Machine Learning (ML) training on large-scale datasets is a very expensive and time-consuming workload. Processor-centric architectures (e.g., CPU, GPU) commonly used for modern ML training workloads are limited by the data movement bottleneck, i.e., due to repeatedly accessing the training dataset. As a result, processor-centric systems suffer from performance degradation and high energy consumption. Processing-In-Memory (PIM) is a promising solution to alleviate the data movement bottleneck by placing the computation mechanisms inside or near memory. Our goal is to understand the capabilities and characteristics of popular distributed optimization algorithms on real-world PIM architectures to accelerate data-intensive ML training workloads. To this end, we 1) implement several representative centralized distributed optimization algorithms on UPMEM's real-world general-purpose PIM system, 2) rigorously evaluate these algorithms for ML training on large-scale datasets in terms of performance, accuracy, and scalability, 3) compare to conventional CPU and GPU baselines, and 4) discuss implications for future PIM hardware and the need to shift to an algorithm-hardware codesign perspective to accommodate decentralized distributed optimization algorithms. Our results demonstrate three major findings: 1) Modern general-purpose PIM architectures can be a viable alternative to state-of-the-art CPUs and GPUs for many memory-bound ML training workloads, when operations and datatypes are natively supported by PIM hardware, 2) the importance of carefully choosing the optimization algorithm that best fit PIM, and 3) contrary to popular belief, contemporary PIM architectures do not scale approximately linearly with the number of nodes for many data-intensive ML training workloads. To facilitate future research, we aim to open-source our complete codebase.
The development of deep learning architectures is a resource-demanding process, due to a vast design space, long prototyping times, and high compute costs associated with at-scale model training and evaluation. We set out to simplify this process by grounding it in an end-to-end mechanistic architecture design (MAD) pipeline, encompassing small-scale capability unit tests predictive of scaling laws. Through a suite of synthetic token manipulation tasks such as compression and recall, designed to probe capabilities, we identify and test new hybrid architectures constructed from a variety of computational primitives. We experimentally validate the resulting architectures via an extensive compute-optimal and a new state-optimal scaling law analysis, training over 500 language models between 70M to 7B parameters. Surprisingly, we find MAD synthetics to correlate with compute-optimal perplexity, enabling accurate evaluation of new architectures via isolated proxy tasks. The new architectures found via MAD, based on simple ideas such as hybridization and sparsity, outperform state-of-the-art Transformer, convolutional, and recurrent architectures (Transformer++, Hyena, Mamba) in scaling, both at compute-optimal budgets and in overtrained regimes. Overall, these results provide evidence that performance on curated synthetic tasks can be predictive of scaling laws, and that an optimal architecture should leverage specialized layers via a hybrid topology.
Current federated learning (FL) approaches view decentralized training data as a single table, divided among participants either horizontally (by rows) or vertically (by columns). However, these approaches are inadequate for handling distributed relational tables across databases. This scenario requires intricate SQL operations like joins and unions to obtain the training data, which is either costly or restricted by privacy concerns. This raises the question: can we directly run FL on distributed relational tables? In this paper, we formalize this problem as relational federated learning (RFL). We propose TablePuppet, a generic framework for RFL that decomposes the learning process into two steps: (1) learning over join (LoJ) followed by (2) learning over union (LoU). In a nutshell, LoJ pushes learning down onto the vertical tables being joined, and LoU further pushes learning down onto the horizontal partitions of each vertical table. TablePuppet incorporates computation/communication optimizations to deal with the duplicate tuples introduced by joins, as well as differential privacy (DP) to protect against both feature and label leakages. We demonstrate the efficiency of TablePuppet in combination with two widely-used ML training algorithms, stochastic gradient descent (SGD) and alternating direction method of multipliers (ADMM), and compare their computation/communication complexity. We evaluate the SGD/ADMM algorithms developed atop TablePuppet by training diverse ML models. Our experimental results show that TablePuppet achieves model accuracy comparable to the centralized baselines running directly atop the SQL results. Moreover, ADMM takes less communication time than SGD to converge to similar model accuracy.
Recently, large-scale pre-trained Vision-Language Models (VLMs) have demonstrated great potential in learning open-world visual representations, and exhibit remarkable performance across a wide range of downstream tasks through efficient fine-tuning. In this work, we innovatively introduce the concept of dual learning into fine-tuning VLMs, i.e., we not only learn what an image is, but also what an image isn't. Building on this concept, we introduce a novel DualAdapter approach to enable dual-path adaptation of VLMs from both positive and negative perspectives with only limited annotated samples. In the inference stage, our DualAdapter performs unified predictions by simultaneously conducting complementary positive selection and negative exclusion across target classes, thereby enhancing the overall recognition accuracy of VLMs in downstream tasks. Our extensive experimental results across 15 datasets validate that the proposed DualAdapter outperforms existing state-of-the-art methods on both few-shot learning and domain generalization tasks while achieving competitive computational efficiency. Code is available at https://github.com/zhangce01/DualAdapter.
Being able to understand visual scenes is a precursor for many downstream tasks, including autonomous driving, robotics, and other vision-based approaches. A common approach enabling the ability to reason over visual data is Scene Graph Generation (SGG); however, many existing approaches assume undisturbed vision, i.e., the absence of real-world corruptions such as fog, snow, smoke, as well as non-uniform perturbations like sun glare or water drops. In this work, we propose a novel SGG benchmark containing procedurally generated weather corruptions and other transformations over the Visual Genome dataset. Further, we introduce a corresponding approach, Hierarchical Knowledge Enhanced Robust Scene Graph Generation (HiKER-SGG), providing a strong baseline for scene graph generation under such challenging setting. At its core, HiKER-SGG utilizes a hierarchical knowledge graph in order to refine its predictions from coarse initial estimates to detailed predictions. In our extensive experiments, we show that HiKER-SGG does not only demonstrate superior performance on corrupted images in a zero-shot manner, but also outperforms current state-of-the-art methods on uncorrupted SGG tasks. Code is available at https://github.com/zhangce01/HiKER-SGG.
Vision-Language Pre-Trained (VLP) models, such as CLIP, have demonstrated remarkable effectiveness in learning generic visual representations. Several approaches aim to efficiently adapt VLP models to downstream tasks with limited supervision, aiming to leverage the acquired knowledge from VLP models. However, these methods suffer from either introducing biased representations or requiring high computational complexity, which hinders their effectiveness in fine-tuning the CLIP model. Moreover, when a model is trained on data specific to a particular domain, its ability to generalize to uncharted domains diminishes. In this work, we propose Test-Time Distribution LearNing Adapter (TT-DNA) which directly works during the testing period. Specifically, we estimate Gaussian distributions to model visual features of the few-shot support images to capture the knowledge from the support set. The cosine similarity between query image and the feature distribution of support images is used as the prediction of visual adapter. Subsequently, the visual adapter's prediction merges with the original CLIP prediction via a residual connection, resulting in the final prediction. Our extensive experimental results on visual reasoning for human object interaction demonstrate that our proposed TT-DNA outperforms existing state-of-the-art methods by large margins.
Contrastive Language-Image Pretraining (CLIP) model has exhibited remarkable efficacy in establishing cross-modal connections between texts and images, yielding impressive performance across a broad spectrum of downstream applications through fine-tuning. However, for generalization tasks, the current fine-tuning methods for CLIP, such as CoOp and CoCoOp, demonstrate relatively low performance on some fine-grained datasets. We recognize the underlying reason is that these previous methods only projected global features into the prompt, neglecting the various visual concepts, such as colors, shapes, and sizes, which are naturally transferable across domains and play a crucial role in generalization tasks. To address this issue, in this work, we propose Concept-Guided Prompt Learning (CPL) for vision-language models. Specifically, we leverage the well-learned knowledge of CLIP to create a visual concept cache to enable concept-guided prompting. In order to refine the text features, we further develop a projector that transforms multi-level visual features into text features. We observe that this concept-guided prompt learning approach is able to achieve enhanced consistency between visual and linguistic modalities. Extensive experimental results demonstrate that our CPL method significantly improves generalization capabilities compared to the current state-of-the-art methods.
We present LLoVi, a language-based framework for long-range video question-answering (LVQA). Unlike prior long-range video understanding methods, which are often costly and require specialized long-range video modeling design (e.g., memory queues, state-space layers, etc.), our approach uses a frame/clip-level visual captioner (e.g., BLIP2, LaViLa, LLaVA) coupled with a Large Language Model (GPT-3.5, GPT-4) leading to a simple yet surprisingly effective LVQA framework. Specifically, we decompose short and long-range modeling aspects of LVQA into two stages. First, we use a short-term visual captioner to generate textual descriptions of short video clips (0.5-8s in length) densely sampled from a long input video. Afterward, an LLM aggregates the densely extracted short-term captions to perform long-range temporal reasoning needed to understand the whole video and answer a question. To analyze what makes our simple framework so effective, we thoroughly evaluate various components of our system. Our empirical analysis reveals that the choice of the visual captioner and LLM is critical for good LVQA performance. Furthermore, we show that a specialized prompt that asks the LLM first to summarize the noisy short-term visual captions and then answer a given input question leads to a significant LVQA performance boost. On EgoSchema, which is best known as a very long-form video question-answering benchmark, our method achieves 50.3% accuracy, outperforming the previous best-performing approach by 18.1% (absolute gain). In addition, our approach outperforms the previous state-of-the-art by 4.1% and 3.1% on NeXT-QA and IntentQA. We also extend LLoVi to grounded LVQA and show that it outperforms all prior methods on the NeXT-GQA dataset. We will release our code at https://github.com/CeeZh/LLoVi.
We introduce WordScape, a novel pipeline for the creation of cross-disciplinary, multilingual corpora comprising millions of pages with annotations for document layout detection. Relating visual and textual items on document pages has gained further significance with the advent of multimodal models. Various approaches proved effective for visual question answering or layout segmentation. However, the interplay of text, tables, and visuals remains challenging for a variety of document understanding tasks. In particular, many models fail to generalize well to diverse domains and new languages due to insufficient availability of training data. WordScape addresses these limitations. Our automatic annotation pipeline parses the Open XML structure of Word documents obtained from the web, jointly providing layout-annotated document images and their textual representations. In turn, WordScape offers unique properties as it (1) leverages the ubiquity of the Word file format on the internet, (2) is readily accessible through the Common Crawl web corpus, (3) is adaptive to domain-specific documents, and (4) offers culturally and linguistically diverse document pages with natural semantic structure and high-quality text. Together with the pipeline, we will additionally release 9.5M urls to word documents which can be processed using WordScape to create a dataset of over 40M pages. Finally, we investigate the quality of text and layout annotations extracted by WordScape, assess the impact on document understanding benchmarks, and demonstrate that manual labeling costs can be substantially reduced.
Drawing from discussions at the inaugural DMLR workshop at ICML 2023 and meetings prior, in this report we outline the relevance of community engagement and infrastructure development for the creation of next-generation public datasets that will advance machine learning science. We chart a path forward as a collective effort to sustain the creation and maintenance of these datasets and methods towards positive scientific, societal and business impact.