Multimodal Large Language Models (MLLMs) have propelled the field of few-shot action recognition (FSAR). However, preliminary explorations in this area primarily focus on generating captions to form a suboptimal feature->caption->feature pipeline and adopt metric learning solely within the visual space. In this paper, we propose FSAR-LLaVA, the first end-to-end method to leverage MLLMs (such as Video-LLaVA) as a multimodal knowledge base for directly enhancing FSAR. First, at the feature level, we leverage the MLLM's multimodal decoder to extract spatiotemporally and semantically enriched representations, which are then decoupled and enhanced by our Multimodal Feature-Enhanced Module into distinct visual and textual features that fully exploit their semantic knowledge for FSAR. Next, we leverage the versatility of MLLMs to craft input prompts that flexibly adapt to diverse scenarios, and use their aligned outputs to drive our designed Composite Task-Oriented Prototype Construction, effectively bridging the distribution gap between meta-train and meta-test sets. Finally, to enable multimodal features to guide metric learning jointly, we introduce a training-free Multimodal Prototype Matching Metric that adaptively selects the most decisive cues and efficiently leverages the decoupled feature representations produced by MLLMs. Extensive experiments demonstrate superior performance across various tasks with minimal trainable parameters.
Traditional Visual Grounding (VG) predominantly relies on textual descriptions to localize objects, a paradigm that inherently struggles with linguistic ambiguity and often ignores non-verbal deictic cues prevalent in real-world interactions. In natural egocentric engagements, hand-pointing combined with speech forms the most intuitive referring mechanism. To bridge this gap, we introduce EgoPoint-Ground, the first large-scale multimodal dataset dedicated to egocentric deictic visual grounding. Comprising over \textbf{15k} interactive samples in complex scenes, the dataset provides rich, multi-grained annotations including hand-target bounding box pairs and dense semantic captions. We establish a comprehensive benchmark for hand-pointing referring expression resolution, evaluating a wide spectrum of mainstream Multimodal Large Language Models (MLLMs) and state-of-the-art VG architectures. Furthermore, we propose SV-CoT, a novel baseline framework that reformulates grounding as a structured inference process, synergizing gestural and linguistic cues through a Visual Chain-of-Thought paradigm. Extensive experiments demonstrate that SV-CoT achieves an $\textbf{11.7\%}$ absolute improvement over existing methods, effectively mitigating semantic ambiguity and advancing the capability of agents to comprehend multimodal physical intents. The dataset and code will be made publicly available.
What information is sufficient to learn the full richness of human scene understanding? The distributional hypothesis holds that the statistical co-occurrence of language and images captures the conceptual knowledge underlying visual cognition. Vision-language models (VLMs) are trained on massive paired text-image corpora but lack embodied experience, making them an ideal test of the distributional hypothesis. We report two experiments comparing descriptions generated by 18 VLMs to those of over 2000 human observers across 15 high-level scene understanding tasks, spanning general knowledge, affordances, sensory experiences, affective responses, and future prediction. Because many tasks lack ground truth answers, we developed a Human-Calibrated Cosine Distance (HCD) metric that measures VLM output similarity to the distribution of human responses, scaled by within-human variability. In Experiment 1, VLMs approached human-level performance on general knowledge tasks, but showed a robust deficit for affordance tasks that resisted prompt engineering and did not improve with newer model releases. In Experiment 2, we tested six mechanistic hypotheses for explaining this affordance gap, finding that the deficit was structural rather than stylistic and was not resolved by providing explicit spatial information. Corpus analyses revealed that image captioning datasets contain sparse agent-addressed affordance language, consistent with Gricean accounts of why embodied knowledge may be systematically underrepresented in language. Together, these findings suggest that distributional learning from images and text is insufficient for affordance-based scene understanding, implying that some dimensions of human visual cognition may require the kind of agent-centered, three-dimensional experience that no photograph or caption can encode.
With the rapid development of Multimodal Large Language Models (MLLMs), their potential in Micro-Action understanding, a vital role in human emotion analysis, remains unexplored due to the absence of specialized benchmarks. To tackle this issue, we present MA-Bench, a benchmark comprising 1,000 videos and a three-tier evaluation architecture that progressively examines micro-action perception, relational comprehension, and interpretive reasoning. MA-Bench contains 12,000 structured question-answer pairs, enabling systematic assessment of both recognition accuracy and action interpretation. The results of 23 representative MLLMs reveal that there are significant challenges in capturing motion granularity and fine-grained body-part dynamics. To address these challenges, we further construct MA-Bench-Train, a large-scale training corpus with 20.5K videos annotated with structured micro-action captions for fine-tuning MLLMs. The results of Qwen3-VL-8B fine-tuned on MA-Bench-Train show clear performance improvements across micro-action reasoning and explanation tasks. Our work aims to establish a foundation benchmark for advancing MLLMs in understanding subtle micro-action and human-related behaviors. Project Page: https://MA-Bench.github.io
Model merging combines independently fine-tuned checkpoints without joint multi-task training. In the era of foundation-model, fine-tuning with Low-Rank Adaptation (LoRA) is prevalent, making LoRA merging a promising target. Existing approaches can work in homogeneous settings where all target tasks are classification but often fail when tasks span classification and regression. Approaches using entropy-based surrogates do not apply to regression and are costly for large language models due to long token sequences. We introduce Null-Space Compression (NSC) Merging, a label-free, output-agnostic method that sets merge weights from adapter geometry. Our key observation is that during LoRA finetuning the down-projection factor $A$ in $ΔW = BA$ compresses its null space, and the compression correlates with performance. NSC uses this as an optimization signal for merging that can generalize across classification, regression, and sequence generation. NSC achieves state-of-the-art performance across twenty heterogeneous vision tasks with balanced gains where prior methods overfit subsets of tasks. It also outperforms baselines on six NLI benchmarks and on vision-language evaluations for VQA and image captioning, demonstrating scalability and effectiveness.
Accurate uncertainty quantification is crucial for making reliable decisions in various supervised learning scenarios, particularly when dealing with complex, multimodal data such as images and text. Current approaches often face notable limitations, including rigid assumptions and limited generalizability, constraining their effectiveness across diverse supervised learning tasks. To overcome these limitations, we introduce Generative Score Inference (GSI), a flexible inference framework capable of constructing statistically valid and informative prediction and confidence sets across a wide range of multimodal learning problems. GSI utilizes synthetic samples generated by deep generative models to approximate conditional score distributions, facilitating precise uncertainty quantification without imposing restrictive assumptions about the data or tasks. We empirically validate GSI's capabilities through two representative scenarios: hallucination detection in large language models and uncertainty estimation in image captioning. Our method achieves state-of-the-art performance in hallucination detection and robust predictive uncertainty in image captioning, and its performance is positively influenced by the quality of the underlying generative model. These findings underscore the potential of GSI as a versatile inference framework, significantly enhancing uncertainty quantification and trustworthiness in multimodal learning.
Direct preference optimization (DPO) is an effective technique to train language models to generate preferred over dispreferred responses. However, this binary "winner-takes-all" approach is suboptimal for vision-language models whose response quality is highly dependent on visual content. In particular, a response may still be faithful to the visual inputs even if it is less preferable than an alternative. The standard Bradley-Terry DPO formulation lacks this nuance, upweighting winning responses without sufficient regard for whether the "losing" response still maintains high visual fidelity. In this work, we investigate ranking optimization as an alternative that more precisely situates responses' faithfulness to visual inputs. We focus on video-text alignment using detailed video captions, proposing a method to generate challenging, totally ordered caption chains at scale through repeated caption degradation. Our results show ranking optimization outperforms binary DPO for long-form content generation and assessment, and importantly, we find that these approaches require finetuning of the vision encoder to be effective, challenging the view of DPO as purely a language-reweighting process.
Current audio pre-training seeks to learn unified representations for broad audio understanding tasks, but it remains fragmented and is fundamentally bottlenecked by its reliance on weak, noisy, and scale-limited labels. Drawing lessons from vision's foundational pre-training blueprint, we argue that the audio field must first establish its own large-scale, strong supervision framework. We introduce a new data-centric pipeline that leverages a high-fidelity captioner to create SOTA-quality captions and the first Unified Tag System (UTS) that bridges speech, music, and environmental sounds. We then conduct a systematic comparative study of different pre-training objectives on these strong source data. Our experiments suggest that data quality and coverage are the primary drivers of performance, while the choice of objective dictates downstream task specialization.
Understanding tactical dynamics in badminton requires analyzing entire matches rather than isolated clips. However, existing badminton datasets mainly focus on short clips or task-specific annotations and rarely provide full-match data with dense multimodal annotations. This limitation makes it difficult to generate accurate shot captions and perform match-level analysis. To address this limitation, we introduce the first Badminton Full Match Dense (BFMD) dataset, with 19 broadcast matches (including both singles and doubles) covering over 20 hours of play, comprising 1,687 rallies and 16,751 hit events, each annotated with a shot caption. The dataset provides hierarchical annotations including match segments, rally events, and dense rally-level multimodal annotations such as shot types, shuttle trajectories, player pose keypoints, and shot captions. We develop a VideoMAE-based multimodal captioning framework with a Semantic Feedback mechanism that leverages shot semantics to guide caption generation and improve semantic consistency. Experimental results demonstrate that multimodal modeling and semantic feedback improve shot caption quality over RGB-only baselines. We further showcase the potential of BFMD by analyzing the temporal evolution of tactical patterns across full matches.
Recent advances in multimodal reward modeling have been largely driven by a paradigm shift from discriminative to generative approaches. Building on this progress, recent studies have further employed reinforcement learning from verifiable rewards (RLVR) to enhance multimodal reward models (MRMs). Despite their success, RLVR-based training typically relies on labeled multimodal preference data, which are costly and labor-intensive to obtain, making it difficult to scale MRM training. To overcome this limitation, we propose a Multi-Stage Reinforcement Learning (MSRL) approach, which can achieve scalable RL for MRMs with limited multimodal data. MSRL replaces the conventional RLVR-based training paradigm by first learning a generalizable reward reasoning capability from large-scale textual preference data, and then progressively transferring this capability to multimodal tasks through caption-based and fully multimodal reinforcement-learning stages. Furthermore, we introduce a cross-modal knowledge distillation approach to improve preference generalization within MSRL. Extensive experiments demonstrate that MSRL effectively scales the RLVR-based training of generative MRMs and substantially improves their performance across both visual understanding and visual generation tasks (e.g., from 66.6% to 75.9% on VL-RewardBench and from 70.2% to 75.7% on GenAI-Bench), without requiring additional multimodal preference annotations. Our code is available at: https://github.com/wangclnlp/MSRL.