This paper introduces Guess the Age of Photos, a web platform engaging users in estimating the years of historical photographs through two gamified modes: Guess the Year (predicting a single image's year) and Timeline Challenge (comparing two images to identify the older). Built with Python, Flask, Bootstrap, and PostgreSQL, it uses a 10,150-image subset of the Date Estimation in the Wild dataset (1930-1999). Features like dynamic scoring and leaderboards boost engagement. Evaluated with 113 users and 15,473 gameplays, the platform earned a 4.25/5 satisfaction rating. Users excelled in relative comparisons (65.9% accuracy) over absolute year guesses (25.6% accuracy), with older decades easier to identify. The platform serves as an educational tool, fostering historical awareness and analytical skills via interactive exploration of visual heritage. Furthermore, the platform provides a valuable resource for studying human perception of temporal cues in images and could be used to generate annotated data for training and evaluating computer vision models.




Accurate and efficient modeling of large-scale urban scenes is critical for applications such as AR navigation, UAV based inspection, and smart city digital twins. While aerial imagery offers broad coverage and complements limitations of ground-based data, reconstructing city-scale environments from such views remains challenging due to occlusions, incomplete geometry, and high memory demands. Recent advances like 3D Gaussian Splatting (3DGS) improve scalability and visual quality but remain limited by dense primitive usage, long training times, and poor suit ability for edge devices. We propose CityGo, a hybrid framework that combines textured proxy geometry with residual and surrounding 3D Gaussians for lightweight, photorealistic rendering of urban scenes from aerial perspectives. Our approach first extracts compact building proxy meshes from MVS point clouds, then uses zero order SH Gaussians to generate occlusion-free textures via image-based rendering and back-projection. To capture high-frequency details, we introduce residual Gaussians placed based on proxy-photo discrepancies and guided by depth priors. Broader urban context is represented by surrounding Gaussians, with importance-aware downsampling applied to non-critical regions to reduce redundancy. A tailored optimization strategy jointly refines proxy textures and Gaussian parameters, enabling real-time rendering of complex urban scenes on mobile GPUs with significantly reduced training and memory requirements. Extensive experiments on real-world aerial datasets demonstrate that our hybrid representation significantly reduces training time, achieving on average 1.4x speedup, while delivering comparable visual fidelity to pure 3D Gaussian Splatting approaches. Furthermore, CityGo enables real-time rendering of large-scale urban scenes on mobile consumer GPUs, with substantially reduced memory usage and energy consumption.




While virtual try-on (VTON) systems aim to render a garment onto a target person image, this paper tackles the novel task of virtual try-off (VTOFF), which addresses the inverse problem: generating standardized product images of garments from real-world photos of clothed individuals. Unlike VTON, which must resolve diverse pose and style variations, VTOFF benefits from a consistent and well-defined output format -- typically a flat, lay-down-style representation of the garment -- making it a promising tool for data generation and dataset enhancement. However, existing VTOFF approaches face two major limitations: (i) difficulty in disentangling garment features from occlusions and complex poses, often leading to visual artifacts, and (ii) restricted applicability to single-category garments (e.g., upper-body clothes only), limiting generalization. To address these challenges, we present Text-Enhanced MUlti-category Virtual Try-Off (TEMU-VTOFF), a novel architecture featuring a dual DiT-based backbone with a modified multimodal attention mechanism for robust garment feature extraction. Our architecture is designed to receive garment information from multiple modalities like images, text, and masks to work in a multi-category setting. Finally, we propose an additional alignment module to further refine the generated visual details. Experiments on VITON-HD and Dress Code datasets show that TEMU-VTOFF sets a new state-of-the-art on the VTOFF task, significantly improving both visual quality and fidelity to the target garments.
While learned image compression (LIC) focuses on efficient data transmission, generative image compression (GIC) extends this framework by integrating generative modeling to produce photo-realistic reconstructed images. In this paper, we propose a novel diffusion-based generative modeling framework tailored for generative image compression. Unlike prior diffusion-based approaches that indirectly exploit diffusion modeling, we reinterpret the compression process itself as a forward diffusion path governed by stochastic differential equations (SDEs). A reverse neural network is trained to reconstruct images by reversing the compression process directly, without requiring Gaussian noise initialization. This approach achieves smooth rate adjustment and photo-realistic reconstructions with only a minimal number of sampling steps. Extensive experiments on benchmark datasets demonstrate that our method outperforms existing generative image compression approaches across a range of metrics, including perceptual distortion, statistical fidelity, and no-reference quality assessments.
Recent video diffusion models have demonstrated their great capability in generating visually-pleasing results, while synthesizing the correct physical effects in generated videos remains challenging. The complexity of real-world motions, interactions, and dynamics introduce great difficulties when learning physics from data. In this work, we propose DiffPhy, a generic framework that enables physically-correct and photo-realistic video generation by fine-tuning a pre-trained video diffusion model. Our method leverages large language models (LLMs) to explicitly reason a comprehensive physical context from the text prompt and use it to guide the generation. To incorporate physical context into the diffusion model, we leverage a Multimodal large language model (MLLM) as a supervisory signal and introduce a set of novel training objectives that jointly enforce physical correctness and semantic consistency with the input text. We also establish a high-quality physical video dataset containing diverse phyiscal actions and events to facilitate effective finetuning. Extensive experiments on public benchmarks demonstrate that DiffPhy is able to produce state-of-the-art results across diverse physics-related scenarios. Our project page is available at https://bwgzk-keke.github.io/DiffPhy/




High fidelity 3D reconstruction and rendering hinge on capturing precise geometry while preserving photo realistic detail. Most existing methods either fuse these goals into a single cumbersome model or adopt hybrid schemes whose uniform primitives lead to a trade off between efficiency and fidelity. In this paper, we introduce HaloGS, a dual representation that loosely couples coarse triangles for geometry with Gaussian primitives for appearance, motivated by the lightweight classic geometry representations and their proven efficiency in real world applications. Our design yields a compact yet expressive model capable of photo realistic rendering across both indoor and outdoor environments, seamlessly adapting to varying levels of scene complexity. Experiments on multiple benchmark datasets demonstrate that our method yields both compact, accurate geometry and high fidelity renderings, especially in challenging scenarios where robust geometric structure make a clear difference.




Our research reveals a new privacy risk associated with the vision-language model (VLM) agentic framework: the ability to infer sensitive attributes (e.g., age and health information) and even abstract ones (e.g., personality and social traits) from a set of personal images, which we term "image private attribute profiling." This threat is particularly severe given that modern apps can easily access users' photo albums, and inference from image sets enables models to exploit inter-image relations for more sophisticated profiling. However, two main challenges hinder our understanding of how well VLMs can profile an individual from a few personal photos: (1) the lack of benchmark datasets with multi-image annotations for private attributes, and (2) the limited ability of current multimodal large language models (MLLMs) to infer abstract attributes from large image collections. In this work, we construct PAPI, the largest dataset for studying private attribute profiling in personal images, comprising 2,510 images from 251 individuals with 3,012 annotated privacy attributes. We also propose HolmesEye, a hybrid agentic framework that combines VLMs and LLMs to enhance privacy inference. HolmesEye uses VLMs to extract both intra-image and inter-image information and LLMs to guide the inference process as well as consolidate the results through forensic analysis, overcoming existing limitations in long-context visual reasoning. Experiments reveal that HolmesEye achieves a 10.8% improvement in average accuracy over state-of-the-art baselines and surpasses human-level performance by 15.0% in predicting abstract attributes. This work highlights the urgency of addressing privacy risks in image-based profiling and offers both a new dataset and an advanced framework to guide future research in this area.
Restoring real-world degraded images, such as old photographs or low-resolution images, presents a significant challenge due to the complex, mixed degradations they exhibit, such as scratches, color fading, and noise. Recent data-driven approaches have struggled with two main challenges: achieving high-fidelity restoration and providing object-level control over colorization. While diffusion models have shown promise in generating high-quality images with specific controls, they often fail to fully preserve image details during restoration. In this work, we propose an internal detail-preserving diffusion model for high-fidelity restoration of real-world degraded images. Our method utilizes a pre-trained Stable Diffusion model as a generative prior, eliminating the need to train a model from scratch. Central to our approach is the Internal Image Detail Enhancement (IIDE) technique, which directs the diffusion model to preserve essential structural and textural information while mitigating degradation effects. The process starts by mapping the input image into a latent space, where we inject the diffusion denoising process with degradation operations that simulate the effects of various degradation factors. Extensive experiments demonstrate that our method significantly outperforms state-of-the-art models in both qualitative assessments and perceptual quantitative evaluations. Additionally, our approach supports text-guided restoration, enabling object-level colorization control that mimics the expertise of professional photo editing.
We present the Semantics-aware Dataset and Benchmark Generation Pipeline for Open-vocabulary Object Navigation in Dynamic Scenes (SD-OVON). It utilizes pretraining multimodal foundation models to generate infinite unique photo-realistic scene variants that adhere to real-world semantics and daily commonsense for the training and the evaluation of navigation agents, accompanied with a plugin for generating object navigation task episodes compatible to the Habitat simulator. In addition, we offer two pre-generated object navigation task datasets, SD-OVON-3k and SD-OVON-10k, comprising respectively about 3k and 10k episodes of the open-vocabulary object navigation task, derived from the SD-OVON-Scenes dataset with 2.5k photo-realistic scans of real-world environments and the SD-OVON-Objects dataset with 0.9k manually inspected scanned and artist-created manipulatable object models. Unlike prior datasets limited to static environments, SD-OVON covers dynamic scenes and manipulatable objects, facilitating both real-to-sim and sim-to-real robotic applications. This approach enhances the realism of navigation tasks, the training and the evaluation of open-vocabulary object navigation agents in complex settings. To demonstrate the effectiveness of our pipeline and datasets, we propose two baselines and evaluate them along with state-of-the-art baselines on SD-OVON-3k. The datasets, benchmark and source code are publicly available.




Modern single-image super-resolution (SISR) models deliver photo-realistic results at the scale factors on which they are trained, but collapse when asked to magnify far beyond that regime. We address this scalability bottleneck with Chain-of-Zoom (CoZ), a model-agnostic framework that factorizes SISR into an autoregressive chain of intermediate scale-states with multi-scale-aware prompts. CoZ repeatedly re-uses a backbone SR model, decomposing the conditional probability into tractable sub-problems to achieve extreme resolutions without additional training. Because visual cues diminish at high magnifications, we augment each zoom step with multi-scale-aware text prompts generated by a vision-language model (VLM). The prompt extractor itself is fine-tuned using Generalized Reward Policy Optimization (GRPO) with a critic VLM, aligning text guidance towards human preference. Experiments show that a standard 4x diffusion SR model wrapped in CoZ attains beyond 256x enlargement with high perceptual quality and fidelity.