paper addresses this gap by introducing a large-scale, physics-based benchmark that evaluates 6D pose estimators and 3D mesh models based on their functional efficacy in grasping. We analyze the impact of model fidelity by generating grasps on various reconstructed 3D meshes and executing them on the ground-truth model, simulating how grasp poses generated with an imperfect model affect interaction with the real object. This assesses the combined impact of pose error, grasp robustness, and geometric inaccuracies from 3D reconstruction. Our results show that reconstruction artifacts significantly decrease the number of grasp pose candidates but have a negligible effect on grasping performance given an accurately estimated pose. Our results also reveal that the relationship between grasp success and pose error is dominated by spatial error, and even a simple translation error provides insight into the success of the grasping pose of symmetric objects. This work provides insight into how perception systems relate to object manipulation using robots.
Purpose: Translating foundation models into clinical practice requires evaluating their performance under compound distribution shift, where severe class imbalance coexists with heterogeneous imaging appearances. This challenge is relevant for traumatic bowel injury, a rare but high-mortality diagnosis. We investigated whether specificity deficits in foundation models are associated with heterogeneity in the negative class. Methods: This retrospective study used the multi-institutional, RSNA Abdominal Traumatic Injury CT dataset (2019-2023), comprising scans from 23 centres. Two foundation models (MedCLIP, zero-shot; RadDINO, linear probe) were compared against three task-specific approaches (CNN, Transformer, Ensemble). Models were trained on 3,147 patients (2.3% bowel injury prevalence) and evaluated on an enriched 100-patient test set. To isolate negative-class effects, specificity was assessed in patients without bowel injury who had concurrent solid organ injury (n=58) versus no abdominal pathology (n=50). Results: Foundation models achieved equivalent discrimination to task-specific models (AUC, 0.64-0.68 versus 0.58-0.64) with higher sensitivity (79-91% vs 41-74%) but lower specificity (33-50% vs 50-88%). All models demonstrated high specificity in patients without abdominal pathology (84-100%). When solid organ injuries were present, specificity declined substantially for foundation models (50-51 percentage points) compared with smaller reductions of 12-41 percentage points for task-specific models. Conclusion: Foundation models matched task-specific discrimination without task-specific training, but their specificity deficits were driven primarily by confounding negative-class heterogeneity rather than prevalence alone. Susceptibility to negative-class heterogeneity decreased progressively with labelled training, suggesting adaptation is required before clinical implementation.
Image guided robotic navigation systems often rely on reference based geometric perception pipelines, where accurate spatial mapping is established through multi stage estimation processes. In biplanar X ray guided navigation, such pipelines are widely used due to their real time capability and geometric interpretability. However, navigation reliability can be constrained by an overlooked system level failure mechanism in which installation induced structural perturbations introduced at the perception stage are progressively amplified along the perception reconstruction execution chain and dominate execution level error and tail risk behavior. This paper investigates this mechanism from a system level perspective and presents a unified error propagation modeling framework that characterizes how installation induced structural perturbations propagate and couple with pixel level observation noise through biplanar imaging, projection matrix estimation, triangulation, and coordinate mapping. Using first order analytic uncertainty propagation and Monte Carlo simulations, we analyze dominant sensitivity channels and quantify worst case error behavior beyond mean accuracy metrics. The results show that rotational installation error is a primary driver of system level error amplification, while translational misalignment of comparable magnitude plays a secondary role under typical biplanar geometries. Real biplanar X ray bench top experiments further confirm that the predicted amplification trends persist under realistic imaging conditions. These findings reveal a broader structural limitation of reference based multi stage geometric perception pipelines and provide a framework for system level reliability analysis and risk aware design in safety critical robotic navigation systems.
We consider the problem of 3D shape recovery from ultra-fast motion-blurred images. While 3D reconstruction from static images has been extensively studied, recovering geometry from extreme motion-blurred images remains challenging. Such scenarios frequently occur in both natural and industrial settings, such as fast-moving objects in sports (e.g., balls) or rotating machinery, where rapid motion distorts object appearance and makes traditional 3D reconstruction techniques like Multi-View Stereo (MVS) ineffective. In this paper, we propose a novel inverse rendering approach for shape recovery from ultra-fast motion-blurred images. While conventional rendering techniques typically synthesize blur by averaging across multiple frames, we identify a major computational bottleneck in the repeated computation of barycentric weights. To address this, we propose a fast barycentric coordinate solver, which significantly reduces computational overhead and achieves a speedup of up to 4.57x, enabling efficient and photorealistic simulation of high-speed motion. Crucially, our method is fully differentiable, allowing gradients to propagate from rendered images to the underlying 3D shape, thereby facilitating shape recovery through inverse rendering. We validate our approach on two representative motion types: rapid translation and rotation. Experimental results demonstrate that our method enables efficient and realistic modeling of ultra-fast moving objects in the forward simulation. Moreover, it successfully recovers 3D shapes from 2D imagery of objects undergoing extreme translational and rotational motion, advancing the boundaries of vision-based 3D reconstruction. Project page: https://maxmilite.github.io/rec-from-ultrafast-blur/
This work presents a finite-time stable pose estimator (FTS-PE) for rigid bodies undergoing rotational and translational motion in three dimensions, using measurements from onboard sensors that provide position vectors to inertially-fixed points and body velocities. The FTS-PE is a full-state observer for the pose (position and orientation) and velocities and is obtained through a Lyapunov analysis that shows its stability in finite time and its robustness to bounded measurement noise. Further, this observer is designed directly on the state space, the tangent bundle of the Lie group of rigid body motions, SE(3), without using local coordinates or (dual) quaternion representations. Therefore, it can estimate arbitrary rigid body motions without encountering singularities or the unwinding phenomenon and be readily applied to autonomous vehicles. A version of this observer that does not need translational velocity measurements and uses only point clouds and angular velocity measurements from rate gyros, is also obtained. It is discretized using the framework of geometric mechanics for numerical and experimental implementations. The numerical simulations compare the FTS-PE with a dual-quaternion extended Kalman filter and our previously developed variational pose estimator (VPE). The experimental results are obtained using point cloud images and rate gyro measurements obtained from a Zed 2i stereo depth camera sensor. These results validate the stability and robustness of the FTS-PE.
Accurate 3D pose estimation of drones is essential for security and surveillance systems. However, existing methods often rely on prior drone information such as physical sizes or 3D meshes. At the same time, current datasets are small-scale, limited to single models, and collected under constrained environments, which makes reliable validation of generalization difficult. We present DroneKey++, a prior-free framework that jointly performs keypoint detection, drone classification, and 3D pose estimation. The framework employs a keypoint encoder for simultaneous keypoint detection and classification, and a pose decoder that estimates 3D pose using ray-based geometric reasoning and class embeddings. To address dataset limitations, we construct 6DroneSyn, a large-scale synthetic benchmark with over 50K images covering 7 drone models and 88 outdoor backgrounds, generated using 360-degree panoramic synthesis. Experiments show that DroneKey++ achieves MAE 17.34 deg and MedAE 17.1 deg for rotation, MAE 0.135 m and MedAE 0.242 m for translation, with inference speeds of 19.25 FPS (CPU) and 414.07 FPS (GPU), demonstrating both strong generalization across drone models and suitability for real-time applications. The dataset is publicly available.
Increasing convolutional depth has been central to advances in image recognition, yet deeper networks do not uniformly yield higher accuracy, stable optimization, or efficient computation. We present a controlled comparative study of three canonical convolutional neural network architectures - VGG, ResNet, and GoogLeNet - to isolate how depth influences classification performance, convergence behavior, and computational efficiency. By standardizing training protocols and explicitly distinguishing between nominal and effective depth, we show that the benefits of depth depend critically on architectural mechanisms that constrain its effective manifestation during training rather than on nominal depth alone. Although plain deep networks exhibit early accuracy saturation and optimization instability, residual and inception-based architectures consistently translate additional depth into improved accuracy at lower effective depth and favorable accuracy-compute trade-offs. These findings demonstrate that effective depth, not nominal depth, is the operative quantity governing depth's role as a productive scaling dimension in convolutional networks.
Autonomous GUI agents interact with environments by perceiving interfaces and executing actions. As a virtual sandbox, the GUI World model empowers agents with human-like foresight by enabling action-conditioned prediction. However, existing text- and pixel-based approaches struggle to simultaneously achieve high visual fidelity and fine-grained structural controllability. To this end, we propose Code2World, a vision-language coder that simulates the next visual state via renderable code generation. Specifically, to address the data scarcity problem, we construct AndroidCode by translating GUI trajectories into high-fidelity HTML and refining synthesized code through a visual-feedback revision mechanism, yielding a corpus of over 80K high-quality screen-action pairs. To adapt existing VLMs into code prediction, we first perform SFT as a cold start for format layout following, then further apply Render-Aware Reinforcement Learning which uses rendered outcome as the reward signal by enforcing visual semantic fidelity and action consistency. Extensive experiments demonstrate that Code2World-8B achieves the top-performing next UI prediction, rivaling the competitive GPT-5 and Gemini-3-Pro-Image. Notably, Code2World significantly enhances downstream navigation success rates in a flexible manner, boosting Gemini-2.5-Flash by +9.5% on AndroidWorld navigation. The code is available at https://github.com/AMAP-ML/Code2World.
Accurate compensation of brain deformation is a critical challenge for reliable image-guided neurosurgery, as surgical manipulation and tumor resection induce tissue motion that misaligns preoperative planning images with intraoperative anatomy and longitudinal studies. In this systematic review, we synthesize recent AI-driven approaches developed between January 2020 and April 2025 for modeling and correcting brain deformation. A comprehensive literature search was conducted in PubMed, IEEE Xplore, Scopus, and Web of Science, with predefined inclusion and exclusion criteria focused on computational methods applied to brain deformation compensation for neurosurgical imaging, resulting in 41 studies meeting these criteria. We provide a unified analysis of methodological strategies, including deep learning-based image registration, direct deformation field regression, synthesis-driven multimodal alignment, resection-aware architectures addressing missing correspondences, and hybrid models that integrate biomechanical priors. We also examine dataset utilization, reported evaluation metrics, validation protocols, and how uncertainty and generalization have been assessed across studies. While AI-based deformation models demonstrate promising performance and computational efficiency, current approaches exhibit limitations in out-of-distribution robustness, standardized benchmarking, interpretability, and readiness for clinical deployment. Our review highlights these gaps and outlines opportunities for future research aimed at achieving more robust, generalizable, and clinically translatable deformation compensation solutions for neurosurgical guidance. By organizing recent advances and critically evaluating evaluation practices, this work provides a comprehensive foundation for researchers and clinicians engaged in developing and applying AI-based brain deformation methods.
Multi-image spatial reasoning remains challenging for current multimodal large language models (MLLMs). While single-view perception is inherently 2D, reasoning over multiple views requires building a coherent scene understanding across viewpoints. In particular, we study perspective taking, where a model must build a coherent 3D understanding from multi-view observations and use it to reason from a new, language-specified viewpoint. We introduce CAMCUE, a pose-aware multi-image framework that uses camera pose as an explicit geometric anchor for cross-view fusion and novel-view reasoning. CAMCUE injects per-view pose into visual tokens, grounds natural-language viewpoint descriptions to a target camera pose, and synthesizes a pose-conditioned imagined target view to support answering. To support this setting, we curate CAMCUE-DATA with 27,668 training and 508 test instances pairing multi-view images and poses with diverse target-viewpoint descriptions and perspective-shift questions. We also include human-annotated viewpoint descriptions in the test split to evaluate generalization to human language. CAMCUE improves overall accuracy by 9.06% and predicts target poses from natural-language viewpoint descriptions with over 90% rotation accuracy within 20° and translation accuracy within a 0.5 error threshold. This direct grounding avoids expensive test-time search-and-match, reducing inference time from 256.6s to 1.45s per example and enabling fast, interactive use in real-world scenarios.