Object detection is a computer vision task in which the goal is to detect and locate objects of interest in an image or video. The task involves identifying the position and boundaries of objects in an image, and classifying the objects into different categories. It forms a crucial part of vision recognition, alongside image classification and retrieval.
Object detection is pivotal in computer vision, yet its immense computational demands make deployment slow and power-hungry, motivating quantization. However, task-irrelevant morphologies such as background clutter and sensor noise induce redundant activations (or anomalies). These anomalies expand activation ranges and skew activation distributions toward task-irrelevant responses, complicating bit allocation and weakening the preservation of informative features. Without a clear criterion to distinguish anomalies, suppressing them can inadvertently discard useful information. To address this, we present InlierQ, an inlier-centric post-training quantization approach that separates anomalies from informative inliers. InlierQ computes gradient-aware volume saliency scores, classifies each volume as an inlier or anomaly, and fits a posterior distribution over these scores using the Expectation-Maximization (EM) algorithm. This design suppresses anomalies while preserving informative features. InlierQ is label-free, drop-in, and requires only 64 calibration samples. Experiments on the COCO and nuScenes benchmarks show consistent reductions in quantization error for camera-based (2D and 3D) and LiDAR-based (3D) object detection.
A consistent trend throughout the research of oriented object detection has been the pursuit of maintaining comparable performance with fewer and weaker annotations. This is particularly crucial in the remote sensing domain, where the dense object distribution and a wide variety of categories contribute to prohibitively high costs. Based on the supervision level, existing oriented object detection algorithms can be broadly grouped into fully supervised, semi-supervised, and weakly supervised methods. Within the scope of this work, we further categorize them to include sparsely supervised and partially weakly-supervised methods. To address the challenges of large-scale labeling, we introduce the first Sparse Partial Weakly-Supervised Oriented Object Detection framework, designed to efficiently leverage only a few sparse weakly-labeled data and plenty of unlabeled data. Our framework incorporates three key innovations: (1) We design a Sparse-annotation-Orientation-and-Scale-aware Student (SOS-Student) model to separate unlabeled objects from the background in a sparsely-labeled setting, and learn orientation and scale information from orientation-agnostic or scale-agnostic weak annotations. (2) We construct a novel Multi-level Pseudo-label Filtering strategy that leverages the distribution of model predictions, which is informed by the model's multi-layer predictions. (3) We propose a unique sparse partitioning approach, ensuring equal treatment for each category. Extensive experiments on the DOTA and DIOR datasets show that our framework achieves a significant performance gain over traditional oriented object detection methods mentioned above, offering a highly cost-effective solution. Our code is publicly available at https://github.com/VisionXLab/SPWOOD.
Deep neural networks for visual perception are highly susceptible to domain shift, which poses a critical challenge for real-world deployment under conditions that differ from the training data. To address this domain generalization challenge, we propose a cross-modal framework under the learning using privileged information (LUPI) paradigm for training a robust, single-modality RGB model. We leverage event cameras as a source of privileged information, available only during training. The two modalities exhibit complementary characteristics: the RGB stream is semantically dense but domain-dependent, whereas the event stream is sparse yet more domain-invariant. Direct feature alignment between them is therefore suboptimal, as it forces the RGB encoder to mimic the sparse event representation, thereby losing semantic detail. To overcome this, we introduce Privileged Event-based Predictive Regularization (PEPR), which reframes LUPI as a predictive problem in a shared latent space. Instead of enforcing direct cross-modal alignment, we train the RGB encoder with PEPR to predict event-based latent features, distilling robustness without sacrificing semantic richness. The resulting standalone RGB model consistently improves robustness to day-to-night and other domain shifts, outperforming alignment-based baselines across object detection and semantic segmentation.
We propose NVS-HO, the first benchmark designed for novel view synthesis of handheld objects in real-world environments using only RGB inputs. Each object is recorded in two complementary RGB sequences: (1) a handheld sequence, where the object is manipulated in front of a static camera, and (2) a board sequence, where the object is fixed on a ChArUco board to provide accurate camera poses via marker detection. The goal of NVS-HO is to learn a NVS model that captures the full appearance of an object from (1), whereas (2) provides the ground-truth images used for evaluation. To establish baselines, we consider both a classical SfM pipeline and a state-of-the-art pre-trained feed-forward neural network (VGGT) as pose estimators, and train NVS models based on NeRF and Gaussian Splatting. Our experiments reveal significant performance gaps in current methods under unconstrained handheld conditions, highlighting the need for more robust approaches. NVS-HO thus offers a challenging real-world benchmark to drive progress in RGB-based novel view synthesis of handheld objects.
Most vision models are trained on RGB images processed through ISP pipelines optimized for human perception, which can discard sensor-level information useful for machine reasoning. RAW images preserve unprocessed scene data, enabling models to leverage richer cues for both object detection and object description, capturing fine-grained details, spatial relationships, and contextual information often lost in processed images. To support research in this domain, we introduce RAWDet-7, a large-scale dataset of ~25k training and 7.6k test RAW images collected across diverse cameras, lighting conditions, and environments, densely annotated for seven object categories following MS-COCO and LVIS conventions. In addition, we provide object-level descriptions derived from the corresponding high-resolution sRGB images, facilitating the study of object-level information preservation under RAW image processing and low-bit quantization. The dataset allows evaluation under simulated 4-bit, 6-bit, and 8-bit quantization, reflecting realistic sensor constraints, and provides a benchmark for studying detection performance, description quality & detail, and generalization in low-bit RAW image processing. Dataset & code upon acceptance.
Underwater Camouflaged Object Detection (UCOD) is a challenging task due to the extreme visual similarity between targets and backgrounds across varying marine depths. Existing methods often struggle with topological fragmentation of slender creatures in the deep sea and the subtle feature extraction of transparent organisms. In this paper, we propose DeepTopo-Net, a novel framework that integrates topology-aware modeling with frequency-decoupled perception. To address physical degradation, we design the Water-Conditioned Adaptive Perceptor (WCAP), which employs Riemannian metric tensors to dynamically deform convolutional sampling fields. Furthermore, the Abyssal-Topology Refinement Module (ATRM) is developed to maintain the structural connectivity of spindly targets through skeletal priors. Specifically, we first introduce GBU-UCOD, the first high-resolution (2K) benchmark tailored for marine vertical zonation, filling the data gap for hadal and abyssal zones. Extensive experiments on MAS3K, RMAS, and our proposed GBU-UCOD datasets demonstrate that DeepTopo-Net achieves state-of-the-art performance, particularly in preserving the morphological integrity of complex underwater patterns. The datasets and codes will be released at https://github.com/Wuwenji18/GBU-UCOD.
In this paper, we present FSOD-VFM: Few-Shot Object Detectors with Vision Foundation Models, a framework that leverages vision foundation models to tackle the challenge of few-shot object detection. FSOD-VFM integrates three key components: a universal proposal network (UPN) for category-agnostic bounding box generation, SAM2 for accurate mask extraction, and DINOv2 features for efficient adaptation to new object categories. Despite the strong generalization capabilities of foundation models, the bounding boxes generated by UPN often suffer from overfragmentation, covering only partial object regions and leading to numerous small, false-positive proposals rather than accurate, complete object detections. To address this issue, we introduce a novel graph-based confidence reweighting method. In our approach, predicted bounding boxes are modeled as nodes in a directed graph, with graph diffusion operations applied to propagate confidence scores across the network. This reweighting process refines the scores of proposals, assigning higher confidence to whole objects and lower confidence to local, fragmented parts. This strategy improves detection granularity and effectively reduces the occurrence of false-positive bounding box proposals. Through extensive experiments on Pascal-5$^i$, COCO-20$^i$, and CD-FSOD datasets, we demonstrate that our method substantially outperforms existing approaches, achieving superior performance without requiring additional training. Notably, on the challenging CD-FSOD dataset, which spans multiple datasets and domains, our FSOD-VFM achieves 31.6 AP in the 10-shot setting, substantially outperforming previous training-free methods that reach only 21.4 AP. Code is available at: https://intellindust-ai-lab.github.io/projects/FSOD-VFM.
We present UniTrack, a plug-and-play graph-theoretic loss function designed to significantly enhance multi-object tracking (MOT) performance by directly optimizing tracking-specific objectives through unified differentiable learning. Unlike prior graph-based MOT methods that redesign tracking architectures, UniTrack provides a universal training objective that integrates detection accuracy, identity preservation, and spatiotemporal consistency into a single end-to-end trainable loss function, enabling seamless integration with existing MOT systems without architectural modifications. Through differentiable graph representation learning, UniTrack enables networks to learn holistic representations of motion continuity and identity relationships across frames. We validate UniTrack across diverse tracking models and multiple challenging benchmarks, demonstrating consistent improvements across all tested architectures and datasets including Trackformer, MOTR, FairMOT, ByteTrack, GTR, and MOTE. Extensive evaluations show up to 53\% reduction in identity switches and 12\% IDF1 improvements across challenging benchmarks, with GTR achieving peak performance gains of 9.7\% MOTA on SportsMOT.
We present Neural Memory Object (NeMO), a novel object-centric representation that can be used to detect, segment and estimate the 6DoF pose of objects unseen during training using RGB images. Our method consists of an encoder that requires only a few RGB template views depicting an object to generate a sparse object-like point cloud using a learned UDF containing semantic and geometric information. Next, a decoder takes the object encoding together with a query image to generate a variety of dense predictions. Through extensive experiments, we show that our method can be used for few-shot object perception without requiring any camera-specific parameters or retraining on target data. Our proposed concept of outsourcing object information in a NeMO and using a single network for multiple perception tasks enhances interaction with novel objects, improving scalability and efficiency by enabling quick object onboarding without retraining or extensive pre-processing. We report competitive and state-of-the-art results on various datasets and perception tasks of the BOP benchmark, demonstrating the versatility of our approach. https://github.com/DLR-RM/nemo
We present SeeingThroughClutter, a method for reconstructing structured 3D representations from single images by segmenting and modeling objects individually. Prior approaches rely on intermediate tasks such as semantic segmentation and depth estimation, which often underperform in complex scenes, particularly in the presence of occlusion and clutter. We address this by introducing an iterative object removal and reconstruction pipeline that decomposes complex scenes into a sequence of simpler subtasks. Using VLMs as orchestrators, foreground objects are removed one at a time via detection, segmentation, object removal, and 3D fitting. We show that removing objects allows for cleaner segmentations of subsequent objects, even in highly occluded scenes. Our method requires no task-specific training and benefits directly from ongoing advances in foundation models. We demonstrate stateof-the-art robustness on 3D-Front and ADE20K datasets. Project Page: https://rioak.github.io/seeingthroughclutter/