Abstract:Lane-level maps are critical infrastructure for autonomous driving and lane-level navigation, yet constructing and maintaining standardized lane networks for hundreds of cities remains highly labor-intensive. Recent end-to-end vectorized mapping methods can predict lane geometry and topology directly from sensor data, but they typically treat mapping specifications and traffic regulations as implicit, dataset-dependent supervision. Moreover, in complex scenes (e.g., worn or missing markings and occlusions), correct lane configurations are often under-determined by visual evidence alone, making specification violations a major source of human post-editing. We propose MapAgent, an industrial-grade agentic architecture that augments a vectorization backbone for specification-compliant lane-map production. Rather than merely adding an agent loop to map prediction, MapAgent couples backbone perception with explicit specification verification, constraint-aware reasoning, and deterministic map editing under a bounded, verification-driven Judge-Planner-Worker loop. A vision-language Judge diagnoses errors by jointly inspecting visual evidence and draft vectors, while a tool-calling Planner generates minimal corrective edits with post-edit re-validation. To remain scalable for city-scale production, MapAgent is selectively triggered only on tiles with low backbone confidence, adding modest overhead while preserving throughput. Experiments on real-world datasets show consistent gains over strong production baselines, especially in complex and long-tail scenarios. Additionally, MapAgent has been integrated into Baidu Maps, supporting lane-level map generation for over 360 cities nationwide and elevating the overall production automation to over 95%, demonstrating MapAgent's practicality and effectiveness for large-scale lane-level map generation.
Abstract:Visual Retrieval-Augmented Generation (VRAG) empowers Vision-Language Models to retrieve and reason over visually rich documents. To tackle complex queries requiring multi-step reasoning, agentic VRAG systems interleave reasoning with iterative retrieval.. However, existing agentic VRAG faces two critical bottlenecks. (1) Visual Evidence Sparsity: key evidence is scattered across pages yet processed in isolation, hindering cross-page reasoning; moreover, fine-grained intra-image evidence often requires precise visual actions, whose misuse degrades retrieval quality; (2) Search Drift in Long Horizons: the accumulation of visual tokens across retrieved pages dilutes context and causes cognitive overload, leading agents to deviate from their search objective. To address these challenges, we propose VISOR (Visual Retrieval-Augmented Generation via Iterative Search and Over-horizon Reasoning), a unified single-agent framework. VISOR features a structured Evidence Space for progressive cross-page reasoning, coupled with a Visual Action Evaluation and Correction mechanism to manage visual actions. Additionally, we introduce a Dynamic Trajectory with Sliding Window and Intent Injection to mitigate search drift. They anchor the evidence space while discarding earlier raw interactions, preventing context from being overwhelmed by visual tokens. We train VISOR using a Group Relative Policy Optimization-based Reinforcement Learning (GRPO-based RL) pipeline with state masking and credit assignment tailored for dynamic context reconstruction. Extensive experiments on ViDoSeek, SlideVQA, and MMLongBench demonstrate that VISOR achieves state-of-the-art performance with superior efficiency for long-horizon visual reasoning tasks.
Abstract:Although recent end-to-end video generation models demonstrate impressive performance in visually oriented content creation, they remain limited in scenarios that require strict logical rigor and precise knowledge representation, such as instructional and educational media. To address this problem, we propose LAVES, a hierarchical LLM-based multi-agent system for generating high-quality instructional videos from educational problems. The LAVES formulates educational video generation as a multi-objective task that simultaneously demands correct step-by-step reasoning, pedagogically coherent narration, semantically faithful visual demonstrations, and precise audio--visual alignment. To address the limitations of prior approaches--including low procedural fidelity, high production cost, and limited controllability--LAVES decomposes the generation workflow into specialized agents coordinated by a central Orchestrating Agent with explicit quality gates and iterative critique mechanisms. Specifically, the Orchestrating Agent supervises a Solution Agent for rigorous problem solving, an Illustration Agent that produces executable visualization codes, and a Narration Agent for learner-oriented instructional scripts. In addition, all outputs from the working agents are subject to semantic critique, rule-based constraints, and tool-based compilation checks. Rather than directly synthesizing pixels, the system constructs a structured executable video script that is deterministically compiled into synchronized visuals and narration using template-driven assembly rules, enabling fully automated end-to-end production without manual editing. In large-scale deployments, LAVES achieves a throughput exceeding one million videos per day, delivering over a 95% reduction in cost compared to current industry-standard approaches while maintaining a high acceptance rate.
Abstract:Spatial reasoning has emerged as a critical capability for Multimodal Large Language Models (MLLMs), drawing increasing attention and rapid advancement. However, existing benchmarks primarily focus on single-step perception-to-judgment tasks, leaving scenarios requiring complex visual-spatial logical chains significantly underexplored. To bridge this gap, we introduce Video-MSR, the first benchmark specifically designed to evaluate Multi-hop Spatial Reasoning (MSR) in dynamic video scenarios. Video-MSR systematically probes MSR capabilities through four distinct tasks: Constrained Localization, Chain-based Reference Retrieval, Route Planning, and Counterfactual Physical Deduction. Our benchmark comprises 3,052 high-quality video instances with 4,993 question-answer pairs, constructed via a scalable, visually-grounded pipeline combining advanced model generation with rigorous human verification. Through a comprehensive evaluation of 20 state-of-the-art MLLMs, we uncover significant limitations, revealing that while models demonstrate proficiency in surface-level perception, they exhibit distinct performance drops in MSR tasks, frequently suffering from spatial disorientation and hallucination during multi-step deductions. To mitigate these shortcomings and empower models with stronger MSR capabilities, we further curate MSR-9K, a specialized instruction-tuning dataset, and fine-tune Qwen-VL, achieving a +7.82% absolute improvement on Video-MSR. Our results underscore the efficacy of multi-hop spatial instruction data and establish Video-MSR as a vital foundation for future research. The code and data will be available at https://github.com/ruiz-nju/Video-MSR.
Abstract:Recent advances in synergizing large reasoning models (LRMs) with retrieval-augmented generation (RAG) have shown promising results, yet two critical challenges remain: (1) reasoning models typically operate from a single, unchallenged perspective, limiting their ability to conduct deep, self-correcting reasoning over external documents, and (2) existing training paradigms rely excessively on outcome-oriented rewards, which provide insufficient signal for shaping the complex, multi-step reasoning process. To address these issues, we propose an Reasoner-Verifier framework named Adversarial Reasoning RAG (ARR). The Reasoner and Verifier engage in reasoning on retrieved evidence and critiquing each other's logic while being guided by process-aware advantage that requires no external scoring model. This reward combines explicit observational signals with internal model uncertainty to jointly optimize reasoning fidelity and verification rigor. Experiments on multiple benchmarks demonstrate the effectiveness of our method.
Abstract:Retrieval-augmented generation (RAG) enhances large language models (LLMs) by incorporating external knowledge, but existing approaches indiscriminately trigger retrieval and rely on single-path evidence construction, often introducing noise and limiting performance gains. In this work, we propose Decide Then Retrieve (DTR), a training-free framework that adaptively determines when retrieval is necessary and how external information should be selected. DTR leverages generation uncertainty to guide retrieval triggering and introduces a dual-path retrieval mechanism with adaptive information selection to better handle sparse and ambiguous queries. Extensive experiments across five open-domain QA benchmarks, multiple model scales, and different retrievers demonstrate that DTR consistently improves EM and F1 over standard RAG and strong retrieval-enhanced baselines, while reducing unnecessary retrievals. The code and data used in this paper are available at https://github.com/ChenWangHKU/DTR.
Abstract:Document Visual Question Answering (DocVQA) is a fundamental task for multimodal document understanding and a key testbed for vision language reasoning. However, most existing DocVQA datasets are limited to the page level and lack fine grained spatial grounding, constraining the interpretability and reasoning capability of Vision Language Models (VLMs). To address this gap, we introduce BBox DocVQA a large scale, bounding box grounded dataset designed to enhance spatial reasoning and evidence localization in visual documents. We further present an automated construction pipeline, Segment Judge and Generate, which integrates a segment model for region segmentation, a VLM for semantic judgment, and another advanced VLM for question answer generation, followed by human verification for quality assurance. The resulting dataset contains 3.6 K diverse documents and 32 K QA pairs, encompassing single and multi region as well as single and multi page scenarios. Each QA instance is grounded on explicit bounding boxes, enabling fine grained evaluation of spatial semantic alignment. Benchmarking multiple state of the art VLMs (e.g., GPT 5, Qwen2.5 VL, and InternVL) on BBox DocVQA reveals persistent challenges in spatial grounding and reasoning accuracy. Furthermore, fine tuning on BBox DocVQA substantially improves both bounding box localization and answer generation, validating its effectiveness for enhancing the reasoning ability of VLMs. Our dataset and code will be publicly released to advance research on interpretable and spatially grounded vision language reasoning.




Abstract:Facial Emotion Analysis (FEA) extends traditional facial emotion recognition by incorporating explainable, fine-grained reasoning. The task integrates three subtasks: emotion recognition, facial Action Unit (AU) recognition, and AU-based emotion reasoning to model affective states jointly. While recent approaches leverage Vision-Language Models (VLMs) and achieve promising results, they face two critical limitations: (1) hallucinated reasoning, where VLMs generate plausible but inaccurate explanations due to insufficient emotion-specific knowledge; and (2) misalignment between emotion reasoning and recognition, caused by fragmented connections between observed facial features and final labels. We propose Facial-R1, a three-stage alignment framework that effectively addresses both challenges with minimal supervision. First, we employ instruction fine-tuning to establish basic emotional reasoning capability. Second, we introduce reinforcement training guided by emotion and AU labels as reward signals, which explicitly aligns the generated reasoning process with the predicted emotion. Third, we design a data synthesis pipeline that iteratively leverages the prior stages to expand the training dataset, enabling scalable self-improvement of the model. Built upon this framework, we introduce FEA-20K, a benchmark dataset comprising 17,737 training and 1,688 test samples with fine-grained emotion analysis annotations. Extensive experiments across eight standard benchmarks demonstrate that Facial-R1 achieves state-of-the-art performance in FEA, with strong generalization and robust interpretability.



Abstract:In machine learning applications, predictive models are trained to serve future queries across the entire data distribution. Real-world data often demands excessively complex models to achieve competitive performance, however, sacrificing interpretability. Hence, the growing deployment of machine learning models in high-stakes applications, such as healthcare, motivates the search for methods for accurate and explainable predictions. This work proposes a Personalized Prediction scheme, where an easy-to-interpret predictor is learned per query. In particular, we wish to produce a "sparse linear" classifier with competitive performance specifically on some sub-population that includes the query point. The goal of this work is to study the PAC-learnability of this prediction model for sub-populations represented by "halfspaces" in a label-agnostic setting. We first give a distribution-specific PAC-learning algorithm for learning reference classes for personalized prediction. By leveraging both the reference-class learning algorithm and a list learner of sparse linear representations, we prove the first upper bound, $O(\mathrm{opt}^{1/4} )$, for personalized prediction with sparse linear classifiers and homogeneous halfspace subsets. We also evaluate our algorithms on a variety of standard benchmark data sets.
Abstract:Traditional parameter-efficient fine-tuning (PEFT) methods such as LoRA are tightly coupled with the base model architecture, which constrains their applicability across heterogeneous pretrained large language models (LLMs). To address this limitation, we introduce Cross-LoRA, a data-free framework for transferring LoRA modules between diverse base models without requiring additional training data. Cross-LoRA consists of two key components: (a) LoRA-Align, which performs subspace alignment between source and target base models through rank-truncated singular value decomposition (SVD) and Frobenius-optimal linear transformation, ensuring compatibility under dimension mismatch; and (b) LoRA-Shift, which applies the aligned subspaces to project source LoRA weight updates into the target model parameter space. Both components are data-free, training-free, and enable lightweight adaptation on a commodity GPU in 20 minutes. Experiments on ARCs, OBOA and HellaSwag show that Cross-LoRA achieves relative gains of up to 5.26% over base models. Across other commonsense reasoning benchmarks, Cross-LoRA maintains performance comparable to that of directly trained LoRA adapters.