Autonomous cars are self-driving vehicles that use artificial intelligence (AI) and sensors to navigate and operate without human intervention, using high-resolution cameras and lidars that detect what happens in the car's immediate surroundings. They have the potential to revolutionize transportation by improving safety, efficiency, and accessibility.




Existing communication systems aim to reconstruct the information at the receiver side, and are known as reconstruction-oriented communications. This approach often falls short in meeting the real-time, task-specific demands of modern AI-driven applications such as autonomous driving and semantic segmentation. As a new design principle, task-oriented communications have been developed. However, it typically requires joint optimization of encoder, decoder, and modified inference neural networks, resulting in extensive cross-system redesigns and compatibility issues. This paper proposes a novel communication framework that aligns reconstruction-oriented and task-oriented communications for edge intelligence. The idea is to extend the Information Bottleneck (IB) theory to optimize data transmission by minimizing task-relevant loss function, while maintaining the structure of the original data by an information reshaper. Such an approach integrates task-oriented communications with reconstruction-oriented communications, where a variational approach is designed to handle the intractability of mutual information in high-dimensional neural network features. We also introduce a joint source-channel coding (JSCC) modulation scheme compatible with classical modulation techniques, enabling the deployment of AI technologies within existing digital infrastructures. The proposed framework is particularly effective in edge-based autonomous driving scenarios. Our evaluation in the Car Learning to Act (CARLA) simulator demonstrates that the proposed framework significantly reduces bits per service by 99.19% compared to existing methods, such as JPEG, JPEG2000, and BPG, without compromising the effectiveness of task execution.
Machine Learning (ML) models, such as deep neural networks, are widely applied in autonomous systems to perform complex perception tasks. New dependability challenges arise when ML predictions are used in safety-critical applications, like autonomous cars and surgical robots. Thus, the use of fault tolerance mechanisms, such as safety monitors, is essential to ensure the safe behavior of the system despite the occurrence of faults. This paper presents an extensive literature review on safety monitoring of perception functions using ML in a safety-critical context. In this review, we structure the existing literature to highlight key factors to consider when designing such monitors: threat identification, requirements elicitation, detection of failure, reaction, and evaluation. We also highlight the ongoing challenges associated with safety monitoring and suggest directions for future research.
Validating the behavior of autonomous Cyber-Physical Systems (CPS) and Artificial Intelligence (AI) agents, which rely on automated controllers, is an objective of great importance. In recent years, Neural-Network (NN) controllers have been demonstrating great promise. Unfortunately, such learned controllers are often not certified and can cause the system to suffer from unpredictable or unsafe behavior. To mitigate this issue, a great effort has been dedicated to automated verification of systems. Specifically, works in the category of ``black-box testing'' rely on repeated system simulations to find a falsifying counterexample of a system run that violates a specification. As running high-fidelity simulations is computationally demanding, the goal of falsification approaches is to minimize the simulation effort (NN inference queries) needed to return a falsifying example. This often proves to be a great challenge, especially when the tested controller is well-trained. This work contributes a novel falsification approach for autonomous systems under formal specification operating in uncertain environments. We are especially interested in CPS operating in rich, semantically-defined, open environments, which yield high-dimensional, simulation-dependent sensor observations. Our approach introduces a novel reformulation of the falsification problem as the problem of planning a trajectory for a ``meta-system,'' which wraps and encapsulates the examined system; we call this approach: meta-planning. This formulation can be solved with standard sampling-based motion-planning techniques (like RRT) and can gradually integrate domain knowledge to improve the search. We support the suggested approach with an experimental study on falsification of an obstacle-avoiding autonomous car with a NN controller, where meta-planning demonstrates superior performance over alternative approaches.
The emerging Internet of Things (IoT) applications, such as driverless cars, have a growing demand for high-precision positioning and navigation. Nowadays, LiDAR inertial odometry becomes increasingly prevalent in robotics and autonomous driving. However, many current SLAM systems lack sufficient adaptability to various scenarios. Challenges include decreased point cloud accuracy with longer frame intervals under the constant velocity assumption, coupling of erroneous IMU information when IMU saturation occurs, and decreased localization accuracy due to the use of fixed-resolution maps during indoor-outdoor scene transitions. To address these issues, we propose a loosely coupled adaptive LiDAR-Inertial-Odometry named \textbf{Adaptive-LIO}, which incorporates adaptive segmentation to enhance mapping accuracy, adapts motion modality through IMU saturation and fault detection, and adjusts map resolution adaptively using multi-resolution voxel maps based on the distance from the LiDAR center. Our proposed method has been tested in various challenging scenarios, demonstrating the effectiveness of the improvements we introduce. The code is open-source on GitHub: \href{https://github.com/chengwei0427/adaptive_lio}{Adaptive-LIO}.




Spatial understanding of the semantics of the surroundings is a key capability needed by autonomous cars to enable safe driving decisions. Recently, purely vision-based solutions have gained increasing research interest. In particular, approaches extracting a bird's eye view (BEV) from multiple cameras have demonstrated great performance for spatial understanding. This paper addresses the dependency on learned positional encodings to correlate image and BEV feature map elements for transformer-based methods. We propose leveraging epipolar geometric constraints to model the relationship between cameras and the BEV by Epipolar Attention Fields. They are incorporated into the attention mechanism as a novel attribution term, serving as an alternative to learned positional encodings. Experiments show that our method EAFormer outperforms previous BEV approaches by 2% mIoU for map semantic segmentation and exhibits superior generalization capabilities compared to implicitly learning the camera configuration.
Autonomous racing extends beyond the challenge of controlling a racecar at its physical limits. Professional racers employ strategic maneuvers to outwit other competing opponents to secure victory. While modern control algorithms can achieve human-level performance by computing offline racing lines for single-car scenarios, research on real-time algorithms for multi-car autonomous racing is limited. To bridge this gap, we develop game-theoretic modeling framework that incorporates the competitive aspect of autonomous racing like overtaking and blocking through a novel policy parametrization, while operating the car at its limit. Furthermore, we propose an algorithmic approach to compute the (approximate) Nash equilibrium strategy, which represents the optimal approach in the presence of competing agents. Specifically, we introduce an algorithm inspired by recently introduced framework of dynamic near-potential function, enabling real-time computation of the Nash equilibrium. Our approach comprises two phases: offline and online. During the offline phase, we use simulated racing data to learn a near-potential function that approximates utility changes for agents. This function facilitates the online computation of approximate Nash equilibria by maximizing its value. We evaluate our method in a head-to-head 3-car racing scenario, demonstrating superior performance compared to several existing baselines.
Generating large-scale sensing datasets through photo-realistic simulation is an important aspect of many robotics applications such as autonomous driving. In this paper, we consider the problem of synchronous data collection from the open-source CARLA simulator using multiple sensors attached to vehicle based on user-defined criteria. We propose a novel, one-step framework that we refer to as Car-STAGE, based on CARLA simulator, to generate data using a graphical user interface (GUI) defining configuration parameters to data collection without any user intervention. This framework can utilize the user-defined configuration parameters such as choice of maps, number and configurations of sensors, environmental and lighting conditions etc. to run the simulation in the background, collecting high-dimensional sensor data from diverse sensors such as RGB Camera, LiDAR, Radar, Depth Camera, IMU Sensor, GNSS Sensor, Semantic Segmentation Camera, Instance Segmentation Camera, and Optical Flow Camera along with the ground-truths of the individual actors and storing the sensor data as well as ground-truth labels in a local or cloud-based database. The framework uses multiple threads where a main thread runs the server, a worker thread deals with queue and frame number and the rest of the threads processes the sensor data. The other way we derive speed up over the native implementation is by memory mapping the raw binary data into the disk and then converting the data into known formats at the end of data collection. We show that using these techniques, we gain a significant speed up over frames, under an increasing set of sensors and over the number of spawned objects.
Autonomous navigation by drones using onboard sensors, combined with deep learning and computer vision algorithms, is impacting a number of domains. We examine the use of drones to autonomously assist Visually Impaired People (VIPs) in navigating outdoor environments while avoiding obstacles. Here, we present NOVA, a robust calibration technique using depth maps to estimate absolute distances to obstacles in a campus environment. NOVA uses a dynamic-update method that can adapt to adversarial scenarios. We compare NOVA with SOTA depth map approaches, and with geometric and regression-based baseline models, for distance estimation to VIPs and other obstacles in diverse and dynamic conditions. We also provide exhaustive evaluations to validate the robustness and generalizability of our methods. NOVA predicts distances to VIP with an error <30cm and to different obstacles like cars and bicycles with a maximum of 60cm error, which are better than the baselines. NOVA also clearly out-performs SOTA depth map methods, by upto 5.3-14.6x.




3D car modeling is crucial for applications in autonomous driving systems, virtual and augmented reality, and gaming. However, due to the distinctive properties of cars, such as highly reflective and transparent surface materials, existing methods often struggle to achieve accurate 3D car reconstruction.To address these limitations, we propose Car-GS, a novel approach designed to mitigate the effects of specular highlights and the coupling of RGB and geometry in 3D geometric and shading reconstruction (3DGS). Our method incorporates three key innovations: First, we introduce view-dependent Gaussian primitives to effectively model surface reflections. Second, we identify the limitations of using a shared opacity parameter for both image rendering and geometric attributes when modeling transparent objects. To overcome this, we assign a learnable geometry-specific opacity to each 2D Gaussian primitive, dedicated solely to rendering depth and normals. Third, we observe that reconstruction errors are most prominent when the camera view is nearly orthogonal to glass surfaces. To address this issue, we develop a quality-aware supervision module that adaptively leverages normal priors from a pre-trained large-scale normal model.Experimental results demonstrate that Car-GS achieves precise reconstruction of car surfaces and significantly outperforms prior methods. The project page is available at https://lcc815.github.io/Car-GS.




The dispersion problem has received much attention recently in the distributed computing literature. In this problem, $k\leq n$ agents placed initially arbitrarily on the nodes of an $n$-node, $m$-edge anonymous graph of maximum degree $\Delta$ have to reposition autonomously to reach a configuration in which each agent is on a distinct node of the graph. Dispersion is interesting as well as important due to its connections to many fundamental coordination problems by mobile agents on graphs, such as exploration, scattering, load balancing, relocation of self-driven electric cars (robots) to recharge stations (nodes), etc. The objective has been to provide a solution that optimizes simultaneously time and memory complexities. There exist graphs for which the lower bound on time complexity is $\Omega(k)$. Memory complexity is $\Omega(\log k)$ per agent independent of graph topology. The state-of-the-art algorithms have (i) time complexity $O(k\log^2k)$ and memory complexity $O(\log(k+\Delta))$ under the synchronous setting [DISC'24] and (ii) time complexity $O(\min\{m,k\Delta\})$ and memory complexity $O(\log(k+\Delta))$ under the asynchronous setting [OPODIS'21]. In this paper, we improve substantially on this state-of-the-art. Under the synchronous setting as in [DISC'24], we present the first optimal $O(k)$ time algorithm keeping memory complexity $O(\log (k+\Delta))$. Under the asynchronous setting as in [OPODIS'21], we present the first algorithm with time complexity $O(k\log k)$ keeping memory complexity $O(\log (k+\Delta))$, which is time-optimal within an $O(\log k)$ factor despite asynchrony. Both results were obtained through novel techniques to quickly find empty nodes to settle agents, which may be of independent interest.