Recommender systems (RS) have achieved significant success by leveraging explicit identification (ID) features. However, the full potential of content features, especially the pure image pixel features, remains relatively unexplored. The limited availability of large, diverse, and content-driven image recommendation datasets has hindered the use of raw images as item representations. In this regard, we present PixelRec, a massive image-centric recommendation dataset that includes approximately 200 million user-image interactions, 30 million users, and 400,000 high-quality cover images. By providing direct access to raw image pixels, PixelRec enables recommendation models to learn item representation directly from them. To demonstrate its utility, we begin by presenting the results of several classical pure ID-based baseline models, termed IDNet, trained on PixelRec. Then, to show the effectiveness of the dataset's image features, we substitute the itemID embeddings (from IDNet) with a powerful vision encoder that represents items using their raw image pixels. This new model is dubbed PixelNet.Our findings indicate that even in standard, non-cold start recommendation settings where IDNet is recognized as highly effective, PixelNet can already perform equally well or even better than IDNet. Moreover, PixelNet has several other notable advantages over IDNet, such as being more effective in cold-start and cross-domain recommendation scenarios. These results underscore the importance of visual features in PixelRec. We believe that PixelRec can serve as a critical resource and testing ground for research on recommendation models that emphasize image pixel content. The dataset, code, and leaderboard will be available at https://github.com/website-pixelrec/PixelRec.
Large language models (LLMs) have achieved remarkable success in NLP and multimodal tasks. Despite these successes, their development faces two main challenges: (i) high computational cost; and (ii) difficulty in conducting fair and objective evaluations. LLMs are prohibitively expensive, making it feasible for only a few major players to undertake their training, thereby constraining both research and application opportunities. This underscores the importance of cost-effective LLM training. In this paper, we utilize a growth strategy to significantly reduce LLM training cost. We demonstrate that an LLM with 101B parameters and 0.31TB tokens can be trained on a $100K budget. We also adopt a systematic evaluation paradigm for the IQ evaluation of LLMs, in complement to existing evaluations that focus more on knowledge-oriented abilities. We introduce our benchmark including evaluations on important aspects of intelligence including symbolic mapping, itrule understanding, pattern mining, and anti-interference. Such evaluations minimize the potential impact of memorization. Experimental results show that our model FLM-101B, trained with a budget of $100K, achieves comparable performance to powerful and well-known models, eg GPT-3 and GLM-130B, especially in the IQ benchmark evaluations with contexts unseen in training data. The checkpoint of FLM-101B will be open-sourced at https://huggingface.co/CofeAI/FLM-101B.
A typical benchmark dataset for recommender system (RecSys) evaluation consists of user-item interactions generated on a platform within a time period. The interaction generation mechanism partially explains why a user interacts with (e.g.,like, purchase, rate) an item, and the context of when a particular interaction happened. In this study, we conduct a meticulous analysis on the MovieLens dataset and explain the potential impact on using the dataset for evaluating recommendation algorithms. We make a few main findings from our analysis. First, there are significant differences in user interactions at the different stages when a user interacts with the MovieLens platform. The early interactions largely define the user portrait which affect the subsequent interactions. Second, user interactions are highly affected by the candidate movies that are recommended by the platform's internal recommendation algorithm(s). Removal of interactions that happen nearer to the last few interactions of a user leads to increasing difficulty in learning user preference, thus deteriorating recommendation accuracy. Third, changing the order of user interactions makes it more difficult for sequential algorithms to capture the progressive interaction process. Based on these findings, we further discuss the discrepancy between the interaction generation mechanism that is employed by the MovieLens system and that of typical real world recommendation scenarios. In summary, models that achieve excellent recommendation accuracy on the MovieLens dataset may not demonstrate superior performance in practice for at least two kinds of differences: (i) the differences in the contexts of user-item interaction generation, and (ii) the differences in user knowledge about the item collections.
Knowledge Graph Completion (KGC) often requires both KG structural and textual information to be effective. Pre-trained Language Models (PLMs) have been used to learn the textual information, usually under the fine-tune paradigm for the KGC task. However, the fine-tuned PLMs often overwhelmingly focus on the textual information and overlook structural knowledge. To tackle this issue, this paper proposes CSProm-KG (Conditional Soft Prompts for KGC) which maintains a balance between structural information and textual knowledge. CSProm-KG only tunes the parameters of Conditional Soft Prompts that are generated by the entities and relations representations. We verify the effectiveness of CSProm-KG on three popular static KGC benchmarks WN18RR, FB15K-237 and Wikidata5M, and two temporal KGC benchmarks ICEWS14 and ICEWS05-15. CSProm-KG outperforms competitive baseline models and sets new state-of-the-art on these benchmarks. We conduct further analysis to show (i) the effectiveness of our proposed components, (ii) the efficiency of CSProm-KG, and (iii) the flexibility of CSProm-KG.
Given a query, the task of Natural Language Video Localization (NLVL) is to localize a temporal moment in an untrimmed video that semantically matches the query. In this paper, we adopt a proposal-based solution that generates proposals (i.e., candidate moments) and then select the best matching proposal. On top of modeling the cross-modal interaction between candidate moments and the query, our proposed Moment Sampling DETR (MS-DETR) enables efficient moment-moment relation modeling. The core idea is to sample a subset of moments guided by the learnable templates with an adopted DETR (DEtection TRansformer) framework. To achieve this, we design a multi-scale visual-linguistic encoder, and an anchor-guided moment decoder paired with a set of learnable templates. Experimental results on three public datasets demonstrate the superior performance of MS-DETR.
Existing efforts to improve logical reasoning ability of language models have predominantly relied on supervised fine-tuning, hindering generalization to new domains and/or tasks. The development of Large Langauge Models (LLMs) has demonstrated the capacity of compressing abundant knowledge into a single proxy, enabling them to tackle multiple tasks effectively. Our preliminary experiments, nevertheless, show that LLMs do not show capability on logical reasoning. The performance of LLMs on logical reasoning benchmarks is far behind the existing state-of-the-art baselines. In this paper, we make the first attempt to investigate the feasibility of incorporating logical knowledge through self-supervised post-training, and activating it via in-context learning, which we termed as LogicLLM. Specifically, we devise an auto-regressive objective variant of MERIt and integrate it with two LLM series, i.e., FLAN-T5 and LLaMA, with parameter size ranging from 3 billion to 13 billion. The results on two challenging logical reasoning benchmarks demonstrate the effectiveness of LogicLLM. Besides, we conduct extensive ablation studies to analyze the key factors in designing logic-oriented proxy tasks.
Goal-oriented Script Generation is a new task of generating a list of steps that can fulfill the given goal. In this paper, we propose to extend the task from the perspective of cognitive theory. Instead of a simple flat structure, the steps are typically organized hierarchically - Human often decompose a complex task into subgoals, where each subgoal can be further decomposed into steps. To establish the benchmark, we contribute a new dataset, propose several baseline methods, and set up evaluation metrics. Both automatic and human evaluation verify the high-quality of dataset, as well as the effectiveness of incorporating subgoals into hierarchical script generation. Furthermore, We also design and evaluate the model to discover subgoal, and find that it is a bit more difficult to decompose the goals than summarizing from segmented steps.
Open Information Extraction (OIE) aims to extract factual relational tuples from open-domain sentences. Downstream tasks use the extracted OIE tuples as facts, without examining the certainty of these facts. However, uncertainty/speculation is a common linguistic phenomenon. Existing studies on speculation detection are defined at sentence level, but even if a sentence is determined to be speculative, not all tuples extracted from it may be speculative. In this paper, we propose to study speculations in OIE and aim to determine whether an extracted tuple is speculative. We formally define the research problem of tuple-level speculation detection and conduct a detailed data analysis on the LSOIE dataset which contains labels for speculative tuples. Lastly, we propose a baseline model OIE-Spec for this new research task.
In a practical recommender system, new interactions are continuously observed. Some interactions are expected, because they largely follow users' long-term preferences. Some other interactions are indications of recent trends in user preference changes or marketing positions of new items. Accordingly, the recommender needs to be periodically retrained or updated to capture the new trends, and yet not to forget the long-term preferences. In this paper, we propose a novel and generic retraining framework called Disentangled Incremental Learning (DIL) for graph-based recommenders. We assume that long-term preferences are well captured in the existing model, in the form of model parameters learned from past interactions. New preferences can be learned from the user-item bipartite graph constructed using the newly observed interactions. In DIL, we design an Information Extraction Module to extract historical preferences from the existing model. Then we blend the historical and new preferences in the form of node embeddings in the new graph, through a Disentanglement Module. The essence of the disentanglement module is to decorrelate the historical and new preferences so that both can be well captured, via carefully designed losses. Through experiments on three benchmark datasets, we show the effectiveness of DIL in capturing dynamics of useritem interactions. We also demonstrate the robustness of DIL by attaching it to two base models - LightGCN and NGCF.
Open Information Extraction (OIE) aims to extract relational tuples from open-domain sentences. Existing OIE systems split a sentence into tokens and recognize token spans as tuple relations and arguments. We instead propose Sentence as Chunk sequence (SaC) and recognize chunk spans as tuple relations and arguments. We argue that SaC has better quantitative and qualitative properties for OIE than sentence as token sequence, and evaluate four choices of chunks (i.e., CoNLL chunks, simple phrases, NP chunks, and spans from SpanOIE) against gold OIE tuples. Accordingly, we propose a simple BERT-based model for sentence chunking, and propose Chunk-OIE for tuple extraction on top of SaC. Chunk-OIE achieves state-of-the-art results on multiple OIE datasets, showing that SaC benefits OIE task.