Abstract:Image Quality Assessment (IQA) is a fundamental task in computer vision that has witnessed remarkable progress with deep neural networks. Inspired by the characteristics of the human visual system, existing methods typically use a combination of global and local representations (\ie, multi-scale features) to achieve superior performance. However, most of them adopt simple linear fusion of multi-scale features, and neglect their possibly complex relationship and interaction. In contrast, humans typically first form a global impression to locate important regions and then focus on local details in those regions. We therefore propose a top-down approach that uses high-level semantics to guide the IQA network to focus on semantically important local distortion regions, named as \emph{TOPIQ}. Our approach to IQA involves the design of a heuristic coarse-to-fine network (CFANet) that leverages multi-scale features and progressively propagates multi-level semantic information to low-level representations in a top-down manner. A key component of our approach is the proposed cross-scale attention mechanism, which calculates attention maps for lower level features guided by higher level features. This mechanism emphasizes active semantic regions for low-level distortions, thereby improving performance. CFANet can be used for both Full-Reference (FR) and No-Reference (NR) IQA. We use ResNet50 as its backbone and demonstrate that CFANet achieves better or competitive performance on most public FR and NR benchmarks compared with state-of-the-art methods based on vision transformers, while being much more efficient (with only ${\sim}13\%$ FLOPS of the current best FR method). Codes are released at \url{https://github.com/chaofengc/IQA-PyTorch}.
Abstract:Regression-based blind image quality assessment (IQA) models are susceptible to biased training samples, leading to a biased estimation of model parameters. To mitigate this issue, we propose a regression-free framework for image quality evaluation, which is founded upon retrieving similar instances by incorporating semantic and distortion features. The motivation behind this approach is rooted in the observation that the human visual system (HVS) has analogous visual responses to semantically similar image contents degraded by the same distortion. The proposed framework comprises two classification-based modules: semantic-based classification (SC) module and distortion-based classification (DC) module. Given a test image and an IQA database, the SC module retrieves multiple pristine images based on semantic similarity. The DC module then retrieves instances based on distortion similarity from the distorted images that correspond to each retrieved pristine image. Finally, the predicted quality score is derived by aggregating the subjective quality scores of multiple retrieved instances. Experimental results on four benchmark databases validate that the proposed model can remarkably outperform the state-of-the-art regression-based models.
Abstract:Digital humans have witnessed extensive applications in various domains, necessitating related quality assessment studies. However, there is a lack of comprehensive digital human quality assessment (DHQA) databases. To address this gap, we propose SJTU-H3D, a subjective quality assessment database specifically designed for full-body digital humans. It comprises 40 high-quality reference digital humans and 1,120 labeled distorted counterparts generated with seven types of distortions. The SJTU-H3D database can serve as a benchmark for DHQA research, allowing evaluation and refinement of processing algorithms. Further, we propose a zero-shot DHQA approach that focuses on no-reference (NR) scenarios to ensure generalization capabilities while mitigating database bias. Our method leverages semantic and distortion features extracted from projections, as well as geometry features derived from the mesh structure of digital humans. Specifically, we employ the Contrastive Language-Image Pre-training (CLIP) model to measure semantic affinity and incorporate the Naturalness Image Quality Evaluator (NIQE) model to capture low-level distortion information. Additionally, we utilize dihedral angles as geometry descriptors to extract mesh features. By aggregating these measures, we introduce the Digital Human Quality Index (DHQI), which demonstrates significant improvements in zero-shot performance. The DHQI can also serve as a robust baseline for DHQA tasks, facilitating advancements in the field. The database and the code are available at https://github.com/zzc-1998/SJTU-H3D.
Abstract:Learned image compression (LIC) methods have experienced significant progress during recent years. However, these methods are primarily dedicated to optimizing the rate-distortion (R-D) performance at medium and high bitrates (> 0.1 bits per pixel (bpp)), while research on extremely low bitrates is limited. Besides, existing methods fail to explicitly explore the image structure and texture components crucial for image compression, treating them equally alongside uninformative components in networks. This can cause severe perceptual quality degradation, especially under low-bitrate scenarios. In this work, inspired by the success of pre-trained masked autoencoders (MAE) in many downstream tasks, we propose to rethink its mask sampling strategy from structure and texture perspectives for high redundancy reduction and discriminative feature representation, further unleashing the potential of LIC methods. Therefore, we present a dual-adaptive masking approach (DA-Mask) that samples visible patches based on the structure and texture distributions of original images. We combine DA-Mask and pre-trained MAE in masked image modeling (MIM) as an initial compressor that abstracts informative semantic context and texture representations. Such a pipeline can well cooperate with LIC networks to achieve further secondary compression while preserving promising reconstruction quality. Consequently, we propose a simple yet effective masked compression model (MCM), the first framework that unifies MIM and LIC end-to-end for extremely low-bitrate image compression. Extensive experiments have demonstrated that our approach outperforms recent state-of-the-art methods in R-D performance, visual quality, and downstream applications, at very low bitrates. Our code is available at https://github.com/lianqi1008/MCM.git.
Abstract:With the rapid advancements of the text-to-image generative model, AI-generated images (AGIs) have been widely applied to entertainment, education, social media, etc. However, considering the large quality variance among different AGIs, there is an urgent need for quality models that are consistent with human subjective ratings. To address this issue, we extensively consider various popular AGI models, generated AGI through different prompts and model parameters, and collected subjective scores at the perceptual quality and text-to-image alignment, thus building the most comprehensive AGI subjective quality database AGIQA-3K so far. Furthermore, we conduct a benchmark experiment on this database to evaluate the consistency between the current Image Quality Assessment (IQA) model and human perception, while proposing StairReward that significantly improves the assessment performance of subjective text-to-image alignment. We believe that the fine-grained subjective scores in AGIQA-3K will inspire subsequent AGI quality models to fit human subjective perception mechanisms at both perception and alignment levels and to optimize the generation result of future AGI models. The database is released on https://github.com/lcysyzxdxc/AGIQA-3k-Database.
Abstract:Nowadays, most 3D model quality assessment (3DQA) methods have been aimed at improving performance. However, little attention has been paid to the computational cost and inference time required for practical applications. Model-based 3DQA methods extract features directly from the 3D models, which are characterized by their high degree of complexity. As a result, many researchers are inclined towards utilizing projection-based 3DQA methods. Nevertheless, previous projection-based 3DQA methods directly extract features from multi-projections to ensure quality prediction accuracy, which calls for more resource consumption and inevitably leads to inefficiency. Thus in this paper, we address this challenge by proposing a no-reference (NR) projection-based \textit{\underline{G}rid \underline{M}ini-patch \underline{S}ampling \underline{3D} Model \underline{Q}uality \underline{A}ssessment (GMS-3DQA)} method. The projection images are rendered from six perpendicular viewpoints of the 3D model to cover sufficient quality information. To reduce redundancy and inference resources, we propose a multi-projection grid mini-patch sampling strategy (MP-GMS), which samples grid mini-patches from the multi-projections and forms the sampled grid mini-patches into one quality mini-patch map (QMM). The Swin-Transformer tiny backbone is then used to extract quality-aware features from the QMMs. The experimental results show that the proposed GMS-3DQA outperforms existing state-of-the-art NR-3DQA methods on the point cloud quality assessment databases. The efficiency analysis reveals that the proposed GMS-3DQA requires far less computational resources and inference time than other 3DQA competitors. The code will be available at https://github.com/zzc-1998/GMS-3DQA.
Abstract:The proliferation of in-the-wild videos has greatly expanded the Video Quality Assessment (VQA) problem. Unlike early definitions that usually focus on limited distortion types, VQA on in-the-wild videos is especially challenging as it could be affected by complicated factors, including various distortions and diverse contents. Though subjective studies have collected overall quality scores for these videos, how the abstract quality scores relate with specific factors is still obscure, hindering VQA methods from more concrete quality evaluations (e.g. sharpness of a video). To solve this problem, we collect over two million opinions on 4,543 in-the-wild videos on 13 dimensions of quality-related factors, including in-capture authentic distortions (e.g. motion blur, noise, flicker), errors introduced by compression and transmission, and higher-level experiences on semantic contents and aesthetic issues (e.g. composition, camera trajectory), to establish the multi-dimensional Maxwell database. Specifically, we ask the subjects to label among a positive, a negative, and a neural choice for each dimension. These explanation-level opinions allow us to measure the relationships between specific quality factors and abstract subjective quality ratings, and to benchmark different categories of VQA algorithms on each dimension, so as to more comprehensively analyze their strengths and weaknesses. Furthermore, we propose the MaxVQA, a language-prompted VQA approach that modifies vision-language foundation model CLIP to better capture important quality issues as observed in our analyses. The MaxVQA can jointly evaluate various specific quality factors and final quality scores with state-of-the-art accuracy on all dimensions, and superb generalization ability on existing datasets. Code and data available at \url{https://github.com/VQAssessment/MaxVQA}.
Abstract:Multi-view clustering can partition data samples into their categories by learning a consensus representation in unsupervised way and has received more and more attention in recent years. However, most existing deep clustering methods learn consensus representation or view-specific representations from multiple views via view-wise aggregation way, where they ignore structure relationship of all samples. In this paper, we propose a novel multi-view clustering network to address these problems, called Global and Cross-view Feature Aggregation for Multi-View Clustering (GCFAggMVC). Specifically, the consensus data presentation from multiple views is obtained via cross-sample and cross-view feature aggregation, which fully explores the complementary ofsimilar samples. Moreover, we align the consensus representation and the view-specific representation by the structure-guided contrastive learning module, which makes the view-specific representations from different samples with high structure relationship similar. The proposed module is a flexible multi-view data representation module, which can be also embedded to the incomplete multi-view data clustering task via plugging our module into other frameworks. Extensive experiments show that the proposed method achieves excellent performance in both complete multi-view data clustering tasks and incomplete multi-view data clustering tasks.
Abstract:The proliferation of videos collected during in-the-wild natural settings has pushed the development of effective Video Quality Assessment (VQA) methodologies. Contemporary supervised opinion-driven VQA strategies predominantly hinge on training from expensive human annotations for quality scores, which limited the scale and distribution of VQA datasets and consequently led to unsatisfactory generalization capacity of methods driven by these data. On the other hand, although several handcrafted zero-shot quality indices do not require training from human opinions, they are unable to account for the semantics of videos, rendering them ineffective in comprehending complex authentic distortions (e.g., white balance, exposure) and assessing the quality of semantic content within videos. To address these challenges, we introduce the text-prompted Semantic Affinity Quality Index (SAQI) and its localized version (SAQI-Local) using Contrastive Language-Image Pre-training (CLIP) to ascertain the affinity between textual prompts and visual features, facilitating a comprehensive examination of semantic quality concerns without the reliance on human quality annotations. By amalgamating SAQI with existing low-level metrics, we propose the unified Blind Video Quality Index (BVQI) and its improved version, BVQI-Local, which demonstrates unprecedented performance, surpassing existing zero-shot indices by at least 24\% on all datasets. Moreover, we devise an efficient fine-tuning scheme for BVQI-Local that jointly optimizes text prompts and final fusion weights, resulting in state-of-the-art performance and superior generalization ability in comparison to prevalent opinion-driven VQA methods. We conduct comprehensive analyses to investigate different quality concerns of distinct indices, demonstrating the effectiveness and rationality of our design.
Abstract:Blind image quality assessment (BIQA) aims at automatically and accurately forecasting objective scores for visual signals, which has been widely used to monitor product and service quality in low-light applications, covering smartphone photography, video surveillance, autonomous driving, etc. Recent developments in this field are dominated by unimodal solutions inconsistent with human subjective rating patterns, where human visual perception is simultaneously reflected by multiple sensory information (e.g., sight and hearing). In this article, we present a unique blind multimodal quality assessment (BMQA) of low-light images from subjective evaluation to objective score. To investigate the multimodal mechanism, we first establish a multimodal low-light image quality (MLIQ) database with authentic low-light distortions, containing image and audio modality pairs. Further, we specially design the key modules of BMQA, considering multimodal quality representation, latent feature alignment and fusion, and hybrid self-supervised and supervised learning. Extensive experiments show that our BMQA yields state-of-the-art accuracy on the proposed MLIQ benchmark database. In particular, we also build an independent single-image modality Dark-4K database, which is used to verify its applicability and generalization performance in mainstream unimodal applications. Qualitative and quantitative results on Dark-4K show that BMQA achieves superior performance to existing BIQA approaches as long as a pre-trained quality semantic description model is provided. The proposed framework and two databases as well as the collected BIQA methods and evaluation metrics are made publicly available.