Abstract:Recent advances in Large Language Models (LLMs) have demonstrated remarkable performance in Contextual Question Answering (CQA). However, prior approaches typically employ elaborate reasoning strategies regardless of question complexity, leading to low adaptability. Recent efficient test-time scaling methods introduce budget constraints or early stop mechanisms to avoid overthinking for straightforward questions. But they add human bias to the reasoning process and fail to leverage models' inherent reasoning capabilities. To address these limitations, we present T$^2$: Think-to-Think, a novel framework that dynamically adapts reasoning depth based on question complexity. T$^2$ leverages the insight that if an LLM can effectively solve similar questions using specific reasoning strategies, it can apply the same strategy to the original question. This insight enables to adoption of concise reasoning for straightforward questions while maintaining detailed analysis for complex problems. T$^2$ works through four key steps: decomposing questions into structural elements, generating similar examples with candidate reasoning strategies, evaluating these strategies against multiple criteria, and applying the most appropriate strategy to the original question. Experimental evaluation across seven diverse CQA benchmarks demonstrates that T$^2$ not only achieves higher accuracy than baseline methods but also reduces computational overhead by up to 25.2\%.
Abstract:Memes have emerged as a popular form of multimodal online communication, where their interpretation heavily depends on the specific context in which they appear. Current approaches predominantly focus on isolated meme analysis, either for harmful content detection or standalone interpretation, overlooking a fundamental challenge: the same meme can express different intents depending on its conversational context. This oversight creates an evaluation gap: although humans intuitively recognize how context shapes meme interpretation, Large Vision Language Models (LVLMs) can hardly understand context-dependent meme intent. To address this critical limitation, we introduce MemeReaCon, a novel benchmark specifically designed to evaluate how LVLMs understand memes in their original context. We collected memes from five different Reddit communities, keeping each meme's image, the post text, and user comments together. We carefully labeled how the text and meme work together, what the poster intended, how the meme is structured, and how the community responded. Our tests with leading LVLMs show a clear weakness: models either fail to interpret critical information in the contexts, or overly focus on visual details while overlooking communicative purpose. MemeReaCon thus serves both as a diagnostic tool exposing current limitations and as a challenging benchmark to drive development toward more sophisticated LVLMs of the context-aware understanding.
Abstract:In Biomedical Natural Language Processing (BioNLP) tasks, such as Relation Extraction, Named Entity Recognition, and Text Classification, the scarcity of high-quality data remains a significant challenge. This limitation poisons large language models to correctly understand relationships between biological entities, such as molecules and diseases, or drug interactions, and further results in potential misinterpretation of biomedical documents. To address this issue, current approaches generally adopt the Synthetic Data Augmentation method which involves similarity computation followed by word replacement, but counterfactual data are usually generated. As a result, these methods disrupt meaningful word sets or produce sentences with meanings that deviate substantially from the original context, rendering them ineffective in improving model performance. To this end, this paper proposes a biomedical-dedicated rationale-based synthetic data augmentation method. Beyond the naive lexicon similarity, specific bio-relation similarity is measured to hold the augmented instance having a strong correlation with bio-relation instead of simply increasing the diversity of augmented data. Moreover, a multi-agents-involved reflection mechanism helps the model iteratively distinguish different usage of similar entities to escape falling into the mis-replace trap. We evaluate our method on the BLURB and BigBIO benchmark, which includes 9 common datasets spanning four major BioNLP tasks. Our experimental results demonstrate consistent performance improvements across all tasks, highlighting the effectiveness of our approach in addressing the challenges associated with data scarcity and enhancing the overall performance of biomedical NLP models.
Abstract:Long-context question-answering (LCQA) systems have greatly benefited from the powerful reasoning capabilities of large language models (LLMs), which can be categorized into slow and quick reasoning modes. However, both modes have their limitations. Slow thinking generally leans to explore every possible reasoning path, which leads to heavy overthinking and wastes time. Quick thinking usually relies on pattern matching rather than truly understanding the query logic, which misses proper understanding. To address these issues, we propose FReM: Flexible Reasoning Mechanism, a method that adjusts reasoning depth according to the complexity of each question. Specifically, FReM leverages synthetic reference QA examples to provide an explicit chain of thought, enabling efficient handling of simple queries while allowing deeper reasoning for more complex ones. By doing so, FReM helps quick-thinking models move beyond superficial pattern matching and narrows the reasoning space for slow-thinking models to avoid unnecessary exploration. Experiments on seven QA datasets show that FReM improves reasoning accuracy and scalability, particularly for complex multihop questions, indicating its potential to advance LCQA methodologies.
Abstract:Existing large language models (LLMs) have shown remarkable progress in dialogue systems. However, many approaches still overlook the fundamental role of events throughout multi-turn interactions, leading to \textbf{incomplete context tracking}. Without tracking these events, dialogue systems often lose coherence and miss subtle shifts in user intent, causing disjointed responses. To bridge this gap, we present \textbf{EventWeave}, an event-centric framework that identifies and updates both core and supporting events as the conversation unfolds. Specifically, we organize these events into a dynamic event graph, which represents the interplay between \textbf{core events} that shape the primary idea and \textbf{supporting events} that provide critical context during the whole dialogue. By leveraging this dynamic graph, EventWeave helps models focus on the most relevant events when generating responses, thus avoiding repeated visits of the entire dialogue history. Experimental results on two benchmark datasets show that EventWeave improves response quality and event relevance without fine-tuning.
Abstract:We present LAM, an innovative Large Avatar Model for animatable Gaussian head reconstruction from a single image. Unlike previous methods that require extensive training on captured video sequences or rely on auxiliary neural networks for animation and rendering during inference, our approach generates Gaussian heads that are immediately animatable and renderable. Specifically, LAM creates an animatable Gaussian head in a single forward pass, enabling reenactment and rendering without additional networks or post-processing steps. This capability allows for seamless integration into existing rendering pipelines, ensuring real-time animation and rendering across a wide range of platforms, including mobile phones. The centerpiece of our framework is the canonical Gaussian attributes generator, which utilizes FLAME canonical points as queries. These points interact with multi-scale image features through a Transformer to accurately predict Gaussian attributes in the canonical space. The reconstructed canonical Gaussian avatar can then be animated utilizing standard linear blend skinning (LBS) with corrective blendshapes as the FLAME model did and rendered in real-time on various platforms. Our experimental results demonstrate that LAM outperforms state-of-the-art methods on existing benchmarks.
Abstract:Existing 2D methods utilize UNet-based diffusion models to generate multi-view physically-based rendering (PBR) maps but struggle with multi-view inconsistency, while some 3D methods directly generate UV maps, encountering generalization issues due to the limited 3D data. To address these problems, we propose a two-stage approach, including multi-view generation and UV materials refinement. In the generation stage, we adopt a Diffusion Transformer (DiT) model to generate PBR materials, where both the specially designed multi-branch DiT and reference-based DiT blocks adopt a global attention mechanism to promote feature interaction and fusion between different views, thereby improving multi-view consistency. In addition, we adopt a PBR-based diffusion loss to ensure that the generated materials align with realistic physical principles. In the refinement stage, we propose a material-refined DiT that performs inpainting in empty areas and enhances details in UV space. Except for the normal condition, this refinement also takes the material map from the generation stage as an additional condition to reduce the learning difficulty and improve generalization. Extensive experiments show that our method achieves state-of-the-art performance in texturing 3D objects with PBR materials and provides significant advantages for graphics relighting applications. Project Page: https://lingtengqiu.github.io/2024/MCMat/
Abstract:A fundamental problem in the texturing of 3D meshes using pre-trained text-to-image models is to ensure multi-view consistency. State-of-the-art approaches typically use diffusion models to aggregate multi-view inputs, where common issues are the blurriness caused by the averaging operation in the aggregation step or inconsistencies in local features. This paper introduces an optimization framework that proceeds in four stages to achieve multi-view consistency. Specifically, the first stage generates an over-complete set of 2D textures from a predefined set of viewpoints using an MV-consistent diffusion process. The second stage selects a subset of views that are mutually consistent while covering the underlying 3D model. We show how to achieve this goal by solving semi-definite programs. The third stage performs non-rigid alignment to align the selected views across overlapping regions. The fourth stage solves an MRF problem to associate each mesh face with a selected view. In particular, the third and fourth stages are iterated, with the cuts obtained in the fourth stage encouraging non-rigid alignment in the third stage to focus on regions close to the cuts. Experimental results show that our approach significantly outperforms baseline approaches both qualitatively and quantitatively.
Abstract:Generating multi-view images based on text or single-image prompts is a critical capability for the creation of 3D content. Two fundamental questions on this topic are what data we use for training and how to ensure multi-view consistency. This paper introduces a novel framework that makes fundamental contributions to both questions. Unlike leveraging images from 2D diffusion models for training, we propose a dense consistent multi-view generation model that is fine-tuned from off-the-shelf video generative models. Images from video generative models are more suitable for multi-view generation because the underlying network architecture that generates them employs a temporal module to enforce frame consistency. Moreover, the video data sets used to train these models are abundant and diverse, leading to a reduced train-finetuning domain gap. To enhance multi-view consistency, we introduce a 3D-Aware Denoising Sampling, which first employs a feed-forward reconstruction module to get an explicit global 3D model, and then adopts a sampling strategy that effectively involves images rendered from the global 3D model into the denoising sampling loop to improve the multi-view consistency of the final images. As a by-product, this module also provides a fast way to create 3D assets represented by 3D Gaussians within a few seconds. Our approach can generate 24 dense views and converges much faster in training than state-of-the-art approaches (4 GPU hours versus many thousand GPU hours) with comparable visual quality and consistency. By further fine-tuning, our approach outperforms existing state-of-the-art methods in both quantitative metrics and visual effects. Our project page is aigc3d.github.io/VideoMV.
Abstract:Long-term memory plays a critical role in personal interaction, considering long-term memory can better leverage world knowledge, historical information, and preferences in dialogues. Our research introduces PerLTQA, an innovative QA dataset that combines semantic and episodic memories, including world knowledge, profiles, social relationships, events, and dialogues. This dataset is collected to investigate the use of personalized memories, focusing on social interactions and events in the QA task. PerLTQA features two types of memory and a comprehensive benchmark of 8,593 questions for 30 characters, facilitating the exploration and application of personalized memories in Large Language Models (LLMs). Based on PerLTQA, we propose a novel framework for memory integration and generation, consisting of three main components: Memory Classification, Memory Retrieval, and Memory Synthesis. We evaluate this framework using five LLMs and three retrievers. Experimental results demonstrate that BERT-based classification models significantly outperform LLMs such as ChatGLM3 and ChatGPT in the memory classification task. Furthermore, our study highlights the importance of effective memory integration in the QA task.