Recommendation systems aim to predict users' feedback on items not exposed to them. Confounding bias arises due to the presence of unmeasured variables (e.g., the socio-economic status of a user) that can affect both a user's exposure and feedback. Existing methods either (1) make untenable assumptions about these unmeasured variables or (2) directly infer latent confounders from users' exposure. However, they cannot guarantee the identification of counterfactual feedback, which can lead to biased predictions. In this work, we propose a novel method, i.e., identifiable deconfounder (iDCF), which leverages a set of proxy variables (e.g., observed user features) to resolve the aforementioned non-identification issue. The proposed iDCF is a general deconfounded recommendation framework that applies proximal causal inference to infer the unmeasured confounders and identify the counterfactual feedback with theoretical guarantees. Extensive experiments on various real-world and synthetic datasets verify the proposed method's effectiveness and robustness.
Collecting high quality conversational data can be very expensive for most applications and infeasible for others due to privacy, ethical, or similar concerns. A promising direction to tackle this problem is to generate synthetic dialogues by prompting large language models. In this work, we use a small set of expert-written conversations as in-context examples to synthesize a social conversation dataset using prompting. We perform several thorough evaluations of our synthetic conversations compared to human-collected conversations. This includes various dimensions of conversation quality with human evaluation directly on the synthesized conversations, and interactive human evaluation of chatbots fine-tuned on the synthetically generated dataset. We additionally demonstrate that this prompting approach is generalizable to multi-party conversations, providing potential to create new synthetic data for multi-party tasks. Our synthetic multi-party conversations were rated more favorably across all measured dimensions compared to conversation excerpts sampled from a human-collected multi-party dataset.
Humor recognition has been extensively studied with different methods in the past years. However, existing studies on humor recognition do not understand the mechanisms that generate humor. In this paper, inspired by the incongruity theory, any joke can be divided into two components (the setup and the punchline). Both components have multiple possible semantics, and there is an incongruous relationship between them. We use density matrices to represent the semantic uncertainty of the setup and the punchline, respectively, and design QE-Uncertainty and QE-Incongruity with the help of quantum entropy as features for humor recognition. The experimental results on the SemEval2021 Task 7 dataset show that the proposed features are more effective than the baselines for recognizing humorous and non-humorous texts.
While large neural-based conversational models have become increasingly proficient as dialogue agents, recent work has highlighted safety issues with these systems. For example, these systems can be goaded into generating toxic content, which often perpetuates social biases or stereotypes. We investigate a retrieval-based framework for reducing bias and toxicity in responses generated from neural-based chatbots. It uses in-context learning to steer a model towards safer generations. Concretely, to generate a response to an unsafe dialogue context, we retrieve demonstrations of safe model responses to similar dialogue contexts. We find our proposed approach performs competitively with strong baselines which use fine-tuning. For instance, using automatic evaluation, we find our best fine-tuned baseline only generates safe responses to unsafe dialogue contexts from DiaSafety 2.92% more than our approach. Finally, we also propose a straightforward re-ranking procedure which can further improve response safeness.
Antibody design is an essential yet challenging task in various domains like therapeutics and biology. There are two major defects in current learning-based methods: 1) tackling only a certain subtask of the whole antibody design pipeline, making them suboptimal or resource-intensive. 2) omitting either the framework regions or side chains, thus incapable of capturing the full-atom geometry. To address these pitfalls, we propose dynamic Multi-channel Equivariant grAph Network (dyMEAN), an end-to-end full-atom model for E(3)-equivariant antibody design given the epitope and the incomplete sequence of the antibody. Specifically, we first explore structural initialization as a knowledgeable guess of the antibody structure and then propose shadow paratope to bridge the epitope-antibody connections. Both 1D sequences and 3D structures are updated via an adaptive multi-channel equivariant encoder that is able to process protein residues of variable sizes when considering full atoms. Finally, the updated antibody is docked to the epitope via the alignment of the shadow paratope. Experiments on epitope-binding CDR-H3 design, complex structure prediction, and affinity optimization demonstrate the superiority of our end-to-end framework and full-atom modeling.
Effective evaluation methods remain a significant challenge for research on open-domain conversational dialogue systems. Explicit satisfaction ratings can be elicited from users, but users often do not provide ratings when asked, and those they give can be highly subjective. Post-hoc ratings by experts are an alternative, but these can be both expensive and complex to collect. Here, we explore the creation of automated methods for predicting both expert and user ratings of open-domain dialogues. We compare four different approaches. First, we train a baseline model using an end-to-end transformer to predict ratings directly from the raw dialogue text. The other three methods are variants of a two-stage approach in which we first extract interpretable features at the turn level that capture, among other aspects, user dialogue behaviors indicating contradiction, repetition, disinterest, compliments, or criticism. We project these features to the dialogue level and train a dialogue-level MLP regression model, a dialogue-level LSTM, and a novel causal inference model called counterfactual-LSTM (CF-LSTM) to predict ratings. The proposed CF-LSTM is a sequential model over turn-level features which predicts ratings using multiple regressors depending on hypotheses derived from the turn-level features. As a causal inference model, CF-LSTM aims to learn the underlying causes of a specific event, such as a low rating. We also bin the user ratings and perform classification experiments with all four models. In evaluation experiments on conversational data from the Alexa Prize SocialBot, we show that the CF-LSTM achieves the best performance for predicting dialogue ratings and classification.
It has become a consensus that autonomous vehicles (AVs) will first be widely deployed on highways. However, the complexity of highway interchanges becomes the bottleneck for deploying AVs. An AV should be sufficiently tested under different highway interchanges, which is still challenging due to the lack of available datasets containing diverse highway interchanges. In this paper, we propose a model-driven method, FLYOVER, to generate a dataset consisting of diverse interchanges with measurable diversity coverage. First, FLYOVER proposes a labeled digraph to model the topology of an interchange. Second, FLYOVER takes real-world interchanges as input to guarantee topology practicality and extracts different topology equivalence classes by classifying the corresponding topology models. Third, for each topology class, FLYOVER identifies the corresponding geometrical features for the ramps and generates concrete interchanges using k-way combinatorial coverage and differential evolution. To illustrate the diversity and applicability of the generated interchange dataset, we test the built-in traffic flow control algorithm in SUMO and the fuel-optimization trajectory tracking algorithm deployed to Alibaba's autonomous trucks on the dataset. The results show that except for the geometrical difference, the interchanges are diverse in throughput and fuel consumption under the traffic flow control and trajectory tracking algorithms, respectively.
Spatial audio, which focuses on immersive 3D sound rendering, is widely applied in the acoustic industry. One of the key problems of current spatial audio rendering methods is the lack of personalization based on different anatomies of individuals, which is essential to produce accurate sound source positions. In this work, we address this problem from an interdisciplinary perspective. The rendering of spatial audio is strongly correlated with the 3D shape of human bodies, particularly ears. To this end, we propose to achieve personalized spatial audio by reconstructing 3D human ears with single-view images. First, to benchmark the ear reconstruction task, we introduce AudioEar3D, a high-quality 3D ear dataset consisting of 112 point cloud ear scans with RGB images. To self-supervisedly train a reconstruction model, we further collect a 2D ear dataset composed of 2,000 images, each one with manual annotation of occlusion and 55 landmarks, named AudioEar2D. To our knowledge, both datasets have the largest scale and best quality of their kinds for public use. Further, we propose AudioEarM, a reconstruction method guided by a depth estimation network that is trained on synthetic data, with two loss functions tailored for ear data. Lastly, to fill the gap between the vision and acoustics community, we develop a pipeline to integrate the reconstructed ear mesh with an off-the-shelf 3D human body and simulate a personalized Head-Related Transfer Function (HRTF), which is the core of spatial audio rendering. Code and data are publicly available at https://github.com/seanywang0408/AudioEar.
Continual learning aims to avoid catastrophic forgetting and effectively leverage learned experiences to master new knowledge. Existing gradient projection approaches impose hard constraints on the optimization space for new tasks to minimize interference, which simultaneously hinders forward knowledge transfer. To address this issue, recent methods reuse frozen parameters with a growing network, resulting in high computational costs. Thus, it remains a challenge whether we can improve forward knowledge transfer for gradient projection approaches using a fixed network architecture. In this work, we propose the Restricted Orthogonal Gradient prOjection (ROGO) framework. The basic idea is to adopt a restricted orthogonal constraint allowing parameters optimized in the direction oblique to the whole frozen space to facilitate forward knowledge transfer while consolidating previous knowledge. Our framework requires neither data buffers nor extra parameters. Extensive experiments have demonstrated the superiority of our framework over several strong baselines. We also provide theoretical guarantees for our relaxing strategy.
The pursuit of long-term fairness involves the interplay between decision-making and the underlying data generating process. In this paper, through causal modeling with a directed acyclic graph (DAG) on the decision-distribution interplay, we investigate the possibility of achieving long-term fairness from a dynamic perspective. We propose Tier Balancing, a technically more challenging but more natural notion to achieve in the context of long-term, dynamic fairness analysis. Different from previous fairness notions that are defined purely on observed variables, our notion goes one step further, capturing behind-the-scenes situation changes on the unobserved latent causal factors that directly carry out the influence from the current decision to the future data distribution. Under the specified dynamics, we prove that in general one cannot achieve the long-term fairness goal only through one-step interventions. Furthermore, in the effort of approaching long-term fairness, we consider the mission of "getting closer to" the long-term fairness goal and present possibility and impossibility results accordingly.