This paper discusses algorithmic resignation, a strategic approach for managing the use of AI systems within organizations. Algorithmic resignation involves the deliberate and informed disengagement from AI assistance in certain scenarios, by embedding governance mechanisms directly into AI systems. Our proposal is not merely about disuse of AI but includes guiding when and how these systems should be used or avoided. We discuss the multifaceted benefits of algorithmic resignation, spanning economic efficiency, reputational gains, and legal compliance. Further, we outline the operationalization of resignation through various methods such as positive and negative nudges, stakeholder incentive alignment, and careful consideration of the level of AI engagement. Using techniques like barring access to AI outputs selectively or providing explicit disclaimers on system performance, algorithmic resignation not only mitigates risks associated with AI but also leverages its benefits, ensuring the responsible and effective use of AI systems.
Humans extract useful abstractions of the world from noisy sensory data. Serial reproduction allows us to study how people construe the world through a paradigm similar to the game of telephone, where one person observes a stimulus and reproduces it for the next to form a chain of reproductions. Past serial reproduction experiments typically employ a single sensory modality, but humans often communicate abstractions of the world to each other through language. To investigate the effect language on the formation of abstractions, we implement a novel multimodal serial reproduction framework by asking people who receive a visual stimulus to reproduce it in a linguistic format, and vice versa. We ran unimodal and multimodal chains with both humans and GPT-4 and find that adding language as a modality has a larger effect on human reproductions than GPT-4's. This suggests human visual and linguistic representations are more dissociable than those of GPT-4.
Even though machine learning (ML) pipelines affect an increasing array of stakeholders, there is little work on how input from stakeholders is recorded and incorporated. We propose FeedbackLogs, addenda to existing documentation of ML pipelines, to track the input of multiple stakeholders. Each log records important details about the feedback collection process, the feedback itself, and how the feedback is used to update the ML pipeline. In this paper, we introduce and formalise a process for collecting a FeedbackLog. We also provide concrete use cases where FeedbackLogs can be employed as evidence for algorithmic auditing and as a tool to record updates based on stakeholder feedback.
Concept-based models perform prediction using a set of concepts that are interpretable to stakeholders. However, such models often involve a fixed, large number of concepts, which may place a substantial cognitive load on stakeholders. We propose Selective COncept Models (SCOMs) which make predictions using only a subset of concepts and can be customised by stakeholders at test-time according to their preferences. We show that SCOMs only require a fraction of the total concepts to achieve optimal accuracy on multiple real-world datasets. Further, we collect and release a new dataset, CUB-Sel, consisting of human concept set selections for 900 bird images from the popular CUB dataset. Using CUB-Sel, we show that humans have unique individual preferences for the choice of concepts they prefer to reason about, and struggle to identify the most theoretically informative concepts. The customisation and concept selection provided by SCOM improves the efficiency of interpretation and intervention for stakeholders.
The standard methodology of evaluating large language models (LLMs) based on static pairs of inputs and outputs is insufficient for developing assistants: this kind of assessments fails to take into account the essential interactive element in their deployment, and therefore limits how we understand language model capabilities. We introduce CheckMate, an adaptable prototype platform for humans to interact with and evaluate LLMs. We conduct a study with CheckMate to evaluate three language models~(InstructGPT, ChatGPT, and GPT-4) as assistants in proving undergraduate-level mathematics, with a mixed cohort of participants from undergraduate students to professors of mathematics. We release the resulting interaction and rating dataset, MathConverse. By analysing MathConverse, we derive a preliminary taxonomy of human behaviours and uncover that despite a generally positive correlation, there are notable instances of divergence between correctness and perceived helpfulness in LLM generations, amongst other findings. Further, we identify useful scenarios and existing issues of GPT-4 in mathematical reasoning through a series of case studies contributed by expert mathematicians. We conclude with actionable takeaways for ML practitioners and mathematicians: models which communicate uncertainty, respond well to user corrections, are more interpretable and concise may constitute better assistants; interactive evaluation is a promising way to continually navigate the capability of these models; humans should be aware of language models' algebraic fallibility, and for that reason discern where they should be used.
Individual human decision-makers may benefit from different forms of support to improve decision outcomes. However, a key question is which form of support will lead to accurate decisions at a low cost. In this work, we propose learning a decision support policy that, for a given input, chooses which form of support, if any, to provide. We consider decision-makers for whom we have no prior information and formalize learning their respective policies as a multi-objective optimization problem that trades off accuracy and cost. Using techniques from stochastic contextual bandits, we propose $\texttt{THREAD}$, an online algorithm to personalize a decision support policy for each decision-maker, and devise a hyper-parameter tuning strategy to identify a cost-performance trade-off using simulated human behavior. We provide computational experiments to demonstrate the benefits of $\texttt{THREAD}$ compared to offline baselines. We then introduce $\texttt{Modiste}$, an interactive tool that provides $\texttt{THREAD}$ with an interface. We conduct human subject experiments to show how $\texttt{Modiste}$ learns policies personalized to each decision-maker and discuss the nuances of learning decision support policies online for real users.
Placing a human in the loop may abate the risks of deploying AI systems in safety-critical settings (e.g., a clinician working with a medical AI system). However, mitigating risks arising from human error and uncertainty within such human-AI interactions is an important and understudied issue. In this work, we study human uncertainty in the context of concept-based models, a family of AI systems that enable human feedback via concept interventions where an expert intervenes on human-interpretable concepts relevant to the task. Prior work in this space often assumes that humans are oracles who are always certain and correct. Yet, real-world decision-making by humans is prone to occasional mistakes and uncertainty. We study how existing concept-based models deal with uncertain interventions from humans using two novel datasets: UMNIST, a visual dataset with controlled simulated uncertainty based on the MNIST dataset, and CUB-S, a relabeling of the popular CUB concept dataset with rich, densely-annotated soft labels from humans. We show that training with uncertain concept labels may help mitigate weaknesses of concept-based systems when handling uncertain interventions. These results allow us to identify several open challenges, which we argue can be tackled through future multidisciplinary research on building interactive uncertainty-aware systems. To facilitate further research, we release a new elicitation platform, UElic, to collect uncertain feedback from humans in collaborative prediction tasks.
Recent work on interpretability has focused on concept-based explanations, where deep learning models are explained in terms of high-level units of information, referred to as concepts. Concept learning models, however, have been shown to be prone to encoding impurities in their representations, failing to fully capture meaningful features of their inputs. While concept learning lacks metrics to measure such phenomena, the field of disentanglement learning has explored the related notion of underlying factors of variation in the data, with plenty of metrics to measure the purity of such factors. In this paper, we show that such metrics are not appropriate for concept learning and propose novel metrics for evaluating the purity of concept representations in both approaches. We show the advantage of these metrics over existing ones and demonstrate their utility in evaluating the robustness of concept representations and interventions performed on them. In addition, we show their utility for benchmarking state-of-the-art methods from both families and find that, contrary to common assumptions, supervision alone may not be sufficient for pure concept representations.
Synthetic data is proliferating on the web and powering many advances in machine learning. However, it is not always clear if synthetic labels are perceptually sensible to humans. The web provides us with a platform to take a step towards addressing this question through online elicitation. We design a series of elicitation interfaces, which we release as \texttt{HILL MixE Suite}, and recruit 159 participants, to provide perceptual judgments over the kinds of synthetic data constructed during \textit{mixup} training: a powerful regularizer shown to improve model robustness, generalization, and calibration. We find that human perception does not consistently align with the labels traditionally used for synthetic points and begin to demonstrate the applicability of these findings to potentially increase the reliability of downstream models. We release all elicited judgments in a new data hub we call \texttt{H-Mix}.
We consider the problem of iterative machine teaching, where a teacher sequentially provides examples based on the status of a learner under a discrete input space (i.e., a pool of finite samples), which greatly limits the teacher's capability. To address this issue, we study iterative teaching under a continuous input space where the input example (i.e., image) can be either generated by solving an optimization problem or drawn directly from a continuous distribution. Specifically, we propose data hallucination teaching (DHT) where the teacher can generate input data intelligently based on labels, the learner's status and the target concept. We study a number of challenging teaching setups (e.g., linear/neural learners in omniscient and black-box settings). Extensive empirical results verify the effectiveness of DHT.