Monocular 3D object detection offers a cost-effective solution for autonomous driving but suffers from ill-posed depth and limited field of view. These constraints cause a lack of geometric cues and reduced accuracy in occluded or truncated scenes. While recent approaches incorporate additional depth information to address geometric ambiguity, they overlook the visual cues crucial for robust recognition. We propose MonoCLUE, which enhances monocular 3D detection by leveraging both local clustering and generalized scene memory of visual features. First, we perform K-means clustering on visual features to capture distinct object-level appearance parts (e.g., bonnet, car roof), improving detection of partially visible objects. The clustered features are propagated across regions to capture objects with similar appearances. Second, we construct a generalized scene memory by aggregating clustered features across images, providing consistent representations that generalize across scenes. This improves object-level feature consistency, enabling stable detection across varying environments. Lastly, we integrate both local cluster features and generalized scene memory into object queries, guiding attention toward informative regions. Exploiting a unified local clustering and generalized scene memory strategy, MonoCLUE enables robust monocular 3D detection under occlusion and limited visibility, achieving state-of-the-art performance on the KITTI benchmark.
While DETR-like architectures have demonstrated significant potential for monocular 3D object detection, they are often hindered by a critical limitation: the exclusion of 3D attributes from the bipartite matching process. This exclusion arises from the inherent ill-posed nature of 3D estimation from monocular image, which introduces instability during training. Consequently, high-quality 3D predictions can be erroneously suppressed by 2D-only matching criteria, leading to suboptimal results. To address this, we propose Mono3DV, a novel Transformer-based framework. Our approach introduces three key innovations. First, we develop a 3D-Aware Bipartite Matching strategy that directly incorporates 3D geometric information into the matching cost, resolving the misalignment caused by purely 2D criteria. Second, it is important to stabilize the Bipartite Matching to resolve the instability occurring when integrating 3D attributes. Therefore, we propose 3D-DeNoising scheme in the training phase. Finally, recognizing the gradient vanishing issue associated with conventional denoising techniques, we propose a novel Variational Query DeNoising mechanism to overcome this limitation, which significantly enhances model performance. Without leveraging any external data, our method achieves state-of-the-art results on the KITTI 3D object detection benchmark.
Monocular 3D object detection (M3OD) has long faced challenges due to data scarcity caused by high annotation costs and inherent 2D-to-3D ambiguity. Although various weakly supervised methods and pseudo-labeling methods have been proposed to address these issues, they are mostly limited by domain-specific learning or rely solely on shape information from a single observation. In this paper, we propose a novel pseudo-labeling framework that uses only video data and is more robust to occlusion, without requiring a multi-view setup, additional sensors, camera poses, or domain-specific training. Specifically, we explore a technique for aggregating the pseudo-LiDARs of both static and dynamic objects across temporally adjacent frames using object point tracking, enabling 3D attribute extraction in scenarios where 3D data acquisition is infeasible. Extensive experiments demonstrate that our method ensures reliable accuracy and strong scalability, making it a practical and effective solution for M3OD.
Monocular 3D object detection is a cost-effective solution for applications like autonomous driving and robotics, but remains fundamentally ill-posed due to inherently ambiguous depth cues. Recent DETR-based methods attempt to mitigate this through global attention and auxiliary depth prediction, yet they still struggle with inaccurate depth estimates. Moreover, these methods often overlook instance-level detection difficulty, such as occlusion, distance, and truncation, leading to suboptimal detection performance. We propose MonoDLGD, a novel Difficulty-Aware Label-Guided Denoising framework that adaptively perturbs and reconstructs ground-truth labels based on detection uncertainty. Specifically, MonoDLGD applies stronger perturbations to easier instances and weaker ones into harder cases, and then reconstructs them to effectively provide explicit geometric supervision. By jointly optimizing label reconstruction and 3D object detection, MonoDLGD encourages geometry-aware representation learning and improves robustness to varying levels of object complexity. Extensive experiments on the KITTI benchmark demonstrate that MonoDLGD achieves state-of-the-art performance across all difficulty levels.
Existing monocular 3D detectors typically tame the pronounced nonlinear regression of 3D bounding box through decoupled prediction paradigm, which employs multiple branches to estimate geometric center, depth, dimensions, and rotation angle separately. Although this decoupling strategy simplifies the learning process, it inherently ignores the geometric collaborative constraints between different attributes, resulting in the lack of geometric consistency prior, thereby leading to suboptimal performance. To address this issue, we propose novel Spatial-Projection Alignment (SPAN) with two pivotal components: (i). Spatial Point Alignment enforces an explicit global spatial constraint between the predicted and ground-truth 3D bounding boxes, thereby rectifying spatial drift caused by decoupled attribute regression. (ii). 3D-2D Projection Alignment ensures that the projected 3D box is aligned tightly within its corresponding 2D detection bounding box on the image plane, mitigating projection misalignment overlooked in previous works. To ensure training stability, we further introduce a Hierarchical Task Learning strategy that progressively incorporates spatial-projection alignment as 3D attribute predictions refine, preventing early stage error propagation across attributes. Extensive experiments demonstrate that the proposed method can be easily integrated into any established monocular 3D detector and delivers significant performance improvements.
Monocular 3D object detection (Mono3D) is a fundamental computer vision task that estimates an object's class, 3D position, dimensions, and orientation from a single image. Its applications, including autonomous driving, augmented reality, and robotics, critically rely on accurate 3D environmental understanding. This thesis addresses the challenge of generalizing Mono3D models to diverse scenarios, including occlusions, datasets, object sizes, and camera parameters. To enhance occlusion robustness, we propose a mathematically differentiable NMS (GrooMeD-NMS). To improve generalization to new datasets, we explore depth equivariant (DEVIANT) backbones. We address the issue of large object detection, demonstrating that it's not solely a data imbalance or receptive field problem but also a noise sensitivity issue. To mitigate this, we introduce a segmentation-based approach in bird's-eye view with dice loss (SeaBird). Finally, we mathematically analyze the extrapolation of Mono3D models to unseen camera heights and improve Mono3D generalization in such out-of-distribution settings.
Monocular 3D building reconstruction from remote sensing imagery is essential for scalable urban modeling, yet existing methods often require task-specific architectures and intensive supervision. This paper presents the first systematic evaluation of SAM 3D, a general-purpose image-to-3D foundation model, for monocular remote sensing building reconstruction. We benchmark SAM 3D against TRELLIS on samples from the NYC Urban Dataset, employing Frechet Inception Distance (FID) and CLIP-based Maximum Mean Discrepancy (CMMD) as evaluation metrics. Experimental results demonstrate that SAM 3D produces more coherent roof geometry and sharper boundaries compared to TRELLIS. We further extend SAM 3D to urban scene reconstruction through a segment-reconstruct-compose pipeline, demonstrating its potential for urban scene modeling. We also analyze practical limitations and discuss future research directions. These findings provide practical guidance for deploying foundation models in urban 3D reconstruction and motivate future integration of scene-level structural priors.
The ubiquity of monocular videos capturing daily hand-object interactions presents a valuable resource for embodied intelligence. While 3D hand reconstruction from in-the-wild videos has seen significant progress, reconstructing the involved objects remains challenging due to severe occlusions and the complex, coupled motion of the camera, hands, and object. In this paper, we introduce ForeHOI, a novel feed-forward model that directly reconstructs 3D object geometry from monocular hand-object interaction videos within one minute of inference time, eliminating the need for any pre-processing steps. Our key insight is that, the joint prediction of 2D mask inpainting and 3D shape completion in a feed-forward framework can effectively address the problem of severe occlusion in monocular hand-held object videos, thereby achieving results that outperform the performance of optimization-based methods. The information exchanges between the 2D and 3D shape completion boosts the overall reconstruction quality, enabling the framework to effectively handle severe hand-object occlusion. Furthermore, to support the training of our model, we contribute the first large-scale, high-fidelity synthetic dataset of hand-object interactions with comprehensive annotations. Extensive experiments demonstrate that ForeHOI achieves state-of-the-art performance in object reconstruction, significantly outperforming previous methods with around a 100x speedup. Code and data are available at: https://github.com/Tao-11-chen/ForeHOI.
Detecting objects in 3D space from monocular input is crucial for applications ranging from robotics to scene understanding. Despite advanced performance in the indoor and autonomous driving domains, existing monocular 3D detection models struggle with in-the-wild images due to the lack of 3D in-the-wild datasets and the challenges of 3D annotation. We introduce LabelAny3D, an \emph{analysis-by-synthesis} framework that reconstructs holistic 3D scenes from 2D images to efficiently produce high-quality 3D bounding box annotations. Built on this pipeline, we present COCO3D, a new benchmark for open-vocabulary monocular 3D detection, derived from the MS-COCO dataset and covering a wide range of object categories absent from existing 3D datasets. Experiments show that annotations generated by LabelAny3D improve monocular 3D detection performance across multiple benchmarks, outperforming prior auto-labeling approaches in quality. These results demonstrate the promise of foundation-model-driven annotation for scaling up 3D recognition in realistic, open-world settings.
Monocular 3D visual grounding is a novel task that aims to locate 3D objects in RGB images using text descriptions with explicit geometry information. Despite the inclusion of geometry details in the text, we observe that the text embeddings are sensitive to the magnitude of numerical values but largely ignore the associated measurement units. For example, simply equidistant mapping the length with unit "meter" to "decimeters" or "centimeters" leads to severe performance degradation, even though the physical length remains equivalent. This observation signifies the weak 3D comprehension of pre-trained language model, which generates misguiding text features to hinder 3D perception. Therefore, we propose to enhance the 3D perception of model on text embeddings and geometry features with two simple and effective methods. Firstly, we introduce a pre-processing method named 3D-text Enhancement (3DTE), which enhances the comprehension of mapping relationships between different units by augmenting the diversity of distance descriptors in text queries. Next, we propose a Text-Guided Geometry Enhancement (TGE) module to further enhance the 3D-text information by projecting the basic text features into geometrically consistent space. These 3D-enhanced text features are then leveraged to precisely guide the attention of geometry features. We evaluate the proposed method through extensive comparisons and ablation studies on the Mono3DRefer dataset. Experimental results demonstrate substantial improvements over previous methods, achieving new state-of-the-art results with a notable accuracy gain of 11.94\% in the "Far" scenario. Our code will be made publicly available.