Music generation is the task of generating music or music-like sounds from a model or algorithm.
Recent progress in multimodal models has spurred rapid advances in audio understanding, generation, and editing. However, these capabilities are typically addressed by specialized models, leaving the development of a truly unified framework that can seamlessly integrate all three tasks underexplored. While some pioneering works have explored unifying audio understanding and generation, they often remain confined to specific domains. To address this, we introduce Audio-Omni, the first end-to-end framework to unify generation and editing across general sound, music, and speech domains, with integrated multi-modal understanding capabilities. Our architecture synergizes a frozen Multimodal Large Language Model for high-level reasoning with a trainable Diffusion Transformer for high-fidelity synthesis. To overcome the critical data scarcity in audio editing, we construct AudioEdit, a new large-scale dataset comprising over one million meticulously curated editing pairs. Extensive experiments demonstrate that Audio-Omni achieves state-of-the-art performance across a suite of benchmarks, outperforming prior unified approaches while achieving performance on par with or superior to specialized expert models. Beyond its core capabilities, Audio-Omni exhibits remarkable inherited capabilities, including knowledge-augmented reasoning generation, in-context generation, and zero-shot cross-lingual control for audio generation, highlighting a promising direction toward universal generative audio intelligence. The code, model, and dataset will be publicly released on https://zeyuet.github.io/Audio-Omni.
We propose a new approach for the second stage of a practical two-stage Optical Music Recognition (OMR) pipeline. Given symbol and event candidates from the visual pipeline, we decode them into an editable, verifiable, and exportable score structure. We focus on complex polyphonic staff notation, especially piano scores, where voice separation and intra-measure timing are the main bottlenecks. Our approach formulates second-stage decoding as a structure decoding problem and uses topology recognition with probability-guided search (BeadSolver) as its core method. We also describe a data strategy that combines procedural generation with recognition-feedback annotations. The result is a practical decoding component for real OMR systems and a path to accumulate structured score data for future end-to-end, multimodal, and RL-style methods.
Recent advances in text-to-image (T2I) generation have enabled visually coherent image synthesis from descriptions, but generating images containing multiple given subjects remains challenging. As the number of reference identities increases, existing methods often suffer from subject missing and semantic drift. To address this problem, we propose MUSIC, the first MLLM specifically designed for \textbf{MU}lti-\textbf{S}ubject \textbf{I}n-\textbf{C}ontext image generation. To overcome the data scarcity, we introduce an automatic and scalable data generation pipeline that eliminates the need for manual annotation. Furthermore, we enhance the model's understanding of multi-subject semantic relationships through a vision chain-of-thought (CoT) mechanism, guiding step-by-step reasoning from subject images to semantics and generation. To mitigate identity entanglement and manage visual complexity, we develop a novel semantics-driven spatial layout planning method and demonstrate its test-time scalability. By incorporating complex subject images during training, we improve the model's capacity for chained reasoning. In addition, we curate MSIC, a new benchmark tailored for multi-subject in-context generation. Experimental results demonstrate that MUSIC significantly surpasses other methods in both multi- and single-subject scenarios.
Composing coherent long-form music remains a significant challenge due to the complexity of modeling long-range dependencies and the prohibitive memory and computational requirements associated with lengthy audio representations. In this work, we propose a simple yet powerful trick: we assume that AI models can understand and generate time-accelerated (speeded-up) audio at rates such as 2x, 4x, or even 8x. By first generating a high-speed version of the music, we greatly reduce the temporal length and resource requirements, making it feasible to handle long-form music that would otherwise exceed memory or computational limits. The generated audio is then restored to its original speed, recovering the full temporal structure. This temporal speed-up and slow-down strategy naturally follows the principle of hierarchical generation from abstract to detailed content, and can be conveniently applied to existing music generation models to enable long-form music generation. We instantiate this idea in SqueezeComposer, a framework that employs diffusion models for generation in the accelerated domain and refinement in the restored domain. We validate the effectiveness of this approach on two tasks: long-form music generation, which evaluates temporal-wise control (including continuation, completion, and generation from scratch), and whole-song singing accompaniment generation, which evaluates track-wise control. Experimental results demonstrate that our simple temporal speed-up trick enables efficient, scalable, and high-quality long-form music generation. Audio samples are available at https://SqueezeComposer.github.io/.
We introduce Echoes, a new dataset for music deepfake detection designed for training and benchmarking detectors under realistic and provider-diverse conditions. Echoes comprises 3,577 tracks (110 hours of audio) spanning multiple genres (pop, rock, electronic), and includes content generated by ten popular AI music generation systems. To prevent shortcut learning and promote robust generalization, the dataset is deliberately constructed to be challenging, enforcing semantic-level alignment between spoofed audio and bona fide references. This alignment is achieved by conditioning generated audio samples directly on bona-fide waveforms or song descriptors. We evaluate Echoes in a cross-dataset setting against three existing AI-generated music datasets using state-of-the-art Wav2Vec2 XLS-R 2B representations. Results show that (i) Echoes is the hardest in-domain dataset; (ii) detectors trained on existing datasets transfer poorly to Echoes; (iii) training on Echoes yields the strongest generalization performance. These findings suggest that provider diversity and semantic alignment help learn more transferable detection cues.
Machine learning techniques, such as Transformers and Long Short-Term Memory (LSTM) networks, play a crucial role in Symbolic Music Generation (SMG). Existing literature indicates a difference between LSTMs and Transformers regarding their ability to model local melodic continuity versus maintaining global structural coherence. However, their specific properties within the context of SMG have not been systematically studied. This paper addresses this gap by providing a fine-grained comparative analysis of LSTMs versus Transformers for SMG, examining local and global properties in detail using 17 musical quality metrics on the Deutschl dataset. We find that LSTM networks excel at capturing local patterns but fail to preserve long-range dependencies, while Transformers model global structure effectively but tend to produce irregular phrasing. Based on this analysis and leveraging their respective strengths, we propose a Hybrid architecture combining a Transformer Encoder with an LSTM Decoder and evaluate it against both baselines. We evaluated 1,000 generated melodies from each of the three architectures on the Deutschl dataset. The results show that the hybrid method achieves better local and global continuity and coherence compared to the baselines. Our work highlights the key characteristics of these models and demonstrates how their properties can be leveraged to design superior models. We also supported the experiments with ablation studies and human perceptual evaluations, which statistically support the findings and provide robust validation for this work.
Large Audio-Language Models (LALMs) have recently achieved strong performance across various audio-centric tasks. However, hallucination, where models generate responses that are semantically incorrect or acoustically unsupported, remains largely underexplored in the audio domain. Existing hallucination benchmarks mainly focus on text or vision, while the few audio-oriented studies are limited in scale, modality coverage, and diagnostic depth. We therefore introduce HalluAudio, the first large-scale benchmark for evaluating hallucinations across speech, environmental sound, and music. HalluAudio comprises over 5K human-verified QA pairs and spans diverse task types, including binary judgments, multi-choice reasoning, attribute verification, and open-ended QA. To systematically induce hallucinations, we design adversarial prompts and mixed-audio conditions. Beyond accuracy, our evaluation protocol measures hallucination rate, yes/no bias, error-type analysis, and refusal rate, enabling a fine-grained analysis of LALM failure modes. We benchmark a broad range of open-source and proprietary models, providing the first large-scale comparison across speech, sound, and music. Our results reveal significant deficiencies in acoustic grounding, temporal reasoning, and music attribute understanding, underscoring the need for reliable and robust LALMs.
Distributional metrics such as Fréchet Audio Distance cannot score individual music clips and correlate poorly with human judgments, while the only per-sample learned metric achieving high human correlation is closed-source. We introduce MUQ-EVAL, an open-source per-sample quality metric for AIgenerated music built by training lightweight prediction heads on frozen MuQ-310M features using MusicEval, a dataset of generated clips from 31 text-to-music systems with expert quality ratings. Our simplest model, frozen features with attention pooling and a two-layer MLP, achieves system-level SRCC = 0.957 and utterance-level SRCC = 0.838 with human mean opinion scores. A systematic ablation over training objectives and adaptation strategies shows that no addition meaningfully improves the frozen baseline, indicating that frozen MuQ representations already capture quality-relevant information. Encoder choice is the dominant design factor, outweighing all architectural and training decisions. LoRA-adapted models trained on as few as 150 clips already achieve usable correlation, enabling personalized quality evaluators from individual listener annotations. A controlled degradation analysis reveals selective sensitivity to signal-level artifacts but insensitivity to musical-structural distortions. Our metric, MUQ-EVAL, is fully open-source, outperforms existing open per-sample metrics, and runs in real time on a single consumer GPU. Code, model weights, and evaluation scripts are available at https://github.com/dgtql/MuQ-Eval.
Large language and music models are increasingly used for constrained generation: rhyming lines, fixed meter, inpainting or infilling, positional endings, and other global form requirements. These systems often perform strikingly well, but the induced procedures are usually not exact conditioning of the underlying autoregressive model. This creates a hidden inferential bias, distinct from the better-known notion of bias inherited from the training set: samples are distorted relative to the true constrained distribution, with no generic guarantee of complete coverage of the admissible solution space or of correct conditional probabilities over valid completions. We formalize several exact inference tasks for autoregressive models and prove corresponding hardness results. For succinctly represented autoregressive models whose next-token probabilities are computable in polynomial time, exact sentence-level maximum a posteriori (MAP) decoding is NP-hard. This hardness persists under unary and metrical constraints. On the sampling side, exact conditioned normalization is \#P-hard even for regular constraints such as fixed-length terminal events. Unlike finite-state Markov models, general autoregressive models do not admit a bounded-state dynamic program for these tasks. These results formalize a standard claim in the neural decoding literature: local autoregressive sampling is easy, whereas exact decoding and exact conditioning under global form constraints are computationally intractable in general.
The rapid advancement of Audio Large Language Models (ALLMs) has enabled cost-effective, high-fidelity generation and manipulation of both speech and non-speech audio, including sound effects, singing voices, and music. While these capabilities foster creativity and content production, they also introduce significant security and trust challenges, as realistic audio deepfakes can now be generated and disseminated at scale. Existing audio deepfake detection (ADD) countermeasures (CMs) and benchmarks, however, remain largely speech-centric, often relying on speech-specific artifacts and exhibiting limited robustness to real-world distortions, as well as restricted generalization to heterogeneous audio types and emerging spoofing techniques. To address these gaps, we propose the All-Type Audio Deepfake Detection (AT-ADD) Grand Challenge for ACM Multimedia 2026, designed to bridge controlled academic evaluation with practical multimedia forensics. AT-ADD comprises two tracks: (1) Robust Speech Deepfake Detection, which evaluates detectors under real-world scenarios and against unseen, state-of-the-art speech generation methods; and (2) All-Type Audio Deepfake Detection, which extends detection beyond speech to diverse, unknown audio types and promotes type-agnostic generalization across speech, sound, singing, and music. By providing standardized datasets, rigorous evaluation protocols, and reproducible baselines, AT-ADD aims to accelerate the development of robust and generalizable audio forensic technologies, supporting secure communication, reliable media verification, and responsible governance in an era of pervasive synthetic audio.