Abstract:Financial question answering over U.S. Securities and Exchange Commission (SEC) filings requires retrieving and synthesizing heterogeneous evidence dispersed across long, standardized, and highly redundant disclosures. Existing retrieval-augmented and multi-agent systems typically derive retrieval queries directly from the user's question and rank candidates by semantic similarity. Together, these choices create prior-corpus misalignment: a mismatch between model priors and the target filings' structure, terminology, and evidence standards. As a result, query generation misses corpus-specific evidence, while semantic reranking favors topically similar but evidentially invalid false-positive chunks. We propose FinSAgent, an evidence-grounded multi-agent framework that reframes SEC filing QA as corpus-aligned retrieval planning and corrects both ends with a single principle: inject corpus-side conditioning wherever model priors would otherwise dominate. FinSAgent combines (1) role-specialized agents anchored to the mandated 10-K item structure, (2) database-aware query decomposition that conditions each agent's sub-queries on a lightweight, summary-level view of the local corpus, and (3) multi-path retrieval with a learned feature-gated reranker that separates evidential validity from semantic similarity. Across five offline financial QA benchmarks, FinSAgent improves retrieval coverage and answer correctness over strong single-agent and multi-agent baselines; in a three-arm randomized online experiment with 1,000 anonymous user ratings, it also receives higher scores than baselines.
Abstract:Recent Multimodal Large Language Models (MLLMs) struggle to bridge the representational gap between 2D semantic understanding and 3D spatial geometry. Existing 3D-aware models either rely on costly 3D-specific data or utilize RGB-only inputs with heuristic sampling and monolithic, shallow fusion, which respectively disrupt essential spatiotemporal connectivity and induce modality contention across diverse spatial tasks. To overcome these bottlenecks, we introduce SpaR3D-MoE, an end-to-end framework that enables adaptive spatial reasoning by equipping MLLMs with geometry-aware capabilities from only sparse RGB inputs. First, we propose an adaptive spatiotemporal manifold sampling mechanism that constructs a geometry-aware spatiotemporal graph to extract informative keyframes, effectively mitigating sequence redundancy while preserving the scene's topological connectivity. Second, we introduce the heterogeneous geometry-inductive Mixture-of-Experts driven by an instruction-pose aware router, which adaptively routes multimodal tokens to specialized experts, resolving the cross-modal contention inherent in monolithic fusion. Extensive experiments on VSI-Bench, ScanQA, and SQA3D demonstrate that our method achieves state-of-the-art performance. Notably, SpaR3D-MoE achieves the highest average score of 63.5 on VSI-Bench, outperforming the strongest baseline by 7.8 absolute points, alongside relative improvements of 35.4% and 51.4% in Route Plan and Relative Direction tasks, respectively.
Abstract:Reinforcement learning (RL) has become a central paradigm for post-training large language models. Existing critic-free RL methods typically generate a group of rollouts for the same question to estimate value baselines for advantage computation. However, this design suffers from data inefficiency, group synchronization barriers, and inflexibility with structured rollouts. In this work, we revisit the role of the ``group'' and show that its underlying function is not merely to estimate baselines but to prevent false penalties on negative samples. Building on this insight, we propose negative token filtering, a simple and effective strategy that enables stable single-rollout training. We apply it to two batch-level advantage methods, achieving comparable performance on reasoning tasks and stronger performance on agentic tasks relative to group-based RL techniques.
Abstract:Running Automatic Speech Recognition (ASR) models on memory-constrained edge devices requires efficient compression. While layer-wise post-training quantization is effective, it suffers from error accumulation, especially in encoder-decoder architectures. Existing solutions like Quantization Error Propagation (QEP) are suboptimal for ASR due to the model's heterogeneity, processing acoustic features in the encoder while generating text in the decoder. To address this, we propose Fine-grained Alpha for Dynamic Quantization Error Propagation (FADE), which adaptively controls the trade-off between cross-layer error correction and local quantization. Experiments show that FADE significantly improves stability by reducing performance variance across runs, while simultaneously surpassing baselines in mean WER.
Abstract:Recently, large language models (LLMs) have been explored widely for 3D scene understanding. Among them, training-free approaches are gaining attention for their flexibility and generalization over training-based methods. However, they typically struggle with accuracy and efficiency in practical deployment. To address the problems, we propose Sparse3DPR, a novel training-free framework for open-ended scene understanding, which leverages the reasoning capabilities of pre-trained LLMs and requires only sparse-view RGB inputs. Specifically, we introduce a hierarchical plane-enhanced scene graph that supports open vocabulary and adopts dominant planar structures as spatial anchors, which enables clearer reasoning chains and more reliable high-level inferences. Furthermore, we design a task-adaptive subgraph extraction method to filter query-irrelevant information dynamically, reducing contextual noise and improving 3D scene reasoning efficiency and accuracy. Experimental results demonstrate the superiority of Sparse3DPR, which achieves a 28.7% EM@1 improvement and a 78.2% speedup compared with ConceptGraphs on the Space3D-Bench. Moreover, Sparse3DPR obtains comparable performance to training-based methods on ScanQA, with additional real-world experiments confirming its robustness and generalization capability.
Abstract:Some Question Answering (QA) systems rely on knowledge bases (KBs) to provide accurate answers. Entity Linking (EL) plays a critical role in linking natural language mentions to KB entries. However, most existing EL methods are designed for long contexts and do not perform well on short, ambiguous user questions in QA tasks. We propose an entity linking agent for QA, based on a Large Language Model that simulates human cognitive workflows. The agent actively identifies entity mentions, retrieves candidate entities, and makes decision. To verify the effectiveness of our agent, we conduct two experiments: tool-based entity linking and QA task evaluation. The results confirm the robustness and effectiveness of our agent.
Abstract:The rapid advancement of 3D vision-language models (VLMs) has spurred significant interest in interactive point cloud processing tasks, particularly for real-world applications. However, existing methods often underperform in point-level tasks, such as segmentation, due to missing direct 3D-text alignment, limiting their ability to link local 3D features with textual context. To solve this problem, we propose TSDASeg, a Two-Stage model coupled with a Direct cross-modal Alignment module and memory module for interactive point cloud Segmentation. We introduce the direct cross-modal alignment module to establish explicit alignment between 3D point clouds and textual/2D image data. Within the memory module, we employ multiple dedicated memory banks to separately store text features, visual features, and their cross-modal correspondence mappings. These memory banks are dynamically leveraged through self-attention and cross-attention mechanisms to update scene-specific features based on prior stored data, effectively addressing inconsistencies in interactive segmentation results across diverse scenarios. Experiments conducted on multiple 3D instruction, reference, and semantic segmentation datasets demonstrate that the proposed method achieves state-of-the-art performance.
Abstract:Visual Place Recognition (VPR) is a scene-oriented image retrieval problem in computer vision in which re-ranking based on local features is commonly employed to improve performance. In robotics, VPR is also referred to as Loop Closure Detection, which emphasizes spatial-temporal verification within a sequence. However, designing local features specifically for VPR is impractical, and relying on motion sequences imposes limitations. Inspired by these observations, we propose a novel, simple re-ranking method that refines global features through a Mixture-of-Features (MoF) approach under embodied constraints. First, we analyze the practical feasibility of embodied constraints in VPR and categorize them according to existing datasets, which include GPS tags, sequential timestamps, local feature matching, and self-similarity matrices. We then propose a learning-based MoF weight-computation approach, utilizing a multi-metric loss function. Experiments demonstrate that our method improves the state-of-the-art (SOTA) performance on public datasets with minimal additional computational overhead. For instance, with only 25 KB of additional parameters and a processing time of 10 microseconds per frame, our method achieves a 0.9\% improvement over a DINOv2-based baseline performance on the Pitts-30k test set.
Abstract:Recent visual place recognition (VPR) approaches have leveraged foundation models (FM) and introduced novel aggregation techniques. However, these methods have failed to fully exploit key concepts of FM, such as the effective utilization of extensive training sets, and they have overlooked the potential of classical aggregation methods, such as GeM and NetVLAD. Building on these insights, we revive classical feature aggregation methods and develop more fundamental VPR models, collectively termed SuperPlace. First, we introduce a supervised label alignment method that enables training across various VPR datasets within a unified framework. Second, we propose G$^2$M, a compact feature aggregation method utilizing two GeMs, where one GeM learns the principal components of feature maps along the channel dimension and calibrates the output of the other. Third, we propose the secondary fine-tuning (FT$^2$) strategy for NetVLAD-Linear (NVL). NetVLAD first learns feature vectors in a high-dimensional space and then compresses them into a lower-dimensional space via a single linear layer. Extensive experiments highlight our contributions and demonstrate the superiority of SuperPlace. Specifically, G$^2$M achieves promising results with only one-tenth of the feature dimensions compared to recent methods. Moreover, NVL-FT$^2$ ranks first on the MSLS leaderboard.
Abstract:Visual recognition relies on understanding both the semantics of image tokens and the complex interactions among them. Mainstream self-attention methods, while effective at modeling global pair-wise relations, fail to capture high-order associations inherent in real-world scenes and often suffer from redundant computation. Hypergraphs extend conventional graphs by modeling high-order interactions and offer a promising framework for addressing these limitations. However, existing hypergraph neural networks typically rely on static and hard hyperedge assignments, leading to excessive and redundant hyperedges with hard binary vertex memberships that overlook the continuity of visual semantics. To overcome these issues, we present Soft Hypergraph Neural Networks (SoftHGNNs), which extend the methodology of hypergraph computation, to make it truly efficient and versatile in visual recognition tasks. Our framework introduces the concept of soft hyperedges, where each vertex is associated with hyperedges via continuous participation weights rather than hard binary assignments. This dynamic and differentiable association is achieved by using the learnable hyperedge prototype. Through similarity measurements between token features and the prototype, the model generates semantically rich soft hyperedges. SoftHGNN then aggregates messages over soft hyperedges to capture high-order semantics. To further enhance efficiency when scaling up the number of soft hyperedges, we incorporate a sparse hyperedge selection mechanism that activates only the top-k important hyperedges, along with a load-balancing regularizer to ensure balanced hyperedge utilization. Experimental results across three tasks on five datasets demonstrate that SoftHGNN efficiently captures high-order associations in visual scenes, achieving significant performance improvements.