Pan-sharpening involves reconstructing missing high-frequency information in multi-spectral images with low spatial resolution, using a higher-resolution panchromatic image as guidance. Although the inborn connection with frequency domain, existing pan-sharpening research has not almost investigated the potential solution upon frequency domain. To this end, we propose a novel Frequency Adaptive Mixture of Experts (FAME) learning framework for pan-sharpening, which consists of three key components: the Adaptive Frequency Separation Prediction Module, the Sub-Frequency Learning Expert Module, and the Expert Mixture Module. In detail, the first leverages the discrete cosine transform to perform frequency separation by predicting the frequency mask. On the basis of generated mask, the second with low-frequency MOE and high-frequency MOE takes account for enabling the effective low-frequency and high-frequency information reconstruction. Followed by, the final fusion module dynamically weights high-frequency and low-frequency MOE knowledge to adapt to remote sensing images with significant content variations. Quantitative and qualitative experiments over multiple datasets demonstrate that our method performs the best against other state-of-the-art ones and comprises a strong generalization ability for real-world scenes. Code will be made publicly at \url{https://github.com/alexhe101/FAME-Net}.
Recent work in Natural Language Processing and Computer Vision has been using textual information -- e.g., entity names and descriptions -- available in knowledge graphs to ground neural models to high-quality structured data. However, when it comes to non-English languages, the quantity and quality of textual information are comparatively scarce. To address this issue, we introduce the novel task of automatic Knowledge Graph Enhancement (KGE) and perform a thorough investigation on bridging the gap in both the quantity and quality of textual information between English and non-English languages. More specifically, we: i) bring to light the problem of increasing multilingual coverage and precision of entity names and descriptions in Wikidata; ii) demonstrate that state-of-the-art methods, namely, Machine Translation (MT), Web Search (WS), and Large Language Models (LLMs), struggle with this task; iii) present M-NTA, a novel unsupervised approach that combines MT, WS, and LLMs to generate high-quality textual information; and, iv) study the impact of increasing multilingual coverage and precision of non-English textual information in Entity Linking, Knowledge Graph Completion, and Question Answering. As part of our effort towards better multilingual knowledge graphs, we also introduce WikiKGE-10, the first human-curated benchmark to evaluate KGE approaches in 10 languages across 7 language families.
Objective: Information retrieval (IR, also known as search) systems are ubiquitous in modern times. How does the emergence of generative artificial intelligence (AI), based on large language models (LLMs), fit into the IR process? Process: This perspective explores the use of generative AI in the context of the motivations, considerations, and outcomes of the IR process with a focus on the academic use of such systems. Conclusions: There are many information needs, from simple to complex, that motivate use of IR. Users of such systems, particularly academics, have concerns for authoritativeness, timeliness, and contextualization of search. While LLMs may provide functionality that aids the IR process, the continued need for search systems, and research into their improvement, remains essential.
RGB-T semantic segmentation is a key technique for autonomous driving scenes understanding. For the existing RGB-T semantic segmentation methods, however, the effective exploration of the complementary relationship between different modalities is not implemented in the information interaction between multiple levels. To address such an issue, the Context-Aware Interaction Network (CAINet) is proposed for RGB-T semantic segmentation, which constructs interaction space to exploit auxiliary tasks and global context for explicitly guided learning. Specifically, we propose a Context-Aware Complementary Reasoning (CACR) module aimed at establishing the complementary relationship between multimodal features with the long-term context in both spatial and channel dimensions. Further, considering the importance of global contextual and detailed information, we propose the Global Context Modeling (GCM) module and Detail Aggregation (DA) module, and we introduce specific auxiliary supervision to explicitly guide the context interaction and refine the segmentation map. Extensive experiments on two benchmark datasets of MFNet and PST900 demonstrate that the proposed CAINet achieves state-of-the-art performance. The code is available at https://github.com/YingLv1106/CAINet.
Reasoning over sports videos for question answering is an important task with numerous applications, such as player training and information retrieval. However, this task has not been explored due to the lack of relevant datasets and the challenging nature it presents. Most datasets for video question answering (VideoQA) focus mainly on general and coarse-grained understanding of daily-life videos, which is not applicable to sports scenarios requiring professional action understanding and fine-grained motion analysis. In this paper, we introduce the first dataset, named Sports-QA, specifically designed for the sports VideoQA task. The Sports-QA dataset includes various types of questions, such as descriptions, chronologies, causalities, and counterfactual conditions, covering multiple sports. Furthermore, to address the characteristics of the sports VideoQA task, we propose a new Auto-Focus Transformer (AFT) capable of automatically focusing on particular scales of temporal information for question answering. We conduct extensive experiments on Sports-QA, including baseline studies and the evaluation of different methods. The results demonstrate that our AFT achieves state-of-the-art performance.
Recent work on Neural Radiance Fields (NeRF) exploits multi-view 3D consistency, achieving impressive results in 3D scene modeling and high-fidelity novel-view synthesis. However, there are limitations. First, existing methods assume enough high-quality images are available for training the NeRF model, ignoring real-world image degradation. Second, previous methods struggle with ambiguity in the training set due to unmodeled inconsistencies among different views. In this work, we present RustNeRF for real-world high-quality NeRF. To improve NeRF's robustness under real-world inputs, we train a 3D-aware preprocessing network that incorporates real-world degradation modeling. We propose a novel implicit multi-view guidance to address information loss during image degradation and restoration. Extensive experiments demonstrate RustNeRF's advantages over existing approaches under real-world degradation. The code will be released.
Quantitative measurement of crystals in high-resolution images allows for important insights into underlying material characteristics. Deep learning has shown great progress in vision-based automatic crystal size measurement, but current instance segmentation methods reach their limits with images that have large variation in crystal size or hard to detect crystal boundaries. Even small image segmentation errors, such as incorrectly fused or separated segments, can significantly lower the accuracy of the measured results. Instead of improving the existing pixel-wise boundary segmentation methods, we propose to use an instance-based segmentation method, which gives more robust segmentation results to improve measurement accuracy. Our novel method enhances flow maps with a size-aware multi-scale attention module. The attention module adaptively fuses information from multiple scales and focuses on the most relevant scale for each segmented image area. We demonstrate that our proposed attention fusion strategy outperforms state-of-the-art instance and boundary segmentation methods, as well as simple average fusion of multi-scale predictions. We evaluate our method on a refractory raw material dataset of high-resolution images with large variation in crystal size and show that our model can be used to calculate the crystal size more accurately than existing methods.
Human communication is a complex and diverse process that not only involves multiple factors such as language, commonsense, and cultural backgrounds but also requires the participation of multimodal information, such as speech. Large Language Model (LLM)-based multi-agent systems have demonstrated promising performance in simulating human society. Can we leverage LLM-based multi-agent systems to simulate human communication? However, current LLM-based multi-agent systems mainly rely on text as the primary medium. In this paper, we propose SpeechAgents, a multi-modal LLM based multi-agent system designed for simulating human communication. SpeechAgents utilizes multi-modal LLM as the control center for individual agent and employes multi-modal signals as the medium for exchanged messages among agents. Additionally, we propose Multi-Agent Tuning to enhance the multi-agent capabilities of LLM without compromising general abilities. To strengthen and evaluate the effectiveness of human communication simulation, we build the Human-Communication Simulation Benchmark. Experimental results demonstrate that SpeechAgents can simulate human communication dialogues with consistent content, authentic rhythm, and rich emotions and demonstrate excellent scalability even with up to 25 agents, which can apply to tasks such as drama creation and audio novels generation. Code and models will be open-sourced at https://github. com/0nutation/SpeechAgents
Both space and ground communications have been proven effective solutions under different perspectives in Internet of Things (IoT) networks. This paper investigates multiple-access scenarios, where plenty of IoT users are cooperatively served by a satellite in space and access points (APs) on the ground. Available users in each coherence interval are split into scheduled and unscheduled subsets to optimize limited radio resources. We compute the uplink ergodic throughput of each scheduled user under imperfect channel state information (CSI) and non-orthogonal pilot signals. As maximum-radio combining is deployed locally at the ground gateway and the APs, the uplink ergodic throughput is obtained in a closed-form expression. The analytical results explicitly unveil the effects of channel conditions and pilot contamination on each scheduled user. By maximizing the sum throughput, the system can simultaneously determine scheduled users and perform power allocation based on either a model-based approach with alternating optimization or a learning-based approach with the graph neural network. Numerical results manifest that integrated satellite-terrestrial cell-free massive multiple-input multiple-output systems can significantly improve the sum ergodic throughput over coherence intervals. The integrated systems can schedule the vast majority of users; some might be out of service due to the limited power budget.
Underwater target localization uses real-time sensory measurements to estimate the position of underwater objects of interest, providing critical feedback information for underwater robots. While acoustic sensing is the most acknowledged method in underwater robots and possibly the only effective approach for long-range underwater target localization, such a sensing modality generally suffers from low resolution, high cost and high energy consumption, thus leading to a mediocre performance when applied to close-range underwater target localization. On the other hand, optical sensing has attracted increasing attention in the underwater robotics community for its advantages of high resolution and low cost, holding a great potential particularly in close-range underwater target localization. However, most existing studies in underwater optical sensing are restricted to specific types of targets due to the limited training data available. In addition, these studies typically focus on the design of estimation algorithms and ignore the influence of illumination conditions on the sensing performance, thus hindering wider applications in the real world. To address the aforementioned issues, this paper proposes a novel target localization method that assimilates both optical and acoustic sensory measurements to estimate the 3D positions of close-range underwater targets. A test platform with controllable illumination conditions is designed and developed to experimentally investigate the proposed multi-modal sensing approach. A large vision model is applied to process the optical imaging measurements, eliminating the requirement for training data acquisition, thus significantly expanding the scope of potential applications. Extensive experiments are conducted, the results of which validate the effectiveness of the proposed underwater target localization method.