Abstract:Generalist manipulation policies are increasingly presented as foundation models for robotic control, but their real-world generalization remains difficult to diagnose. A policy may succeed on demonstrated tasks while still failing to execute fine-grained atomic skills or recombine learned skills in new task structures. We introduce \textbf{ATOM-Bench}, a real-world benchmark for evaluating both atomic skills and compositional generalization in manipulation policies. ATOM-Bench factorizes tabletop manipulation into motor atoms and instruction atoms, and contains 30 atomic tasks and 24 held-out compositional tasks across paired single-arm and dual-arm robot tracks. We collect 3,000 human demonstrations for atomic fine-tuning and release both the demonstration data and evaluation rollout data to support reproducible real-world evaluation. Policies are fine-tuned on atomic tasks and evaluated on both atomic skill acquisition and held-out compositional tasks. We further introduce Atomic Score (AS) and Compositional Failure Share (CFS) to distinguish failures caused by weak atomic skills from failures caused by limited compositional reuse. Through 2,700 physical rollouts on five representative manipulation policies, we find that current policies can acquire simple instruction-grounding skills, but still struggle with fine-grained motor atoms, counting, and logical filtering. More importantly, strong atomic performance does not reliably transfer to held-out compositional tasks. ATOM-Bench provides a diagnostic testbed for studying whether failures arise from weak motor execution, poor instruction grounding, or limited compositional reuse.
Abstract:Efficient and scalable agentic intelligence requires models that can deliver both low-latency responses and strong reasoning capabilities while remaining practical to train, serve, and deploy. In this report, we present Ling-2.6 and Ring-2.6, a family of models designed to address this challenge at scale. Ling-2.6 is optimized for instant response generation and high capability per output token, whereas Ring-2.6 is tailored for deeper reasoning and more advanced agentic workflows. Instead of training from scratch, we upgrade the Ling-2.0 base model through architectural migration pre-training and large-scale post-training. This upgrade is guided by a unified co-design of model architecture, optimization objectives, serving systems, and agent training environments, enabling improvements in both model capability and deployment efficiency. At the architectural level, we introduce a hybrid linear attention design that integrates Lightning Attention with MLA, improving the efficiency of long-context training and decoding. To further enhance token efficiency, we optimize capability per output token through Evolutionary Chain-of-Thought, Linguistic Unit Policy Optimization, bidirectional preference alignment, and shortest-correct-response distillation. For agentic capabilities, we propose KPop, a reinforcement learning framework designed to support stable training of Ring-2.6-1T on large-scale environment-grounded data. KPop improves training efficiency through asynchronous scheduling across coding, search, tool use, and workflow execution, enabling scalable learning from complex agent-environment interactions. Together, Ling-2.6 and Ring-2.6 provide a practical pathway toward efficient, scalable, and open agentic systems. We open-source all checkpoints in the 2.6 family to support further research and development in practical agentic intelligence.
Abstract:Large-scale generative models have demonstrated remarkable capabilities across image generation and editing tasks. However, their performance in low-level vision tasks, which require pixel-wise control, remains insufficiently studied. To address this gap, we introduce \textbf{LL-Bench}, a comprehensive \textbf{Benchmark} for evaluating the capabilities of large-scale generative models on \textbf{L}ow-\textbf{L}evel vision tasks. The benchmark comprises 2,469 real-world degraded images covering 16 low-level degradation tasks, and 28,919 restored images produced by 10 state-of-the-art large-scale generative models and 21 conventional restoration models, which are annotated with 152,020 expert-level pairwise human preferences and 28,334 quality scores. Built upon LL-Bench, we present a systematic diagnosis that reveals the performance boundaries and unique failure modes of large-scale generative models across diverse low-level vision tasks, compared with conventional representative restoration approaches. Moreover, we investigate the effectiveness of current quality evaluation metrics on LL-Bench, which exhibit significant discrepancy with human ratings. To better align restored-image quality assessment with human preferences, we further propose \textbf{LL-Score}, an MLLM-based evaluator that captures both restoration quality and hallucination existence. Extensive experiments demonstrate that LL-score not only outperforms existing image quality assessment metrics, but also serves as a promising reward model for training generative models on low-level vision tasks.
Abstract:Blind face restoration (BFR) aims to recover high-quality facial images from degraded inputs, yet its inherently ill-posed nature leads to ambiguous and uncontrollable solutions. Recent diffusion-based BFR methods improve perceptual quality but remain uncontrollable, whereas text-guided face editing enables attribute manipulation without reliable restoration. To address these issues, we propose A$^2$BFR, an attribute-aware blind face restoration framework that unifies high-fidelity reconstruction with prompt-controllable generation. Built upon a Diffusion Transformer backbone with unified image-text cross-modal attention, A$^2$BFR jointly conditions the denoising trajectory on both degraded inputs and textual prompts. To inject semantic priors, we introduce attribute-aware learning, which supervises denoising latents using facial attribute embeddings extracted by an attribute-aware encoder. To further enhance prompt controllability, we introduce semantic dual-training, which leverages the pairwise attribute variations in our newly curated AttrFace-90K dataset to enforce attribute discrimination while preserving fidelity. Extensive experiments demonstrate that A$^2$BFR achieves state-of-the-art performance in both restoration fidelity and instruction adherence, outperforming diffusion-based BFR baselines by -0.0467 LPIPS and +52.58% attribute accuracy, while enabling fine-grained, prompt-controllable restoration even under severe degradations.
Abstract:Non-contact automatic deception detection remains challenging because visual and auditory deception cues often lack stable cross-subject patterns. In contrast, galvanic skin response (GSR) provides more reliable physiological cues and has been widely used in contact-based deception detection. In this work, we leverage stable deception-related knowledge in GSR to guide representation learning in non-contact modalities through cross-modal knowledge distillation. A key obstacle, however, is the lack of a suitable dataset for this setting. To address this, we introduce MuDD, a large-scale Multimodal Deception Detection dataset containing recordings from 130 participants over 690 minutes. In addition to video, audio, and GSR, MuDD also provides Photoplethysmography, heart rate, and personality traits, supporting broader scientific studies of deception. Based on this dataset, we propose GSR-guided Progressive Distillation (GPD), a cross-modal distillation framework for mitigating the negative transfer caused by the large modality mismatch between GSR and non-contact signals. The core innovation of GPD is the integration of progressive feature-level and digit-level distillation with dynamic routing, which allows the model to adaptively determine how teacher knowledge should be transferred during training, leading to more stable cross-modal knowledge transfer. Extensive experiments and visualizations show that GPD outperforms existing methods and achieves state-of-the-art performance on both deception detection and concealed-digit identification.
Abstract:In natural face-to-face interaction, participants seamlessly alternate between speaking and listening, producing facial behaviors (FBs) that are finely informed by long-range context and naturally exhibit contextual appropriateness and emotional rationality. Interactive Head Generation (IHG) aims to synthesize lifelike avatar head video emulating such capabilities. Existing IHG methods typically condition on dual-track signals (i.e., human user's behaviors and pre-defined audio for avatar) within a short temporal window, jointly driving generation of avatar's audio-aligned lip articulation and non-verbal FBs. However, two main challenges persist in these methods: (i) the reliance on short-clip behavioral cues without long-range contextual modeling leads them to produce facial behaviors lacking contextual appropriateness; and (ii) the entangled, role-agnostic fusion of dual-track signals empirically introduces cross-signal interference, potentially compromising lip-region synchronization during speaking. To this end, we propose ECHO, a novel IHG framework comprising two key components: a Long-range Contextual Understanding (LCU) component that facilitates contextual understanding of both behavior-grounded dynamics and linguistic-driven affective semantics to promote contextual appropriateness and emotional rationality of synthesized avatar FBs; and a block-wise Spatial-aware Decoupled Cross-attention Modulation (SDCM) module, that preserves self-audio-driven lip articulation while adaptively integrating user contextual behavioral cues for non-lip facial regions, complemented by our designed two-stage training paradigm, to jointly enhance lip synchronization and visual fidelity. Extensive experiments demonstrate the effectiveness of proposed components and ECHO's superior IHG performance.
Abstract:Visual Language Models (VLMs) have increasingly become the main paradigm for understanding indoor scenes, but they still struggle with metric and spatial reasoning. Current approaches rely on end-to-end video understanding or large-scale spatial question answering fine-tuning, inherently coupling perception and reasoning. In this paper, we investigate whether decoupling perception and reasoning leads to improved spatial reasoning. We propose an agentic framework for static 3D indoor scene reasoning that grounds an LLM in an explicit 3D scene graph (3DSG). Rather than ingesting videos directly, each scene is represented as a persistent 3DSG constructed by a dedicated perception module. To isolate reasoning performance, we instantiate the 3DSG from ground-truth annotations. The agent interacts with the scene exclusively through structured geometric tools that expose fundamental properties such as object dimensions, distances, poses, and spatial relationships. The results we obtain on the static split of VSI-Bench provide an upper bound under ideal perceptual conditions on the spatial reasoning performance, and we find that it is significantly higher than previous works, by up to 16\%, without task specific fine-tuning. Compared to base VLMs, our agentic variant achieves significantly better performance, with average improvements between 33\% to 50\%. These findings indicate that explicit geometric grounding substantially improves spatial reasoning performance, and suggest that structured representations offer a compelling alternative to purely end-to-end visual reasoning.
Abstract:Recent advances in generative modeling have substantially enhanced novel view synthesis, yet maintaining consistency across viewpoints remains challenging. Diffusion-based models rely on stochastic noise-to-data transitions, which obscure deterministic structures and yield inconsistent view predictions. We propose a Data-to-Data Flow Matching framework that learns deterministic transformations directly between paired views, enhancing view-consistent synthesis through explicit data coupling. To further enhance geometric coherence, we introduce Probability Density Geodesic Flow Matching (PDG-FM), which constrains flow trajectories using geodesic interpolants derived from probability density metrics of pretrained diffusion models. Such alignment with high-density regions of the data manifold promotes more realistic interpolants between samples. Empirically, our method surpasses diffusion-based NVS baselines, demonstrating improved structural coherence and smoother transitions across views. These results highlight the advantages of incorporating data-dependent geometric regularization into deterministic flow matching for consistent novel view generation.
Abstract:Visual geolocalization, the task of predicting where an image was taken, remains challenging due to global scale, visual ambiguity, and the inherently hierarchical structure of geography. Existing paradigms rely on either large-scale retrieval, which requires storing a large number of image embeddings, grid-based classifiers that ignore geographic continuity, or generative models that diffuse over space but struggle with fine detail. We introduce an entity-centric formulation of geolocation that replaces image-to-image retrieval with a compact hierarchy of geographic entities embedded in Hyperbolic space. Images are aligned directly to country, region, subregion, and city entities through Geo-Weighted Hyperbolic contrastive learning by directly incorporating haversine distance into the contrastive objective. This hierarchical design enables interpretable predictions and efficient inference with 240k entity embeddings instead of over 5 million image embeddings on the OSV5M benchmark, on which our method establishes a new state-of-the-art performance. Compared to the current methods in the literature, it reduces mean geodesic error by 19.5\%, while improving the fine-grained subregion accuracy by 43%. These results demonstrate that geometry-aware hierarchical embeddings provide a scalable and conceptually new alternative for global image geolocation.
Abstract:Federated learning (FL) encounters substantial challenges due to heterogeneity, leading to gradient noise, client drift, and partial client participation errors, the last of which is the most pervasive but remains insufficiently addressed in current literature. In this paper, we propose FedAdaVR, a novel FL algorithm aimed at solving heterogeneity issues caused by sporadic client participation by incorporating an adaptive optimiser with a variance reduction technique. This method takes advantage of the most recent stored updates from clients, even when they are absent from the current training round, thereby emulating their presence. Furthermore, we propose FedAdaVR-Quant, which stores client updates in quantised form, significantly reducing the memory requirements (by 50%, 75%, and 87.5%) of FedAdaVR while maintaining equivalent model performance. We analyse the convergence behaviour of FedAdaVR under general nonconvex conditions and prove that our proposed algorithm can eliminate partial client participation error. Extensive experiments conducted on multiple datasets, under both independent and identically distributed (IID) and non-IID settings, demonstrate that FedAdaVR consistently outperforms state-of-the-art baseline methods.