Scale variance among different sizes of body parts and objects is a challenging problem for visual recognition tasks. Existing works usually design dedicated backbone or apply Neural architecture Search(NAS) for each task to tackle this challenge. However, existing works impose significant limitations on the design or search space. To solve these problems, we present ScaleNAS, a one-shot learning method for exploring scale-aware representations. ScaleNAS solves multiple tasks at a time by searching multi-scale feature aggregation. ScaleNAS adopts a flexible search space that allows an arbitrary number of blocks and cross-scale feature fusions. To cope with the high search cost incurred by the flexible space, ScaleNAS employs one-shot learning for multi-scale supernet driven by grouped sampling and evolutionary search. Without further retraining, ScaleNet can be directly deployed for different visual recognition tasks with superior performance. We use ScaleNAS to create high-resolution models for two different tasks, ScaleNet-P for human pose estimation and ScaleNet-S for semantic segmentation. ScaleNet-P and ScaleNet-S outperform existing manually crafted and NAS-based methods in both tasks. When applying ScaleNet-P to bottom-up human pose estimation, it surpasses the state-of-the-art HigherHRNet. In particular, ScaleNet-P4 achieves 71.6% AP on COCO test-dev, achieving new state-of-the-art result.
Supervised learning in large discriminative models is a mainstay for modern computer vision. Such an approach necessitates investing in large-scale human-annotated datasets for achieving state-of-the-art results. In turn, the efficacy of supervised learning may be limited by the size of the human annotated dataset. This limitation is particularly notable for image segmentation tasks, where the expense of human annotation is especially large, yet large amounts of unlabeled data may exist. In this work, we ask if we may leverage semi-supervised learning in unlabeled video sequences to improve the performance on urban scene segmentation, simultaneously tackling semantic, instance, and panoptic segmentation. The goal of this work is to avoid the construction of sophisticated, learned architectures specific to label propagation (e.g., patch matching and optical flow). Instead, we simply predict pseudo-labels for the unlabeled data and train subsequent models with both human-annotated and pseudo-labeled data. The procedure is iterated for several times. As a result, our Naive-Student model, trained with such simple yet effective iterative semi-supervised learning, attains state-of-the-art results at all three Cityscapes benchmarks, reaching the performance of 67.8% PQ, 42.6% AP, and 85.2% mIOU on the test set. We view this work as a notable step towards building a simple procedure to harness unlabeled video sequences to surpass state-of-the-art performance on core computer vision tasks.
In this work, we introduce Panoptic-DeepLab, a simple, strong, and fast system for panoptic segmentation, aiming to establish a solid baseline for bottom-up methods that can achieve comparable performance of two-stage methods while yielding fast inference speed. In particular, PanopticDeepLab adopts the dual-ASPP and dual-decoder structures specific to semantic, and instance segmentation, respectively. The semantic segmentation branch is the same as the typical design of any semantic segmentation model (e.g., DeepLab), while the instance segmentation branch is class-agnostic, involving a simple instance center regression. As a result, our single Panoptic-DeepLab simultaneously ranks first at all three Cityscapes benchmarks, setting the new state-of-art of 84.2% mIoU, 39.0% AP, and 65.5% PQ on test set. Additionally, equipped with MobileNetV3, Panoptic-DeepLab runs nearly in real-time with a single 1025 x 2049 image (15.8 frames per second), while achieving a competitive performance on Cityscapes (54.1 PQ% on test set). On Mapillary Vistas test set, our ensemble of six models attains 42.7% PQ, outperforming the challenge winner in 2018 by a healthy margin of 1.5%. Finally, our Panoptic-DeepLab also performs on par with several topdown approaches on the challenging COCO dataset. For the first time, we demonstrate a bottom-up approach could deliver state-of-the-art results on panoptic segmentation.
We present Panoptic-DeepLab, a bottom-up and single-shot approach for panoptic segmentation. Our Panoptic-DeepLab is conceptually simple and delivers state-of-the-art results. In particular, we adopt the dual-ASPP and dual-decoder structures specific to semantic, and instance segmentation, respectively. The semantic segmentation branch is the same as the typical design of any semantic segmentation model (e.g., DeepLab), while the instance segmentation branch is class-agnostic, involving a simple instance center regression. Our single Panoptic-DeepLab sets the new state-of-art at all three Cityscapes benchmarks, reaching 84.2% mIoU, 39.0% AP, and 65.5% PQ on test set, and advances results on the other challenging Mapillary Vistas.
Developing object detection and tracking on resource-constrained embedded systems is challenging. While object detection is one of the most compute-intensive tasks from the artificial intelligence domain, it is only allowed to use limited computation and memory resources on embedded devices. In the meanwhile, such resource-constrained implementations are often required to satisfy additional demanding requirements such as real-time response, high-throughput performance, and reliable inference accuracy. To overcome these challenges, we propose SkyNet, a hardware-efficient method to deliver the state-of-the-art detection accuracy and speed for embedded systems. Instead of following the common top-down flow for compact DNN design, SkyNet provides a bottom-up DNN design approach with comprehensive understanding of the hardware constraints at the very beginning to deliver hardware-efficient DNNs. The effectiveness of SkyNet is demonstrated by winning the extremely competitive System Design Contest for low power object detection in the 56th IEEE/ACM Design Automation Conference (DAC-SDC), where our SkyNet significantly outperforms all other 100+ competitors: it delivers 0.731 Intersection over Union (IoU) and 67.33 frames per second (FPS) on a TX2 embedded GPU; and 0.716 IoU and 25.05 FPS on an Ultra96 embedded FPGA. The evaluation of SkyNet is also extended to GOT-10K, a recent large-scale high-diversity benchmark for generic object tracking in the wild. For state-of-the-art object trackers SiamRPN++ and SiamMask, where ResNet-50 is employed as the backbone, implementations using our SkyNet as the backbone DNN are 1.60X and 1.73X faster with better or similar accuracy when running on a 1080Ti GPU, and 37.20X smaller in terms of parameter size for significantly better memory and storage footprint.
In this paper, we are interested in bottom-up multi-person human pose estimation. A typical bottom-up pipeline consists of two main steps: heatmap prediction and keypoint grouping. We mainly focus on the first step for improving heatmap prediction accuracy. We propose Higher-Resolution Network (HigherHRNet), which is a simple extension of the High-Resolution Network (HRNet). HigherHRNet generates higher-resolution feature maps by deconvolving the high-resolution feature maps outputted by HRNet, which are spatially more accurate for small and medium persons. Then, we build high-quality multi-level features and perform multi-scale pose prediction. The extra computation overhead is marginal and negligible in comparison to existing bottom-up methods that rely on multi-scale image pyramids or large input image size to generate accurate pose heatmaps. HigherHRNet surpasses all existing bottom-up methods on the COCO dataset without using multi-scale test. The code and models will be released.
Multi-scale context module and single-stage encoder-decoder structure are commonly employed for semantic segmentation. The multi-scale context module refers to the operations to aggregate feature responses from a large spatial extent, while the single-stage encoder-decoder structure encodes the high-level semantic information in the encoder path and recovers the boundary information in the decoder path. In contrast, multi-stage encoder-decoder networks have been widely used in human pose estimation and show superior performance than their single-stage counterpart. However, few efforts have been attempted to bring this effective design to semantic segmentation. In this work, we propose a Semantic Prediction Guidance (SPG) module which learns to re-weight the local features through the guidance from pixel-wise semantic prediction. We find that by carefully re-weighting features across stages, a two-stage encoder-decoder network coupled with our proposed SPG module can significantly outperform its one-stage counterpart with similar parameters and computations. Finally, we report experimental results on the semantic segmentation benchmark Cityscapes, in which our SPGNet attains 81.1% on the test set using only 'fine' annotations.