Abstract:Federated Learning (FL) offers a promising framework for collaborative and privacy-preserving machine learning across distributed data sources. However, the substantial communication costs associated with FL pose a significant challenge to its efficiency. Specifically, in each communication round, the communication costs scale linearly with the model's dimension, which presents a formidable obstacle, especially in large model scenarios. Despite various communication efficient strategies, the intrinsic dimension-dependent communication cost remains a major bottleneck for current FL implementations. In this paper, we introduce a novel dimension-free communication strategy for FL, leveraging zero-order optimization techniques. We propose a new algorithm, FedDisco, which facilitates the transmission of only a constant number of scalar values between clients and the server in each communication round, thereby reducing the communication cost from $\mathscr{O}(d)$ to $\mathscr{O}(1)$, where $d$ is the dimension of the model parameters. Theoretically, in non-convex functions, we prove that our algorithm achieves state-of-the-art rates, which show a linear speedup of the number of clients and local steps under standard assumptions and dimension-free rate for low effective rank scenarios. Empirical evaluations through classic deep learning training and large language model fine-tuning substantiate significant reductions in communication overhead compared to traditional FL approaches.
Abstract:Reinforcement learning with multiple, potentially conflicting objectives is pervasive in real-world applications, while this problem remains theoretically under-explored. This paper tackles the multi-objective reinforcement learning (MORL) problem and introduces an innovative actor-critic algorithm named MOAC which finds a policy by iteratively making trade-offs among conflicting reward signals. Notably, we provide the first analysis of finite-time Pareto-stationary convergence and corresponding sample complexity in both discounted and average reward settings. Our approach has two salient features: (a) MOAC mitigates the cumulative estimation bias resulting from finding an optimal common gradient descent direction out of stochastic samples. This enables provable convergence rate and sample complexity guarantees independent of the number of objectives; (b) With proper momentum coefficient, MOAC initializes the weights of individual policy gradients using samples from the environment, instead of manual initialization. This enhances the practicality and robustness of our algorithm. Finally, experiments conducted on a real-world dataset validate the effectiveness of our proposed method.
Abstract:Existing works in federated learning (FL) often assume an ideal system with either full client or uniformly distributed client participation. However, in practice, it has been observed that some clients may never participate in FL training (aka incomplete client participation) due to a myriad of system heterogeneity factors. A popular approach to mitigate impacts of incomplete client participation is the server-assisted federated learning (SA-FL) framework, where the server is equipped with an auxiliary dataset. However, despite SA-FL has been empirically shown to be effective in addressing the incomplete client participation problem, there remains a lack of theoretical understanding for SA-FL. Meanwhile, the ramifications of incomplete client participation in conventional FL are also poorly understood. These theoretical gaps motivate us to rigorously investigate SA-FL. Toward this end, we first show that conventional FL is {\em not} PAC-learnable under incomplete client participation in the worst case. Then, we show that the PAC-learnability of FL with incomplete client participation can indeed be revived by SA-FL, which theoretically justifies the use of SA-FL for the first time. Lastly, to provide practical guidance for SA-FL training under {\em incomplete client participation}, we propose the $\mathsf{SAFARI}$ (server-assisted federated averaging) algorithm that enjoys the same linear convergence speedup guarantees as classic FL with ideal client participation assumptions, offering the first SA-FL algorithm with convergence guarantee. Extensive experiments on different datasets show $\mathsf{SAFARI}$ significantly improves the performance under incomplete client participation.
Abstract:Recent innovations on text-to-3D generation have featured Score Distillation Sampling (SDS), which enables the zero-shot learning of implicit 3D models (NeRF) by directly distilling prior knowledge from 2D diffusion models. However, current SDS-based models still struggle with intricate text prompts and commonly result in distorted 3D models with unrealistic textures or cross-view inconsistency issues. In this work, we introduce a novel Visual Prompt-guided text-to-3D diffusion model (VP3D) that explicitly unleashes the visual appearance knowledge in 2D visual prompt to boost text-to-3D generation. Instead of solely supervising SDS with text prompt, VP3D first capitalizes on 2D diffusion model to generate a high-quality image from input text, which subsequently acts as visual prompt to strengthen SDS optimization with explicit visual appearance. Meanwhile, we couple the SDS optimization with additional differentiable reward function that encourages rendering images of 3D models to better visually align with 2D visual prompt and semantically match with text prompt. Through extensive experiments, we show that the 2D Visual Prompt in our VP3D significantly eases the learning of visual appearance of 3D models and thus leads to higher visual fidelity with more detailed textures. It is also appealing in view that when replacing the self-generating visual prompt with a given reference image, VP3D is able to trigger a new task of stylized text-to-3D generation. Our project page is available at https://vp3d-cvpr24.github.io.
Abstract:3D content creation via text-driven stylization has played a fundamental challenge to multimedia and graphics community. Recent advances of cross-modal foundation models (e.g., CLIP) have made this problem feasible. Those approaches commonly leverage CLIP to align the holistic semantics of stylized mesh with the given text prompt. Nevertheless, it is not trivial to enable more controllable stylization of fine-grained details in 3D meshes solely based on such semantic-level cross-modal supervision. In this work, we propose a new 3DStyle-Diffusion model that triggers fine-grained stylization of 3D meshes with additional controllable appearance and geometric guidance from 2D Diffusion models. Technically, 3DStyle-Diffusion first parameterizes the texture of 3D mesh into reflectance properties and scene lighting using implicit MLP networks. Meanwhile, an accurate depth map of each sampled view is achieved conditioned on 3D mesh. Then, 3DStyle-Diffusion leverages a pre-trained controllable 2D Diffusion model to guide the learning of rendered images, encouraging the synthesized image of each view semantically aligned with text prompt and geometrically consistent with depth map. This way elegantly integrates both image rendering via implicit MLP networks and diffusion process of image synthesis in an end-to-end fashion, enabling a high-quality fine-grained stylization of 3D meshes. We also build a new dataset derived from Objaverse and the evaluation protocol for this task. Through both qualitative and quantitative experiments, we validate the capability of our 3DStyle-Diffusion. Source code and data are available at \url{https://github.com/yanghb22-fdu/3DStyle-Diffusion-Official}.
Abstract:In recent years, multi-objective optimization (MOO) emerges as a foundational problem underpinning many multi-agent multi-task learning applications. However, existing algorithms in MOO literature remain limited to centralized learning settings, which do not satisfy the distributed nature and data privacy needs of such multi-agent multi-task learning applications. This motivates us to propose a new federated multi-objective learning (FMOL) framework with multiple clients distributively and collaboratively solving an MOO problem while keeping their training data private. Notably, our FMOL framework allows a different set of objective functions across different clients to support a wide range of applications, which advances and generalizes the MOO formulation to the federated learning paradigm for the first time. For this FMOL framework, we propose two new federated multi-objective optimization (FMOO) algorithms called federated multi-gradient descent averaging (FMGDA) and federated stochastic multi-gradient descent averaging (FSMGDA). Both algorithms allow local updates to significantly reduce communication costs, while achieving the {\em same} convergence rates as those of the their algorithmic counterparts in the single-objective federated learning. Our extensive experiments also corroborate the efficacy of our proposed FMOO algorithms.
Abstract:A key assumption in most existing works on FL algorithms' convergence analysis is that the noise in stochastic first-order information has a finite variance. Although this assumption covers all light-tailed (i.e., sub-exponential) and some heavy-tailed noise distributions (e.g., log-normal, Weibull, and some Pareto distributions), it fails for many fat-tailed noise distributions (i.e., ``heavier-tailed'' with potentially infinite variance) that have been empirically observed in the FL literature. To date, it remains unclear whether one can design convergent algorithms for FL systems that experience fat-tailed noise. This motivates us to fill this gap in this paper by proposing an algorithmic framework called FAT-Clipping (\ul{f}ederated \ul{a}veraging with \ul{t}wo-sided learning rates and \ul{clipping}), which contains two variants: FAT-Clipping per-round (FAT-Clipping-PR) and FAT-Clipping per-iteration (FAT-Clipping-PI). Specifically, for the largest $\alpha \in (1,2]$ such that the fat-tailed noise in FL still has a bounded $\alpha$-moment, we show that both variants achieve $\mathcal{O}((mT)^{\frac{2-\alpha}{\alpha}})$ and $\mathcal{O}((mT)^{\frac{1-\alpha}{3\alpha-2}})$ convergence rates in the strongly-convex and general non-convex settings, respectively, where $m$ and $T$ are the numbers of clients and communication rounds. Moreover, at the expense of more clipping operations compared to FAT-Clipping-PR, FAT-Clipping-PI further enjoys a linear speedup effect with respect to the number of local updates at each client and being lower-bound-matching (i.e., order-optimal). Collectively, our results advance the understanding of designing efficient algorithms for FL systems that exhibit fat-tailed first-order oracle information.
Abstract:To lower the communication complexity of federated min-max learning, a natural approach is to utilize the idea of infrequent communications (through multiple local updates) same as in conventional federated learning. However, due to the more complicated inter-outer problem structure in federated min-max learning, theoretical understandings of communication complexity for federated min-max learning with infrequent communications remain very limited in the literature. This is particularly true for settings with non-i.i.d. datasets and partial client participation. To address this challenge, in this paper, we propose a new algorithmic framework called stochastic sampling averaging gradient descent ascent (SAGDA), which i) assembles stochastic gradient estimators from randomly sampled clients as control variates and ii) leverages two learning rates on both server and client sides. We show that SAGDA achieves a linear speedup in terms of both the number of clients and local update steps, which yields an $\mathcal{O}(\epsilon^{-2})$ communication complexity that is orders of magnitude lower than the state of the art. Interestingly, by noting that the standard federated stochastic gradient descent ascent (FSGDA) is in fact a control-variate-free special version of SAGDA, we immediately arrive at an $\mathcal{O}(\epsilon^{-2})$ communication complexity result for FSGDA. Therefore, through the lens of SAGDA, we also advance the current understanding on communication complexity of the standard FSGDA method for federated min-max learning.
Abstract:Small lesions in magnetic resonance imaging (MRI) images are crucial for clinical diagnosis of many kinds of diseases. However, the MRI quality can be easily degraded by various noise, which can greatly affect the accuracy of diagnosis of small lesion. Although some methods for denoising MR images have been proposed, task-specific denoising methods for improving the diagnosis confidence of small lesions are lacking. In this work, we propose a voxel-wise hybrid residual MLP-CNN model to denoise three-dimensional (3D) MR images with small lesions. We combine basic deep learning architecture, MLP and CNN, to obtain an appropriate inherent bias for the image denoising and integrate each output layers in MLP and CNN by adding residual connections to leverage long-range information. We evaluate the proposed method on 720 T2-FLAIR brain images with small lesions at different noise levels. The results show the superiority of our method in both quantitative and visual evaluations on testing dataset compared to state-of-the-art methods. Moreover, two experienced radiologists agreed that at moderate and high noise levels, our method outperforms other methods in terms of recovery of small lesions and overall image denoising quality. The implementation of our method is available at https://github.com/laowangbobo/Residual_MLP_CNN_Mixer.
Abstract:Federated learning (FL) has received a surge of interest in recent years thanks to its benefits in data privacy protection, efficient communication, and parallel data processing. Also, with appropriate algorithmic designs, one could achieve the desirable linear speedup for convergence effect in FL. However, most existing works on FL are limited to systems with i.i.d. data and centralized parameter servers and results on decentralized FL with heterogeneous datasets remains limited. Moreover, whether or not the linear speedup for convergence is achievable under fully decentralized FL with data heterogeneity remains an open question. In this paper, we address these challenges by proposing a new algorithm, called NET-FLEET, for fully decentralized FL systems with data heterogeneity. The key idea of our algorithm is to enhance the local update scheme in FL (originally intended for communication efficiency) by incorporating a recursive gradient correction technique to handle heterogeneous datasets. We show that, under appropriate parameter settings, the proposed NET-FLEET algorithm achieves a linear speedup for convergence. We further conduct extensive numerical experiments to evaluate the performance of the proposed NET-FLEET algorithm and verify our theoretical findings.