Neuromorphic sensors, also known as event cameras, are a class of imaging devices mimicking the function of biological visual systems. Unlike traditional frame-based cameras, which capture fixed images at discrete intervals, neuromorphic sensors continuously generate events that represent changes in light intensity or motion in the visual field with high temporal resolution and low latency. These properties have proven to be interesting in modeling human faces, both from an effectiveness and a privacy-preserving point of view. Neuromorphic face analysis however is still a raw and unstructured field of research, with several attempts at addressing different tasks with no clear standard or benchmark. This survey paper presents a comprehensive overview of capabilities, challenges and emerging applications in the domain of neuromorphic face analysis, to outline promising directions and open issues. After discussing the fundamental working principles of neuromorphic vision and presenting an in-depth overview of the related research, we explore the current state of available data, standard data representations, emerging challenges, and limitations that require further investigation. This paper aims to highlight the recent process in this evolving field to provide to both experienced and newly come researchers an all-encompassing analysis of the state of the art along with its problems and shortcomings.
Recommending fashion items often leverages rich user profiles and makes targeted suggestions based on past history and previous purchases. In this paper, we work under the assumption that no prior knowledge is given about a user. We propose to build a user profile on the fly by integrating user reactions as we recommend complementary items to compose an outfit. We present a reinforcement learning agent capable of suggesting appropriate garments and ingesting user feedback so to improve its recommendations and maximize user satisfaction. To train such a model, we resort to a proxy model to be able to simulate having user feedback in the training loop. We experiment on the IQON3000 fashion dataset and we find that a reinforcement learning-based agent becomes capable of improving its recommendations by taking into account personal preferences. Furthermore, such task demonstrated to be hard for non-reinforcement models, that cannot exploit exploration during training.
Recognizing faces and their underlying emotions is an important aspect of biometrics. In fact, estimating emotional states from faces has been tackled from several angles in the literature. In this paper, we follow the novel route of using neuromorphic data to predict valence and arousal values from faces. Due to the difficulty of gathering event-based annotated videos, we leverage an event camera simulator to create the neuromorphic counterpart of an existing RGB dataset. We demonstrate that not only training models on simulated data can still yield state-of-the-art results in valence-arousal estimation, but also that our trained models can be directly applied to real data without further training to address the downstream task of emotion recognition. In the paper we propose several alternative models to solve the task, both frame-based and video-based.
Conditional Imitation learning is a common and effective approach to train autonomous driving agents. However, two issues limit the full potential of this approach: (i) the inertia problem, a special case of causal confusion where the agent mistakenly correlates low speed with no acceleration, and (ii) low correlation between offline and online performance due to the accumulation of small errors that brings the agent in a previously unseen state. Both issues are critical for state-aware models, yet informing the driving agent of its internal state as well as the state of the environment is of crucial importance. In this paper we propose a multi-task learning agent based on a multi-stage vision transformer with state token propagation. We feed the state of the vehicle along with the representation of the environment as a special token of the transformer and propagate it throughout the network. This allows us to tackle the aforementioned issues from different angles: guiding the driving policy with learned stop/go information, performing data augmentation directly on the state of the vehicle and visually explaining the model's decisions. We report a drastic decrease in inertia and a high correlation between offline and online metrics.
The ever-increasing use of synthetically generated content in different sectors of our everyday life, one for all media information, poses a strong need for deepfake detection tools in order to avoid the proliferation of altered messages. The process to identify manipulated content, in particular images and videos, is basically performed by looking for the presence of some inconsistencies and/or anomalies specifically due to the fake generation process. Different techniques exist in the scientific literature that exploit diverse ad-hoc features in order to highlight possible modifications. In this paper, we propose to investigate how deepfake creation can impact on the characteristics that the whole scene had at the time of the acquisition. In particular, when an image (video) is captured the overall geometry of the scene (e.g. surfaces) and the acquisition process (e.g. illumination) determine a univocal environment that is directly represented by the image pixel values; all these intrinsic relations are possibly changed by the deepfake generation process. By resorting to the analysis of the characteristics of the surfaces depicted in the image it is possible to obtain a descriptor usable to train a CNN for deepfake detection: we refer to such an approach as SurFake. Experimental results carried out on the FF++ dataset for different kinds of deepfake forgeries and diverse deep learning models confirm that such a feature can be adopted to discriminate between pristine and altered images; furthermore, experiments witness that it can also be combined with visual data to provide a certain improvement in terms of detection accuracy.
Forecasting motion and spatial positions of objects is of fundamental importance, especially in safety-critical settings such as autonomous driving. In this work, we address the issue by forecasting two different modalities that carry complementary information, namely optical flow and depth. To this end we propose FLODCAST a flow and depth forecasting model that leverages a multitask recurrent architecture, trained to jointly forecast both modalities at once. We stress the importance of training using flows and depth maps together, demonstrating that both tasks improve when the model is informed of the other modality. We train the proposed model to also perform predictions for several timesteps in the future. This provides better supervision and leads to more precise predictions, retaining the capability of the model to yield outputs autoregressively for any future time horizon. We test our model on the challenging Cityscapes dataset, obtaining state of the art results for both flow and depth forecasting. Thanks to the high quality of the generated flows, we also report benefits on the downstream task of segmentation forecasting, injecting our predictions in a flow-based mask-warping framework.
In recent years, the effective and safe collaboration between humans and machines has gained significant importance, particularly in the Industry 4.0 scenario. A critical prerequisite for realizing this collaborative paradigm is precisely understanding the robot's 3D pose within its environment. Therefore, in this paper, we introduce a novel vision-based system leveraging depth data to accurately establish the 3D locations of robotic joints. Specifically, we prove the ability of the proposed system to enhance its current pose estimation accuracy by jointly learning to forecast future poses. Indeed, we introduce the concept of Pose Nowcasting, denoting the capability of a system to exploit the learned knowledge of the future to improve the estimation of the present. The experimental evaluation is conducted on two different datasets, providing state-of-the-art and real-time performance and confirming the validity of the proposed method on both the robotic and human scenarios.
Cultural heritage applications and advanced machine learning models are creating a fruitful synergy to provide effective and accessible ways of interacting with artworks. Smart audio-guides, personalized art-related content and gamification approaches are just a few examples of how technology can be exploited to provide additional value to artists or exhibitions. Nonetheless, from a machine learning point of view, the amount of available artistic data is often not enough to train effective models. Off-the-shelf computer vision modules can still be exploited to some extent, yet a severe domain shift is present between art images and standard natural image datasets used to train such models. As a result, this can lead to degraded performance. This paper introduces a novel approach to address the challenges of limited annotated data and domain shifts in the cultural heritage domain. By leveraging generative vision-language models, we augment art datasets by generating diverse variations of artworks conditioned on their captions. This augmentation strategy enhances dataset diversity, bridging the gap between natural images and artworks, and improving the alignment of visual cues with knowledge from general-purpose datasets. The generated variations assist in training vision and language models with a deeper understanding of artistic characteristics and that are able to generate better captions with appropriate jargon.
Image recognition has recently witnessed a paradigm shift, where vision-language models are now used to perform few-shot classification based on textual prompts. Among these, the CLIP model has shown remarkable capabilities for zero-shot transfer by matching an image and a custom textual prompt in its latent space. This has paved the way for several works that focus on engineering or learning textual contexts for maximizing CLIP's classification capabilities. In this paper, we follow this trend by learning an ensemble of prompts for image classification. We show that learning diverse and possibly shorter contexts improves considerably and consistently the results rather than relying on a single trainable prompt. In particular, we report better few-shot capabilities with no additional cost at inference time. We demonstrate the capabilities of our approach on 11 different benchmarks.
Suggesting complementary clothing items to compose an outfit is a process of emerging interest, yet it involves a fine understanding of fashion trends and visual aesthetics. Previous works have mainly focused on recommendation by scoring visual appeal and representing garments as ordered sequences or as collections of pairwise-compatible items. This limits the full usage of relations among clothes. We attempt to bridge the gap between outfit recommendation and generation by leveraging a graph-based representation of items in a collection. The work carried out in this paper, tries to build a bridge between outfit recommendation and generation, by discovering new appealing outfits starting from a collection of pre-existing ones. We propose a transformer-based architecture, named TGNN, which exploits multi-headed self attention to capture relations between clothing items in a graph as a message passing step in Convolutional Graph Neural Networks. Specifically, starting from a seed, i.e.~one or more garments, outfit generation is performed by iteratively choosing the garment that is most compatible with the previously chosen ones. Extensive experimentations are conducted with two different datasets, demonstrating the capability of the model to perform seeded outfit generation as well as obtaining state of the art results on compatibility estimation tasks.