Recently, multi-expert methods have led to significant improvements in long-tail recognition (LTR). We summarize two aspects that need further enhancement to contribute to LTR boosting: (1) More diverse experts; (2) Lower model variance. However, the previous methods didn't handle them well. To this end, we propose More Diverse experts with Consistency Self-distillation (MDCS) to bridge the gap left by earlier methods. Our MDCS approach consists of two core components: Diversity Loss (DL) and Consistency Self-distillation (CS). In detail, DL promotes diversity among experts by controlling their focus on different categories. To reduce the model variance, we employ KL divergence to distill the richer knowledge of weakly augmented instances for the experts' self-distillation. In particular, we design Confident Instance Sampling (CIS) to select the correctly classified instances for CS to avoid biased/noisy knowledge. In the analysis and ablation study, we demonstrate that our method compared with previous work can effectively increase the diversity of experts, significantly reduce the variance of the model, and improve recognition accuracy. Moreover, the roles of our DL and CS are mutually reinforcing and coupled: the diversity of experts benefits from the CS, and the CS cannot achieve remarkable results without the DL. Experiments show our MDCS outperforms the state-of-the-art by 1% $\sim$ 2% on five popular long-tailed benchmarks, including CIFAR10-LT, CIFAR100-LT, ImageNet-LT, Places-LT, and iNaturalist 2018. The code is available at https://github.com/fistyee/MDCS.
With the maturity of depth sensors, the vulnerability of 3D point cloud models has received increasing attention in various applications such as autonomous driving and robot navigation. Previous 3D adversarial attackers either follow the white-box setting to iteratively update the coordinate perturbations based on gradients, or utilize the output model logits to estimate noisy gradients in the black-box setting. However, these attack methods are hard to be deployed in real-world scenarios since realistic 3D applications will not share any model details to users. Therefore, we explore a more challenging yet practical 3D attack setting, \textit{i.e.}, attacking point clouds with black-box hard labels, in which the attacker can only have access to the prediction label of the input. To tackle this setting, we propose a novel 3D attack method, termed \textbf{3D} \textbf{H}ard-label att\textbf{acker} (\textbf{3DHacker}), based on the developed decision boundary algorithm to generate adversarial samples solely with the knowledge of class labels. Specifically, to construct the class-aware model decision boundary, 3DHacker first randomly fuses two point clouds of different classes in the spectral domain to craft their intermediate sample with high imperceptibility, then projects it onto the decision boundary via binary search. To restrict the final perturbation size, 3DHacker further introduces an iterative optimization strategy to move the intermediate sample along the decision boundary for generating adversarial point clouds with smallest trivial perturbations. Extensive evaluations show that, even in the challenging hard-label setting, 3DHacker still competitively outperforms existing 3D attacks regarding the attack performance as well as adversary quality.
Recent work has revealed many intriguing empirical phenomena in neural network training, despite the poorly understood and highly complex loss landscapes and training dynamics. One of these phenomena, Linear Mode Connectivity (LMC), has gained considerable attention due to the intriguing observation that different solutions can be connected by a linear path in the parameter space while maintaining near-constant training and test losses. In this work, we introduce a stronger notion of linear connectivity, Layerwise Linear Feature Connectivity (LLFC), which says that the feature maps of every layer in different trained networks are also linearly connected. We provide comprehensive empirical evidence for LLFC across a wide range of settings, demonstrating that whenever two trained networks satisfy LMC (via either spawning or permutation methods), they also satisfy LLFC in nearly all the layers. Furthermore, we delve deeper into the underlying factors contributing to LLFC, which reveal new insights into the spawning and permutation approaches. The study of LLFC transcends and advances our understanding of LMC by adopting a feature-learning perspective.
In the realm of software applications in the transportation industry, Domain-Specific Languages (DSLs) have enjoyed widespread adoption due to their ease of use and various other benefits. With the ceaseless progress in computer performance and the rapid development of large-scale models, the possibility of programming using natural language in specified applications - referred to as Application-Specific Natural Language (ASNL) - has emerged. ASNL exhibits greater flexibility and freedom, which, in turn, leads to an increase in computational complexity for parsing and a decrease in processing performance. To tackle this issue, our paper advances a design for an intermediate representation (IR) that caters to ASNL and can uniformly process transportation data into graph data format, improving data processing performance. Experimental comparisons reveal that in standard data query operations, our proposed IR design can achieve a speed improvement of over forty times compared to direct usage of standard XML format data.
Recent work has observed an intriguing ''Neural Collapse'' phenomenon in well-trained neural networks, where the last-layer representations of training samples with the same label collapse into each other. This appears to suggest that the last-layer representations are completely determined by the labels, and do not depend on the intrinsic structure of input distribution. We provide evidence that this is not a complete description, and that the apparent collapse hides important fine-grained structure in the representations. Specifically, even when representations apparently collapse, the small amount of remaining variation can still faithfully and accurately captures the intrinsic structure of input distribution. As an example, if we train on CIFAR-10 using only 5 coarse-grained labels (by combining two classes into one super-class) until convergence, we can reconstruct the original 10-class labels from the learned representations via unsupervised clustering. The reconstructed labels achieve $93\%$ accuracy on the CIFAR-10 test set, nearly matching the normal CIFAR-10 accuracy for the same architecture. We also provide an initial theoretical result showing the fine-grained representation structure in a simplified synthetic setting. Our results show concretely how the structure of input data can play a significant role in determining the fine-grained structure of neural representations, going beyond what Neural Collapse predicts.
In this paper, we present the ``joint pre-training and local re-training'' framework for learning and applying multi-source knowledge graph (KG) embeddings. We are motivated by the fact that different KGs contain complementary information to improve KG embeddings and downstream tasks. We pre-train a large teacher KG embedding model over linked multi-source KGs and distill knowledge to train a student model for a task-specific KG. To enable knowledge transfer across different KGs, we use entity alignment to build a linked subgraph for connecting the pre-trained KGs and the target KG. The linked subgraph is re-trained for three-level knowledge distillation from the teacher to the student, i.e., feature knowledge distillation, network knowledge distillation, and prediction knowledge distillation, to generate more expressive embeddings. The teacher model can be reused for different target KGs and tasks without having to train from scratch. We conduct extensive experiments to demonstrate the effectiveness and efficiency of our framework.
Joint representation learning over multi-sourced knowledge graphs (KGs) yields transferable and expressive embeddings that improve downstream tasks. Entity alignment (EA) is a critical step in this process. Despite recent considerable research progress in embedding-based EA, how it works remains to be explored. In this paper, we provide a similarity flooding perspective to explain existing translation-based and aggregation-based EA models. We prove that the embedding learning process of these models actually seeks a fixpoint of pairwise similarities between entities. We also provide experimental evidence to support our theoretical analysis. We propose two simple but effective methods inspired by the fixpoint computation in similarity flooding, and demonstrate their effectiveness on benchmark datasets. Our work bridges the gap between recent embedding-based models and the conventional similarity flooding algorithm. It would improve our understanding of and increase our faith in embedding-based EA.
Over the past few years, an extensively studied phenomenon in training deep networks is the implicit bias of gradient descent towards parsimonious solutions. In this work, we investigate this phenomenon by narrowing our focus to deep linear networks. Through our analysis, we reveal a surprising "law of parsimony" in the learning dynamics when the data possesses low-dimensional structures. Specifically, we show that the evolution of gradient descent starting from orthogonal initialization only affects a minimal portion of singular vector spaces across all weight matrices. In other words, the learning process happens only within a small invariant subspace of each weight matrix, despite the fact that all weight parameters are updated throughout training. This simplicity in learning dynamics could have significant implications for both efficient training and a better understanding of deep networks. First, the analysis enables us to considerably improve training efficiency by taking advantage of the low-dimensional structure in learning dynamics. We can construct smaller, equivalent deep linear networks without sacrificing the benefits associated with the wider counterparts. Second, it allows us to better understand deep representation learning by elucidating the linear progressive separation and concentration of representations from shallow to deep layers. We also conduct numerical experiments to support our theoretical results. The code for our experiments can be found at https://github.com/cjyaras/lawofparsimony.
In this paper, we study the problem of robust sparse mean estimation, where the goal is to estimate a $k$-sparse mean from a collection of partially corrupted samples drawn from a heavy-tailed distribution. Existing estimators face two critical challenges in this setting. First, they are limited by a conjectured computational-statistical tradeoff, implying that any computationally efficient algorithm needs $\tilde\Omega(k^2)$ samples, while its statistically-optimal counterpart only requires $\tilde O(k)$ samples. Second, the existing estimators fall short of practical use as they scale poorly with the ambient dimension. This paper presents a simple mean estimator that overcomes both challenges under moderate conditions: it runs in near-linear time and memory (both with respect to the ambient dimension) while requiring only $\tilde O(k)$ samples to recover the true mean. At the core of our method lies an incremental learning phenomenon: we introduce a simple nonconvex framework that can incrementally learn the top-$k$ nonzero elements of the mean while keeping the zero elements arbitrarily small. Unlike existing estimators, our method does not need any prior knowledge of the sparsity level $k$. We prove the optimality of our estimator by providing a matching information-theoretic lower bound. Finally, we conduct a series of simulations to corroborate our theoretical findings. Our code is available at https://github.com/huihui0902/Robust_mean_estimation.
In robotics, simulation has the potential to reduce design time and costs, and lead to a more robust engineered solution and a safer development process. However, the use of simulators is predicated on the availability of good models. This contribution is concerned with improving the quality of these models via calibration, which is cast herein in a Bayesian framework. First, we discuss the Bayesian machinery involved in model calibration. Then, we demonstrate it in one example: calibration of a vehicle dynamics model that has low degree of freedom count and can be used for state estimation, model predictive control, or path planning. A high fidelity simulator is used to emulate the ``experiments'' and generate the data for the calibration. The merit of this work is not tied to a new Bayesian methodology for calibration, but to the demonstration of how the Bayesian machinery can establish connections among models in computational dynamics, even when the data in use is noisy. The software used to generate the results reported herein is available in a public repository for unfettered use and distribution.