We introduce PhotoBot, a framework for automated photo acquisition based on an interplay between high-level human language guidance and a robot photographer. We propose to communicate photography suggestions to the user via a reference picture that is retrieved from a curated gallery. We exploit a visual language model (VLM) and an object detector to characterize reference pictures via textual descriptions and use a large language model (LLM) to retrieve relevant reference pictures based on a user's language query through text-based reasoning. To correspond the reference picture and the observed scene, we exploit pre-trained features from a vision transformer capable of capturing semantic similarity across significantly varying images. Using these features, we compute pose adjustments for an RGB-D camera by solving a Perspective-n-Point (PnP) problem. We demonstrate our approach on a real-world manipulator equipped with a wrist camera. Our user studies show that photos taken by PhotoBot are often more aesthetically pleasing than those taken by users themselves, as measured by human feedback.
Vision-driven autonomous flight and obstacle avoidance of Unmanned Aerial Vehicles (UAVs) along complex riverine environments for tasks like rescue and surveillance requires a robust control policy, which is yet difficult to obtain due to the shortage of trainable river environment simulators and reward sparsity in such environments. To easily verify the navigation controller performance for the river following task before real-world deployment, we developed a trainable photo-realistic dynamics-free riverine simulation environment using Unity. Successful river following trajectories in the environment are manually collected and Behavior Clone (BC) is used to train an Imitation Learning (IL) agent to mimic expert behavior and generate expert guidance. Finally, a framework is proposed to train a Deep Reinforcement Learning (DRL) agent using BC expert guidance and improve the expert policy online by sampling good demonstrations produced by the DRL to increase convergence rate and policy performance. This framework is able to solve the along-river autonomous navigation task and outperform baseline RL and IL methods. The code and trainable environments are available.
Recent years have witnessed considerable achievements in facial avatar reconstruction with neural volume rendering. Despite notable advancements, the reconstruction of complex and dynamic head movements from monocular videos still suffers from capturing and restoring fine-grained details. In this work, we propose a novel approach, named Tri$^2$-plane, for monocular photo-realistic volumetric head avatar reconstructions. Distinct from the existing works that rely on a single tri-plane deformation field for dynamic facial modeling, the proposed Tri$^2$-plane leverages the principle of feature pyramids and three top-to-down lateral connections tri-planes for details improvement. It samples and renders facial details at multiple scales, transitioning from the entire face to specific local regions and then to even more refined sub-regions. Moreover, we incorporate a camera-based geometry-aware sliding window method as an augmentation in training, which improves the robustness beyond the canonical space, with a particular improvement in cross-identity generation capabilities. Experimental outcomes indicate that the Tri$^2$-plane not only surpasses existing methodologies but also achieves superior performance across both quantitative metrics and qualitative assessments through experiments.
The illumination of improperly exposed photographs has been widely corrected using deep convolutional neural networks or Transformers. Despite with promising performance, these methods usually suffer from large parameter amounts and heavy computational FLOPs on high-resolution photographs. In this paper, we propose extremely light-weight (with only ~8K parameters) Multi-Scale Linear Transformation (MSLT) networks under the multi-layer perception architecture, which can process 4K-resolution sRGB images at 125 Frame-Per-Second (FPS) by a Titan RTX GPU. Specifically, the proposed MSLT networks first decompose an input image into high and low frequency layers by Laplacian pyramid techniques, and then sequentially correct different layers by pixel-adaptive linear transformation, which is implemented by efficient bilateral grid learning or 1x1 convolutions. Experiments on two benchmark datasets demonstrate the efficiency of our MSLTs against the state-of-the-arts on photo exposure correction. Extensive ablation studies validate the effectiveness of our contributions. The code is available at https://github.com/Zhou-Yijie/MSLTNet.
360 images, with a field-of-view (FoV) of 180x360, provide immersive and realistic environments for emerging virtual reality (VR) applications, such as virtual tourism, where users desire to create diverse panoramic scenes from a narrow FoV photo they take from a viewpoint via portable devices. It thus brings us to a technical challenge: `How to allow the users to freely create diverse and immersive virtual scenes from a narrow FoV image with a specified viewport?' To this end, we propose a transformer-based 360 image outpainting framework called Dream360, which can generate diverse, high-fidelity, and high-resolution panoramas from user-selected viewports, considering the spherical properties of 360 images. Compared with existing methods, e.g., [3], which primarily focus on inputs with rectangular masks and central locations while overlooking the spherical property of 360 images, our Dream360 offers higher outpainting flexibility and fidelity based on the spherical representation. Dream360 comprises two key learning stages: (I) codebook-based panorama outpainting via Spherical-VQGAN (S-VQGAN), and (II) frequency-aware refinement with a novel frequency-aware consistency loss. Specifically, S-VQGAN learns a sphere-specific codebook from spherical harmonic (SH) values, providing a better representation of spherical data distribution for scene modeling. The frequency-aware refinement matches the resolution and further improves the semantic consistency and visual fidelity of the generated results. Our Dream360 achieves significantly lower Frechet Inception Distance (FID) scores and better visual fidelity than existing methods. We also conducted a user study involving 15 participants to interactively evaluate the quality of the generated results in VR, demonstrating the flexibility and superiority of our Dream360 framework.
Analyzing authors' sentiments in texts as a technique for identifying text polarity can be practical and useful in various fields, including medicine and dentistry. Currently, due to factors such as patients' limited knowledge about their condition, difficulties in accessing specialist doctors, or fear of illness, particularly in pandemic conditions, there might be a delay between receiving a radiology report and consulting a doctor. In some cases, this delay can pose significant risks to the patient, making timely decision-making crucial. Having an automatic system that can inform patients about the deterioration of their condition by analyzing the text of radiology reports could greatly impact timely decision-making. In this study, a dataset comprising 1,134 cone-beam computed tomography (CBCT) photo reports was collected from the Shiraz University of Medical Sciences. Each case was examined, and an expert labeled a severity level for the patient's condition on each document. After preprocessing all the text data, a deep learning model based on Convolutional Neural Network (CNN) and Long Short-Term Memory (LSTM) network architecture, known as CNN-LSTM, was developed to detect the severity level of the patient's problem based on sentiment analysis in the radiologist's report. The model's performance was evaluated on two datasets, each with two and four classes, in both imbalanced and balanced scenarios. Finally, to demonstrate the effectiveness of our model, we compared its performance with that of other classification models. The results, along with one-way ANOVA and Tukey's test, indicated that our proposed model (CNN-LSTM) performed the best according to precision, recall, and f-measure criteria. This suggests that it can be a reliable model for estimating the severity of oral and dental diseases, thereby assisting patients.
Camera traps are valuable tools in animal ecology for biodiversity monitoring and conservation. However, challenges like poor generalization to deployment at new unseen locations limit their practical application. Images are naturally associated with heterogeneous forms of context possibly in different modalities. In this work, we leverage the structured context associated with the camera trap images to improve out-of-distribution generalization for the task of species identification in camera traps. For example, a photo of a wild animal may be associated with information about where and when it was taken, as well as structured biology knowledge about the animal species. While typically overlooked by existing work, bringing back such context offers several potential benefits for better image understanding, such as addressing data scarcity and enhancing generalization. However, effectively integrating such heterogeneous context into the visual domain is a challenging problem. To address this, we propose a novel framework that reformulates species classification as link prediction in a multimodal knowledge graph (KG). This framework seamlessly integrates various forms of multimodal context for visual recognition. We apply this framework for out-of-distribution species classification on the iWildCam2020-WILDS and Snapshot Mountain Zebra datasets and achieve competitive performance with state-of-the-art approaches. Furthermore, our framework successfully incorporates biological taxonomy for improved generalization and enhances sample efficiency for recognizing under-represented species.
Access to high-quality datasets in the medical industry limits machine learning model performance. To address this issue, we propose a Denoising Diffusion Probabilistic Model (DDPM) combined with a UNet architecture for X-ray image synthesis. Focused on pneumonia medical condition, our methodology employs over 3000 pneumonia X-ray images obtained from Kaggle for training. Results demonstrate the effectiveness of our approach, as the model successfully generated realistic images with low Mean Squared Error (MSE). The synthesized images showed distinct differences from non-pneumonia images, highlighting the model's ability to capture key features of positive cases. Beyond pneumonia, the applications of this synthesizer extend to various medical conditions, provided an ample dataset is available. The capability to produce high-quality images can potentially enhance machine learning models' performance, aiding in more accurate and efficient medical diagnoses. This innovative DDPM-based X-ray photo synthesizer presents a promising avenue for addressing the scarcity of positive medical image datasets, paving the way for improved medical image analysis and diagnosis in the healthcare industry.
In specific scenarios, face sketch can be used to identify a person. However, drawing a face sketch often requires exceptional skill and is time-consuming, limiting its widespread applications in actual scenarios. The new framework of sketch less face image retrieval (SLFIR)[1] attempts to overcome the barriers by providing a means for humans and machines to interact during the drawing process. Considering SLFIR problem, there is a large gap between a partial sketch with few strokes and any whole face photo, resulting in poor performance at the early stages. In this study, we propose a multigranularity (MG) representation learning (MGRL) method to address the SLFIR problem, in which we learn the representation of different granularity regions for a partial sketch, and then, by combining all MG regions of the sketches and images, the final distance was determined. In the experiments, our method outperformed state-of-the-art baselines in terms of early retrieval on two accessible datasets. Codes are available at https://github.com/ddw2AIGROUP2CQUPT/MGRL.
Stable Diffusion web UI (SD-WebUI) is a comprehensive project that provides a browser interface based on Gradio library for Stable Diffusion models. In this paper, We propose a novel WebUI plugin called EasyPhoto, which enables the generation of AI portraits. By training a digital doppelganger of a specific user ID using 5 to 20 relevant images, the finetuned model (according to the trained LoRA model) allows for the generation of AI photos using arbitrary templates. Our current implementation supports the modification of multiple persons and different photo styles. Furthermore, we allow users to generate fantastic template image with the strong SDXL model, enhancing EasyPhoto's capabilities to deliver more diverse and satisfactory results. The source code for EasyPhoto is available at: https://github.com/aigc-apps/sd-webui-EasyPhoto. We also support a webui-free version by using diffusers: https://github.com/aigc-apps/EasyPhoto. We are continuously enhancing our efforts to expand the EasyPhoto pipeline, making it suitable for any identification (not limited to just the face), and we enthusiastically welcome any intriguing ideas or suggestions.