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Lillian J. Ratliff

Learning to Incentivize in Repeated Principal-Agent Problems with Adversarial Agent Arrivals

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May 29, 2025
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Improved Regret and Contextual Linear Extension for Pandora's Box and Prophet Inequality

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May 24, 2025
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Efficient Near-Optimal Algorithm for Online Shortest Paths in Directed Acyclic Graphs with Bandit Feedback Against Adaptive Adversaries

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Apr 01, 2025
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S4S: Solving for a Diffusion Model Solver

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Feb 24, 2025
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A Learning Algorithm That Attains the Human Optimum in a Repeated Human-Machine Interaction Game

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Jan 15, 2025
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Principal-Agent Bandit Games with Self-Interested and Exploratory Learning Agents

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Dec 20, 2024
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Effect of Adaptation Rate and Cost Display in a Human-AI Interaction Game

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Aug 26, 2024
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Initializing Services in Interactive ML Systems for Diverse Users

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Dec 19, 2023
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Near-Optimal Pure Exploration in Matrix Games: A Generalization of Stochastic Bandits & Dueling Bandits

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Oct 25, 2023
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Logarithmic Regret for Matrix Games against an Adversary with Noisy Bandit Feedback

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Jun 22, 2023
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