Abstract:Evaluating LLM outputs remains a major bottleneck in NLP: human evaluation is expensive and slow, lexical metrics correlate poorly with human judgments on open-ended generation, and holistic LLM judges often produce opaque scores that are hard to debug. We propose BINEVAL, a framework that decomposes evaluation criteria into atomic binary questions and aggregates the resulting verdicts into interpretable, multi-dimensional scores. Given a task prompt, a meta-prompt generates fine-grained evaluation questions, and an LLM answers them independently for each output, yielding transparent question-level feedback together with calibrated overall scores. This decomposition makes evaluation easier to inspect, easier to diagnose, and directly usable for prompt improvement. Across SummEval, Topical-Chat, and QAGS, BINEVAL matches or outperforms strong baselines including UniEval and G-Eval, with especially strong results on factual consistency benchmarks such as QAGS. Beyond competitive correlation with human judgments, BINEVAL better matches human score distributions and avoids the ceiling effects common in prior LLM judges, leading to better discrimination between borderline and clearly flawed outputs. We further show that the same question-level feedback supports iterative prompt optimization, improving evaluator prompts on summarization and generation prompts on IFBench under both self-update and cross-model update settings. Overall, BINEVAL provides a task-agnostic, training-free, and interpretable evaluation framework that combines strong empirical performance with practical diagnostic and optimization value.
Abstract:As autonomous agents tackle increasingly complex multi-step, multi-agent tasks, their execution trajectories have scaled beyond the constraints of even the largest context windows. Current methods for effectively diagnosing agent failures load the full trajectory into an LLM's context window, which suffers from attention dilution and fails when agentic traces inevitably exceed context limits. To address this, we introduce SAFARI (Scaling long-horizon Agentic Fault AttRibution via active Investigation), a framework that replaces linear context loading with a tool-augmented diagnostic loop. By equipping LLMs with a specialized toolbox to read and search trajectory segments alongside a persistent Short-Term Memory (STM) for cross-turn reasoning, SAFARI effectively decouples diagnostic accuracy from architectural context limits. Our experiments demonstrate that SAFARI outperforms state-of-the-art results by 20% on the Who&When dataset within a 1M token budget, and by 19% on TRAIL GAIA subset on a 25K token budget. Most significantly, SAFARI maintains a 0.58 precision even when the target fault resides 5x beyond the model's native context window, a scenario where traditional evaluators fail entirely.
Abstract:Production agentic systems routinely face evolving constraints and must comply from the very next interaction. Scenarios like a tool-call notification changing a compliance threshold or a policy update adding disclosure requirements fit this criteria, having close to no room for errors in production. This proactive adaptation setting is common in deployment, but absent from current benchmarks, which assume either static constraint sets or reactive protocols with evaluation feedback. We introduce RECAP, a benchmark that measures continual-learning phenomena (forgetting, regression, forward transfer) at the constraint level under a strictly proactive adapt-then-test protocol: prompt optimization methods receive only the constraint specification and must generalize before seeing any test data. Evaluating six methods across four LLMs and three schedules with evolving constraints, we find that these methods show no significant improvement in performance, even after incurring a higher latency. These methods, designed for offline or reactive settings, are inadequate for the proactive paradigm. Our work emphasizes the growing need for designing proactive prompt adaptation methods, where the models must remain robust to evolving needs in deployment.
Abstract:Dialogues are a predominant mode of communication for humans, and it is immensely helpful to have automatically generated summaries of them (e.g., to revise key points discussed in a meeting, to review conversations between customer agents and product users). Prior works on dialogue summary evaluation largely ignore the complexities specific to this task: (i) shift in structure, from multiple speakers discussing information in a scattered fashion across several turns, to a summary's sentences, and (ii) shift in narration viewpoint, from speakers' first/second-person narration, standardized third-person narration in the summary. In this work, we introduce our framework DIALSUMMER to address the above. We propose DIAL-SUMMER's taxonomy of errors to comprehensively evaluate dialogue summaries at two hierarchical levels: DIALOGUE-LEVEL that focuses on the broader speakers/turns, and WITHIN-TURN-LEVEL that focuses on the information talked about inside a turn. We then present DIAL-SUMMER's dataset composed of dialogue summaries manually annotated with our taxonomy's fine-grained errors. We conduct empirical analyses of these annotated errors, and observe interesting trends (e.g., turns occurring in middle of the dialogue are the most frequently missed in the summary, extrinsic hallucinations largely occur at the end of the summary). We also conduct experiments on LLM-Judges' capability at detecting these errors, through which we demonstrate the challenging nature of our dataset, the robustness of our taxonomy, and the need for future work in this field to enhance LLMs' performance in the same. Code and inference dataset coming soon.
Abstract:Summarization of multi-party dialogues is a critical capability in industry, enhancing knowledge transfer and operational effectiveness across many domains. However, automatically generating high-quality summaries is challenging, as the ideal summary must satisfy a set of complex, multi-faceted requirements. While summarization has received immense attention in research, prior work has primarily utilized static datasets and benchmarks, a condition rare in practical scenarios where requirements inevitably evolve. In this work, we present an industry case study on developing an agentic system to summarize multi-party interactions. We share practical insights spanning the full development lifecycle to guide practitioners in building reliable, adaptable summarization systems, as well as to inform future research, covering: 1) robust methods for evaluation despite evolving requirements and task subjectivity, 2) component-wise optimization enabled by the task decomposition inherent in an agentic architecture, 3) the impact of upstream data bottlenecks, and 4) the realities of vendor lock-in due to the poor transferability of LLM prompts.
Abstract:Task arithmetic is a powerful technique for transferring skills between Large Language Models (LLMs), but it often suffers from negative interference when models have diverged during training. We address this limitation by first aligning the models' parameter spaces, leveraging the inherent permutation, rotation, and scaling symmetries of Transformer architectures. We adapt parameter space alignment for modern Grouped-Query Attention (GQA) and SwiGLU layers, exploring both weight-based and activation-based approaches. Using this alignment-first strategy, we successfully transfer advanced reasoning skills to a non-reasoning model. Experiments on challenging reasoning benchmarks show that our method consistently outperforms standard task arithmetic. This work provides an effective approach for merging and transferring specialized skills across evolving LLM families, reducing redundant fine-tuning and enhancing model adaptability.




Abstract:Reinforcement learning (RL) with diverse offline datasets can have the advantage of leveraging the relation of multiple tasks and the common skills learned across those tasks, hence allowing us to deal with real-world complex problems efficiently in a data-driven way. In offline RL where only offline data is used and online interaction with the environment is restricted, it is yet difficult to achieve the optimal policy for multiple tasks, especially when the data quality varies for the tasks. In this paper, we present a skill-based multi-task RL technique on heterogeneous datasets that are generated by behavior policies of different quality. To learn the shareable knowledge across those datasets effectively, we employ a task decomposition method for which common skills are jointly learned and used as guidance to reformulate a task in shared and achievable subtasks. In this joint learning, we use Wasserstein auto-encoder (WAE) to represent both skills and tasks on the same latent space and use the quality-weighted loss as a regularization term to induce tasks to be decomposed into subtasks that are more consistent with high-quality skills than others. To improve the performance of offline RL agents learned on the latent space, we also augment datasets with imaginary trajectories relevant to high-quality skills for each task. Through experiments, we show that our multi-task offline RL approach is robust to the mixed configurations of different-quality datasets and it outperforms other state-of-the-art algorithms for several robotic manipulation tasks and drone navigation tasks.




Abstract:Reasoning is most powerful when an LLM accurately aggregates relevant information. We examine the critical role of information aggregation in reasoning by requiring the LLM to analyze sports narratives. To succeed at this task, an LLM must infer points from actions, identify related entities, attribute points accurately to players and teams, and compile key statistics to draw conclusions. We conduct comprehensive experiments with real NBA basketball data and present SportsGen, a new method to synthesize game narratives. By synthesizing data, we can rigorously evaluate LLMs' reasoning capabilities under complex scenarios with varying narrative lengths and density of information. Our findings show that most models, including GPT-4o, often fail to accurately aggregate basketball scores due to frequent scoring patterns. Open-source models like Llama-3 further suffer from significant score hallucinations. Finally, the effectiveness of reasoning is influenced by narrative complexity, information density, and domain-specific terms, highlighting the challenges in analytical reasoning tasks.




Abstract:Opinion summarization is automatically generating summaries from a variety of subjective information, such as product reviews or political opinions. The challenge of opinions summarization lies in presenting divergent or even conflicting opinions. We conduct an analysis of previous summarization models, which reveals their inclination to amplify the polarity bias, emphasizing the majority opinions while ignoring the minority opinions. To address this issue and make the summarizer express both sides of opinions, we introduce the concept of polarity calibration, which aims to align the polarity of output summary with that of input text. Specifically, we develop a reinforcement training approach for polarity calibration. This approach feeds the polarity distance between output summary and input text as reward into the summarizer, and also balance polarity calibration with content preservation and language naturality. We evaluate our Polarity Calibration model (PoCa) on two types of opinions summarization tasks: summarizing product reviews and political opinions articles. Automatic and human evaluation demonstrate that our approach can mitigate the polarity mismatch between output summary and input text, as well as maintain the content semantic and language quality.




Abstract:This paper explores the cutting-edge Large Language Model with analytical reasoning on sports. Our analytical reasoning embodies the tasks of letting large language models count how many points each team scores in a quarter in the NBA and NFL games. Our major discoveries are in two folds. Firstly, we find among all the models we employed, GPT-4 stands out in effectiveness, followed by Claude-2.1, with GPT-3.5, Gemini-Pro, and Llama-2-70b lagging behind. Specifically, we compare three different prompting techniques and a divide-and-conquer approach, we find that the latter was the most effective. Our divide-and-conquer approach breaks down play-by-play data into smaller, more manageable segments, solves each piece individually, and then aggregates them together. Besides the divide-and-conquer approach, we also explore the Chain of Thought (CoT) strategy, which markedly improves outcomes for certain models, notably GPT-4 and Claude-2.1, with their accuracy rates increasing significantly. However, the CoT strategy has negligible or even detrimental effects on the performance of other models like GPT-3.5 and Gemini-Pro. Secondly, to our surprise, we observe that most models, including GPT-4, struggle to accurately count the total scores for NBA quarters despite showing strong performance in counting NFL quarter scores. This leads us to further investigate the factors that impact the complexity of analytical reasoning tasks with extensive experiments, through which we conclude that task complexity depends on the length of context, the information density, and the presence of related information. Our research provides valuable insights into the complexity of analytical reasoning tasks and potential directions for developing future large language models.