Abstract:We introduce a one-step generative policy for offline reinforcement learning that maps noise directly to actions via a residual reformulation of MeanFlow, making it compatible with Q-learning. While one-step Gaussian policies enable fast inference, they struggle to capture complex, multimodal action distributions. Existing flow-based methods improve expressivity but typically rely on distillation and two-stage training when trained with Q-learning. To overcome these limitations, we propose to reformulate MeanFlow to enable direct noise-to-action generation by integrating the velocity field and noise-to-action transformation into a single policy network-eliminating the need for separate velocity estimation. We explore several reformulation variants and identify an effective residual formulation that supports expressive and stable policy learning. Our method offers three key advantages: 1) efficient one-step noise-to-action generation, 2) expressive modelling of multimodal action distributions, and 3) efficient and stable policy learning via Q-learning in a single-stage training setup. Extensive experiments on 73 tasks across the OGBench and D4RL benchmarks demonstrate that our method achieves strong performance in both offline and offline-to-online reinforcement learning settings. Code is available at https://github.com/HiccupRL/MeanFlowQL.
Abstract:Recent video inpainting methods often employ image-to-video (I2V) priors to model temporal consistency across masked frames. While effective in moderate cases, these methods struggle under severe content degradation and tend to overlook spatiotemporal stability, resulting in insufficient control over the latter parts of the video. To address these limitations, we decouple video inpainting into two sub-tasks: multi-frame consistent image inpainting and masked area motion propagation. We propose VidSplice, a novel framework that introduces spaced-frame priors to guide the inpainting process with spatiotemporal cues. To enhance spatial coherence, we design a CoSpliced Module to perform first-frame propagation strategy that diffuses the initial frame content into subsequent reference frames through a splicing mechanism. Additionally, we introduce a delicate context controller module that encodes coherent priors after frame duplication and injects the spliced video into the I2V generative backbone, effectively constraining content distortion during generation. Extensive evaluations demonstrate that VidSplice achieves competitive performance across diverse video inpainting scenarios. Moreover, its design significantly improves both foreground alignment and motion stability, outperforming existing approaches.
Abstract:Diffusion-based or flow-based models have achieved significant progress in video synthesis but require multiple iterative sampling steps, which incurs substantial computational overhead. While many distillation methods that are solely based on trajectory-preserving or distribution-matching have been developed to accelerate video generation models, these approaches often suffer from performance breakdown or increased artifacts under few-step settings. To address these limitations, we propose \textbf{\emph{SwiftVideo}}, a unified and stable distillation framework that combines the advantages of trajectory-preserving and distribution-matching strategies. Our approach introduces continuous-time consistency distillation to ensure precise preservation of ODE trajectories. Subsequently, we propose a dual-perspective alignment that includes distribution alignment between synthetic and real data along with trajectory alignment across different inference steps. Our method maintains high-quality video generation while substantially reducing the number of inference steps. Quantitative evaluations on the OpenVid-1M benchmark demonstrate that our method significantly outperforms existing approaches in few-step video generation.




Abstract:We introduce SafeWork-R1, a cutting-edge multimodal reasoning model that demonstrates the coevolution of capabilities and safety. It is developed by our proposed SafeLadder framework, which incorporates large-scale, progressive, safety-oriented reinforcement learning post-training, supported by a suite of multi-principled verifiers. Unlike previous alignment methods such as RLHF that simply learn human preferences, SafeLadder enables SafeWork-R1 to develop intrinsic safety reasoning and self-reflection abilities, giving rise to safety `aha' moments. Notably, SafeWork-R1 achieves an average improvement of $46.54\%$ over its base model Qwen2.5-VL-72B on safety-related benchmarks without compromising general capabilities, and delivers state-of-the-art safety performance compared to leading proprietary models such as GPT-4.1 and Claude Opus 4. To further bolster its reliability, we implement two distinct inference-time intervention methods and a deliberative search mechanism, enforcing step-level verification. Finally, we further develop SafeWork-R1-InternVL3-78B, SafeWork-R1-DeepSeek-70B, and SafeWork-R1-Qwen2.5VL-7B. All resulting models demonstrate that safety and capability can co-evolve synergistically, highlighting the generalizability of our framework in building robust, reliable, and trustworthy general-purpose AI.




Abstract:Open-vocabulary 3D visual grounding aims to localize target objects based on free-form language queries, which is crucial for embodied AI applications such as autonomous navigation, robotics, and augmented reality. Learning 3D language fields through neural representations enables accurate understanding of 3D scenes from limited viewpoints and facilitates the localization of target objects in complex environments. However, existing language field methods struggle to accurately localize instances using spatial relations in language queries, such as ``the book on the chair.'' This limitation mainly arises from inadequate reasoning about spatial relations in both language queries and 3D scenes. In this work, we propose SpatialReasoner, a novel neural representation-based framework with large language model (LLM)-driven spatial reasoning that constructs a visual properties-enhanced hierarchical feature field for open-vocabulary 3D visual grounding. To enable spatial reasoning in language queries, SpatialReasoner fine-tunes an LLM to capture spatial relations and explicitly infer instructions for the target, anchor, and spatial relation. To enable spatial reasoning in 3D scenes, SpatialReasoner incorporates visual properties (opacity and color) to construct a hierarchical feature field. This field represents language and instance features using distilled CLIP features and masks extracted via the Segment Anything Model (SAM). The field is then queried using the inferred instructions in a hierarchical manner to localize the target 3D instance based on the spatial relation in the language query. Extensive experiments show that our framework can be seamlessly integrated into different neural representations, outperforming baseline models in 3D visual grounding while empowering their spatial reasoning capability.
Abstract:Visual imitation learning is effective for robots to learn versatile tasks. However, many existing methods rely on behavior cloning with supervised historical trajectories, limiting their 3D spatial and 4D spatiotemporal awareness. Consequently, these methods struggle to capture the 3D structures and 4D spatiotemporal relationships necessary for real-world deployment. In this work, we propose 4D Diffusion Policy (DP4), a novel visual imitation learning method that incorporates spatiotemporal awareness into diffusion-based policies. Unlike traditional approaches that rely on trajectory cloning, DP4 leverages a dynamic Gaussian world model to guide the learning of 3D spatial and 4D spatiotemporal perceptions from interactive environments. Our method constructs the current 3D scene from a single-view RGB-D observation and predicts the future 3D scene, optimizing trajectory generation by explicitly modeling both spatial and temporal dependencies. Extensive experiments across 17 simulation tasks with 173 variants and 3 real-world robotic tasks demonstrate that the 4D Diffusion Policy (DP4) outperforms baseline methods, improving the average simulation task success rate by 16.4% (Adroit), 14% (DexArt), and 6.45% (RLBench), and the average real-world robotic task success rate by 8.6%.
Abstract:Recent advancements in vision-language models (VLMs) for common-sense reasoning have led to the development of vision-language-action (VLA) models, enabling robots to perform generalized manipulation. Although existing autoregressive VLA methods design a specific architecture like dual-system to leverage large-scale pretrained knowledge, they tend to capture static information, often neglecting the dynamic aspects vital for embodied tasks. To this end, we propose TriVLA, a unified Vision-Language-Action model with a triple-system architecture for general robot control. The vision-language module (System 2) interprets the environment through vision and language instructions. The dynamics perception module (System 3) inherently produces visual representations that encompass both current static information and predicted future dynamics, thereby providing valuable guidance for policy learning. TriVLA utilizes pre-trained VLM model and fine-tunes pre-trained video foundation model on robot datasets along with internet human manipulation data. The subsequent policy learning module (System 1) generates fluid motor actions in real time. Experimental evaluation demonstrates that TriVLA operates at approximately 36 Hz and surpasses state-of-the-art imitation learning baselines on standard simulation benchmarks as well as challenging real-world manipulation tasks.
Abstract:Recent advancements in vision-language models (VLMs) for common-sense reasoning have led to the development of vision-language-action (VLA) models, enabling robots to perform generalized manipulation. Although existing autoregressive VLA methods design a specific architecture like dual-system to leverage large-scale pretrained knowledge, they tend to capture static information, often neglecting the dynamic aspects vital for embodied tasks. To this end, we propose TriVLA, a unified Vision-Language-Action model with a triple-system architecture for general robot control. The vision-language module (System 2) interprets the environment through vision and language instructions. The dynamics perception module (System 3) inherently produces visual representations that encompass both current static information and predicted future dynamics, thereby providing valuable guidance for policy learning. TriVLA utilizes pre-trained VLM model and fine-tunes pre-trained video foundation model on robot datasets along with internet human manipulation data. The subsequent policy learning module (System 1) generates fluid motor actions in real time. Experimental evaluation demonstrates that TriVLA operates at approximately 36 Hz and surpasses state-of-the-art imitation learning baselines on standard simulation benchmarks as well as challenging real-world manipulation tasks.
Abstract:Accurate 6D pose estimation is key for robotic manipulation, enabling precise object localization for tasks like grasping. We present RAG-6DPose, a retrieval-augmented approach that leverages 3D CAD models as a knowledge base by integrating both visual and geometric cues. Our RAG-6DPose roughly contains three stages: 1) Building a Multi-Modal CAD Knowledge Base by extracting 2D visual features from multi-view CAD rendered images and also attaching 3D points; 2) Retrieving relevant CAD features from the knowledge base based on the current query image via our ReSPC module; and 3) Incorporating retrieved CAD information to refine pose predictions via retrieval-augmented decoding. Experimental results on standard benchmarks and real-world robotic tasks demonstrate the effectiveness and robustness of our approach, particularly in handling occlusions and novel viewpoints. Supplementary material is available on our project website: https://sressers.github.io/RAG-6DPose .
Abstract:In this report, we present a cross-view multi-modal object segmentation approach for the object correspondence task in the Ego-Exo4D Correspondence Challenges 2025. Given object queries from one perspective (e.g., ego view), the goal is to predict the corresponding object masks in another perspective (e.g., exo view). To tackle this task, we propose a multimodal condition fusion module that enhances object localization by leveraging both visual masks and textual descriptions as segmentation conditions. Furthermore, to address the visual domain gap between ego and exo views, we introduce a cross-view object alignment module that enforces object-level consistency across perspectives, thereby improving the model's robustness to viewpoint changes. Our proposed method ranked second on the leaderboard of the large-scale Ego-Exo4D object correspondence benchmark. Code will be made available at https://github.com/lovelyqian/ObjectRelator.